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	<id>https://zeldamods.org/wiki/AIDef:Action/HorseRideViewWait/history?feed=atom</id>
	<title>AIDef:Action/HorseRideViewWait - Revision history</title>
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	<updated>2026-04-07T04:38:54Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://zeldamods.org/w_botw/index.php?title=AIDef:Action/HorseRideViewWait&amp;diff=3778&amp;oldid=prev</id>
		<title>imported&gt;Leoetlino: import AI definitions from 1.5.0</title>
		<link rel="alternate" type="text/html" href="https://zeldamods.org/w_botw/index.php?title=AIDef:Action/HorseRideViewWait&amp;diff=3778&amp;oldid=prev"/>
		<updated>2018-10-14T18:00:29Z</updated>

		<summary type="html">&lt;p&gt;import AI definitions from 1.5.0&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{AIDef&lt;br /&gt;
|name=HorseRideViewWait&lt;br /&gt;
|type=Action&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== StaticInstParams ==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Type !! Default value !! Description&lt;br /&gt;
|-&lt;br /&gt;
| RotRatio || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| ASName || String ||  || &lt;br /&gt;
|-&lt;br /&gt;
| UpperBodyASSlot || Int ||  || &lt;br /&gt;
|-&lt;br /&gt;
| LowerBodyASSlot || Int ||  || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== DynamicInstParams ==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Type !! Default value !! Description&lt;br /&gt;
|-&lt;br /&gt;
| TargetPos || Vec3 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Derived definitions ==&lt;br /&gt;
=== ナビメッシュ無し (Stal_Bokoblin_Junior_Body, 騎乗近接武器) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=ナビメッシュ無し&lt;br /&gt;
|group_name=騎乗近接武器&lt;br /&gt;
|derived_from=HorseRideViewWait&lt;br /&gt;
|aiprog=Stal_Bokoblin_Junior_Body&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RotRatio || 0.14&lt;br /&gt;
|-&lt;br /&gt;
| ASName || HorseWait&lt;br /&gt;
|-&lt;br /&gt;
| UpperBodyASSlot || 0&lt;br /&gt;
|-&lt;br /&gt;
| LowerBodyASSlot || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== ナビメッシュ無し (Stal_Bokoblin_Junior_Body, 対象高速ギア) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=ナビメッシュ無し&lt;br /&gt;
|group_name=対象高速ギア&lt;br /&gt;
|derived_from=HorseRideViewWait&lt;br /&gt;
|aiprog=Stal_Bokoblin_Junior_Body&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RotRatio || 0.14&lt;br /&gt;
|-&lt;br /&gt;
| ASName || HorseWait&lt;br /&gt;
|-&lt;br /&gt;
| UpperBodyASSlot || 0&lt;br /&gt;
|-&lt;br /&gt;
| LowerBodyASSlot || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== ナビメッシュ無し (Stal_Bokoblin_Junior_Body, 対象低速ギア) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=ナビメッシュ無し&lt;br /&gt;
|group_name=対象低速ギア&lt;br /&gt;
|derived_from=HorseRideViewWait&lt;br /&gt;
|aiprog=Stal_Bokoblin_Junior_Body&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RotRatio || 0.14&lt;br /&gt;
|-&lt;br /&gt;
| ASName || HorseWait&lt;br /&gt;
|-&lt;br /&gt;
| UpperBodyASSlot || 0&lt;br /&gt;
|-&lt;br /&gt;
| LowerBodyASSlot || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== ビタロック (Stal_Bokoblin_Junior_Body, 騎乗不調仲間発見) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=ビタロック&lt;br /&gt;
|group_name=騎乗不調仲間発見&lt;br /&gt;
|derived_from=HorseRideViewWait&lt;br /&gt;
|aiprog=Stal_Bokoblin_Junior_Body&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RotRatio || 0.14&lt;br /&gt;
|-&lt;br /&gt;
| ASName || HorseWait&lt;br /&gt;
|-&lt;br /&gt;
| UpperBodyASSlot || 0&lt;br /&gt;
|-&lt;br /&gt;
| LowerBodyASSlot || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 威嚇 (Stal_Bokoblin_Junior_Body, 対象低速ギア) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=威嚇&lt;br /&gt;
|group_name=対象低速ギア&lt;br /&gt;
|derived_from=HorseRideViewWait&lt;br /&gt;
|aiprog=Stal_Bokoblin_Junior_Body&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RotRatio || 0.14&lt;br /&gt;
|-&lt;br /&gt;
| ASName || HorseWait&lt;br /&gt;
|-&lt;br /&gt;
| UpperBodyASSlot || 0&lt;br /&gt;
|-&lt;br /&gt;
| LowerBodyASSlot || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 撃破 (Stal_Bokoblin_Junior_Body, 騎乗変装気づき) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=撃破&lt;br /&gt;
|group_name=騎乗変装気づき&lt;br /&gt;
|derived_from=HorseRideViewWait&lt;br /&gt;
|aiprog=Stal_Bokoblin_Junior_Body&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RotRatio || 0.14&lt;br /&gt;
|-&lt;br /&gt;
| ASName || HorseWait&lt;br /&gt;
|-&lt;br /&gt;
| UpperBodyASSlot || 0&lt;br /&gt;
|-&lt;br /&gt;
| LowerBodyASSlot || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 後行動 (Stal_Bokoblin_Junior_Body, 騎乗騙され行動) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=後行動&lt;br /&gt;
|group_name=騎乗騙され行動&lt;br /&gt;
|derived_from=HorseRideViewWait&lt;br /&gt;
|aiprog=Stal_Bokoblin_Junior_Body&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RotRatio || 0.14&lt;br /&gt;
|-&lt;br /&gt;
| ASName || HorseWait&lt;br /&gt;
|-&lt;br /&gt;
| UpperBodyASSlot || 0&lt;br /&gt;
|-&lt;br /&gt;
| LowerBodyASSlot || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 後行動 (Stal_Bokoblin_Junior_Body, 後退移動) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=後行動&lt;br /&gt;
|group_name=後退移動&lt;br /&gt;
|derived_from=HorseRideViewWait&lt;br /&gt;
|aiprog=Stal_Bokoblin_Junior_Body&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RotRatio || 0.14&lt;br /&gt;
|-&lt;br /&gt;
| ASName || HorseWait&lt;br /&gt;
|-&lt;br /&gt;
| UpperBodyASSlot || 0&lt;br /&gt;
|-&lt;br /&gt;
| LowerBodyASSlot || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 準備 (Stal_Bokoblin_Junior_Body, 騎乗画面外弓攻撃) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=準備&lt;br /&gt;
|group_name=騎乗画面外弓攻撃&lt;br /&gt;
|derived_from=HorseRideViewWait&lt;br /&gt;
|aiprog=Stal_Bokoblin_Junior_Body&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RotRatio || 0.14&lt;br /&gt;
|-&lt;br /&gt;
| ASName || HorseWait&lt;br /&gt;
|-&lt;br /&gt;
| UpperBodyASSlot || 0&lt;br /&gt;
|-&lt;br /&gt;
| LowerBodyASSlot || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 準備 (Stal_Bokoblin_Junior_Body, 騎乗弓攻撃) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=準備&lt;br /&gt;
|group_name=騎乗弓攻撃&lt;br /&gt;
|derived_from=HorseRideViewWait&lt;br /&gt;
|aiprog=Stal_Bokoblin_Junior_Body&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RotRatio || 0.14&lt;br /&gt;
|-&lt;br /&gt;
| ASName || HorseWait&lt;br /&gt;
|-&lt;br /&gt;
| UpperBodyASSlot || 0&lt;br /&gt;
|-&lt;br /&gt;
| LowerBodyASSlot || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 素手 (Stal_Bokoblin_Junior_Body, 騎乗発見) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=素手&lt;br /&gt;
|group_name=騎乗発見&lt;br /&gt;
|derived_from=HorseRideViewWait&lt;br /&gt;
|aiprog=Stal_Bokoblin_Junior_Body&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RotRatio || 0.14&lt;br /&gt;
|-&lt;br /&gt;
| ASName || HorseWait&lt;br /&gt;
|-&lt;br /&gt;
| UpperBodyASSlot || 0&lt;br /&gt;
|-&lt;br /&gt;
| LowerBodyASSlot || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 待機 (Stal_Bokoblin_Junior_Body, 騎乗ナビメッシュ無し弓戦闘準備) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=待機&lt;br /&gt;
|group_name=騎乗ナビメッシュ無し弓戦闘準備&lt;br /&gt;
|derived_from=HorseRideViewWait&lt;br /&gt;
|aiprog=Stal_Bokoblin_Junior_Body&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RotRatio || 0.14&lt;br /&gt;
|-&lt;br /&gt;
| ASName || HorseWait&lt;br /&gt;
|-&lt;br /&gt;
| UpperBodyASSlot || 0&lt;br /&gt;
|-&lt;br /&gt;
| LowerBodyASSlot || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 待機 (Stal_Bokoblin_Junior_Body, 騎乗遠隔武器戦闘準備) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=待機&lt;br /&gt;
|group_name=騎乗遠隔武器戦闘準備&lt;br /&gt;
|derived_from=HorseRideViewWait&lt;br /&gt;
|aiprog=Stal_Bokoblin_Junior_Body&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RotRatio || 0.14&lt;br /&gt;
|-&lt;br /&gt;
| ASName || HorseWait&lt;br /&gt;
|-&lt;br /&gt;
| UpperBodyASSlot || 0&lt;br /&gt;
|-&lt;br /&gt;
| LowerBodyASSlot || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 待機 (Stal_Bokoblin_Junior_Body, 騎乗回転) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=待機&lt;br /&gt;
|group_name=騎乗回転&lt;br /&gt;
|derived_from=HorseRideViewWait&lt;br /&gt;
|aiprog=Stal_Bokoblin_Junior_Body&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RotRatio || 0.14&lt;br /&gt;
|-&lt;br /&gt;
| ASName || HorseWait&lt;br /&gt;
|-&lt;br /&gt;
| UpperBodyASSlot || 0&lt;br /&gt;
|-&lt;br /&gt;
| LowerBodyASSlot || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 眺める (Stal_Bokoblin_Junior_Body, 騎乗脅威感知) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=眺める&lt;br /&gt;
|group_name=騎乗脅威感知&lt;br /&gt;
|derived_from=HorseRideViewWait&lt;br /&gt;
|aiprog=Stal_Bokoblin_Junior_Body&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RotRatio || 0.14&lt;br /&gt;
|-&lt;br /&gt;
| ASName || HorseWait&lt;br /&gt;
|-&lt;br /&gt;
| UpperBodyASSlot || 0&lt;br /&gt;
|-&lt;br /&gt;
| LowerBodyASSlot || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 不意討ち (Stal_Bokoblin_Junior_Body, 騎乗近接武器) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=不意討ち&lt;br /&gt;
|group_name=騎乗近接武器&lt;br /&gt;
|derived_from=HorseRideViewWait&lt;br /&gt;
|aiprog=Stal_Bokoblin_Junior_Body&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RotRatio || 0.14&lt;br /&gt;
|-&lt;br /&gt;
| ASName || HorseWait&lt;br /&gt;
|-&lt;br /&gt;
| UpperBodyASSlot || 0&lt;br /&gt;
|-&lt;br /&gt;
| LowerBodyASSlot || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 不意討ち (Stal_Bokoblin_Junior_Body, 対象低速ギア) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=不意討ち&lt;br /&gt;
|group_name=対象低速ギア&lt;br /&gt;
|derived_from=HorseRideViewWait&lt;br /&gt;
|aiprog=Stal_Bokoblin_Junior_Body&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RotRatio || 0.14&lt;br /&gt;
|-&lt;br /&gt;
| ASName || HorseWait&lt;br /&gt;
|-&lt;br /&gt;
| UpperBodyASSlot || 0&lt;br /&gt;
|-&lt;br /&gt;
| LowerBodyASSlot || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== ナビメッシュ無し (Bokoblin_Red, 騎乗近接武器) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=ナビメッシュ無し&lt;br /&gt;
|group_name=騎乗近接武器&lt;br /&gt;
|derived_from=HorseRideViewWait&lt;br /&gt;
|aiprog=Bokoblin_Red&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RotRatio || 0.14&lt;br /&gt;
|-&lt;br /&gt;
| ASName || HorseWait&lt;br /&gt;
|-&lt;br /&gt;
| UpperBodyASSlot || 0&lt;br /&gt;
|-&lt;br /&gt;
| LowerBodyASSlot || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== ナビメッシュ無し (Bokoblin_Red, 対象高速ギア) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=ナビメッシュ無し&lt;br /&gt;
|group_name=対象高速ギア&lt;br /&gt;
|derived_from=HorseRideViewWait&lt;br /&gt;
|aiprog=Bokoblin_Red&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RotRatio || 0.14&lt;br /&gt;
|-&lt;br /&gt;
| ASName || HorseWait&lt;br /&gt;
|-&lt;br /&gt;
| UpperBodyASSlot || 0&lt;br /&gt;
|-&lt;br /&gt;
| LowerBodyASSlot || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== ナビメッシュ無し (Bokoblin_Red, 対象低速ギア) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=ナビメッシュ無し&lt;br /&gt;
|group_name=対象低速ギア&lt;br /&gt;
|derived_from=HorseRideViewWait&lt;br /&gt;
|aiprog=Bokoblin_Red&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RotRatio || 0.14&lt;br /&gt;
|-&lt;br /&gt;
| ASName || HorseWait&lt;br /&gt;
|-&lt;br /&gt;
| UpperBodyASSlot || 0&lt;br /&gt;
|-&lt;br /&gt;
| LowerBodyASSlot || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== ビタロック (Bokoblin_Red, 騎乗不調仲間発見) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=ビタロック&lt;br /&gt;
|group_name=騎乗不調仲間発見&lt;br /&gt;
|derived_from=HorseRideViewWait&lt;br /&gt;
|aiprog=Bokoblin_Red&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RotRatio || 0.14&lt;br /&gt;
|-&lt;br /&gt;
| ASName || HorseWait&lt;br /&gt;
|-&lt;br /&gt;
| UpperBodyASSlot || 0&lt;br /&gt;
|-&lt;br /&gt;
| LowerBodyASSlot || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 威嚇 (Bokoblin_Red, 対象低速ギア) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=威嚇&lt;br /&gt;
|group_name=対象低速ギア&lt;br /&gt;
|derived_from=HorseRideViewWait&lt;br /&gt;
|aiprog=Bokoblin_Red&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RotRatio || 0.14&lt;br /&gt;
|-&lt;br /&gt;
| ASName || HorseWait&lt;br /&gt;
|-&lt;br /&gt;
| UpperBodyASSlot || 0&lt;br /&gt;
|-&lt;br /&gt;
| LowerBodyASSlot || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 撃破 (Bokoblin_Red, 騎乗変装気づき) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=撃破&lt;br /&gt;
|group_name=騎乗変装気づき&lt;br /&gt;
|derived_from=HorseRideViewWait&lt;br /&gt;
|aiprog=Bokoblin_Red&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RotRatio || 0.14&lt;br /&gt;
|-&lt;br /&gt;
| ASName || HorseWait&lt;br /&gt;
|-&lt;br /&gt;
| UpperBodyASSlot || 0&lt;br /&gt;
|-&lt;br /&gt;
| LowerBodyASSlot || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 後行動 (Bokoblin_Red, 騎乗騙され行動) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=後行動&lt;br /&gt;
|group_name=騎乗騙され行動&lt;br /&gt;
|derived_from=HorseRideViewWait&lt;br /&gt;
|aiprog=Bokoblin_Red&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RotRatio || 0.14&lt;br /&gt;
|-&lt;br /&gt;
| ASName || HorseWait&lt;br /&gt;
|-&lt;br /&gt;
| UpperBodyASSlot || 0&lt;br /&gt;
|-&lt;br /&gt;
| LowerBodyASSlot || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 後行動 (Bokoblin_Red, 後退移動) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=後行動&lt;br /&gt;
|group_name=後退移動&lt;br /&gt;
|derived_from=HorseRideViewWait&lt;br /&gt;
|aiprog=Bokoblin_Red&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RotRatio || 0.14&lt;br /&gt;
|-&lt;br /&gt;
| ASName || HorseWait&lt;br /&gt;
|-&lt;br /&gt;
| UpperBodyASSlot || 0&lt;br /&gt;
|-&lt;br /&gt;
| LowerBodyASSlot || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 準備 (Bokoblin_Red, 騎乗画面外弓攻撃) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=準備&lt;br /&gt;
|group_name=騎乗画面外弓攻撃&lt;br /&gt;
|derived_from=HorseRideViewWait&lt;br /&gt;
|aiprog=Bokoblin_Red&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RotRatio || 0.14&lt;br /&gt;
|-&lt;br /&gt;
| ASName || HorseWait&lt;br /&gt;
|-&lt;br /&gt;
| UpperBodyASSlot || 0&lt;br /&gt;
|-&lt;br /&gt;
| LowerBodyASSlot || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 準備 (Bokoblin_Red, 騎乗弓攻撃) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=準備&lt;br /&gt;
|group_name=騎乗弓攻撃&lt;br /&gt;
|derived_from=HorseRideViewWait&lt;br /&gt;
|aiprog=Bokoblin_Red&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RotRatio || 0.14&lt;br /&gt;
|-&lt;br /&gt;
| ASName || HorseWait&lt;br /&gt;
|-&lt;br /&gt;
| UpperBodyASSlot || 0&lt;br /&gt;
|-&lt;br /&gt;
| LowerBodyASSlot || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 素手 (Bokoblin_Red, 騎乗発見) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=素手&lt;br /&gt;
|group_name=騎乗発見&lt;br /&gt;
|derived_from=HorseRideViewWait&lt;br /&gt;
|aiprog=Bokoblin_Red&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RotRatio || 0.14&lt;br /&gt;
|-&lt;br /&gt;
| ASName || HorseWait&lt;br /&gt;
|-&lt;br /&gt;
| UpperBodyASSlot || 0&lt;br /&gt;
|-&lt;br /&gt;
| LowerBodyASSlot || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 待機 (Bokoblin_Red, 騎乗ナビメッシュ無し弓戦闘準備) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=待機&lt;br /&gt;
|group_name=騎乗ナビメッシュ無し弓戦闘準備&lt;br /&gt;
|derived_from=HorseRideViewWait&lt;br /&gt;
|aiprog=Bokoblin_Red&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RotRatio || 0.14&lt;br /&gt;
|-&lt;br /&gt;
| ASName || HorseWait&lt;br /&gt;
|-&lt;br /&gt;
| UpperBodyASSlot || 0&lt;br /&gt;
|-&lt;br /&gt;
| LowerBodyASSlot || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 待機 (Bokoblin_Red, 騎乗遠隔武器戦闘準備) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=待機&lt;br /&gt;
|group_name=騎乗遠隔武器戦闘準備&lt;br /&gt;
|derived_from=HorseRideViewWait&lt;br /&gt;
|aiprog=Bokoblin_Red&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RotRatio || 0.14&lt;br /&gt;
|-&lt;br /&gt;
| ASName || HorseWait&lt;br /&gt;
|-&lt;br /&gt;
| UpperBodyASSlot || 0&lt;br /&gt;
|-&lt;br /&gt;
| LowerBodyASSlot || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 待機 (Bokoblin_Red, 騎乗回転) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=待機&lt;br /&gt;
|group_name=騎乗回転&lt;br /&gt;
|derived_from=HorseRideViewWait&lt;br /&gt;
|aiprog=Bokoblin_Red&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RotRatio || 0.14&lt;br /&gt;
|-&lt;br /&gt;
| ASName || HorseWait&lt;br /&gt;
|-&lt;br /&gt;
| UpperBodyASSlot || 0&lt;br /&gt;
|-&lt;br /&gt;
| LowerBodyASSlot || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 眺める (Bokoblin_Red, 騎乗脅威感知) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=眺める&lt;br /&gt;
|group_name=騎乗脅威感知&lt;br /&gt;
|derived_from=HorseRideViewWait&lt;br /&gt;
|aiprog=Bokoblin_Red&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RotRatio || 0.14&lt;br /&gt;
|-&lt;br /&gt;
| ASName || HorseWait&lt;br /&gt;
|-&lt;br /&gt;
| UpperBodyASSlot || 0&lt;br /&gt;
|-&lt;br /&gt;
| LowerBodyASSlot || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 不意討ち (Bokoblin_Red, 騎乗近接武器) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=不意討ち&lt;br /&gt;
|group_name=騎乗近接武器&lt;br /&gt;
|derived_from=HorseRideViewWait&lt;br /&gt;
|aiprog=Bokoblin_Red&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RotRatio || 0.14&lt;br /&gt;
|-&lt;br /&gt;
| ASName || HorseWait&lt;br /&gt;
|-&lt;br /&gt;
| UpperBodyASSlot || 0&lt;br /&gt;
|-&lt;br /&gt;
| LowerBodyASSlot || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 不意討ち (Bokoblin_Red, 対象低速ギア) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=不意討ち&lt;br /&gt;
|group_name=対象低速ギア&lt;br /&gt;
|derived_from=HorseRideViewWait&lt;br /&gt;
|aiprog=Bokoblin_Red&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RotRatio || 0.14&lt;br /&gt;
|-&lt;br /&gt;
| ASName || HorseWait&lt;br /&gt;
|-&lt;br /&gt;
| UpperBodyASSlot || 0&lt;br /&gt;
|-&lt;br /&gt;
| LowerBodyASSlot || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== ナビメッシュ無し (Bokoblin_Senior, 騎乗近接武器) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=ナビメッシュ無し&lt;br /&gt;
|group_name=騎乗近接武器&lt;br /&gt;
|derived_from=HorseRideViewWait&lt;br /&gt;
|aiprog=Bokoblin_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RotRatio || 0.14&lt;br /&gt;
|-&lt;br /&gt;
| ASName || HorseWait&lt;br /&gt;
|-&lt;br /&gt;
| UpperBodyASSlot || 0&lt;br /&gt;
|-&lt;br /&gt;
| LowerBodyASSlot || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== ナビメッシュ無し (Bokoblin_Senior, 対象高速ギア) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=ナビメッシュ無し&lt;br /&gt;
|group_name=対象高速ギア&lt;br /&gt;
|derived_from=HorseRideViewWait&lt;br /&gt;
|aiprog=Bokoblin_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RotRatio || 0.14&lt;br /&gt;
|-&lt;br /&gt;
| ASName || HorseWait&lt;br /&gt;
|-&lt;br /&gt;
| UpperBodyASSlot || 0&lt;br /&gt;
|-&lt;br /&gt;
| LowerBodyASSlot || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== ナビメッシュ無し (Bokoblin_Senior, 対象低速ギア) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=ナビメッシュ無し&lt;br /&gt;
|group_name=対象低速ギア&lt;br /&gt;
|derived_from=HorseRideViewWait&lt;br /&gt;
|aiprog=Bokoblin_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RotRatio || 0.14&lt;br /&gt;
|-&lt;br /&gt;
| ASName || HorseWait&lt;br /&gt;
|-&lt;br /&gt;
| UpperBodyASSlot || 0&lt;br /&gt;
|-&lt;br /&gt;
| LowerBodyASSlot || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== ビタロック (Bokoblin_Senior, 騎乗不調仲間発見) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=ビタロック&lt;br /&gt;
|group_name=騎乗不調仲間発見&lt;br /&gt;
|derived_from=HorseRideViewWait&lt;br /&gt;
|aiprog=Bokoblin_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RotRatio || 0.14&lt;br /&gt;
|-&lt;br /&gt;
| ASName || HorseWait&lt;br /&gt;
|-&lt;br /&gt;
| UpperBodyASSlot || 0&lt;br /&gt;
|-&lt;br /&gt;
| LowerBodyASSlot || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 威嚇 (Bokoblin_Senior, 対象低速ギア) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=威嚇&lt;br /&gt;
|group_name=対象低速ギア&lt;br /&gt;
|derived_from=HorseRideViewWait&lt;br /&gt;
|aiprog=Bokoblin_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RotRatio || 0.14&lt;br /&gt;
|-&lt;br /&gt;
| ASName || HorseWait&lt;br /&gt;
|-&lt;br /&gt;
| UpperBodyASSlot || 0&lt;br /&gt;
|-&lt;br /&gt;
| LowerBodyASSlot || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 撃破 (Bokoblin_Senior, 騎乗変装気づき) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=撃破&lt;br /&gt;
|group_name=騎乗変装気づき&lt;br /&gt;
|derived_from=HorseRideViewWait&lt;br /&gt;
|aiprog=Bokoblin_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RotRatio || 0.14&lt;br /&gt;
|-&lt;br /&gt;
| ASName || HorseWait&lt;br /&gt;
|-&lt;br /&gt;
| UpperBodyASSlot || 0&lt;br /&gt;
|-&lt;br /&gt;
| LowerBodyASSlot || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 後行動 (Bokoblin_Senior, 騎乗騙され行動) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=後行動&lt;br /&gt;
|group_name=騎乗騙され行動&lt;br /&gt;
|derived_from=HorseRideViewWait&lt;br /&gt;
|aiprog=Bokoblin_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RotRatio || 0.14&lt;br /&gt;
|-&lt;br /&gt;
| ASName || HorseWait&lt;br /&gt;
|-&lt;br /&gt;
| UpperBodyASSlot || 0&lt;br /&gt;
|-&lt;br /&gt;
| LowerBodyASSlot || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 後行動 (Bokoblin_Senior, 後退移動) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=後行動&lt;br /&gt;
|group_name=後退移動&lt;br /&gt;
|derived_from=HorseRideViewWait&lt;br /&gt;
|aiprog=Bokoblin_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RotRatio || 0.14&lt;br /&gt;
|-&lt;br /&gt;
| ASName || HorseWait&lt;br /&gt;
|-&lt;br /&gt;
| UpperBodyASSlot || 0&lt;br /&gt;
|-&lt;br /&gt;
| LowerBodyASSlot || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 準備 (Bokoblin_Senior, 騎乗画面外弓攻撃) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=準備&lt;br /&gt;
|group_name=騎乗画面外弓攻撃&lt;br /&gt;
|derived_from=HorseRideViewWait&lt;br /&gt;
|aiprog=Bokoblin_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RotRatio || 0.14&lt;br /&gt;
|-&lt;br /&gt;
| ASName || HorseWait&lt;br /&gt;
|-&lt;br /&gt;
| UpperBodyASSlot || 0&lt;br /&gt;
|-&lt;br /&gt;
| LowerBodyASSlot || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 準備 (Bokoblin_Senior, 騎乗弓攻撃) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=準備&lt;br /&gt;
|group_name=騎乗弓攻撃&lt;br /&gt;
|derived_from=HorseRideViewWait&lt;br /&gt;
|aiprog=Bokoblin_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RotRatio || 0.14&lt;br /&gt;
|-&lt;br /&gt;
| ASName || HorseWait&lt;br /&gt;
|-&lt;br /&gt;
| UpperBodyASSlot || 0&lt;br /&gt;
|-&lt;br /&gt;
| LowerBodyASSlot || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 素手 (Bokoblin_Senior, 騎乗発見) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=素手&lt;br /&gt;
|group_name=騎乗発見&lt;br /&gt;
|derived_from=HorseRideViewWait&lt;br /&gt;
|aiprog=Bokoblin_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RotRatio || 0.14&lt;br /&gt;
|-&lt;br /&gt;
| ASName || HorseWait&lt;br /&gt;
|-&lt;br /&gt;
| UpperBodyASSlot || 0&lt;br /&gt;
|-&lt;br /&gt;
| LowerBodyASSlot || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 待機 (Bokoblin_Senior, 騎乗ナビメッシュ無し弓戦闘準備) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=待機&lt;br /&gt;
|group_name=騎乗ナビメッシュ無し弓戦闘準備&lt;br /&gt;
|derived_from=HorseRideViewWait&lt;br /&gt;
|aiprog=Bokoblin_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RotRatio || 0.14&lt;br /&gt;
|-&lt;br /&gt;
| ASName || HorseWait&lt;br /&gt;
|-&lt;br /&gt;
| UpperBodyASSlot || 0&lt;br /&gt;
|-&lt;br /&gt;
| LowerBodyASSlot || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 待機 (Bokoblin_Senior, 騎乗遠隔武器戦闘準備) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=待機&lt;br /&gt;
|group_name=騎乗遠隔武器戦闘準備&lt;br /&gt;
|derived_from=HorseRideViewWait&lt;br /&gt;
|aiprog=Bokoblin_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RotRatio || 0.14&lt;br /&gt;
|-&lt;br /&gt;
| ASName || HorseWait&lt;br /&gt;
|-&lt;br /&gt;
| UpperBodyASSlot || 0&lt;br /&gt;
|-&lt;br /&gt;
| LowerBodyASSlot || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 待機 (Bokoblin_Senior, 騎乗回転) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=待機&lt;br /&gt;
|group_name=騎乗回転&lt;br /&gt;
|derived_from=HorseRideViewWait&lt;br /&gt;
|aiprog=Bokoblin_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RotRatio || 0.14&lt;br /&gt;
|-&lt;br /&gt;
| ASName || HorseWait&lt;br /&gt;
|-&lt;br /&gt;
| UpperBodyASSlot || 0&lt;br /&gt;
|-&lt;br /&gt;
| LowerBodyASSlot || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 眺める (Bokoblin_Senior, 騎乗脅威感知) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=眺める&lt;br /&gt;
|group_name=騎乗脅威感知&lt;br /&gt;
|derived_from=HorseRideViewWait&lt;br /&gt;
|aiprog=Bokoblin_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RotRatio || 0.14&lt;br /&gt;
|-&lt;br /&gt;
| ASName || HorseWait&lt;br /&gt;
|-&lt;br /&gt;
| UpperBodyASSlot || 0&lt;br /&gt;
|-&lt;br /&gt;
| LowerBodyASSlot || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 不意討ち (Bokoblin_Senior, 騎乗近接武器) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=不意討ち&lt;br /&gt;
|group_name=騎乗近接武器&lt;br /&gt;
|derived_from=HorseRideViewWait&lt;br /&gt;
|aiprog=Bokoblin_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RotRatio || 0.14&lt;br /&gt;
|-&lt;br /&gt;
| ASName || HorseWait&lt;br /&gt;
|-&lt;br /&gt;
| UpperBodyASSlot || 0&lt;br /&gt;
|-&lt;br /&gt;
| LowerBodyASSlot || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 不意討ち (Bokoblin_Senior, 対象低速ギア) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=不意討ち&lt;br /&gt;
|group_name=対象低速ギア&lt;br /&gt;
|derived_from=HorseRideViewWait&lt;br /&gt;
|aiprog=Bokoblin_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RotRatio || 0.14&lt;br /&gt;
|-&lt;br /&gt;
| ASName || HorseWait&lt;br /&gt;
|-&lt;br /&gt;
| UpperBodyASSlot || 0&lt;br /&gt;
|-&lt;br /&gt;
| LowerBodyASSlot || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== ナビメッシュ無し (Bokoblin_Rapid, 騎乗近接武器) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=ナビメッシュ無し&lt;br /&gt;
|group_name=騎乗近接武器&lt;br /&gt;
|derived_from=HorseRideViewWait&lt;br /&gt;
|aiprog=Bokoblin_Rapid&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RotRatio || 0.14&lt;br /&gt;
|-&lt;br /&gt;
| ASName || HorseWait&lt;br /&gt;
|-&lt;br /&gt;
| UpperBodyASSlot || 0&lt;br /&gt;
|-&lt;br /&gt;
| LowerBodyASSlot || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== ナビメッシュ無し (Bokoblin_Rapid, 対象高速ギア) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=ナビメッシュ無し&lt;br /&gt;
|group_name=対象高速ギア&lt;br /&gt;
|derived_from=HorseRideViewWait&lt;br /&gt;
|aiprog=Bokoblin_Rapid&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RotRatio || 0.14&lt;br /&gt;
|-&lt;br /&gt;
| ASName || HorseWait&lt;br /&gt;
|-&lt;br /&gt;
| UpperBodyASSlot || 0&lt;br /&gt;
|-&lt;br /&gt;
| LowerBodyASSlot || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== ナビメッシュ無し (Bokoblin_Rapid, 対象低速ギア) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=ナビメッシュ無し&lt;br /&gt;
|group_name=対象低速ギア&lt;br /&gt;
|derived_from=HorseRideViewWait&lt;br /&gt;
|aiprog=Bokoblin_Rapid&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RotRatio || 0.14&lt;br /&gt;
|-&lt;br /&gt;
| ASName || HorseWait&lt;br /&gt;
|-&lt;br /&gt;
| UpperBodyASSlot || 0&lt;br /&gt;
|-&lt;br /&gt;
| LowerBodyASSlot || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== ビタロック (Bokoblin_Rapid, 騎乗不調仲間発見) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=ビタロック&lt;br /&gt;
|group_name=騎乗不調仲間発見&lt;br /&gt;
|derived_from=HorseRideViewWait&lt;br /&gt;
|aiprog=Bokoblin_Rapid&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RotRatio || 0.14&lt;br /&gt;
|-&lt;br /&gt;
| ASName || HorseWait&lt;br /&gt;
|-&lt;br /&gt;
| UpperBodyASSlot || 0&lt;br /&gt;
|-&lt;br /&gt;
| LowerBodyASSlot || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 威嚇 (Bokoblin_Rapid, 対象低速ギア) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=威嚇&lt;br /&gt;
|group_name=対象低速ギア&lt;br /&gt;
|derived_from=HorseRideViewWait&lt;br /&gt;
|aiprog=Bokoblin_Rapid&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RotRatio || 0.14&lt;br /&gt;
|-&lt;br /&gt;
| ASName || HorseWait&lt;br /&gt;
|-&lt;br /&gt;
| UpperBodyASSlot || 0&lt;br /&gt;
|-&lt;br /&gt;
| LowerBodyASSlot || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 撃破 (Bokoblin_Rapid, 騎乗変装気づき) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=撃破&lt;br /&gt;
|group_name=騎乗変装気づき&lt;br /&gt;
|derived_from=HorseRideViewWait&lt;br /&gt;
|aiprog=Bokoblin_Rapid&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RotRatio || 0.14&lt;br /&gt;
|-&lt;br /&gt;
| ASName || HorseWait&lt;br /&gt;
|-&lt;br /&gt;
| UpperBodyASSlot || 0&lt;br /&gt;
|-&lt;br /&gt;
| LowerBodyASSlot || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 後行動 (Bokoblin_Rapid, 騎乗騙され行動) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=後行動&lt;br /&gt;
|group_name=騎乗騙され行動&lt;br /&gt;
|derived_from=HorseRideViewWait&lt;br /&gt;
|aiprog=Bokoblin_Rapid&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RotRatio || 0.14&lt;br /&gt;
|-&lt;br /&gt;
| ASName || HorseWait&lt;br /&gt;
|-&lt;br /&gt;
| UpperBodyASSlot || 0&lt;br /&gt;
|-&lt;br /&gt;
| LowerBodyASSlot || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 後行動 (Bokoblin_Rapid, 後退移動) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=後行動&lt;br /&gt;
|group_name=後退移動&lt;br /&gt;
|derived_from=HorseRideViewWait&lt;br /&gt;
|aiprog=Bokoblin_Rapid&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RotRatio || 0.14&lt;br /&gt;
|-&lt;br /&gt;
| ASName || HorseWait&lt;br /&gt;
|-&lt;br /&gt;
| UpperBodyASSlot || 0&lt;br /&gt;
|-&lt;br /&gt;
| LowerBodyASSlot || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 準備 (Bokoblin_Rapid, 騎乗画面外弓攻撃) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=準備&lt;br /&gt;
|group_name=騎乗画面外弓攻撃&lt;br /&gt;
|derived_from=HorseRideViewWait&lt;br /&gt;
|aiprog=Bokoblin_Rapid&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RotRatio || 0.14&lt;br /&gt;
|-&lt;br /&gt;
| ASName || HorseWait&lt;br /&gt;
|-&lt;br /&gt;
| UpperBodyASSlot || 0&lt;br /&gt;
|-&lt;br /&gt;
| LowerBodyASSlot || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 準備 (Bokoblin_Rapid, 騎乗弓攻撃) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=準備&lt;br /&gt;
|group_name=騎乗弓攻撃&lt;br /&gt;
|derived_from=HorseRideViewWait&lt;br /&gt;
|aiprog=Bokoblin_Rapid&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RotRatio || 0.14&lt;br /&gt;
|-&lt;br /&gt;
| ASName || HorseWait&lt;br /&gt;
|-&lt;br /&gt;
| UpperBodyASSlot || 0&lt;br /&gt;
|-&lt;br /&gt;
| LowerBodyASSlot || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 素手 (Bokoblin_Rapid, 騎乗発見) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=素手&lt;br /&gt;
|group_name=騎乗発見&lt;br /&gt;
|derived_from=HorseRideViewWait&lt;br /&gt;
|aiprog=Bokoblin_Rapid&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RotRatio || 0.14&lt;br /&gt;
|-&lt;br /&gt;
| ASName || HorseWait&lt;br /&gt;
|-&lt;br /&gt;
| UpperBodyASSlot || 0&lt;br /&gt;
|-&lt;br /&gt;
| LowerBodyASSlot || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 待機 (Bokoblin_Rapid, 騎乗ナビメッシュ無し弓戦闘準備) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=待機&lt;br /&gt;
|group_name=騎乗ナビメッシュ無し弓戦闘準備&lt;br /&gt;
|derived_from=HorseRideViewWait&lt;br /&gt;
|aiprog=Bokoblin_Rapid&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RotRatio || 0.14&lt;br /&gt;
|-&lt;br /&gt;
| ASName || HorseWait&lt;br /&gt;
|-&lt;br /&gt;
| UpperBodyASSlot || 0&lt;br /&gt;
|-&lt;br /&gt;
| LowerBodyASSlot || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 待機 (Bokoblin_Rapid, 騎乗遠隔武器戦闘準備) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=待機&lt;br /&gt;
|group_name=騎乗遠隔武器戦闘準備&lt;br /&gt;
|derived_from=HorseRideViewWait&lt;br /&gt;
|aiprog=Bokoblin_Rapid&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RotRatio || 0.14&lt;br /&gt;
|-&lt;br /&gt;
| ASName || HorseWait&lt;br /&gt;
|-&lt;br /&gt;
| UpperBodyASSlot || 0&lt;br /&gt;
|-&lt;br /&gt;
| LowerBodyASSlot || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 待機 (Bokoblin_Rapid, 騎乗回転) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=待機&lt;br /&gt;
|group_name=騎乗回転&lt;br /&gt;
|derived_from=HorseRideViewWait&lt;br /&gt;
|aiprog=Bokoblin_Rapid&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RotRatio || 0.14&lt;br /&gt;
|-&lt;br /&gt;
| ASName || HorseWait&lt;br /&gt;
|-&lt;br /&gt;
| UpperBodyASSlot || 0&lt;br /&gt;
|-&lt;br /&gt;
| LowerBodyASSlot || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 眺める (Bokoblin_Rapid, 騎乗脅威感知) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=眺める&lt;br /&gt;
|group_name=騎乗脅威感知&lt;br /&gt;
|derived_from=HorseRideViewWait&lt;br /&gt;
|aiprog=Bokoblin_Rapid&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RotRatio || 0.14&lt;br /&gt;
|-&lt;br /&gt;
| ASName || HorseWait&lt;br /&gt;
|-&lt;br /&gt;
| UpperBodyASSlot || 0&lt;br /&gt;
|-&lt;br /&gt;
| LowerBodyASSlot || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 不意討ち (Bokoblin_Rapid, 騎乗近接武器) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=不意討ち&lt;br /&gt;
|group_name=騎乗近接武器&lt;br /&gt;
|derived_from=HorseRideViewWait&lt;br /&gt;
|aiprog=Bokoblin_Rapid&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RotRatio || 0.14&lt;br /&gt;
|-&lt;br /&gt;
| ASName || HorseWait&lt;br /&gt;
|-&lt;br /&gt;
| UpperBodyASSlot || 0&lt;br /&gt;
|-&lt;br /&gt;
| LowerBodyASSlot || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 不意討ち (Bokoblin_Rapid, 対象低速ギア) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=不意討ち&lt;br /&gt;
|group_name=対象低速ギア&lt;br /&gt;
|derived_from=HorseRideViewWait&lt;br /&gt;
|aiprog=Bokoblin_Rapid&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RotRatio || 0.14&lt;br /&gt;
|-&lt;br /&gt;
| ASName || HorseWait&lt;br /&gt;
|-&lt;br /&gt;
| UpperBodyASSlot || 0&lt;br /&gt;
|-&lt;br /&gt;
| LowerBodyASSlot || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>imported&gt;Leoetlino</name></author>
	</entry>
</feed>