<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://zeldamods.org/wiki/AIDef:Action/LastBossFlyWaitTurnToTarget/history?feed=atom</id>
	<title>AIDef:Action/LastBossFlyWaitTurnToTarget - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://zeldamods.org/wiki/AIDef:Action/LastBossFlyWaitTurnToTarget/history?feed=atom"/>
	<link rel="alternate" type="text/html" href="https://zeldamods.org/wiki/AIDef:Action/LastBossFlyWaitTurnToTarget/history"/>
	<updated>2026-04-07T06:26:49Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.8</generator>
	<entry>
		<id>https://zeldamods.org/w_botw/index.php?title=AIDef:Action/LastBossFlyWaitTurnToTarget&amp;diff=3869&amp;oldid=prev</id>
		<title>imported&gt;Leoetlino: import AI definitions from 1.5.0</title>
		<link rel="alternate" type="text/html" href="https://zeldamods.org/w_botw/index.php?title=AIDef:Action/LastBossFlyWaitTurnToTarget&amp;diff=3869&amp;oldid=prev"/>
		<updated>2018-10-14T18:00:52Z</updated>

		<summary type="html">&lt;p&gt;import AI definitions from 1.5.0&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{AIDef&lt;br /&gt;
|name=LastBossFlyWaitTurnToTarget&lt;br /&gt;
|type=Action&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== StaticInstParams ==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Type !! Default value !! Description&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartDiffAng || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| TurnASName || String ||  || &lt;br /&gt;
|-&lt;br /&gt;
| TurnRate || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Amplitude || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Time || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| MoveRate || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| EndTime || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| EndTimeRandRange || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| BaseYOffset || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| DamageCounter || Int ||  || &lt;br /&gt;
|-&lt;br /&gt;
| WaitAS || String ||  || &lt;br /&gt;
|-&lt;br /&gt;
| IsChemicalOff || Bool ||  || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== DynamicInstParams ==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Type !! Default value !! Description&lt;br /&gt;
|-&lt;br /&gt;
| TargetPos || Vec3 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| IsResetEndTime || Bool ||  || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Derived definitions ==&lt;br /&gt;
=== 後行動 (SiteBossBow, 竜巻複数生成) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=後行動&lt;br /&gt;
|group_name=竜巻複数生成&lt;br /&gt;
|derived_from=LastBossFlyWaitTurnToTarget&lt;br /&gt;
|aiprog=SiteBossBow&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartDiffAng || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| TurnASName || Wait&lt;br /&gt;
|-&lt;br /&gt;
| TurnRate || 0.06&lt;br /&gt;
|-&lt;br /&gt;
| Amplitude || 2.0&lt;br /&gt;
|-&lt;br /&gt;
| Time || 30.0&lt;br /&gt;
|-&lt;br /&gt;
| MoveRate || 0.02&lt;br /&gt;
|-&lt;br /&gt;
| EndTime || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| EndTimeRandRange || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| BaseYOffset || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| DamageCounter || 0&lt;br /&gt;
|-&lt;br /&gt;
| WaitAS || Wait&lt;br /&gt;
|-&lt;br /&gt;
| IsChemicalOff || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 待機 (SiteBossBow, 戦闘_0) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=待機&lt;br /&gt;
|group_name=戦闘_0&lt;br /&gt;
|derived_from=LastBossFlyWaitTurnToTarget&lt;br /&gt;
|aiprog=SiteBossBow&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartDiffAng || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| TurnASName || Wait&lt;br /&gt;
|-&lt;br /&gt;
| TurnRate || 0.03&lt;br /&gt;
|-&lt;br /&gt;
| Amplitude || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| Time || 30.0&lt;br /&gt;
|-&lt;br /&gt;
| MoveRate || 0.02&lt;br /&gt;
|-&lt;br /&gt;
| EndTime || 120.0&lt;br /&gt;
|-&lt;br /&gt;
| EndTimeRandRange || 30.0&lt;br /&gt;
|-&lt;br /&gt;
| BaseYOffset || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| DamageCounter || 0&lt;br /&gt;
|-&lt;br /&gt;
| WaitAS || Wait&lt;br /&gt;
|-&lt;br /&gt;
| IsChemicalOff || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 待機 (SiteBossBow, 通常_0) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=待機&lt;br /&gt;
|group_name=通常_0&lt;br /&gt;
|derived_from=LastBossFlyWaitTurnToTarget&lt;br /&gt;
|aiprog=SiteBossBow&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartDiffAng || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| TurnASName || Wait&lt;br /&gt;
|-&lt;br /&gt;
| TurnRate || 0.03&lt;br /&gt;
|-&lt;br /&gt;
| Amplitude || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| Time || 30.0&lt;br /&gt;
|-&lt;br /&gt;
| MoveRate || 0.02&lt;br /&gt;
|-&lt;br /&gt;
| EndTime || 120.0&lt;br /&gt;
|-&lt;br /&gt;
| EndTimeRandRange || 30.0&lt;br /&gt;
|-&lt;br /&gt;
| BaseYOffset || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| DamageCounter || 0&lt;br /&gt;
|-&lt;br /&gt;
| WaitAS || Wait&lt;br /&gt;
|-&lt;br /&gt;
| IsChemicalOff || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 待機 (SiteBossLsword, 火炎渦) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=待機&lt;br /&gt;
|group_name=火炎渦&lt;br /&gt;
|derived_from=LastBossFlyWaitTurnToTarget&lt;br /&gt;
|aiprog=SiteBossLsword&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartDiffAng || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| TurnASName || Wait&lt;br /&gt;
|-&lt;br /&gt;
| TurnRate || 0.03&lt;br /&gt;
|-&lt;br /&gt;
| Amplitude || 1.0&lt;br /&gt;
|-&lt;br /&gt;
| Time || 30.0&lt;br /&gt;
|-&lt;br /&gt;
| MoveRate || 0.02&lt;br /&gt;
|-&lt;br /&gt;
| EndTime || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| EndTimeRandRange || 20.0&lt;br /&gt;
|-&lt;br /&gt;
| BaseYOffset || -1.0&lt;br /&gt;
|-&lt;br /&gt;
| DamageCounter || 10&lt;br /&gt;
|-&lt;br /&gt;
| WaitAS || Wait&lt;br /&gt;
|-&lt;br /&gt;
| IsChemicalOff || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 待機 (SiteBossLsword, 通常_0) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=待機&lt;br /&gt;
|group_name=通常_0&lt;br /&gt;
|derived_from=LastBossFlyWaitTurnToTarget&lt;br /&gt;
|aiprog=SiteBossLsword&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartDiffAng || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| TurnASName || Wait&lt;br /&gt;
|-&lt;br /&gt;
| TurnRate || 0.03&lt;br /&gt;
|-&lt;br /&gt;
| Amplitude || 1.0&lt;br /&gt;
|-&lt;br /&gt;
| Time || 30.0&lt;br /&gt;
|-&lt;br /&gt;
| MoveRate || 0.02&lt;br /&gt;
|-&lt;br /&gt;
| EndTime || 1.0&lt;br /&gt;
|-&lt;br /&gt;
| EndTimeRandRange || 20.0&lt;br /&gt;
|-&lt;br /&gt;
| BaseYOffset || -1.0&lt;br /&gt;
|-&lt;br /&gt;
| DamageCounter || 3&lt;br /&gt;
|-&lt;br /&gt;
| WaitAS || Wait&lt;br /&gt;
|-&lt;br /&gt;
| IsChemicalOff || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 待機 (SiteBossLsword, 発見中_1) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=待機&lt;br /&gt;
|group_name=発見中_1&lt;br /&gt;
|derived_from=LastBossFlyWaitTurnToTarget&lt;br /&gt;
|aiprog=SiteBossLsword&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartDiffAng || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| TurnASName || Wait&lt;br /&gt;
|-&lt;br /&gt;
| TurnRate || 0.03&lt;br /&gt;
|-&lt;br /&gt;
| Amplitude || 1.0&lt;br /&gt;
|-&lt;br /&gt;
| Time || 30.0&lt;br /&gt;
|-&lt;br /&gt;
| MoveRate || 0.02&lt;br /&gt;
|-&lt;br /&gt;
| EndTime || 1.0&lt;br /&gt;
|-&lt;br /&gt;
| EndTimeRandRange || 20.0&lt;br /&gt;
|-&lt;br /&gt;
| BaseYOffset || -1.0&lt;br /&gt;
|-&lt;br /&gt;
| DamageCounter || 3&lt;br /&gt;
|-&lt;br /&gt;
| WaitAS || Wait&lt;br /&gt;
|-&lt;br /&gt;
| IsChemicalOff || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 後行動 (SiteBossSwordCastle, 後行動_0) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=後行動&lt;br /&gt;
|group_name=後行動_0&lt;br /&gt;
|derived_from=LastBossFlyWaitTurnToTarget&lt;br /&gt;
|aiprog=SiteBossSwordCastle&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartDiffAng || 1.0472&lt;br /&gt;
|-&lt;br /&gt;
| TurnASName || Turn&lt;br /&gt;
|-&lt;br /&gt;
| TurnRate || 0.16&lt;br /&gt;
|-&lt;br /&gt;
| Amplitude || 0.6&lt;br /&gt;
|-&lt;br /&gt;
| Time || 10.0&lt;br /&gt;
|-&lt;br /&gt;
| MoveRate || 0.04&lt;br /&gt;
|-&lt;br /&gt;
| EndTime || 30.0&lt;br /&gt;
|-&lt;br /&gt;
| EndTimeRandRange || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| BaseYOffset || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| DamageCounter || 0&lt;br /&gt;
|-&lt;br /&gt;
| WaitAS || Wait&lt;br /&gt;
|-&lt;br /&gt;
| IsChemicalOff || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 待機 (SiteBossSwordCastle, 通常_0) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=待機&lt;br /&gt;
|group_name=通常_0&lt;br /&gt;
|derived_from=LastBossFlyWaitTurnToTarget&lt;br /&gt;
|aiprog=SiteBossSwordCastle&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartDiffAng || 1.0472&lt;br /&gt;
|-&lt;br /&gt;
| TurnASName || Turn&lt;br /&gt;
|-&lt;br /&gt;
| TurnRate || 0.16&lt;br /&gt;
|-&lt;br /&gt;
| Amplitude || 0.6&lt;br /&gt;
|-&lt;br /&gt;
| Time || 30.0&lt;br /&gt;
|-&lt;br /&gt;
| MoveRate || 0.04&lt;br /&gt;
|-&lt;br /&gt;
| EndTime || 60.0&lt;br /&gt;
|-&lt;br /&gt;
| EndTimeRandRange || 30.0&lt;br /&gt;
|-&lt;br /&gt;
| BaseYOffset || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| DamageCounter || 0&lt;br /&gt;
|-&lt;br /&gt;
| WaitAS || Wait&lt;br /&gt;
|-&lt;br /&gt;
| IsChemicalOff || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 後行動 (SiteBossBowCastle, 竜巻複数生成) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=後行動&lt;br /&gt;
|group_name=竜巻複数生成&lt;br /&gt;
|derived_from=LastBossFlyWaitTurnToTarget&lt;br /&gt;
|aiprog=SiteBossBowCastle&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartDiffAng || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| TurnASName || Wait&lt;br /&gt;
|-&lt;br /&gt;
| TurnRate || 0.06&lt;br /&gt;
|-&lt;br /&gt;
| Amplitude || 2.0&lt;br /&gt;
|-&lt;br /&gt;
| Time || 30.0&lt;br /&gt;
|-&lt;br /&gt;
| MoveRate || 0.02&lt;br /&gt;
|-&lt;br /&gt;
| EndTime || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| EndTimeRandRange || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| BaseYOffset || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| DamageCounter || 0&lt;br /&gt;
|-&lt;br /&gt;
| WaitAS || Wait&lt;br /&gt;
|-&lt;br /&gt;
| IsChemicalOff || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 待機 (SiteBossBowCastle, 戦闘_0) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=待機&lt;br /&gt;
|group_name=戦闘_0&lt;br /&gt;
|derived_from=LastBossFlyWaitTurnToTarget&lt;br /&gt;
|aiprog=SiteBossBowCastle&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartDiffAng || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| TurnASName || Wait&lt;br /&gt;
|-&lt;br /&gt;
| TurnRate || 0.03&lt;br /&gt;
|-&lt;br /&gt;
| Amplitude || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| Time || 30.0&lt;br /&gt;
|-&lt;br /&gt;
| MoveRate || 0.02&lt;br /&gt;
|-&lt;br /&gt;
| EndTime || 120.0&lt;br /&gt;
|-&lt;br /&gt;
| EndTimeRandRange || 30.0&lt;br /&gt;
|-&lt;br /&gt;
| BaseYOffset || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| DamageCounter || 0&lt;br /&gt;
|-&lt;br /&gt;
| WaitAS || Wait&lt;br /&gt;
|-&lt;br /&gt;
| IsChemicalOff || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 待機 (SiteBossBowCastle, 通常_0) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=待機&lt;br /&gt;
|group_name=通常_0&lt;br /&gt;
|derived_from=LastBossFlyWaitTurnToTarget&lt;br /&gt;
|aiprog=SiteBossBowCastle&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartDiffAng || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| TurnASName || Wait&lt;br /&gt;
|-&lt;br /&gt;
| TurnRate || 0.03&lt;br /&gt;
|-&lt;br /&gt;
| Amplitude || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| Time || 30.0&lt;br /&gt;
|-&lt;br /&gt;
| MoveRate || 0.02&lt;br /&gt;
|-&lt;br /&gt;
| EndTime || 120.0&lt;br /&gt;
|-&lt;br /&gt;
| EndTimeRandRange || 30.0&lt;br /&gt;
|-&lt;br /&gt;
| BaseYOffset || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| DamageCounter || 0&lt;br /&gt;
|-&lt;br /&gt;
| WaitAS || Wait&lt;br /&gt;
|-&lt;br /&gt;
| IsChemicalOff || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 後行動 (SiteBossSword, 後行動_0) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=後行動&lt;br /&gt;
|group_name=後行動_0&lt;br /&gt;
|derived_from=LastBossFlyWaitTurnToTarget&lt;br /&gt;
|aiprog=SiteBossSword&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartDiffAng || 1.0472&lt;br /&gt;
|-&lt;br /&gt;
| TurnASName || Turn&lt;br /&gt;
|-&lt;br /&gt;
| TurnRate || 0.16&lt;br /&gt;
|-&lt;br /&gt;
| Amplitude || 0.6&lt;br /&gt;
|-&lt;br /&gt;
| Time || 10.0&lt;br /&gt;
|-&lt;br /&gt;
| MoveRate || 0.04&lt;br /&gt;
|-&lt;br /&gt;
| EndTime || 30.0&lt;br /&gt;
|-&lt;br /&gt;
| EndTimeRandRange || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| BaseYOffset || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| DamageCounter || 0&lt;br /&gt;
|-&lt;br /&gt;
| WaitAS || Wait&lt;br /&gt;
|-&lt;br /&gt;
| IsChemicalOff || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 待機 (SiteBossSword, 通常_0) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=待機&lt;br /&gt;
|group_name=通常_0&lt;br /&gt;
|derived_from=LastBossFlyWaitTurnToTarget&lt;br /&gt;
|aiprog=SiteBossSword&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartDiffAng || 1.0472&lt;br /&gt;
|-&lt;br /&gt;
| TurnASName || Turn&lt;br /&gt;
|-&lt;br /&gt;
| TurnRate || 0.16&lt;br /&gt;
|-&lt;br /&gt;
| Amplitude || 0.6&lt;br /&gt;
|-&lt;br /&gt;
| Time || 30.0&lt;br /&gt;
|-&lt;br /&gt;
| MoveRate || 0.04&lt;br /&gt;
|-&lt;br /&gt;
| EndTime || 60.0&lt;br /&gt;
|-&lt;br /&gt;
| EndTimeRandRange || 30.0&lt;br /&gt;
|-&lt;br /&gt;
| BaseYOffset || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| DamageCounter || 0&lt;br /&gt;
|-&lt;br /&gt;
| WaitAS || Wait&lt;br /&gt;
|-&lt;br /&gt;
| IsChemicalOff || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 後行動 (SiteBossBowR, 竜巻複数生成) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=後行動&lt;br /&gt;
|group_name=竜巻複数生成&lt;br /&gt;
|derived_from=LastBossFlyWaitTurnToTarget&lt;br /&gt;
|aiprog=SiteBossBowR&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartDiffAng || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| TurnASName || Wait&lt;br /&gt;
|-&lt;br /&gt;
| TurnRate || 0.06&lt;br /&gt;
|-&lt;br /&gt;
| Amplitude || 2.0&lt;br /&gt;
|-&lt;br /&gt;
| Time || 30.0&lt;br /&gt;
|-&lt;br /&gt;
| MoveRate || 0.02&lt;br /&gt;
|-&lt;br /&gt;
| EndTime || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| EndTimeRandRange || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| BaseYOffset || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| DamageCounter || 0&lt;br /&gt;
|-&lt;br /&gt;
| WaitAS || Wait&lt;br /&gt;
|-&lt;br /&gt;
| IsChemicalOff || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 待機 (SiteBossBowR, 戦闘_0) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=待機&lt;br /&gt;
|group_name=戦闘_0&lt;br /&gt;
|derived_from=LastBossFlyWaitTurnToTarget&lt;br /&gt;
|aiprog=SiteBossBowR&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartDiffAng || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| TurnASName || Wait&lt;br /&gt;
|-&lt;br /&gt;
| TurnRate || 0.03&lt;br /&gt;
|-&lt;br /&gt;
| Amplitude || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| Time || 30.0&lt;br /&gt;
|-&lt;br /&gt;
| MoveRate || 0.02&lt;br /&gt;
|-&lt;br /&gt;
| EndTime || 40.0&lt;br /&gt;
|-&lt;br /&gt;
| EndTimeRandRange || 10.0&lt;br /&gt;
|-&lt;br /&gt;
| BaseYOffset || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| DamageCounter || 0&lt;br /&gt;
|-&lt;br /&gt;
| WaitAS || Wait&lt;br /&gt;
|-&lt;br /&gt;
| IsChemicalOff || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 待機 (SiteBossBowR, 通常_0) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=待機&lt;br /&gt;
|group_name=通常_0&lt;br /&gt;
|derived_from=LastBossFlyWaitTurnToTarget&lt;br /&gt;
|aiprog=SiteBossBowR&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartDiffAng || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| TurnASName || Wait&lt;br /&gt;
|-&lt;br /&gt;
| TurnRate || 0.03&lt;br /&gt;
|-&lt;br /&gt;
| Amplitude || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| Time || 30.0&lt;br /&gt;
|-&lt;br /&gt;
| MoveRate || 0.02&lt;br /&gt;
|-&lt;br /&gt;
| EndTime || 120.0&lt;br /&gt;
|-&lt;br /&gt;
| EndTimeRandRange || 30.0&lt;br /&gt;
|-&lt;br /&gt;
| BaseYOffset || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| DamageCounter || 0&lt;br /&gt;
|-&lt;br /&gt;
| WaitAS || Wait&lt;br /&gt;
|-&lt;br /&gt;
| IsChemicalOff || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 待機 (SiteBossLswordR, 火炎渦) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=待機&lt;br /&gt;
|group_name=火炎渦&lt;br /&gt;
|derived_from=LastBossFlyWaitTurnToTarget&lt;br /&gt;
|aiprog=SiteBossLswordR&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartDiffAng || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| TurnASName || Wait&lt;br /&gt;
|-&lt;br /&gt;
| TurnRate || 0.03&lt;br /&gt;
|-&lt;br /&gt;
| Amplitude || 1.0&lt;br /&gt;
|-&lt;br /&gt;
| Time || 30.0&lt;br /&gt;
|-&lt;br /&gt;
| MoveRate || 0.02&lt;br /&gt;
|-&lt;br /&gt;
| EndTime || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| EndTimeRandRange || 20.0&lt;br /&gt;
|-&lt;br /&gt;
| BaseYOffset || -1.0&lt;br /&gt;
|-&lt;br /&gt;
| DamageCounter || 10&lt;br /&gt;
|-&lt;br /&gt;
| WaitAS || Wait&lt;br /&gt;
|-&lt;br /&gt;
| IsChemicalOff || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 待機 (SiteBossLswordR, 通常_0) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=待機&lt;br /&gt;
|group_name=通常_0&lt;br /&gt;
|derived_from=LastBossFlyWaitTurnToTarget&lt;br /&gt;
|aiprog=SiteBossLswordR&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartDiffAng || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| TurnASName || Wait&lt;br /&gt;
|-&lt;br /&gt;
| TurnRate || 0.03&lt;br /&gt;
|-&lt;br /&gt;
| Amplitude || 1.0&lt;br /&gt;
|-&lt;br /&gt;
| Time || 30.0&lt;br /&gt;
|-&lt;br /&gt;
| MoveRate || 0.02&lt;br /&gt;
|-&lt;br /&gt;
| EndTime || 1.0&lt;br /&gt;
|-&lt;br /&gt;
| EndTimeRandRange || 20.0&lt;br /&gt;
|-&lt;br /&gt;
| BaseYOffset || -1.0&lt;br /&gt;
|-&lt;br /&gt;
| DamageCounter || 3&lt;br /&gt;
|-&lt;br /&gt;
| WaitAS || Wait&lt;br /&gt;
|-&lt;br /&gt;
| IsChemicalOff || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 待機 (SiteBossLswordR, 発見中_1) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=待機&lt;br /&gt;
|group_name=発見中_1&lt;br /&gt;
|derived_from=LastBossFlyWaitTurnToTarget&lt;br /&gt;
|aiprog=SiteBossLswordR&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartDiffAng || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| TurnASName || Wait&lt;br /&gt;
|-&lt;br /&gt;
| TurnRate || 0.03&lt;br /&gt;
|-&lt;br /&gt;
| Amplitude || 1.0&lt;br /&gt;
|-&lt;br /&gt;
| Time || 30.0&lt;br /&gt;
|-&lt;br /&gt;
| MoveRate || 0.02&lt;br /&gt;
|-&lt;br /&gt;
| EndTime || 1.0&lt;br /&gt;
|-&lt;br /&gt;
| EndTimeRandRange || 20.0&lt;br /&gt;
|-&lt;br /&gt;
| BaseYOffset || -1.0&lt;br /&gt;
|-&lt;br /&gt;
| DamageCounter || 3&lt;br /&gt;
|-&lt;br /&gt;
| WaitAS || Wait&lt;br /&gt;
|-&lt;br /&gt;
| IsChemicalOff || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 後行動 (SiteBossSwordR, 後行動_0) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=後行動&lt;br /&gt;
|group_name=後行動_0&lt;br /&gt;
|derived_from=LastBossFlyWaitTurnToTarget&lt;br /&gt;
|aiprog=SiteBossSwordR&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartDiffAng || 1.0472&lt;br /&gt;
|-&lt;br /&gt;
| TurnASName || Turn&lt;br /&gt;
|-&lt;br /&gt;
| TurnRate || 0.16&lt;br /&gt;
|-&lt;br /&gt;
| Amplitude || 0.6&lt;br /&gt;
|-&lt;br /&gt;
| Time || 10.0&lt;br /&gt;
|-&lt;br /&gt;
| MoveRate || 0.04&lt;br /&gt;
|-&lt;br /&gt;
| EndTime || 30.0&lt;br /&gt;
|-&lt;br /&gt;
| EndTimeRandRange || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| BaseYOffset || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| DamageCounter || 0&lt;br /&gt;
|-&lt;br /&gt;
| WaitAS || Wait&lt;br /&gt;
|-&lt;br /&gt;
| IsChemicalOff || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 待機 (SiteBossSwordR, 通常_0) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=待機&lt;br /&gt;
|group_name=通常_0&lt;br /&gt;
|derived_from=LastBossFlyWaitTurnToTarget&lt;br /&gt;
|aiprog=SiteBossSwordR&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartDiffAng || 1.0472&lt;br /&gt;
|-&lt;br /&gt;
| TurnASName || Turn&lt;br /&gt;
|-&lt;br /&gt;
| TurnRate || 0.16&lt;br /&gt;
|-&lt;br /&gt;
| Amplitude || 0.6&lt;br /&gt;
|-&lt;br /&gt;
| Time || 30.0&lt;br /&gt;
|-&lt;br /&gt;
| MoveRate || 0.04&lt;br /&gt;
|-&lt;br /&gt;
| EndTime || 60.0&lt;br /&gt;
|-&lt;br /&gt;
| EndTimeRandRange || 30.0&lt;br /&gt;
|-&lt;br /&gt;
| BaseYOffset || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| DamageCounter || 0&lt;br /&gt;
|-&lt;br /&gt;
| WaitAS || Wait&lt;br /&gt;
|-&lt;br /&gt;
| IsChemicalOff || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 待機 (SiteBossLswordCastle, 火炎渦) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=待機&lt;br /&gt;
|group_name=火炎渦&lt;br /&gt;
|derived_from=LastBossFlyWaitTurnToTarget&lt;br /&gt;
|aiprog=SiteBossLswordCastle&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartDiffAng || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| TurnASName || Wait&lt;br /&gt;
|-&lt;br /&gt;
| TurnRate || 0.03&lt;br /&gt;
|-&lt;br /&gt;
| Amplitude || 1.0&lt;br /&gt;
|-&lt;br /&gt;
| Time || 30.0&lt;br /&gt;
|-&lt;br /&gt;
| MoveRate || 0.02&lt;br /&gt;
|-&lt;br /&gt;
| EndTime || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| EndTimeRandRange || 20.0&lt;br /&gt;
|-&lt;br /&gt;
| BaseYOffset || -1.0&lt;br /&gt;
|-&lt;br /&gt;
| DamageCounter || 10&lt;br /&gt;
|-&lt;br /&gt;
| WaitAS || Wait&lt;br /&gt;
|-&lt;br /&gt;
| IsChemicalOff || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 待機 (SiteBossLswordCastle, 通常_0) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=待機&lt;br /&gt;
|group_name=通常_0&lt;br /&gt;
|derived_from=LastBossFlyWaitTurnToTarget&lt;br /&gt;
|aiprog=SiteBossLswordCastle&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartDiffAng || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| TurnASName || Wait&lt;br /&gt;
|-&lt;br /&gt;
| TurnRate || 0.03&lt;br /&gt;
|-&lt;br /&gt;
| Amplitude || 1.0&lt;br /&gt;
|-&lt;br /&gt;
| Time || 30.0&lt;br /&gt;
|-&lt;br /&gt;
| MoveRate || 0.02&lt;br /&gt;
|-&lt;br /&gt;
| EndTime || 1.0&lt;br /&gt;
|-&lt;br /&gt;
| EndTimeRandRange || 20.0&lt;br /&gt;
|-&lt;br /&gt;
| BaseYOffset || -1.0&lt;br /&gt;
|-&lt;br /&gt;
| DamageCounter || 3&lt;br /&gt;
|-&lt;br /&gt;
| WaitAS || Wait&lt;br /&gt;
|-&lt;br /&gt;
| IsChemicalOff || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 待機 (SiteBossLswordCastle, 発見中_1) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=待機&lt;br /&gt;
|group_name=発見中_1&lt;br /&gt;
|derived_from=LastBossFlyWaitTurnToTarget&lt;br /&gt;
|aiprog=SiteBossLswordCastle&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartDiffAng || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| TurnASName || Wait&lt;br /&gt;
|-&lt;br /&gt;
| TurnRate || 0.03&lt;br /&gt;
|-&lt;br /&gt;
| Amplitude || 1.0&lt;br /&gt;
|-&lt;br /&gt;
| Time || 30.0&lt;br /&gt;
|-&lt;br /&gt;
| MoveRate || 0.02&lt;br /&gt;
|-&lt;br /&gt;
| EndTime || 1.0&lt;br /&gt;
|-&lt;br /&gt;
| EndTimeRandRange || 20.0&lt;br /&gt;
|-&lt;br /&gt;
| BaseYOffset || -1.0&lt;br /&gt;
|-&lt;br /&gt;
| DamageCounter || 3&lt;br /&gt;
|-&lt;br /&gt;
| WaitAS || Wait&lt;br /&gt;
|-&lt;br /&gt;
| IsChemicalOff || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>imported&gt;Leoetlino</name></author>
	</entry>
</feed>