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	<id>https://zeldamods.org/wiki/AIDef:Action/RequestEvent/history?feed=atom</id>
	<title>AIDef:Action/RequestEvent - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://zeldamods.org/wiki/AIDef:Action/RequestEvent/history?feed=atom"/>
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	<updated>2026-04-07T22:38:41Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://zeldamods.org/w_botw/index.php?title=AIDef:Action/RequestEvent&amp;diff=4445&amp;oldid=prev</id>
		<title>imported&gt;Leoetlino: import AI definitions from 1.5.0</title>
		<link rel="alternate" type="text/html" href="https://zeldamods.org/w_botw/index.php?title=AIDef:Action/RequestEvent&amp;diff=4445&amp;oldid=prev"/>
		<updated>2018-10-14T18:02:55Z</updated>

		<summary type="html">&lt;p&gt;import AI definitions from 1.5.0&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{AIDef&lt;br /&gt;
|name=RequestEvent&lt;br /&gt;
|type=Action&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== StaticInstParams ==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Type !! Default value !! Description&lt;br /&gt;
|-&lt;br /&gt;
| EventName || String ||  || &lt;br /&gt;
|-&lt;br /&gt;
| EntryPointName || String ||  || &lt;br /&gt;
|-&lt;br /&gt;
| IsSelfEvent || Bool ||  || &lt;br /&gt;
|-&lt;br /&gt;
| IsAddEntrySelfName || Bool ||  || &lt;br /&gt;
|-&lt;br /&gt;
| IsLoadEvent || Bool ||  || &lt;br /&gt;
|-&lt;br /&gt;
| IsPauseOtherActors || Bool ||  || &lt;br /&gt;
|-&lt;br /&gt;
| IsWaitRun || Bool ||  || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Derived definitions ==&lt;br /&gt;
=== 子１ (NpcHearts, 先行動) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子１&lt;br /&gt;
|group_name=先行動&lt;br /&gt;
|derived_from=RequestEvent&lt;br /&gt;
|aiprog=NpcHearts&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| EventName || default&lt;br /&gt;
|-&lt;br /&gt;
| EntryPointName || DiscoverPlayer&lt;br /&gt;
|-&lt;br /&gt;
| IsSelfEvent || True&lt;br /&gt;
|-&lt;br /&gt;
| IsAddEntrySelfName || True&lt;br /&gt;
|-&lt;br /&gt;
| IsLoadEvent || False&lt;br /&gt;
|-&lt;br /&gt;
| IsPauseOtherActors || True&lt;br /&gt;
|-&lt;br /&gt;
| IsWaitRun || True&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子１ (NpcRunner, 先行動) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子１&lt;br /&gt;
|group_name=先行動&lt;br /&gt;
|derived_from=RequestEvent&lt;br /&gt;
|aiprog=NpcRunner&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| EventName || default&lt;br /&gt;
|-&lt;br /&gt;
| EntryPointName || DiscoverPlayer&lt;br /&gt;
|-&lt;br /&gt;
| IsSelfEvent || True&lt;br /&gt;
|-&lt;br /&gt;
| IsAddEntrySelfName || True&lt;br /&gt;
|-&lt;br /&gt;
| IsLoadEvent || False&lt;br /&gt;
|-&lt;br /&gt;
| IsPauseOtherActors || True&lt;br /&gt;
|-&lt;br /&gt;
| IsWaitRun || True&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子１ (Npc, 先行動) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子１&lt;br /&gt;
|group_name=先行動&lt;br /&gt;
|derived_from=RequestEvent&lt;br /&gt;
|aiprog=Npc&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| EventName || default&lt;br /&gt;
|-&lt;br /&gt;
| EntryPointName || DiscoverPlayer&lt;br /&gt;
|-&lt;br /&gt;
| IsSelfEvent || True&lt;br /&gt;
|-&lt;br /&gt;
| IsAddEntrySelfName || True&lt;br /&gt;
|-&lt;br /&gt;
| IsLoadEvent || False&lt;br /&gt;
|-&lt;br /&gt;
| IsPauseOtherActors || True&lt;br /&gt;
|-&lt;br /&gt;
| IsWaitRun || True&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子１ (NpcTripMaster, 先行動) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子１&lt;br /&gt;
|group_name=先行動&lt;br /&gt;
|derived_from=RequestEvent&lt;br /&gt;
|aiprog=NpcTripMaster&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| EventName || default&lt;br /&gt;
|-&lt;br /&gt;
| EntryPointName || DiscoverPlayer&lt;br /&gt;
|-&lt;br /&gt;
| IsSelfEvent || True&lt;br /&gt;
|-&lt;br /&gt;
| IsAddEntrySelfName || True&lt;br /&gt;
|-&lt;br /&gt;
| IsLoadEvent || False&lt;br /&gt;
|-&lt;br /&gt;
| IsPauseOtherActors || True&lt;br /&gt;
|-&lt;br /&gt;
| IsWaitRun || True&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子１ (Npc_Gerudo_Queen, 先行動) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子１&lt;br /&gt;
|group_name=先行動&lt;br /&gt;
|derived_from=RequestEvent&lt;br /&gt;
|aiprog=Npc_Gerudo_Queen&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| EventName || default&lt;br /&gt;
|-&lt;br /&gt;
| EntryPointName || DiscoverPlayer&lt;br /&gt;
|-&lt;br /&gt;
| IsSelfEvent || True&lt;br /&gt;
|-&lt;br /&gt;
| IsAddEntrySelfName || True&lt;br /&gt;
|-&lt;br /&gt;
| IsLoadEvent || False&lt;br /&gt;
|-&lt;br /&gt;
| IsPauseOtherActors || True&lt;br /&gt;
|-&lt;br /&gt;
| IsWaitRun || True&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子１ (NpcTravelerWarrior, 先行動) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子１&lt;br /&gt;
|group_name=先行動&lt;br /&gt;
|derived_from=RequestEvent&lt;br /&gt;
|aiprog=NpcTravelerWarrior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| EventName || default&lt;br /&gt;
|-&lt;br /&gt;
| EntryPointName || DiscoverPlayer&lt;br /&gt;
|-&lt;br /&gt;
| IsSelfEvent || True&lt;br /&gt;
|-&lt;br /&gt;
| IsAddEntrySelfName || True&lt;br /&gt;
|-&lt;br /&gt;
| IsLoadEvent || False&lt;br /&gt;
|-&lt;br /&gt;
| IsPauseOtherActors || True&lt;br /&gt;
|-&lt;br /&gt;
| IsWaitRun || True&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子１ (NpcTravelerRider, 先行動) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子１&lt;br /&gt;
|group_name=先行動&lt;br /&gt;
|derived_from=RequestEvent&lt;br /&gt;
|aiprog=NpcTravelerRider&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| EventName || default&lt;br /&gt;
|-&lt;br /&gt;
| EntryPointName || DiscoverPlayer&lt;br /&gt;
|-&lt;br /&gt;
| IsSelfEvent || True&lt;br /&gt;
|-&lt;br /&gt;
| IsAddEntrySelfName || True&lt;br /&gt;
|-&lt;br /&gt;
| IsLoadEvent || False&lt;br /&gt;
|-&lt;br /&gt;
| IsPauseOtherActors || True&lt;br /&gt;
|-&lt;br /&gt;
| IsWaitRun || True&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子１ (Assassin, 先行動) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子１&lt;br /&gt;
|group_name=先行動&lt;br /&gt;
|derived_from=RequestEvent&lt;br /&gt;
|aiprog=Assassin&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| EventName || default&lt;br /&gt;
|-&lt;br /&gt;
| EntryPointName || DiscoverPlayer&lt;br /&gt;
|-&lt;br /&gt;
| IsSelfEvent || True&lt;br /&gt;
|-&lt;br /&gt;
| IsAddEntrySelfName || True&lt;br /&gt;
|-&lt;br /&gt;
| IsLoadEvent || False&lt;br /&gt;
|-&lt;br /&gt;
| IsPauseOtherActors || True&lt;br /&gt;
|-&lt;br /&gt;
| IsWaitRun || True&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子１ (NpcTravelerWarriorRider, 先行動) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子１&lt;br /&gt;
|group_name=先行動&lt;br /&gt;
|derived_from=RequestEvent&lt;br /&gt;
|aiprog=NpcTravelerWarriorRider&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| EventName || default&lt;br /&gt;
|-&lt;br /&gt;
| EntryPointName || DiscoverPlayer&lt;br /&gt;
|-&lt;br /&gt;
| IsSelfEvent || True&lt;br /&gt;
|-&lt;br /&gt;
| IsAddEntrySelfName || True&lt;br /&gt;
|-&lt;br /&gt;
| IsLoadEvent || False&lt;br /&gt;
|-&lt;br /&gt;
| IsPauseOtherActors || True&lt;br /&gt;
|-&lt;br /&gt;
| IsWaitRun || True&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子１ (NpcHorseReceptionist, 先行動) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子１&lt;br /&gt;
|group_name=先行動&lt;br /&gt;
|derived_from=RequestEvent&lt;br /&gt;
|aiprog=NpcHorseReceptionist&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| EventName || default&lt;br /&gt;
|-&lt;br /&gt;
| EntryPointName || DiscoverPlayer&lt;br /&gt;
|-&lt;br /&gt;
| IsSelfEvent || True&lt;br /&gt;
|-&lt;br /&gt;
| IsAddEntrySelfName || True&lt;br /&gt;
|-&lt;br /&gt;
| IsLoadEvent || False&lt;br /&gt;
|-&lt;br /&gt;
| IsPauseOtherActors || True&lt;br /&gt;
|-&lt;br /&gt;
| IsWaitRun || True&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子１ (NpcStrangeBeacon2, 先行動) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子１&lt;br /&gt;
|group_name=先行動&lt;br /&gt;
|derived_from=RequestEvent&lt;br /&gt;
|aiprog=NpcStrangeBeacon2&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| EventName || default&lt;br /&gt;
|-&lt;br /&gt;
| EntryPointName || DiscoverPlayer&lt;br /&gt;
|-&lt;br /&gt;
| IsSelfEvent || True&lt;br /&gt;
|-&lt;br /&gt;
| IsAddEntrySelfName || True&lt;br /&gt;
|-&lt;br /&gt;
| IsLoadEvent || False&lt;br /&gt;
|-&lt;br /&gt;
| IsPauseOtherActors || True&lt;br /&gt;
|-&lt;br /&gt;
| IsWaitRun || True&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子１ (NpcUseBasicSignal, 先行動) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子１&lt;br /&gt;
|group_name=先行動&lt;br /&gt;
|derived_from=RequestEvent&lt;br /&gt;
|aiprog=NpcUseBasicSignal&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| EventName || default&lt;br /&gt;
|-&lt;br /&gt;
| EntryPointName || DiscoverPlayer&lt;br /&gt;
|-&lt;br /&gt;
| IsSelfEvent || True&lt;br /&gt;
|-&lt;br /&gt;
| IsAddEntrySelfName || True&lt;br /&gt;
|-&lt;br /&gt;
| IsLoadEvent || False&lt;br /&gt;
|-&lt;br /&gt;
| IsPauseOtherActors || True&lt;br /&gt;
|-&lt;br /&gt;
| IsWaitRun || True&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子１ (NpcVisibleTogglable, 先行動) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子１&lt;br /&gt;
|group_name=先行動&lt;br /&gt;
|derived_from=RequestEvent&lt;br /&gt;
|aiprog=NpcVisibleTogglable&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| EventName || default&lt;br /&gt;
|-&lt;br /&gt;
| EntryPointName || DiscoverPlayer&lt;br /&gt;
|-&lt;br /&gt;
| IsSelfEvent || True&lt;br /&gt;
|-&lt;br /&gt;
| IsAddEntrySelfName || True&lt;br /&gt;
|-&lt;br /&gt;
| IsLoadEvent || False&lt;br /&gt;
|-&lt;br /&gt;
| IsPauseOtherActors || True&lt;br /&gt;
|-&lt;br /&gt;
| IsWaitRun || True&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子１ (NpcTebaTraining, 先行動) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子１&lt;br /&gt;
|group_name=先行動&lt;br /&gt;
|derived_from=RequestEvent&lt;br /&gt;
|aiprog=NpcTebaTraining&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| EventName || default&lt;br /&gt;
|-&lt;br /&gt;
| EntryPointName || DiscoverPlayer&lt;br /&gt;
|-&lt;br /&gt;
| IsSelfEvent || True&lt;br /&gt;
|-&lt;br /&gt;
| IsAddEntrySelfName || True&lt;br /&gt;
|-&lt;br /&gt;
| IsLoadEvent || False&lt;br /&gt;
|-&lt;br /&gt;
| IsPauseOtherActors || True&lt;br /&gt;
|-&lt;br /&gt;
| IsWaitRun || True&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子１ (NpcMamonoShop, 先行動) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子１&lt;br /&gt;
|group_name=先行動&lt;br /&gt;
|derived_from=RequestEvent&lt;br /&gt;
|aiprog=NpcMamonoShop&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| EventName || default&lt;br /&gt;
|-&lt;br /&gt;
| EntryPointName || DiscoverPlayer&lt;br /&gt;
|-&lt;br /&gt;
| IsSelfEvent || True&lt;br /&gt;
|-&lt;br /&gt;
| IsAddEntrySelfName || True&lt;br /&gt;
|-&lt;br /&gt;
| IsLoadEvent || False&lt;br /&gt;
|-&lt;br /&gt;
| IsPauseOtherActors || True&lt;br /&gt;
|-&lt;br /&gt;
| IsWaitRun || True&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子１ (NpcWarrior, 先行動) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子１&lt;br /&gt;
|group_name=先行動&lt;br /&gt;
|derived_from=RequestEvent&lt;br /&gt;
|aiprog=NpcWarrior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| EventName || default&lt;br /&gt;
|-&lt;br /&gt;
| EntryPointName || DiscoverPlayer&lt;br /&gt;
|-&lt;br /&gt;
| IsSelfEvent || True&lt;br /&gt;
|-&lt;br /&gt;
| IsAddEntrySelfName || True&lt;br /&gt;
|-&lt;br /&gt;
| IsLoadEvent || False&lt;br /&gt;
|-&lt;br /&gt;
| IsPauseOtherActors || True&lt;br /&gt;
|-&lt;br /&gt;
| IsWaitRun || True&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子１ (NpcChaseBlueFire, 先行動) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子１&lt;br /&gt;
|group_name=先行動&lt;br /&gt;
|derived_from=RequestEvent&lt;br /&gt;
|aiprog=NpcChaseBlueFire&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| EventName || default&lt;br /&gt;
|-&lt;br /&gt;
| EntryPointName || DiscoverPlayer&lt;br /&gt;
|-&lt;br /&gt;
| IsSelfEvent || True&lt;br /&gt;
|-&lt;br /&gt;
| IsAddEntrySelfName || True&lt;br /&gt;
|-&lt;br /&gt;
| IsLoadEvent || False&lt;br /&gt;
|-&lt;br /&gt;
| IsPauseOtherActors || True&lt;br /&gt;
|-&lt;br /&gt;
| IsWaitRun || True&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子１ (NpcTraveler, 先行動) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子１&lt;br /&gt;
|group_name=先行動&lt;br /&gt;
|derived_from=RequestEvent&lt;br /&gt;
|aiprog=NpcTraveler&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| EventName || default&lt;br /&gt;
|-&lt;br /&gt;
| EntryPointName || DiscoverPlayer&lt;br /&gt;
|-&lt;br /&gt;
| IsSelfEvent || True&lt;br /&gt;
|-&lt;br /&gt;
| IsAddEntrySelfName || True&lt;br /&gt;
|-&lt;br /&gt;
| IsLoadEvent || False&lt;br /&gt;
|-&lt;br /&gt;
| IsPauseOtherActors || True&lt;br /&gt;
|-&lt;br /&gt;
| IsWaitRun || True&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子１ (NpcArtist, 先行動) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子１&lt;br /&gt;
|group_name=先行動&lt;br /&gt;
|derived_from=RequestEvent&lt;br /&gt;
|aiprog=NpcArtist&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| EventName || default&lt;br /&gt;
|-&lt;br /&gt;
| EntryPointName || DiscoverPlayer&lt;br /&gt;
|-&lt;br /&gt;
| IsSelfEvent || True&lt;br /&gt;
|-&lt;br /&gt;
| IsAddEntrySelfName || True&lt;br /&gt;
|-&lt;br /&gt;
| IsLoadEvent || False&lt;br /&gt;
|-&lt;br /&gt;
| IsPauseOtherActors || True&lt;br /&gt;
|-&lt;br /&gt;
| IsWaitRun || True&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子１ (NpcClerk, 先行動) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子１&lt;br /&gt;
|group_name=先行動&lt;br /&gt;
|derived_from=RequestEvent&lt;br /&gt;
|aiprog=NpcClerk&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| EventName || default&lt;br /&gt;
|-&lt;br /&gt;
| EntryPointName || DiscoverPlayer&lt;br /&gt;
|-&lt;br /&gt;
| IsSelfEvent || True&lt;br /&gt;
|-&lt;br /&gt;
| IsAddEntrySelfName || True&lt;br /&gt;
|-&lt;br /&gt;
| IsLoadEvent || False&lt;br /&gt;
|-&lt;br /&gt;
| IsPauseOtherActors || True&lt;br /&gt;
|-&lt;br /&gt;
| IsWaitRun || True&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子１ (NpcUmayadoMaster, 先行動) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子１&lt;br /&gt;
|group_name=先行動&lt;br /&gt;
|derived_from=RequestEvent&lt;br /&gt;
|aiprog=NpcUmayadoMaster&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| EventName || default&lt;br /&gt;
|-&lt;br /&gt;
| EntryPointName || DiscoverPlayer&lt;br /&gt;
|-&lt;br /&gt;
| IsSelfEvent || True&lt;br /&gt;
|-&lt;br /&gt;
| IsAddEntrySelfName || True&lt;br /&gt;
|-&lt;br /&gt;
| IsLoadEvent || False&lt;br /&gt;
|-&lt;br /&gt;
| IsPauseOtherActors || True&lt;br /&gt;
|-&lt;br /&gt;
| IsWaitRun || True&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>imported&gt;Leoetlino</name></author>
	</entry>
</feed>