<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://zeldamods.org/wiki/AIDef:Action/LynelDrawWeapon/history?feed=atom</id>
	<title>AIDef:Action/LynelDrawWeapon - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://zeldamods.org/wiki/AIDef:Action/LynelDrawWeapon/history?feed=atom"/>
	<link rel="alternate" type="text/html" href="https://zeldamods.org/wiki/AIDef:Action/LynelDrawWeapon/history"/>
	<updated>2026-04-07T06:11:40Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.8</generator>
	<entry>
		<id>https://zeldamods.org/w_botw/index.php?title=AIDef:Action/LynelDrawWeapon&amp;diff=3909&amp;oldid=prev</id>
		<title>imported&gt;Leoetlino: import AI definitions from 1.5.0</title>
		<link rel="alternate" type="text/html" href="https://zeldamods.org/w_botw/index.php?title=AIDef:Action/LynelDrawWeapon&amp;diff=3909&amp;oldid=prev"/>
		<updated>2018-10-14T18:01:00Z</updated>

		<summary type="html">&lt;p&gt;import AI definitions from 1.5.0&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{AIDef&lt;br /&gt;
|name=LynelDrawWeapon&lt;br /&gt;
|type=Action&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== StaticInstParams ==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Type !! Default value !! Description&lt;br /&gt;
|-&lt;br /&gt;
| ASName || String ||  || &lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx0 || Int ||  || &lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx1 || Int ||  || &lt;br /&gt;
|-&lt;br /&gt;
| SeqBank || Int ||  || &lt;br /&gt;
|-&lt;br /&gt;
| TargetBone || Int ||  || &lt;br /&gt;
|-&lt;br /&gt;
| ASWeaponIdx || Int ||  || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Derived definitions ==&lt;br /&gt;
=== 子０ (Lynel_Senior, ショック) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子０&lt;br /&gt;
|group_name=ショック&lt;br /&gt;
|derived_from=LynelDrawWeapon&lt;br /&gt;
|aiprog=Lynel_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASName || Miss&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| SeqBank || 0&lt;br /&gt;
|-&lt;br /&gt;
| TargetBone || 1&lt;br /&gt;
|-&lt;br /&gt;
| ASWeaponIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子０ (Lynel_Senior, 弓持ち替え) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子０&lt;br /&gt;
|group_name=弓持ち替え&lt;br /&gt;
|derived_from=LynelDrawWeapon&lt;br /&gt;
|aiprog=Lynel_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASName || DrawBowFromWeapon&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx0 || 2&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx1 || -1&lt;br /&gt;
|-&lt;br /&gt;
| SeqBank || 0&lt;br /&gt;
|-&lt;br /&gt;
| TargetBone || 1&lt;br /&gt;
|-&lt;br /&gt;
| ASWeaponIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子０ (Lynel_Senior, 近接武器持ち替え) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子０&lt;br /&gt;
|group_name=近接武器持ち替え&lt;br /&gt;
|derived_from=LynelDrawWeapon&lt;br /&gt;
|aiprog=Lynel_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASName || DrawWeaponFromBow&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| SeqBank || 0&lt;br /&gt;
|-&lt;br /&gt;
| TargetBone || 1&lt;br /&gt;
|-&lt;br /&gt;
| ASWeaponIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子０ (Lynel_Senior, 超ショック) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子０&lt;br /&gt;
|group_name=超ショック&lt;br /&gt;
|derived_from=LynelDrawWeapon&lt;br /&gt;
|aiprog=Lynel_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASName || Miss&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| SeqBank || 0&lt;br /&gt;
|-&lt;br /&gt;
| TargetBone || 1&lt;br /&gt;
|-&lt;br /&gt;
| ASWeaponIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 先行動 (Lynel_Senior, 剣抜刀) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=先行動&lt;br /&gt;
|group_name=剣抜刀&lt;br /&gt;
|derived_from=LynelDrawWeapon&lt;br /&gt;
|aiprog=Lynel_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASName || DrawWeapon&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| SeqBank || 0&lt;br /&gt;
|-&lt;br /&gt;
| TargetBone || 1&lt;br /&gt;
|-&lt;br /&gt;
| ASWeaponIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 先行動 (Lynel_Senior, 戦闘剣抜刀) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=先行動&lt;br /&gt;
|group_name=戦闘剣抜刀&lt;br /&gt;
|derived_from=LynelDrawWeapon&lt;br /&gt;
|aiprog=Lynel_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASName || DrawnWeaponToCloseBattle&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| SeqBank || 0&lt;br /&gt;
|-&lt;br /&gt;
| TargetBone || 1&lt;br /&gt;
|-&lt;br /&gt;
| ASWeaponIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子０ (Lynel_Middle, ショック) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子０&lt;br /&gt;
|group_name=ショック&lt;br /&gt;
|derived_from=LynelDrawWeapon&lt;br /&gt;
|aiprog=Lynel_Middle&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASName || Miss&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| SeqBank || 0&lt;br /&gt;
|-&lt;br /&gt;
| TargetBone || 1&lt;br /&gt;
|-&lt;br /&gt;
| ASWeaponIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子０ (Lynel_Middle, 弓持ち替え) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子０&lt;br /&gt;
|group_name=弓持ち替え&lt;br /&gt;
|derived_from=LynelDrawWeapon&lt;br /&gt;
|aiprog=Lynel_Middle&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASName || DrawBowFromWeapon&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx0 || 2&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx1 || -1&lt;br /&gt;
|-&lt;br /&gt;
| SeqBank || 0&lt;br /&gt;
|-&lt;br /&gt;
| TargetBone || 1&lt;br /&gt;
|-&lt;br /&gt;
| ASWeaponIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子０ (Lynel_Middle, 近接武器持ち替え) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子０&lt;br /&gt;
|group_name=近接武器持ち替え&lt;br /&gt;
|derived_from=LynelDrawWeapon&lt;br /&gt;
|aiprog=Lynel_Middle&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASName || DrawWeaponFromBow&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| SeqBank || 0&lt;br /&gt;
|-&lt;br /&gt;
| TargetBone || 1&lt;br /&gt;
|-&lt;br /&gt;
| ASWeaponIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子０ (Lynel_Middle, 超ショック) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子０&lt;br /&gt;
|group_name=超ショック&lt;br /&gt;
|derived_from=LynelDrawWeapon&lt;br /&gt;
|aiprog=Lynel_Middle&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASName || Miss&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| SeqBank || 0&lt;br /&gt;
|-&lt;br /&gt;
| TargetBone || 1&lt;br /&gt;
|-&lt;br /&gt;
| ASWeaponIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 先行動 (Lynel_Middle, 剣抜刀) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=先行動&lt;br /&gt;
|group_name=剣抜刀&lt;br /&gt;
|derived_from=LynelDrawWeapon&lt;br /&gt;
|aiprog=Lynel_Middle&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASName || DrawWeapon&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| SeqBank || 0&lt;br /&gt;
|-&lt;br /&gt;
| TargetBone || 1&lt;br /&gt;
|-&lt;br /&gt;
| ASWeaponIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 先行動 (Lynel_Middle, 戦闘剣抜刀) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=先行動&lt;br /&gt;
|group_name=戦闘剣抜刀&lt;br /&gt;
|derived_from=LynelDrawWeapon&lt;br /&gt;
|aiprog=Lynel_Middle&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASName || DrawnWeaponToCloseBattle&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| SeqBank || 0&lt;br /&gt;
|-&lt;br /&gt;
| TargetBone || 1&lt;br /&gt;
|-&lt;br /&gt;
| ASWeaponIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子０ (Lynel, ショック) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子０&lt;br /&gt;
|group_name=ショック&lt;br /&gt;
|derived_from=LynelDrawWeapon&lt;br /&gt;
|aiprog=Lynel&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASName || Miss&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| SeqBank || 0&lt;br /&gt;
|-&lt;br /&gt;
| TargetBone || 1&lt;br /&gt;
|-&lt;br /&gt;
| ASWeaponIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子０ (Lynel, 弓持ち替え) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子０&lt;br /&gt;
|group_name=弓持ち替え&lt;br /&gt;
|derived_from=LynelDrawWeapon&lt;br /&gt;
|aiprog=Lynel&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASName || DrawBowFromWeapon&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx0 || 2&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx1 || -1&lt;br /&gt;
|-&lt;br /&gt;
| SeqBank || 0&lt;br /&gt;
|-&lt;br /&gt;
| TargetBone || 1&lt;br /&gt;
|-&lt;br /&gt;
| ASWeaponIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子０ (Lynel, 近接武器持ち替え) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子０&lt;br /&gt;
|group_name=近接武器持ち替え&lt;br /&gt;
|derived_from=LynelDrawWeapon&lt;br /&gt;
|aiprog=Lynel&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASName || DrawWeaponFromBow&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| SeqBank || 0&lt;br /&gt;
|-&lt;br /&gt;
| TargetBone || 1&lt;br /&gt;
|-&lt;br /&gt;
| ASWeaponIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子０ (Lynel, 超ショック) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子０&lt;br /&gt;
|group_name=超ショック&lt;br /&gt;
|derived_from=LynelDrawWeapon&lt;br /&gt;
|aiprog=Lynel&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASName || Miss&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| SeqBank || 0&lt;br /&gt;
|-&lt;br /&gt;
| TargetBone || 1&lt;br /&gt;
|-&lt;br /&gt;
| ASWeaponIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 先行動 (Lynel, 剣抜刀) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=先行動&lt;br /&gt;
|group_name=剣抜刀&lt;br /&gt;
|derived_from=LynelDrawWeapon&lt;br /&gt;
|aiprog=Lynel&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASName || DrawWeapon&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| SeqBank || 0&lt;br /&gt;
|-&lt;br /&gt;
| TargetBone || 1&lt;br /&gt;
|-&lt;br /&gt;
| ASWeaponIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 先行動 (Lynel, 戦闘剣抜刀) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=先行動&lt;br /&gt;
|group_name=戦闘剣抜刀&lt;br /&gt;
|derived_from=LynelDrawWeapon&lt;br /&gt;
|aiprog=Lynel&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASName || DrawnWeaponToCloseBattle&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| SeqBank || 0&lt;br /&gt;
|-&lt;br /&gt;
| TargetBone || 1&lt;br /&gt;
|-&lt;br /&gt;
| ASWeaponIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>imported&gt;Leoetlino</name></author>
	</entry>
</feed>