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	<id>https://zeldamods.org/wiki/AIDef:Action/PriestBossAimBeam/history?feed=atom</id>
	<title>AIDef:Action/PriestBossAimBeam - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://zeldamods.org/wiki/AIDef:Action/PriestBossAimBeam/history?feed=atom"/>
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	<updated>2026-04-07T22:06:02Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://zeldamods.org/w_botw/index.php?title=AIDef:Action/PriestBossAimBeam&amp;diff=4386&amp;oldid=prev</id>
		<title>imported&gt;Leoetlino: import AI definitions from 1.5.0</title>
		<link rel="alternate" type="text/html" href="https://zeldamods.org/w_botw/index.php?title=AIDef:Action/PriestBossAimBeam&amp;diff=4386&amp;oldid=prev"/>
		<updated>2018-10-14T18:02:46Z</updated>

		<summary type="html">&lt;p&gt;import AI definitions from 1.5.0&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{AIDef&lt;br /&gt;
|name=PriestBossAimBeam&lt;br /&gt;
|type=Action&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== StaticInstParams ==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Type !! Default value !! Description&lt;br /&gt;
|-&lt;br /&gt;
| TargetOffset || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| TargetOffsetY || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| FluctuationRange || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| FluctuationTime || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| FluctuationSpan || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| NodeName || String ||  || &lt;br /&gt;
|-&lt;br /&gt;
| NodeOffset || Vec3 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| AimMaxLength || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| AimLockFrame || Int ||  || &lt;br /&gt;
|-&lt;br /&gt;
| AimOffToTarget || Bool ||  || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== DynamicInstParams ==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Type !! Default value !! Description&lt;br /&gt;
|-&lt;br /&gt;
| AimTargetPos || Vec3 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Derived definitions ==&lt;br /&gt;
=== 子１ (Priest_Boss_Giant, 遠距離) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子１&lt;br /&gt;
|group_name=遠距離&lt;br /&gt;
|derived_from=PriestBossAimBeam&lt;br /&gt;
|aiprog=Priest_Boss_Giant&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| TargetOffset || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| TargetOffsetY || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| FluctuationRange || 0.5&lt;br /&gt;
|-&lt;br /&gt;
| FluctuationTime || 150.0&lt;br /&gt;
|-&lt;br /&gt;
| FluctuationSpan || 12.0&lt;br /&gt;
|-&lt;br /&gt;
| NodeName || Head&lt;br /&gt;
|-&lt;br /&gt;
| NodeOffset || Vec3(x=0.0, y=1.2999999523162842, z=0.0)&lt;br /&gt;
|-&lt;br /&gt;
| AimMaxLength || 500.0&lt;br /&gt;
|-&lt;br /&gt;
| AimLockFrame || 150&lt;br /&gt;
|-&lt;br /&gt;
| AimOffToTarget || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>imported&gt;Leoetlino</name></author>
	</entry>
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