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	<id>https://zeldamods.org/wiki/AIDef:Behavior/EnemyNeckRotate/history?feed=atom</id>
	<title>AIDef:Behavior/EnemyNeckRotate - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://zeldamods.org/wiki/AIDef:Behavior/EnemyNeckRotate/history?feed=atom"/>
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	<updated>2026-04-18T16:48:33Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.8</generator>
	<entry>
		<id>https://zeldamods.org/w_botw/index.php?title=AIDef:Behavior/EnemyNeckRotate&amp;diff=6392&amp;oldid=prev</id>
		<title>imported&gt;Leoetlino: import AI definitions from 1.5.0</title>
		<link rel="alternate" type="text/html" href="https://zeldamods.org/w_botw/index.php?title=AIDef:Behavior/EnemyNeckRotate&amp;diff=6392&amp;oldid=prev"/>
		<updated>2018-10-14T18:13:00Z</updated>

		<summary type="html">&lt;p&gt;import AI definitions from 1.5.0&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{AIDef&lt;br /&gt;
|name=EnemyNeckRotate&lt;br /&gt;
|type=Behavior&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== StaticInstParams ==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Type !! Default value !! Description&lt;br /&gt;
|-&lt;br /&gt;
| IsUpdatePos || Bool ||  || &lt;br /&gt;
|-&lt;br /&gt;
| OffsetToTargetDirXZ || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Derived definitions ==&lt;br /&gt;
=== EnemyNeckRotate (Assassin_Senior) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=EnemyNeckRotate&lt;br /&gt;
|group_name=&lt;br /&gt;
|derived_from=EnemyNeckRotate&lt;br /&gt;
|aiprog=Assassin_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| IsUpdatePos || True&lt;br /&gt;
|-&lt;br /&gt;
| OffsetToTargetDirXZ || 0.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== EnemyNeckRotate (Rabbit) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=EnemyNeckRotate&lt;br /&gt;
|group_name=&lt;br /&gt;
|derived_from=EnemyNeckRotate&lt;br /&gt;
|aiprog=Rabbit&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| IsUpdatePos || True&lt;br /&gt;
|-&lt;br /&gt;
| OffsetToTargetDirXZ || 0.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== EnemyNeckRotate (Animal_Horse_A) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=EnemyNeckRotate&lt;br /&gt;
|group_name=&lt;br /&gt;
|derived_from=EnemyNeckRotate&lt;br /&gt;
|aiprog=Animal_Horse_A&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| IsUpdatePos || True&lt;br /&gt;
|-&lt;br /&gt;
| OffsetToTargetDirXZ || 0.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== EnemyNeckRotate (Assassin_Middle_Azito) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=EnemyNeckRotate&lt;br /&gt;
|group_name=&lt;br /&gt;
|derived_from=EnemyNeckRotate&lt;br /&gt;
|aiprog=Assassin_Middle_Azito&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| IsUpdatePos || True&lt;br /&gt;
|-&lt;br /&gt;
| OffsetToTargetDirXZ || 0.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== EnemyNeckRotate (Assassin_Middle_Quest) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=EnemyNeckRotate&lt;br /&gt;
|group_name=&lt;br /&gt;
|derived_from=EnemyNeckRotate&lt;br /&gt;
|aiprog=Assassin_Middle_Quest&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| IsUpdatePos || True&lt;br /&gt;
|-&lt;br /&gt;
| OffsetToTargetDirXZ || 0.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== EnemyNeckRotate (Boar) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=EnemyNeckRotate&lt;br /&gt;
|group_name=&lt;br /&gt;
|derived_from=EnemyNeckRotate&lt;br /&gt;
|aiprog=Boar&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| IsUpdatePos || True&lt;br /&gt;
|-&lt;br /&gt;
| OffsetToTargetDirXZ || 0.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== EnemyNeckRotate (Assassin_Middle) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=EnemyNeckRotate&lt;br /&gt;
|group_name=&lt;br /&gt;
|derived_from=EnemyNeckRotate&lt;br /&gt;
|aiprog=Assassin_Middle&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| IsUpdatePos || True&lt;br /&gt;
|-&lt;br /&gt;
| OffsetToTargetDirXZ || 0.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== EnemyNeckRotate (Deer) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=EnemyNeckRotate&lt;br /&gt;
|group_name=&lt;br /&gt;
|derived_from=EnemyNeckRotate&lt;br /&gt;
|aiprog=Deer&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| IsUpdatePos || True&lt;br /&gt;
|-&lt;br /&gt;
| OffsetToTargetDirXZ || 0.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== EnemyNeckRotate (Dog) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=EnemyNeckRotate&lt;br /&gt;
|group_name=&lt;br /&gt;
|derived_from=EnemyNeckRotate&lt;br /&gt;
|aiprog=Dog&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| IsUpdatePos || True&lt;br /&gt;
|-&lt;br /&gt;
| OffsetToTargetDirXZ || 0.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== EnemyNeckRotate (Sunazarashi) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=EnemyNeckRotate&lt;br /&gt;
|group_name=&lt;br /&gt;
|derived_from=EnemyNeckRotate&lt;br /&gt;
|aiprog=Sunazarashi&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| IsUpdatePos || True&lt;br /&gt;
|-&lt;br /&gt;
| OffsetToTargetDirXZ || 0.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== EnemyNeckRotate (Fox) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=EnemyNeckRotate&lt;br /&gt;
|group_name=&lt;br /&gt;
|derived_from=EnemyNeckRotate&lt;br /&gt;
|aiprog=Fox&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| IsUpdatePos || True&lt;br /&gt;
|-&lt;br /&gt;
| OffsetToTargetDirXZ || 0.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== EnemyNeckRotate (Sunazarashi_B) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=EnemyNeckRotate&lt;br /&gt;
|group_name=&lt;br /&gt;
|derived_from=EnemyNeckRotate&lt;br /&gt;
|aiprog=Sunazarashi_B&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| IsUpdatePos || True&lt;br /&gt;
|-&lt;br /&gt;
| OffsetToTargetDirXZ || 0.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== EnemyNeckRotate (Squirrel) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=EnemyNeckRotate&lt;br /&gt;
|group_name=&lt;br /&gt;
|derived_from=EnemyNeckRotate&lt;br /&gt;
|aiprog=Squirrel&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| IsUpdatePos || True&lt;br /&gt;
|-&lt;br /&gt;
| OffsetToTargetDirXZ || 0.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== EnemyNeckRotate (Assassin_Middle_Azito_DLC) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=EnemyNeckRotate&lt;br /&gt;
|group_name=&lt;br /&gt;
|derived_from=EnemyNeckRotate&lt;br /&gt;
|aiprog=Assassin_Middle_Azito_DLC&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| IsUpdatePos || True&lt;br /&gt;
|-&lt;br /&gt;
| OffsetToTargetDirXZ || 0.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== EnemyNeckRotate (DomesticAnimalWait) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=EnemyNeckRotate&lt;br /&gt;
|group_name=&lt;br /&gt;
|derived_from=EnemyNeckRotate&lt;br /&gt;
|aiprog=DomesticAnimalWait&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| IsUpdatePos || True&lt;br /&gt;
|-&lt;br /&gt;
| OffsetToTargetDirXZ || 0.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== EnemyNeckRotate (SunazarashiSP_C) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=EnemyNeckRotate&lt;br /&gt;
|group_name=&lt;br /&gt;
|derived_from=EnemyNeckRotate&lt;br /&gt;
|aiprog=SunazarashiSP_C&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| IsUpdatePos || True&lt;br /&gt;
|-&lt;br /&gt;
| OffsetToTargetDirXZ || 0.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== EnemyNeckRotate (Wolf) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=EnemyNeckRotate&lt;br /&gt;
|group_name=&lt;br /&gt;
|derived_from=EnemyNeckRotate&lt;br /&gt;
|aiprog=Wolf&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| IsUpdatePos || True&lt;br /&gt;
|-&lt;br /&gt;
| OffsetToTargetDirXZ || 0.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== EnemyNeckRotate (Deer_MiniGame) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=EnemyNeckRotate&lt;br /&gt;
|group_name=&lt;br /&gt;
|derived_from=EnemyNeckRotate&lt;br /&gt;
|aiprog=Deer_MiniGame&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| IsUpdatePos || True&lt;br /&gt;
|-&lt;br /&gt;
| OffsetToTargetDirXZ || 0.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== EnemyNeckRotate (Bear) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=EnemyNeckRotate&lt;br /&gt;
|group_name=&lt;br /&gt;
|derived_from=EnemyNeckRotate&lt;br /&gt;
|aiprog=Bear&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| IsUpdatePos || True&lt;br /&gt;
|-&lt;br /&gt;
| OffsetToTargetDirXZ || 0.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== EnemyNeckRotate (DomesticAnimal) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=EnemyNeckRotate&lt;br /&gt;
|group_name=&lt;br /&gt;
|derived_from=EnemyNeckRotate&lt;br /&gt;
|aiprog=DomesticAnimal&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| IsUpdatePos || True&lt;br /&gt;
|-&lt;br /&gt;
| OffsetToTargetDirXZ || 0.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== EnemyNeckRotate (SunazarashiSP) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=EnemyNeckRotate&lt;br /&gt;
|group_name=&lt;br /&gt;
|derived_from=EnemyNeckRotate&lt;br /&gt;
|aiprog=SunazarashiSP&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| IsUpdatePos || True&lt;br /&gt;
|-&lt;br /&gt;
| OffsetToTargetDirXZ || 0.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== EnemyNeckRotate (Boar_MiniGame) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=EnemyNeckRotate&lt;br /&gt;
|group_name=&lt;br /&gt;
|derived_from=EnemyNeckRotate&lt;br /&gt;
|aiprog=Boar_MiniGame&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| IsUpdatePos || True&lt;br /&gt;
|-&lt;br /&gt;
| OffsetToTargetDirXZ || 0.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>imported&gt;Leoetlino</name></author>
	</entry>
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