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	<id>https://zeldamods.org/wiki/AIDef:Action/NPCWaitDynFrame/history?feed=atom</id>
	<title>AIDef:Action/NPCWaitDynFrame - Revision history</title>
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	<updated>2026-04-07T13:35:36Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://zeldamods.org/w_botw/index.php?title=AIDef:Action/NPCWaitDynFrame&amp;diff=4068&amp;oldid=prev</id>
		<title>imported&gt;Leoetlino: import AI definitions from 1.5.0</title>
		<link rel="alternate" type="text/html" href="https://zeldamods.org/w_botw/index.php?title=AIDef:Action/NPCWaitDynFrame&amp;diff=4068&amp;oldid=prev"/>
		<updated>2018-10-14T18:01:44Z</updated>

		<summary type="html">&lt;p&gt;import AI definitions from 1.5.0&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{AIDef&lt;br /&gt;
|name=NPCWaitDynFrame&lt;br /&gt;
|type=Action&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== StaticInstParams ==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Type !! Default value !! Description&lt;br /&gt;
|-&lt;br /&gt;
| WaitFrame || Int ||  || &lt;br /&gt;
|-&lt;br /&gt;
| ASName || String ||  || &lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameKey || Bool ||  || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== DynamicInstParams ==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Type !! Default value !! Description&lt;br /&gt;
|-&lt;br /&gt;
| DynWaitFrame || Int ||  || &lt;br /&gt;
|-&lt;br /&gt;
| DynASName || String ||  || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Derived definitions ==&lt;br /&gt;
=== 指定フレーム待機 (NpcHearts, Wander) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=指定フレーム待機&lt;br /&gt;
|group_name=Wander&lt;br /&gt;
|derived_from=NPCWaitDynFrame&lt;br /&gt;
|aiprog=NpcHearts&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| WaitFrame || 0&lt;br /&gt;
|-&lt;br /&gt;
| ASName || Wait&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameKey || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 待機 (NpcHearts, うろつく) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=待機&lt;br /&gt;
|group_name=うろつく&lt;br /&gt;
|derived_from=NPCWaitDynFrame&lt;br /&gt;
|aiprog=NpcHearts&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| WaitFrame || 0&lt;br /&gt;
|-&lt;br /&gt;
| ASName || &lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameKey || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 指定フレーム待機 (NpcRunner, Wander) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=指定フレーム待機&lt;br /&gt;
|group_name=Wander&lt;br /&gt;
|derived_from=NPCWaitDynFrame&lt;br /&gt;
|aiprog=NpcRunner&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| WaitFrame || 0&lt;br /&gt;
|-&lt;br /&gt;
| ASName || Wait&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameKey || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 待機 (NpcRunner, うろつく) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=待機&lt;br /&gt;
|group_name=うろつく&lt;br /&gt;
|derived_from=NPCWaitDynFrame&lt;br /&gt;
|aiprog=NpcRunner&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| WaitFrame || 0&lt;br /&gt;
|-&lt;br /&gt;
| ASName || &lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameKey || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 指定フレーム待機 (Npc, Wander) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=指定フレーム待機&lt;br /&gt;
|group_name=Wander&lt;br /&gt;
|derived_from=NPCWaitDynFrame&lt;br /&gt;
|aiprog=Npc&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| WaitFrame || 0&lt;br /&gt;
|-&lt;br /&gt;
| ASName || Wait&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameKey || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 待機 (Npc, うろつく) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=待機&lt;br /&gt;
|group_name=うろつく&lt;br /&gt;
|derived_from=NPCWaitDynFrame&lt;br /&gt;
|aiprog=Npc&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| WaitFrame || 0&lt;br /&gt;
|-&lt;br /&gt;
| ASName || &lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameKey || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 指定フレーム待機 (NpcTripMaster, Wander) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=指定フレーム待機&lt;br /&gt;
|group_name=Wander&lt;br /&gt;
|derived_from=NPCWaitDynFrame&lt;br /&gt;
|aiprog=NpcTripMaster&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| WaitFrame || 0&lt;br /&gt;
|-&lt;br /&gt;
| ASName || Wait&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameKey || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 待機 (NpcTripMaster, うろつく) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=待機&lt;br /&gt;
|group_name=うろつく&lt;br /&gt;
|derived_from=NPCWaitDynFrame&lt;br /&gt;
|aiprog=NpcTripMaster&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| WaitFrame || 0&lt;br /&gt;
|-&lt;br /&gt;
| ASName || &lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameKey || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 指定フレーム待機 (Npc_Gerudo_Queen, Wander) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=指定フレーム待機&lt;br /&gt;
|group_name=Wander&lt;br /&gt;
|derived_from=NPCWaitDynFrame&lt;br /&gt;
|aiprog=Npc_Gerudo_Queen&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| WaitFrame || 0&lt;br /&gt;
|-&lt;br /&gt;
| ASName || Wait&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameKey || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 待機 (Npc_Gerudo_Queen, うろつく) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=待機&lt;br /&gt;
|group_name=うろつく&lt;br /&gt;
|derived_from=NPCWaitDynFrame&lt;br /&gt;
|aiprog=Npc_Gerudo_Queen&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| WaitFrame || 0&lt;br /&gt;
|-&lt;br /&gt;
| ASName || &lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameKey || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 指定フレーム待機 (NpcTravelerWarrior, Wander) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=指定フレーム待機&lt;br /&gt;
|group_name=Wander&lt;br /&gt;
|derived_from=NPCWaitDynFrame&lt;br /&gt;
|aiprog=NpcTravelerWarrior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| WaitFrame || 0&lt;br /&gt;
|-&lt;br /&gt;
| ASName || Wait&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameKey || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 指定フレーム待機 (NpcTravelerWarrior, 街道を移動) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=指定フレーム待機&lt;br /&gt;
|group_name=街道を移動&lt;br /&gt;
|derived_from=NPCWaitDynFrame&lt;br /&gt;
|aiprog=NpcTravelerWarrior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| WaitFrame || 0&lt;br /&gt;
|-&lt;br /&gt;
| ASName || default&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameKey || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 待機 (NpcTravelerWarrior, うろつく) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=待機&lt;br /&gt;
|group_name=うろつく&lt;br /&gt;
|derived_from=NPCWaitDynFrame&lt;br /&gt;
|aiprog=NpcTravelerWarrior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| WaitFrame || 0&lt;br /&gt;
|-&lt;br /&gt;
| ASName || &lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameKey || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 指定フレーム待機 (Assassin, Wander) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=指定フレーム待機&lt;br /&gt;
|group_name=Wander&lt;br /&gt;
|derived_from=NPCWaitDynFrame&lt;br /&gt;
|aiprog=Assassin&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| WaitFrame || 0&lt;br /&gt;
|-&lt;br /&gt;
| ASName || Wait&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameKey || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 指定フレーム待機 (Assassin, 街道を移動) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=指定フレーム待機&lt;br /&gt;
|group_name=街道を移動&lt;br /&gt;
|derived_from=NPCWaitDynFrame&lt;br /&gt;
|aiprog=Assassin&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| WaitFrame || 0&lt;br /&gt;
|-&lt;br /&gt;
| ASName || default&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameKey || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 待機 (Assassin, うろつく) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=待機&lt;br /&gt;
|group_name=うろつく&lt;br /&gt;
|derived_from=NPCWaitDynFrame&lt;br /&gt;
|aiprog=Assassin&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| WaitFrame || 0&lt;br /&gt;
|-&lt;br /&gt;
| ASName || &lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameKey || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 指定フレーム待機 (NpcHorseReceptionist, Wander) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=指定フレーム待機&lt;br /&gt;
|group_name=Wander&lt;br /&gt;
|derived_from=NPCWaitDynFrame&lt;br /&gt;
|aiprog=NpcHorseReceptionist&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| WaitFrame || 0&lt;br /&gt;
|-&lt;br /&gt;
| ASName || Wait&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameKey || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 待機 (NpcHorseReceptionist, うろつく) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=待機&lt;br /&gt;
|group_name=うろつく&lt;br /&gt;
|derived_from=NPCWaitDynFrame&lt;br /&gt;
|aiprog=NpcHorseReceptionist&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| WaitFrame || 0&lt;br /&gt;
|-&lt;br /&gt;
| ASName || &lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameKey || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 指定フレーム待機 (NpcStrangeBeacon2, Wander) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=指定フレーム待機&lt;br /&gt;
|group_name=Wander&lt;br /&gt;
|derived_from=NPCWaitDynFrame&lt;br /&gt;
|aiprog=NpcStrangeBeacon2&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| WaitFrame || 0&lt;br /&gt;
|-&lt;br /&gt;
| ASName || Wait&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameKey || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 待機 (NpcStrangeBeacon2, うろつく) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=待機&lt;br /&gt;
|group_name=うろつく&lt;br /&gt;
|derived_from=NPCWaitDynFrame&lt;br /&gt;
|aiprog=NpcStrangeBeacon2&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| WaitFrame || 0&lt;br /&gt;
|-&lt;br /&gt;
| ASName || &lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameKey || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 指定フレーム待機 (NpcUseBasicSignal, Wander) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=指定フレーム待機&lt;br /&gt;
|group_name=Wander&lt;br /&gt;
|derived_from=NPCWaitDynFrame&lt;br /&gt;
|aiprog=NpcUseBasicSignal&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| WaitFrame || 0&lt;br /&gt;
|-&lt;br /&gt;
| ASName || Wait&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameKey || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 待機 (NpcUseBasicSignal, うろつく) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=待機&lt;br /&gt;
|group_name=うろつく&lt;br /&gt;
|derived_from=NPCWaitDynFrame&lt;br /&gt;
|aiprog=NpcUseBasicSignal&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| WaitFrame || 0&lt;br /&gt;
|-&lt;br /&gt;
| ASName || &lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameKey || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 指定フレーム待機 (NpcVisibleTogglable, Wander) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=指定フレーム待機&lt;br /&gt;
|group_name=Wander&lt;br /&gt;
|derived_from=NPCWaitDynFrame&lt;br /&gt;
|aiprog=NpcVisibleTogglable&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| WaitFrame || 0&lt;br /&gt;
|-&lt;br /&gt;
| ASName || Wait&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameKey || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 待機 (NpcVisibleTogglable, うろつく) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=待機&lt;br /&gt;
|group_name=うろつく&lt;br /&gt;
|derived_from=NPCWaitDynFrame&lt;br /&gt;
|aiprog=NpcVisibleTogglable&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| WaitFrame || 0&lt;br /&gt;
|-&lt;br /&gt;
| ASName || &lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameKey || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 指定フレーム待機 (NpcTebaTraining, Wander) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=指定フレーム待機&lt;br /&gt;
|group_name=Wander&lt;br /&gt;
|derived_from=NPCWaitDynFrame&lt;br /&gt;
|aiprog=NpcTebaTraining&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| WaitFrame || 0&lt;br /&gt;
|-&lt;br /&gt;
| ASName || Wait&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameKey || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 待機 (NpcTebaTraining, うろつく) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=待機&lt;br /&gt;
|group_name=うろつく&lt;br /&gt;
|derived_from=NPCWaitDynFrame&lt;br /&gt;
|aiprog=NpcTebaTraining&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| WaitFrame || 0&lt;br /&gt;
|-&lt;br /&gt;
| ASName || &lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameKey || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 指定フレーム待機 (NpcMamonoShop, Wander) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=指定フレーム待機&lt;br /&gt;
|group_name=Wander&lt;br /&gt;
|derived_from=NPCWaitDynFrame&lt;br /&gt;
|aiprog=NpcMamonoShop&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| WaitFrame || 0&lt;br /&gt;
|-&lt;br /&gt;
| ASName || Wait&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameKey || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 待機 (NpcMamonoShop, うろつく) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=待機&lt;br /&gt;
|group_name=うろつく&lt;br /&gt;
|derived_from=NPCWaitDynFrame&lt;br /&gt;
|aiprog=NpcMamonoShop&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| WaitFrame || 0&lt;br /&gt;
|-&lt;br /&gt;
| ASName || &lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameKey || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 指定フレーム待機 (NpcWarrior, Wander) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=指定フレーム待機&lt;br /&gt;
|group_name=Wander&lt;br /&gt;
|derived_from=NPCWaitDynFrame&lt;br /&gt;
|aiprog=NpcWarrior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| WaitFrame || 0&lt;br /&gt;
|-&lt;br /&gt;
| ASName || Wait&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameKey || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 待機 (NpcWarrior, うろつく) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=待機&lt;br /&gt;
|group_name=うろつく&lt;br /&gt;
|derived_from=NPCWaitDynFrame&lt;br /&gt;
|aiprog=NpcWarrior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| WaitFrame || 0&lt;br /&gt;
|-&lt;br /&gt;
| ASName || &lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameKey || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 指定フレーム待機 (NpcChaseBlueFire, Wander) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=指定フレーム待機&lt;br /&gt;
|group_name=Wander&lt;br /&gt;
|derived_from=NPCWaitDynFrame&lt;br /&gt;
|aiprog=NpcChaseBlueFire&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| WaitFrame || 0&lt;br /&gt;
|-&lt;br /&gt;
| ASName || Wait&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameKey || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 待機 (NpcChaseBlueFire, うろつく) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=待機&lt;br /&gt;
|group_name=うろつく&lt;br /&gt;
|derived_from=NPCWaitDynFrame&lt;br /&gt;
|aiprog=NpcChaseBlueFire&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| WaitFrame || 0&lt;br /&gt;
|-&lt;br /&gt;
| ASName || &lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameKey || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 指定フレーム待機 (NpcTraveler, Wander) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=指定フレーム待機&lt;br /&gt;
|group_name=Wander&lt;br /&gt;
|derived_from=NPCWaitDynFrame&lt;br /&gt;
|aiprog=NpcTraveler&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| WaitFrame || 0&lt;br /&gt;
|-&lt;br /&gt;
| ASName || Wait&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameKey || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 指定フレーム待機 (NpcTraveler, 街道を移動) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=指定フレーム待機&lt;br /&gt;
|group_name=街道を移動&lt;br /&gt;
|derived_from=NPCWaitDynFrame&lt;br /&gt;
|aiprog=NpcTraveler&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| WaitFrame || 0&lt;br /&gt;
|-&lt;br /&gt;
| ASName || default&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameKey || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 待機 (NpcTraveler, うろつく) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=待機&lt;br /&gt;
|group_name=うろつく&lt;br /&gt;
|derived_from=NPCWaitDynFrame&lt;br /&gt;
|aiprog=NpcTraveler&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| WaitFrame || 0&lt;br /&gt;
|-&lt;br /&gt;
| ASName || &lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameKey || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 指定フレーム待機 (NpcArtist, Wander) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=指定フレーム待機&lt;br /&gt;
|group_name=Wander&lt;br /&gt;
|derived_from=NPCWaitDynFrame&lt;br /&gt;
|aiprog=NpcArtist&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| WaitFrame || 0&lt;br /&gt;
|-&lt;br /&gt;
| ASName || Wait&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameKey || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 待機 (NpcArtist, うろつく) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=待機&lt;br /&gt;
|group_name=うろつく&lt;br /&gt;
|derived_from=NPCWaitDynFrame&lt;br /&gt;
|aiprog=NpcArtist&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| WaitFrame || 0&lt;br /&gt;
|-&lt;br /&gt;
| ASName || &lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameKey || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 指定フレーム待機 (NpcClerk, Wander) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=指定フレーム待機&lt;br /&gt;
|group_name=Wander&lt;br /&gt;
|derived_from=NPCWaitDynFrame&lt;br /&gt;
|aiprog=NpcClerk&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| WaitFrame || 0&lt;br /&gt;
|-&lt;br /&gt;
| ASName || Wait&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameKey || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 待機 (NpcClerk, うろつく) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=待機&lt;br /&gt;
|group_name=うろつく&lt;br /&gt;
|derived_from=NPCWaitDynFrame&lt;br /&gt;
|aiprog=NpcClerk&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| WaitFrame || 0&lt;br /&gt;
|-&lt;br /&gt;
| ASName || &lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameKey || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 指定フレーム待機 (NpcUmayadoMaster, Wander) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=指定フレーム待機&lt;br /&gt;
|group_name=Wander&lt;br /&gt;
|derived_from=NPCWaitDynFrame&lt;br /&gt;
|aiprog=NpcUmayadoMaster&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| WaitFrame || 0&lt;br /&gt;
|-&lt;br /&gt;
| ASName || Wait&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameKey || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 待機 (NpcUmayadoMaster, うろつく) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=待機&lt;br /&gt;
|group_name=うろつく&lt;br /&gt;
|derived_from=NPCWaitDynFrame&lt;br /&gt;
|aiprog=NpcUmayadoMaster&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| WaitFrame || 0&lt;br /&gt;
|-&lt;br /&gt;
| ASName || &lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameKey || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>imported&gt;Leoetlino</name></author>
	</entry>
</feed>