<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://zeldamods.org/wiki/AIDef:Action/HorseWaitEx/history?feed=atom</id>
	<title>AIDef:Action/HorseWaitEx - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://zeldamods.org/wiki/AIDef:Action/HorseWaitEx/history?feed=atom"/>
	<link rel="alternate" type="text/html" href="https://zeldamods.org/wiki/AIDef:Action/HorseWaitEx/history"/>
	<updated>2026-04-07T04:39:52Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.8</generator>
	<entry>
		<id>https://zeldamods.org/w_botw/index.php?title=AIDef:Action/HorseWaitEx&amp;diff=3792&amp;oldid=prev</id>
		<title>imported&gt;Leoetlino: import AI definitions from 1.5.0</title>
		<link rel="alternate" type="text/html" href="https://zeldamods.org/w_botw/index.php?title=AIDef:Action/HorseWaitEx&amp;diff=3792&amp;oldid=prev"/>
		<updated>2018-10-14T18:00:32Z</updated>

		<summary type="html">&lt;p&gt;import AI definitions from 1.5.0&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{AIDef&lt;br /&gt;
|name=HorseWaitEx&lt;br /&gt;
|type=Action&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== StaticInstParams ==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Type !! Default value !! Description&lt;br /&gt;
|-&lt;br /&gt;
| KeepFrame || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| UseGearType || Int ||  || &lt;br /&gt;
|-&lt;br /&gt;
| SmoothStopFrames || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| SmoothStopFramesGear3 || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| MinFramesGear1 || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| IsCourbetteEnabled || Bool ||  || &lt;br /&gt;
|-&lt;br /&gt;
| IsLight || Bool ||  || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Derived definitions ==&lt;br /&gt;
=== 後行動 (BoneHorse, 逃走失敗後) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=後行動&lt;br /&gt;
|group_name=逃走失敗後&lt;br /&gt;
|derived_from=HorseWaitEx&lt;br /&gt;
|aiprog=BoneHorse&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| KeepFrame || 60.0&lt;br /&gt;
|-&lt;br /&gt;
| UseGearType || 0&lt;br /&gt;
|-&lt;br /&gt;
| SmoothStopFrames || 10.0&lt;br /&gt;
|-&lt;br /&gt;
| SmoothStopFramesGear3 || 30.0&lt;br /&gt;
|-&lt;br /&gt;
| MinFramesGear1 || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| IsCourbetteEnabled || True&lt;br /&gt;
|-&lt;br /&gt;
| IsLight || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 待機(静止) (BoneHorse, 非騎乗_0) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=待機(静止)&lt;br /&gt;
|group_name=非騎乗_0&lt;br /&gt;
|derived_from=HorseWaitEx&lt;br /&gt;
|aiprog=BoneHorse&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| KeepFrame || 60.0&lt;br /&gt;
|-&lt;br /&gt;
| UseGearType || 0&lt;br /&gt;
|-&lt;br /&gt;
| SmoothStopFrames || 10.0&lt;br /&gt;
|-&lt;br /&gt;
| SmoothStopFramesGear3 || 30.0&lt;br /&gt;
|-&lt;br /&gt;
| MinFramesGear1 || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| IsCourbetteEnabled || True&lt;br /&gt;
|-&lt;br /&gt;
| IsLight || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 待機 (BoneHorse, うろうろする) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=待機&lt;br /&gt;
|group_name=うろうろする&lt;br /&gt;
|derived_from=HorseWaitEx&lt;br /&gt;
|aiprog=BoneHorse&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| KeepFrame || 60.0&lt;br /&gt;
|-&lt;br /&gt;
| UseGearType || 0&lt;br /&gt;
|-&lt;br /&gt;
| SmoothStopFrames || 10.0&lt;br /&gt;
|-&lt;br /&gt;
| SmoothStopFramesGear3 || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| MinFramesGear1 || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| IsCourbetteEnabled || True&lt;br /&gt;
|-&lt;br /&gt;
| IsLight || True&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 待機 (BoneHorse, 移動_0) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=待機&lt;br /&gt;
|group_name=移動_0&lt;br /&gt;
|derived_from=HorseWaitEx&lt;br /&gt;
|aiprog=BoneHorse&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| KeepFrame || 60.0&lt;br /&gt;
|-&lt;br /&gt;
| UseGearType || 0&lt;br /&gt;
|-&lt;br /&gt;
| SmoothStopFrames || 10.0&lt;br /&gt;
|-&lt;br /&gt;
| SmoothStopFramesGear3 || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| MinFramesGear1 || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| IsCourbetteEnabled || True&lt;br /&gt;
|-&lt;br /&gt;
| IsLight || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 後行動 (NushiHorse, 逃走失敗後) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=後行動&lt;br /&gt;
|group_name=逃走失敗後&lt;br /&gt;
|derived_from=HorseWaitEx&lt;br /&gt;
|aiprog=NushiHorse&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| KeepFrame || 60.0&lt;br /&gt;
|-&lt;br /&gt;
| UseGearType || 0&lt;br /&gt;
|-&lt;br /&gt;
| SmoothStopFrames || 10.0&lt;br /&gt;
|-&lt;br /&gt;
| SmoothStopFramesGear3 || 30.0&lt;br /&gt;
|-&lt;br /&gt;
| MinFramesGear1 || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| IsCourbetteEnabled || True&lt;br /&gt;
|-&lt;br /&gt;
| IsLight || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 先行動 (NushiHorse, プレイヤー騎乗) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=先行動&lt;br /&gt;
|group_name=プレイヤー騎乗&lt;br /&gt;
|derived_from=HorseWaitEx&lt;br /&gt;
|aiprog=NushiHorse&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| KeepFrame || 60.0&lt;br /&gt;
|-&lt;br /&gt;
| UseGearType || 0&lt;br /&gt;
|-&lt;br /&gt;
| SmoothStopFrames || 10.0&lt;br /&gt;
|-&lt;br /&gt;
| SmoothStopFramesGear3 || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| MinFramesGear1 || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| IsCourbetteEnabled || False&lt;br /&gt;
|-&lt;br /&gt;
| IsLight || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 待機(静止) (NushiHorse, 非騎乗_0) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=待機(静止)&lt;br /&gt;
|group_name=非騎乗_0&lt;br /&gt;
|derived_from=HorseWaitEx&lt;br /&gt;
|aiprog=NushiHorse&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| KeepFrame || 60.0&lt;br /&gt;
|-&lt;br /&gt;
| UseGearType || 0&lt;br /&gt;
|-&lt;br /&gt;
| SmoothStopFrames || 10.0&lt;br /&gt;
|-&lt;br /&gt;
| SmoothStopFramesGear3 || 30.0&lt;br /&gt;
|-&lt;br /&gt;
| MinFramesGear1 || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| IsCourbetteEnabled || True&lt;br /&gt;
|-&lt;br /&gt;
| IsLight || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 待機 (NushiHorse, うろうろする) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=待機&lt;br /&gt;
|group_name=うろうろする&lt;br /&gt;
|derived_from=HorseWaitEx&lt;br /&gt;
|aiprog=NushiHorse&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| KeepFrame || 60.0&lt;br /&gt;
|-&lt;br /&gt;
| UseGearType || 0&lt;br /&gt;
|-&lt;br /&gt;
| SmoothStopFrames || 10.0&lt;br /&gt;
|-&lt;br /&gt;
| SmoothStopFramesGear3 || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| MinFramesGear1 || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| IsCourbetteEnabled || True&lt;br /&gt;
|-&lt;br /&gt;
| IsLight || True&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 後行動 (Horse, 逃走失敗後) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=後行動&lt;br /&gt;
|group_name=逃走失敗後&lt;br /&gt;
|derived_from=HorseWaitEx&lt;br /&gt;
|aiprog=Horse&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| KeepFrame || 60.0&lt;br /&gt;
|-&lt;br /&gt;
| UseGearType || 0&lt;br /&gt;
|-&lt;br /&gt;
| SmoothStopFrames || 10.0&lt;br /&gt;
|-&lt;br /&gt;
| SmoothStopFramesGear3 || 30.0&lt;br /&gt;
|-&lt;br /&gt;
| MinFramesGear1 || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| IsCourbetteEnabled || True&lt;br /&gt;
|-&lt;br /&gt;
| IsLight || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 待機(静止) (Horse, 非騎乗_0) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=待機(静止)&lt;br /&gt;
|group_name=非騎乗_0&lt;br /&gt;
|derived_from=HorseWaitEx&lt;br /&gt;
|aiprog=Horse&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| KeepFrame || 60.0&lt;br /&gt;
|-&lt;br /&gt;
| UseGearType || 0&lt;br /&gt;
|-&lt;br /&gt;
| SmoothStopFrames || 10.0&lt;br /&gt;
|-&lt;br /&gt;
| SmoothStopFramesGear3 || 30.0&lt;br /&gt;
|-&lt;br /&gt;
| MinFramesGear1 || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| IsCourbetteEnabled || True&lt;br /&gt;
|-&lt;br /&gt;
| IsLight || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 待機 (Horse, うろうろする) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=待機&lt;br /&gt;
|group_name=うろうろする&lt;br /&gt;
|derived_from=HorseWaitEx&lt;br /&gt;
|aiprog=Horse&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| KeepFrame || 60.0&lt;br /&gt;
|-&lt;br /&gt;
| UseGearType || 0&lt;br /&gt;
|-&lt;br /&gt;
| SmoothStopFrames || 10.0&lt;br /&gt;
|-&lt;br /&gt;
| SmoothStopFramesGear3 || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| MinFramesGear1 || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| IsCourbetteEnabled || True&lt;br /&gt;
|-&lt;br /&gt;
| IsLight || True&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 待機 (Horse, 移動_0) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=待機&lt;br /&gt;
|group_name=移動_0&lt;br /&gt;
|derived_from=HorseWaitEx&lt;br /&gt;
|aiprog=Horse&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| KeepFrame || 60.0&lt;br /&gt;
|-&lt;br /&gt;
| UseGearType || 0&lt;br /&gt;
|-&lt;br /&gt;
| SmoothStopFrames || 10.0&lt;br /&gt;
|-&lt;br /&gt;
| SmoothStopFramesGear3 || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| MinFramesGear1 || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| IsCourbetteEnabled || True&lt;br /&gt;
|-&lt;br /&gt;
| IsLight || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 後行動 (HorseLarge, 逃走失敗後) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=後行動&lt;br /&gt;
|group_name=逃走失敗後&lt;br /&gt;
|derived_from=HorseWaitEx&lt;br /&gt;
|aiprog=HorseLarge&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| KeepFrame || 60.0&lt;br /&gt;
|-&lt;br /&gt;
| UseGearType || 0&lt;br /&gt;
|-&lt;br /&gt;
| SmoothStopFrames || 10.0&lt;br /&gt;
|-&lt;br /&gt;
| SmoothStopFramesGear3 || 30.0&lt;br /&gt;
|-&lt;br /&gt;
| MinFramesGear1 || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| IsCourbetteEnabled || True&lt;br /&gt;
|-&lt;br /&gt;
| IsLight || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 待機(静止) (HorseLarge, 非騎乗_0) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=待機(静止)&lt;br /&gt;
|group_name=非騎乗_0&lt;br /&gt;
|derived_from=HorseWaitEx&lt;br /&gt;
|aiprog=HorseLarge&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| KeepFrame || 60.0&lt;br /&gt;
|-&lt;br /&gt;
| UseGearType || 0&lt;br /&gt;
|-&lt;br /&gt;
| SmoothStopFrames || 10.0&lt;br /&gt;
|-&lt;br /&gt;
| SmoothStopFramesGear3 || 30.0&lt;br /&gt;
|-&lt;br /&gt;
| MinFramesGear1 || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| IsCourbetteEnabled || True&lt;br /&gt;
|-&lt;br /&gt;
| IsLight || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 待機 (HorseLarge, うろうろする) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=待機&lt;br /&gt;
|group_name=うろうろする&lt;br /&gt;
|derived_from=HorseWaitEx&lt;br /&gt;
|aiprog=HorseLarge&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| KeepFrame || 60.0&lt;br /&gt;
|-&lt;br /&gt;
| UseGearType || 0&lt;br /&gt;
|-&lt;br /&gt;
| SmoothStopFrames || 10.0&lt;br /&gt;
|-&lt;br /&gt;
| SmoothStopFramesGear3 || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| MinFramesGear1 || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| IsCourbetteEnabled || True&lt;br /&gt;
|-&lt;br /&gt;
| IsLight || True&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 待機 (HorseLarge, 移動_0) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=待機&lt;br /&gt;
|group_name=移動_0&lt;br /&gt;
|derived_from=HorseWaitEx&lt;br /&gt;
|aiprog=HorseLarge&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| KeepFrame || 60.0&lt;br /&gt;
|-&lt;br /&gt;
| UseGearType || 0&lt;br /&gt;
|-&lt;br /&gt;
| SmoothStopFrames || 10.0&lt;br /&gt;
|-&lt;br /&gt;
| SmoothStopFramesGear3 || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| MinFramesGear1 || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| IsCourbetteEnabled || True&lt;br /&gt;
|-&lt;br /&gt;
| IsLight || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>imported&gt;Leoetlino</name></author>
	</entry>
</feed>