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	<id>https://zeldamods.org/wiki/AIDef:Behavior/TriggerNoise/history?feed=atom</id>
	<title>AIDef:Behavior/TriggerNoise - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://zeldamods.org/wiki/AIDef:Behavior/TriggerNoise/history?feed=atom"/>
	<link rel="alternate" type="text/html" href="https://zeldamods.org/wiki/AIDef:Behavior/TriggerNoise/history"/>
	<updated>2026-04-10T10:30:18Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://zeldamods.org/w_botw/index.php?title=AIDef:Behavior/TriggerNoise&amp;diff=6833&amp;oldid=prev</id>
		<title>imported&gt;Leoetlino: import AI definitions from 1.5.0</title>
		<link rel="alternate" type="text/html" href="https://zeldamods.org/w_botw/index.php?title=AIDef:Behavior/TriggerNoise&amp;diff=6833&amp;oldid=prev"/>
		<updated>2018-10-14T18:13:36Z</updated>

		<summary type="html">&lt;p&gt;import AI definitions from 1.5.0&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{AIDef&lt;br /&gt;
|name=TriggerNoise&lt;br /&gt;
|type=Behavior&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== StaticInstParams ==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Type !! Default value !! Description&lt;br /&gt;
|-&lt;br /&gt;
| SensorRadius || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| NoiseValue || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| IsShock || Bool ||  || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Derived definitions ==&lt;br /&gt;
=== TriggerNoise (IceArrow) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=TriggerNoise&lt;br /&gt;
|group_name=&lt;br /&gt;
|derived_from=TriggerNoise&lt;br /&gt;
|aiprog=IceArrow&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| SensorRadius || 5.0&lt;br /&gt;
|-&lt;br /&gt;
| NoiseValue || 1.0&lt;br /&gt;
|-&lt;br /&gt;
| IsShock || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== TriggerNoise (IceArrow) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=TriggerNoise&lt;br /&gt;
|group_name=&lt;br /&gt;
|derived_from=TriggerNoise&lt;br /&gt;
|aiprog=IceArrow&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| SensorRadius || 10.0&lt;br /&gt;
|-&lt;br /&gt;
| NoiseValue || 2.0&lt;br /&gt;
|-&lt;br /&gt;
| IsShock || True&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== TriggerNoise (GanonNormalBullet) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=TriggerNoise&lt;br /&gt;
|group_name=&lt;br /&gt;
|derived_from=TriggerNoise&lt;br /&gt;
|aiprog=GanonNormalBullet&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| SensorRadius || 5.0&lt;br /&gt;
|-&lt;br /&gt;
| NoiseValue || 1.0&lt;br /&gt;
|-&lt;br /&gt;
| IsShock || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== TriggerNoise (GanonNormalBullet) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=TriggerNoise&lt;br /&gt;
|group_name=&lt;br /&gt;
|derived_from=TriggerNoise&lt;br /&gt;
|aiprog=GanonNormalBullet&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| SensorRadius || 10.0&lt;br /&gt;
|-&lt;br /&gt;
| NoiseValue || 2.0&lt;br /&gt;
|-&lt;br /&gt;
| IsShock || True&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== TriggerNoise (BalloonBarrelBomb) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=TriggerNoise&lt;br /&gt;
|group_name=&lt;br /&gt;
|derived_from=TriggerNoise&lt;br /&gt;
|aiprog=BalloonBarrelBomb&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| SensorRadius || 40.0&lt;br /&gt;
|-&lt;br /&gt;
| NoiseValue || 5.0&lt;br /&gt;
|-&lt;br /&gt;
| IsShock || True&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== TriggerNoise (ArrowRoot) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=TriggerNoise&lt;br /&gt;
|group_name=&lt;br /&gt;
|derived_from=TriggerNoise&lt;br /&gt;
|aiprog=ArrowRoot&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| SensorRadius || 5.0&lt;br /&gt;
|-&lt;br /&gt;
| NoiseValue || 1.0&lt;br /&gt;
|-&lt;br /&gt;
| IsShock || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== TriggerNoise (ArrowRoot) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=TriggerNoise&lt;br /&gt;
|group_name=&lt;br /&gt;
|derived_from=TriggerNoise&lt;br /&gt;
|aiprog=ArrowRoot&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| SensorRadius || 10.0&lt;br /&gt;
|-&lt;br /&gt;
| NoiseValue || 2.0&lt;br /&gt;
|-&lt;br /&gt;
| IsShock || True&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== TriggerNoise (GanonSpearForThrowing) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=TriggerNoise&lt;br /&gt;
|group_name=&lt;br /&gt;
|derived_from=TriggerNoise&lt;br /&gt;
|aiprog=GanonSpearForThrowing&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| SensorRadius || 5.0&lt;br /&gt;
|-&lt;br /&gt;
| NoiseValue || 1.0&lt;br /&gt;
|-&lt;br /&gt;
| IsShock || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== TriggerNoise (GanonSpearForThrowing) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=TriggerNoise&lt;br /&gt;
|group_name=&lt;br /&gt;
|derived_from=TriggerNoise&lt;br /&gt;
|aiprog=GanonSpearForThrowing&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| SensorRadius || 10.0&lt;br /&gt;
|-&lt;br /&gt;
| NoiseValue || 2.0&lt;br /&gt;
|-&lt;br /&gt;
| IsShock || True&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== TriggerNoise (RemoteBomb) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=TriggerNoise&lt;br /&gt;
|group_name=&lt;br /&gt;
|derived_from=TriggerNoise&lt;br /&gt;
|aiprog=RemoteBomb&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| SensorRadius || 5.0&lt;br /&gt;
|-&lt;br /&gt;
| NoiseValue || 2.0&lt;br /&gt;
|-&lt;br /&gt;
| IsShock || True&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== TriggerNoise (WithoutWeaponArrow) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=TriggerNoise&lt;br /&gt;
|group_name=&lt;br /&gt;
|derived_from=TriggerNoise&lt;br /&gt;
|aiprog=WithoutWeaponArrow&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| SensorRadius || 5.0&lt;br /&gt;
|-&lt;br /&gt;
| NoiseValue || 1.0&lt;br /&gt;
|-&lt;br /&gt;
| IsShock || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== TriggerNoise (WithoutWeaponArrow) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=TriggerNoise&lt;br /&gt;
|group_name=&lt;br /&gt;
|derived_from=TriggerNoise&lt;br /&gt;
|aiprog=WithoutWeaponArrow&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| SensorRadius || 10.0&lt;br /&gt;
|-&lt;br /&gt;
| NoiseValue || 2.0&lt;br /&gt;
|-&lt;br /&gt;
| IsShock || True&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== TriggerNoise (WithoutWeaponArrowToSleep) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=TriggerNoise&lt;br /&gt;
|group_name=&lt;br /&gt;
|derived_from=TriggerNoise&lt;br /&gt;
|aiprog=WithoutWeaponArrowToSleep&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| SensorRadius || 5.0&lt;br /&gt;
|-&lt;br /&gt;
| NoiseValue || 1.0&lt;br /&gt;
|-&lt;br /&gt;
| IsShock || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== TriggerNoise (WithoutWeaponArrowToSleep) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=TriggerNoise&lt;br /&gt;
|group_name=&lt;br /&gt;
|derived_from=TriggerNoise&lt;br /&gt;
|aiprog=WithoutWeaponArrowToSleep&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| SensorRadius || 10.0&lt;br /&gt;
|-&lt;br /&gt;
| NoiseValue || 2.0&lt;br /&gt;
|-&lt;br /&gt;
| IsShock || True&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== TriggerNoise (SiteBossArrowRain) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=TriggerNoise&lt;br /&gt;
|group_name=&lt;br /&gt;
|derived_from=TriggerNoise&lt;br /&gt;
|aiprog=SiteBossArrowRain&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| SensorRadius || 5.0&lt;br /&gt;
|-&lt;br /&gt;
| NoiseValue || 1.0&lt;br /&gt;
|-&lt;br /&gt;
| IsShock || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== TriggerNoise (SiteBossArrowRain) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=TriggerNoise&lt;br /&gt;
|group_name=&lt;br /&gt;
|derived_from=TriggerNoise&lt;br /&gt;
|aiprog=SiteBossArrowRain&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| SensorRadius || 10.0&lt;br /&gt;
|-&lt;br /&gt;
| NoiseValue || 2.0&lt;br /&gt;
|-&lt;br /&gt;
| IsShock || True&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== TriggerNoise (BrightArrow) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=TriggerNoise&lt;br /&gt;
|group_name=&lt;br /&gt;
|derived_from=TriggerNoise&lt;br /&gt;
|aiprog=BrightArrow&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| SensorRadius || 5.0&lt;br /&gt;
|-&lt;br /&gt;
| NoiseValue || 1.0&lt;br /&gt;
|-&lt;br /&gt;
| IsShock || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== TriggerNoise (BrightArrow) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=TriggerNoise&lt;br /&gt;
|group_name=&lt;br /&gt;
|derived_from=TriggerNoise&lt;br /&gt;
|aiprog=BrightArrow&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| SensorRadius || 10.0&lt;br /&gt;
|-&lt;br /&gt;
| NoiseValue || 2.0&lt;br /&gt;
|-&lt;br /&gt;
| IsShock || True&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== TriggerNoise (BarrelBomb) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=TriggerNoise&lt;br /&gt;
|group_name=&lt;br /&gt;
|derived_from=TriggerNoise&lt;br /&gt;
|aiprog=BarrelBomb&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| SensorRadius || 40.0&lt;br /&gt;
|-&lt;br /&gt;
| NoiseValue || 5.0&lt;br /&gt;
|-&lt;br /&gt;
| IsShock || True&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== TriggerNoise (ThunderArrow) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=TriggerNoise&lt;br /&gt;
|group_name=&lt;br /&gt;
|derived_from=TriggerNoise&lt;br /&gt;
|aiprog=ThunderArrow&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| SensorRadius || 5.0&lt;br /&gt;
|-&lt;br /&gt;
| NoiseValue || 1.0&lt;br /&gt;
|-&lt;br /&gt;
| IsShock || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== TriggerNoise (ThunderArrow) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=TriggerNoise&lt;br /&gt;
|group_name=&lt;br /&gt;
|derived_from=TriggerNoise&lt;br /&gt;
|aiprog=ThunderArrow&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| SensorRadius || 10.0&lt;br /&gt;
|-&lt;br /&gt;
| NoiseValue || 2.0&lt;br /&gt;
|-&lt;br /&gt;
| IsShock || True&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== TriggerNoise (FireArrow) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=TriggerNoise&lt;br /&gt;
|group_name=&lt;br /&gt;
|derived_from=TriggerNoise&lt;br /&gt;
|aiprog=FireArrow&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| SensorRadius || 5.0&lt;br /&gt;
|-&lt;br /&gt;
| NoiseValue || 1.0&lt;br /&gt;
|-&lt;br /&gt;
| IsShock || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== TriggerNoise (FireArrow) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=TriggerNoise&lt;br /&gt;
|group_name=&lt;br /&gt;
|derived_from=TriggerNoise&lt;br /&gt;
|aiprog=FireArrow&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| SensorRadius || 10.0&lt;br /&gt;
|-&lt;br /&gt;
| NoiseValue || 2.0&lt;br /&gt;
|-&lt;br /&gt;
| IsShock || True&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== TriggerNoise (GanonGaleArrowRoot) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=TriggerNoise&lt;br /&gt;
|group_name=&lt;br /&gt;
|derived_from=TriggerNoise&lt;br /&gt;
|aiprog=GanonGaleArrowRoot&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| SensorRadius || 5.0&lt;br /&gt;
|-&lt;br /&gt;
| NoiseValue || 1.0&lt;br /&gt;
|-&lt;br /&gt;
| IsShock || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== TriggerNoise (GanonGaleArrowRoot) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=TriggerNoise&lt;br /&gt;
|group_name=&lt;br /&gt;
|derived_from=TriggerNoise&lt;br /&gt;
|aiprog=GanonGaleArrowRoot&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| SensorRadius || 10.0&lt;br /&gt;
|-&lt;br /&gt;
| NoiseValue || 2.0&lt;br /&gt;
|-&lt;br /&gt;
| IsShock || True&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== TriggerNoise (SiteBossGaleArrow) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=TriggerNoise&lt;br /&gt;
|group_name=&lt;br /&gt;
|derived_from=TriggerNoise&lt;br /&gt;
|aiprog=SiteBossGaleArrow&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| SensorRadius || 5.0&lt;br /&gt;
|-&lt;br /&gt;
| NoiseValue || 1.0&lt;br /&gt;
|-&lt;br /&gt;
| IsShock || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== TriggerNoise (SiteBossGaleArrow) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=TriggerNoise&lt;br /&gt;
|group_name=&lt;br /&gt;
|derived_from=TriggerNoise&lt;br /&gt;
|aiprog=SiteBossGaleArrow&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| SensorRadius || 10.0&lt;br /&gt;
|-&lt;br /&gt;
| NoiseValue || 2.0&lt;br /&gt;
|-&lt;br /&gt;
| IsShock || True&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== TriggerNoise (SiteBossReflectArrow) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=TriggerNoise&lt;br /&gt;
|group_name=&lt;br /&gt;
|derived_from=TriggerNoise&lt;br /&gt;
|aiprog=SiteBossReflectArrow&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| SensorRadius || 5.0&lt;br /&gt;
|-&lt;br /&gt;
| NoiseValue || 1.0&lt;br /&gt;
|-&lt;br /&gt;
| IsShock || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== TriggerNoise (SiteBossReflectArrow) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=TriggerNoise&lt;br /&gt;
|group_name=&lt;br /&gt;
|derived_from=TriggerNoise&lt;br /&gt;
|aiprog=SiteBossReflectArrow&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| SensorRadius || 10.0&lt;br /&gt;
|-&lt;br /&gt;
| NoiseValue || 2.0&lt;br /&gt;
|-&lt;br /&gt;
| IsShock || True&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>imported&gt;Leoetlino</name></author>
	</entry>
</feed>