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	<id>https://zeldamods.org/wiki/AIDef:Action/HorseRandomMoveAction/history?feed=atom</id>
	<title>AIDef:Action/HorseRandomMoveAction - Revision history</title>
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	<updated>2026-04-07T03:00:26Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://zeldamods.org/w_botw/index.php?title=AIDef:Action/HorseRandomMoveAction&amp;diff=3756&amp;oldid=prev</id>
		<title>imported&gt;Leoetlino: import AI definitions from 1.5.0</title>
		<link rel="alternate" type="text/html" href="https://zeldamods.org/w_botw/index.php?title=AIDef:Action/HorseRandomMoveAction&amp;diff=3756&amp;oldid=prev"/>
		<updated>2018-10-14T18:00:25Z</updated>

		<summary type="html">&lt;p&gt;import AI definitions from 1.5.0&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{AIDef&lt;br /&gt;
|name=HorseRandomMoveAction&lt;br /&gt;
|type=Action&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== StaticInstParams ==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Type !! Default value !! Description&lt;br /&gt;
|-&lt;br /&gt;
| RadiusLimit || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| ForwardDirDistCoefficient || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| DirRandomValue || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| DirRangeDegree || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| RejectDistRatioByNavMeshQuery || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| IsCancelRequestedPathFirst || Bool ||  || &lt;br /&gt;
|-&lt;br /&gt;
| MinUseGear || Int ||  || &lt;br /&gt;
|-&lt;br /&gt;
| MaxUseGear || Int ||  || &lt;br /&gt;
|-&lt;br /&gt;
| UseGearType || Int ||  || &lt;br /&gt;
|-&lt;br /&gt;
| CanUseHorseGearInput || Bool ||  || &lt;br /&gt;
|-&lt;br /&gt;
| IsAutoGearDownEnabled || Bool ||  || &lt;br /&gt;
|-&lt;br /&gt;
| AutoStopAndTurnMode || Int ||  || &lt;br /&gt;
|-&lt;br /&gt;
| MinGearAtAutoGearDown || Int ||  || &lt;br /&gt;
|-&lt;br /&gt;
| HasToDecelerateNearGoal || Bool ||  || &lt;br /&gt;
|-&lt;br /&gt;
| GoalDistanceTolerance || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| WaitUntilPathSucceeded || Bool ||  || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Derived definitions ==&lt;br /&gt;
=== 通常 (Deer, 勝手に走る) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=通常&lt;br /&gt;
|group_name=勝手に走る&lt;br /&gt;
|derived_from=HorseRandomMoveAction&lt;br /&gt;
|aiprog=Deer&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RadiusLimit || 5.0&lt;br /&gt;
|-&lt;br /&gt;
| ForwardDirDistCoefficient || 0.5&lt;br /&gt;
|-&lt;br /&gt;
| DirRandomValue || 0.55&lt;br /&gt;
|-&lt;br /&gt;
| DirRangeDegree || 360.0&lt;br /&gt;
|-&lt;br /&gt;
| RejectDistRatioByNavMeshQuery || 0.8&lt;br /&gt;
|-&lt;br /&gt;
| IsCancelRequestedPathFirst || False&lt;br /&gt;
|-&lt;br /&gt;
| MinUseGear || 1&lt;br /&gt;
|-&lt;br /&gt;
| MaxUseGear || 1&lt;br /&gt;
|-&lt;br /&gt;
| UseGearType || 0&lt;br /&gt;
|-&lt;br /&gt;
| CanUseHorseGearInput || False&lt;br /&gt;
|-&lt;br /&gt;
| IsAutoGearDownEnabled || False&lt;br /&gt;
|-&lt;br /&gt;
| AutoStopAndTurnMode || 0&lt;br /&gt;
|-&lt;br /&gt;
| MinGearAtAutoGearDown || 1&lt;br /&gt;
|-&lt;br /&gt;
| HasToDecelerateNearGoal || True&lt;br /&gt;
|-&lt;br /&gt;
| GoalDistanceTolerance || -1.0&lt;br /&gt;
|-&lt;br /&gt;
| WaitUntilPathSucceeded || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== おとなしい (BoneHorse, 逃走_0) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=おとなしい&lt;br /&gt;
|group_name=逃走_0&lt;br /&gt;
|derived_from=HorseRandomMoveAction&lt;br /&gt;
|aiprog=BoneHorse&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RadiusLimit || 80.0&lt;br /&gt;
|-&lt;br /&gt;
| ForwardDirDistCoefficient || 0.5&lt;br /&gt;
|-&lt;br /&gt;
| DirRandomValue || 0.8&lt;br /&gt;
|-&lt;br /&gt;
| DirRangeDegree || 360.0&lt;br /&gt;
|-&lt;br /&gt;
| RejectDistRatioByNavMeshQuery || 0.8&lt;br /&gt;
|-&lt;br /&gt;
| IsCancelRequestedPathFirst || False&lt;br /&gt;
|-&lt;br /&gt;
| MinUseGear || 3&lt;br /&gt;
|-&lt;br /&gt;
| MaxUseGear || 3&lt;br /&gt;
|-&lt;br /&gt;
| UseGearType || 0&lt;br /&gt;
|-&lt;br /&gt;
| CanUseHorseGearInput || False&lt;br /&gt;
|-&lt;br /&gt;
| IsAutoGearDownEnabled || False&lt;br /&gt;
|-&lt;br /&gt;
| AutoStopAndTurnMode || 1&lt;br /&gt;
|-&lt;br /&gt;
| MinGearAtAutoGearDown || 1&lt;br /&gt;
|-&lt;br /&gt;
| HasToDecelerateNearGoal || False&lt;br /&gt;
|-&lt;br /&gt;
| GoalDistanceTolerance || -1.0&lt;br /&gt;
|-&lt;br /&gt;
| WaitUntilPathSucceeded || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 移動 (BoneHorse, うろうろする) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=移動&lt;br /&gt;
|group_name=うろうろする&lt;br /&gt;
|derived_from=HorseRandomMoveAction&lt;br /&gt;
|aiprog=BoneHorse&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RadiusLimit || 30.0&lt;br /&gt;
|-&lt;br /&gt;
| ForwardDirDistCoefficient || 0.9&lt;br /&gt;
|-&lt;br /&gt;
| DirRandomValue || 0.4&lt;br /&gt;
|-&lt;br /&gt;
| DirRangeDegree || 360.0&lt;br /&gt;
|-&lt;br /&gt;
| RejectDistRatioByNavMeshQuery || 0.8&lt;br /&gt;
|-&lt;br /&gt;
| IsCancelRequestedPathFirst || True&lt;br /&gt;
|-&lt;br /&gt;
| MinUseGear || 1&lt;br /&gt;
|-&lt;br /&gt;
| MaxUseGear || 1&lt;br /&gt;
|-&lt;br /&gt;
| UseGearType || 0&lt;br /&gt;
|-&lt;br /&gt;
| CanUseHorseGearInput || False&lt;br /&gt;
|-&lt;br /&gt;
| IsAutoGearDownEnabled || False&lt;br /&gt;
|-&lt;br /&gt;
| AutoStopAndTurnMode || 0&lt;br /&gt;
|-&lt;br /&gt;
| MinGearAtAutoGearDown || 1&lt;br /&gt;
|-&lt;br /&gt;
| HasToDecelerateNearGoal || True&lt;br /&gt;
|-&lt;br /&gt;
| GoalDistanceTolerance || 4.0&lt;br /&gt;
|-&lt;br /&gt;
| WaitUntilPathSucceeded || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 臆病 (BoneHorse, 逃走_0) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=臆病&lt;br /&gt;
|group_name=逃走_0&lt;br /&gt;
|derived_from=HorseRandomMoveAction&lt;br /&gt;
|aiprog=BoneHorse&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RadiusLimit || 120.0&lt;br /&gt;
|-&lt;br /&gt;
| ForwardDirDistCoefficient || 0.5&lt;br /&gt;
|-&lt;br /&gt;
| DirRandomValue || 0.8&lt;br /&gt;
|-&lt;br /&gt;
| DirRangeDegree || 360.0&lt;br /&gt;
|-&lt;br /&gt;
| RejectDistRatioByNavMeshQuery || 0.8&lt;br /&gt;
|-&lt;br /&gt;
| IsCancelRequestedPathFirst || False&lt;br /&gt;
|-&lt;br /&gt;
| MinUseGear || 3&lt;br /&gt;
|-&lt;br /&gt;
| MaxUseGear || 3&lt;br /&gt;
|-&lt;br /&gt;
| UseGearType || 0&lt;br /&gt;
|-&lt;br /&gt;
| CanUseHorseGearInput || False&lt;br /&gt;
|-&lt;br /&gt;
| IsAutoGearDownEnabled || False&lt;br /&gt;
|-&lt;br /&gt;
| AutoStopAndTurnMode || 1&lt;br /&gt;
|-&lt;br /&gt;
| MinGearAtAutoGearDown || 1&lt;br /&gt;
|-&lt;br /&gt;
| HasToDecelerateNearGoal || False&lt;br /&gt;
|-&lt;br /&gt;
| GoalDistanceTolerance || -1.0&lt;br /&gt;
|-&lt;br /&gt;
| WaitUntilPathSucceeded || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 気性が荒い (BoneHorse, 逃走_0) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=気性が荒い&lt;br /&gt;
|group_name=逃走_0&lt;br /&gt;
|derived_from=HorseRandomMoveAction&lt;br /&gt;
|aiprog=BoneHorse&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RadiusLimit || 120.0&lt;br /&gt;
|-&lt;br /&gt;
| ForwardDirDistCoefficient || 0.5&lt;br /&gt;
|-&lt;br /&gt;
| DirRandomValue || 0.8&lt;br /&gt;
|-&lt;br /&gt;
| DirRangeDegree || 360.0&lt;br /&gt;
|-&lt;br /&gt;
| RejectDistRatioByNavMeshQuery || 0.8&lt;br /&gt;
|-&lt;br /&gt;
| IsCancelRequestedPathFirst || False&lt;br /&gt;
|-&lt;br /&gt;
| MinUseGear || 3&lt;br /&gt;
|-&lt;br /&gt;
| MaxUseGear || 3&lt;br /&gt;
|-&lt;br /&gt;
| UseGearType || 0&lt;br /&gt;
|-&lt;br /&gt;
| CanUseHorseGearInput || False&lt;br /&gt;
|-&lt;br /&gt;
| IsAutoGearDownEnabled || False&lt;br /&gt;
|-&lt;br /&gt;
| AutoStopAndTurnMode || 1&lt;br /&gt;
|-&lt;br /&gt;
| MinGearAtAutoGearDown || 1&lt;br /&gt;
|-&lt;br /&gt;
| HasToDecelerateNearGoal || False&lt;br /&gt;
|-&lt;br /&gt;
| GoalDistanceTolerance || -1.0&lt;br /&gt;
|-&lt;br /&gt;
| WaitUntilPathSucceeded || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 後行動 (BoneHorse, 後方成功) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=後行動&lt;br /&gt;
|group_name=後方成功&lt;br /&gt;
|derived_from=HorseRandomMoveAction&lt;br /&gt;
|aiprog=BoneHorse&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RadiusLimit || 40.0&lt;br /&gt;
|-&lt;br /&gt;
| ForwardDirDistCoefficient || 0.5&lt;br /&gt;
|-&lt;br /&gt;
| DirRandomValue || 0.8&lt;br /&gt;
|-&lt;br /&gt;
| DirRangeDegree || 360.0&lt;br /&gt;
|-&lt;br /&gt;
| RejectDistRatioByNavMeshQuery || 0.8&lt;br /&gt;
|-&lt;br /&gt;
| IsCancelRequestedPathFirst || False&lt;br /&gt;
|-&lt;br /&gt;
| MinUseGear || 2&lt;br /&gt;
|-&lt;br /&gt;
| MaxUseGear || 2&lt;br /&gt;
|-&lt;br /&gt;
| UseGearType || 0&lt;br /&gt;
|-&lt;br /&gt;
| CanUseHorseGearInput || False&lt;br /&gt;
|-&lt;br /&gt;
| IsAutoGearDownEnabled || False&lt;br /&gt;
|-&lt;br /&gt;
| AutoStopAndTurnMode || 0&lt;br /&gt;
|-&lt;br /&gt;
| MinGearAtAutoGearDown || 1&lt;br /&gt;
|-&lt;br /&gt;
| HasToDecelerateNearGoal || False&lt;br /&gt;
|-&lt;br /&gt;
| GoalDistanceTolerance || -1.0&lt;br /&gt;
|-&lt;br /&gt;
| WaitUntilPathSucceeded || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 後行動 (BoneHorse, 逃走(火)) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=後行動&lt;br /&gt;
|group_name=逃走(火)&lt;br /&gt;
|derived_from=HorseRandomMoveAction&lt;br /&gt;
|aiprog=BoneHorse&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RadiusLimit || 80.0&lt;br /&gt;
|-&lt;br /&gt;
| ForwardDirDistCoefficient || 0.5&lt;br /&gt;
|-&lt;br /&gt;
| DirRandomValue || 0.8&lt;br /&gt;
|-&lt;br /&gt;
| DirRangeDegree || 360.0&lt;br /&gt;
|-&lt;br /&gt;
| RejectDistRatioByNavMeshQuery || 0.8&lt;br /&gt;
|-&lt;br /&gt;
| IsCancelRequestedPathFirst || False&lt;br /&gt;
|-&lt;br /&gt;
| MinUseGear || 3&lt;br /&gt;
|-&lt;br /&gt;
| MaxUseGear || 3&lt;br /&gt;
|-&lt;br /&gt;
| UseGearType || 0&lt;br /&gt;
|-&lt;br /&gt;
| CanUseHorseGearInput || False&lt;br /&gt;
|-&lt;br /&gt;
| IsAutoGearDownEnabled || False&lt;br /&gt;
|-&lt;br /&gt;
| AutoStopAndTurnMode || 1&lt;br /&gt;
|-&lt;br /&gt;
| MinGearAtAutoGearDown || 1&lt;br /&gt;
|-&lt;br /&gt;
| HasToDecelerateNearGoal || False&lt;br /&gt;
|-&lt;br /&gt;
| GoalDistanceTolerance || -1.0&lt;br /&gt;
|-&lt;br /&gt;
| WaitUntilPathSucceeded || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 前方成功 (BoneHorse, 逃走(小)) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=前方成功&lt;br /&gt;
|group_name=逃走(小)&lt;br /&gt;
|derived_from=HorseRandomMoveAction&lt;br /&gt;
|aiprog=BoneHorse&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RadiusLimit || 40.0&lt;br /&gt;
|-&lt;br /&gt;
| ForwardDirDistCoefficient || 0.5&lt;br /&gt;
|-&lt;br /&gt;
| DirRandomValue || 0.8&lt;br /&gt;
|-&lt;br /&gt;
| DirRangeDegree || 360.0&lt;br /&gt;
|-&lt;br /&gt;
| RejectDistRatioByNavMeshQuery || 0.8&lt;br /&gt;
|-&lt;br /&gt;
| IsCancelRequestedPathFirst || False&lt;br /&gt;
|-&lt;br /&gt;
| MinUseGear || 2&lt;br /&gt;
|-&lt;br /&gt;
| MaxUseGear || 2&lt;br /&gt;
|-&lt;br /&gt;
| UseGearType || 0&lt;br /&gt;
|-&lt;br /&gt;
| CanUseHorseGearInput || False&lt;br /&gt;
|-&lt;br /&gt;
| IsAutoGearDownEnabled || False&lt;br /&gt;
|-&lt;br /&gt;
| AutoStopAndTurnMode || 0&lt;br /&gt;
|-&lt;br /&gt;
| MinGearAtAutoGearDown || 1&lt;br /&gt;
|-&lt;br /&gt;
| HasToDecelerateNearGoal || False&lt;br /&gt;
|-&lt;br /&gt;
| GoalDistanceTolerance || -1.0&lt;br /&gt;
|-&lt;br /&gt;
| WaitUntilPathSucceeded || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 全方向失敗 (BoneHorse, 逃走(小)) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=全方向失敗&lt;br /&gt;
|group_name=逃走(小)&lt;br /&gt;
|derived_from=HorseRandomMoveAction&lt;br /&gt;
|aiprog=BoneHorse&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RadiusLimit || 40.0&lt;br /&gt;
|-&lt;br /&gt;
| ForwardDirDistCoefficient || 0.5&lt;br /&gt;
|-&lt;br /&gt;
| DirRandomValue || 0.8&lt;br /&gt;
|-&lt;br /&gt;
| DirRangeDegree || 360.0&lt;br /&gt;
|-&lt;br /&gt;
| RejectDistRatioByNavMeshQuery || 0.8&lt;br /&gt;
|-&lt;br /&gt;
| IsCancelRequestedPathFirst || False&lt;br /&gt;
|-&lt;br /&gt;
| MinUseGear || 2&lt;br /&gt;
|-&lt;br /&gt;
| MaxUseGear || 2&lt;br /&gt;
|-&lt;br /&gt;
| UseGearType || 0&lt;br /&gt;
|-&lt;br /&gt;
| CanUseHorseGearInput || False&lt;br /&gt;
|-&lt;br /&gt;
| IsAutoGearDownEnabled || False&lt;br /&gt;
|-&lt;br /&gt;
| AutoStopAndTurnMode || 0&lt;br /&gt;
|-&lt;br /&gt;
| MinGearAtAutoGearDown || 1&lt;br /&gt;
|-&lt;br /&gt;
| HasToDecelerateNearGoal || False&lt;br /&gt;
|-&lt;br /&gt;
| GoalDistanceTolerance || -1.0&lt;br /&gt;
|-&lt;br /&gt;
| WaitUntilPathSucceeded || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 通常 (BoneHorse, 勝手に走る) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=通常&lt;br /&gt;
|group_name=勝手に走る&lt;br /&gt;
|derived_from=HorseRandomMoveAction&lt;br /&gt;
|aiprog=BoneHorse&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RadiusLimit || 20.0&lt;br /&gt;
|-&lt;br /&gt;
| ForwardDirDistCoefficient || 0.9&lt;br /&gt;
|-&lt;br /&gt;
| DirRandomValue || 0.4&lt;br /&gt;
|-&lt;br /&gt;
| DirRangeDegree || 360.0&lt;br /&gt;
|-&lt;br /&gt;
| RejectDistRatioByNavMeshQuery || 0.8&lt;br /&gt;
|-&lt;br /&gt;
| IsCancelRequestedPathFirst || False&lt;br /&gt;
|-&lt;br /&gt;
| MinUseGear || 1&lt;br /&gt;
|-&lt;br /&gt;
| MaxUseGear || 1&lt;br /&gt;
|-&lt;br /&gt;
| UseGearType || 0&lt;br /&gt;
|-&lt;br /&gt;
| CanUseHorseGearInput || False&lt;br /&gt;
|-&lt;br /&gt;
| IsAutoGearDownEnabled || False&lt;br /&gt;
|-&lt;br /&gt;
| AutoStopAndTurnMode || 1&lt;br /&gt;
|-&lt;br /&gt;
| MinGearAtAutoGearDown || 1&lt;br /&gt;
|-&lt;br /&gt;
| HasToDecelerateNearGoal || True&lt;br /&gt;
|-&lt;br /&gt;
| GoalDistanceTolerance || 4.0&lt;br /&gt;
|-&lt;br /&gt;
| WaitUntilPathSucceeded || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 移動 (NushiHorse, うろうろする) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=移動&lt;br /&gt;
|group_name=うろうろする&lt;br /&gt;
|derived_from=HorseRandomMoveAction&lt;br /&gt;
|aiprog=NushiHorse&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RadiusLimit || 30.0&lt;br /&gt;
|-&lt;br /&gt;
| ForwardDirDistCoefficient || 0.9&lt;br /&gt;
|-&lt;br /&gt;
| DirRandomValue || 0.4&lt;br /&gt;
|-&lt;br /&gt;
| DirRangeDegree || 360.0&lt;br /&gt;
|-&lt;br /&gt;
| RejectDistRatioByNavMeshQuery || 0.8&lt;br /&gt;
|-&lt;br /&gt;
| IsCancelRequestedPathFirst || True&lt;br /&gt;
|-&lt;br /&gt;
| MinUseGear || 1&lt;br /&gt;
|-&lt;br /&gt;
| MaxUseGear || 1&lt;br /&gt;
|-&lt;br /&gt;
| UseGearType || 0&lt;br /&gt;
|-&lt;br /&gt;
| CanUseHorseGearInput || False&lt;br /&gt;
|-&lt;br /&gt;
| IsAutoGearDownEnabled || False&lt;br /&gt;
|-&lt;br /&gt;
| AutoStopAndTurnMode || 0&lt;br /&gt;
|-&lt;br /&gt;
| MinGearAtAutoGearDown || 1&lt;br /&gt;
|-&lt;br /&gt;
| HasToDecelerateNearGoal || True&lt;br /&gt;
|-&lt;br /&gt;
| GoalDistanceTolerance || 4.0&lt;br /&gt;
|-&lt;br /&gt;
| WaitUntilPathSucceeded || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 通常 (NushiHorse, 勝手に走る) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=通常&lt;br /&gt;
|group_name=勝手に走る&lt;br /&gt;
|derived_from=HorseRandomMoveAction&lt;br /&gt;
|aiprog=NushiHorse&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RadiusLimit || 20.0&lt;br /&gt;
|-&lt;br /&gt;
| ForwardDirDistCoefficient || 0.9&lt;br /&gt;
|-&lt;br /&gt;
| DirRandomValue || 0.4&lt;br /&gt;
|-&lt;br /&gt;
| DirRangeDegree || 360.0&lt;br /&gt;
|-&lt;br /&gt;
| RejectDistRatioByNavMeshQuery || 0.8&lt;br /&gt;
|-&lt;br /&gt;
| IsCancelRequestedPathFirst || False&lt;br /&gt;
|-&lt;br /&gt;
| MinUseGear || 1&lt;br /&gt;
|-&lt;br /&gt;
| MaxUseGear || 1&lt;br /&gt;
|-&lt;br /&gt;
| UseGearType || 0&lt;br /&gt;
|-&lt;br /&gt;
| CanUseHorseGearInput || False&lt;br /&gt;
|-&lt;br /&gt;
| IsAutoGearDownEnabled || False&lt;br /&gt;
|-&lt;br /&gt;
| AutoStopAndTurnMode || 1&lt;br /&gt;
|-&lt;br /&gt;
| MinGearAtAutoGearDown || 1&lt;br /&gt;
|-&lt;br /&gt;
| HasToDecelerateNearGoal || True&lt;br /&gt;
|-&lt;br /&gt;
| GoalDistanceTolerance || 4.0&lt;br /&gt;
|-&lt;br /&gt;
| WaitUntilPathSucceeded || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== おとなしい (Horse, 逃走_0) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=おとなしい&lt;br /&gt;
|group_name=逃走_0&lt;br /&gt;
|derived_from=HorseRandomMoveAction&lt;br /&gt;
|aiprog=Horse&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RadiusLimit || 80.0&lt;br /&gt;
|-&lt;br /&gt;
| ForwardDirDistCoefficient || 0.5&lt;br /&gt;
|-&lt;br /&gt;
| DirRandomValue || 0.8&lt;br /&gt;
|-&lt;br /&gt;
| DirRangeDegree || 360.0&lt;br /&gt;
|-&lt;br /&gt;
| RejectDistRatioByNavMeshQuery || 0.8&lt;br /&gt;
|-&lt;br /&gt;
| IsCancelRequestedPathFirst || False&lt;br /&gt;
|-&lt;br /&gt;
| MinUseGear || 3&lt;br /&gt;
|-&lt;br /&gt;
| MaxUseGear || 3&lt;br /&gt;
|-&lt;br /&gt;
| UseGearType || 0&lt;br /&gt;
|-&lt;br /&gt;
| CanUseHorseGearInput || False&lt;br /&gt;
|-&lt;br /&gt;
| IsAutoGearDownEnabled || False&lt;br /&gt;
|-&lt;br /&gt;
| AutoStopAndTurnMode || 1&lt;br /&gt;
|-&lt;br /&gt;
| MinGearAtAutoGearDown || 1&lt;br /&gt;
|-&lt;br /&gt;
| HasToDecelerateNearGoal || False&lt;br /&gt;
|-&lt;br /&gt;
| GoalDistanceTolerance || -1.0&lt;br /&gt;
|-&lt;br /&gt;
| WaitUntilPathSucceeded || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 移動 (Horse, うろうろする) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=移動&lt;br /&gt;
|group_name=うろうろする&lt;br /&gt;
|derived_from=HorseRandomMoveAction&lt;br /&gt;
|aiprog=Horse&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RadiusLimit || 30.0&lt;br /&gt;
|-&lt;br /&gt;
| ForwardDirDistCoefficient || 0.9&lt;br /&gt;
|-&lt;br /&gt;
| DirRandomValue || 0.4&lt;br /&gt;
|-&lt;br /&gt;
| DirRangeDegree || 360.0&lt;br /&gt;
|-&lt;br /&gt;
| RejectDistRatioByNavMeshQuery || 0.8&lt;br /&gt;
|-&lt;br /&gt;
| IsCancelRequestedPathFirst || True&lt;br /&gt;
|-&lt;br /&gt;
| MinUseGear || 1&lt;br /&gt;
|-&lt;br /&gt;
| MaxUseGear || 1&lt;br /&gt;
|-&lt;br /&gt;
| UseGearType || 0&lt;br /&gt;
|-&lt;br /&gt;
| CanUseHorseGearInput || False&lt;br /&gt;
|-&lt;br /&gt;
| IsAutoGearDownEnabled || False&lt;br /&gt;
|-&lt;br /&gt;
| AutoStopAndTurnMode || 0&lt;br /&gt;
|-&lt;br /&gt;
| MinGearAtAutoGearDown || 1&lt;br /&gt;
|-&lt;br /&gt;
| HasToDecelerateNearGoal || True&lt;br /&gt;
|-&lt;br /&gt;
| GoalDistanceTolerance || 4.0&lt;br /&gt;
|-&lt;br /&gt;
| WaitUntilPathSucceeded || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 臆病 (Horse, 逃走_0) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=臆病&lt;br /&gt;
|group_name=逃走_0&lt;br /&gt;
|derived_from=HorseRandomMoveAction&lt;br /&gt;
|aiprog=Horse&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RadiusLimit || 120.0&lt;br /&gt;
|-&lt;br /&gt;
| ForwardDirDistCoefficient || 0.5&lt;br /&gt;
|-&lt;br /&gt;
| DirRandomValue || 0.8&lt;br /&gt;
|-&lt;br /&gt;
| DirRangeDegree || 360.0&lt;br /&gt;
|-&lt;br /&gt;
| RejectDistRatioByNavMeshQuery || 0.8&lt;br /&gt;
|-&lt;br /&gt;
| IsCancelRequestedPathFirst || False&lt;br /&gt;
|-&lt;br /&gt;
| MinUseGear || 3&lt;br /&gt;
|-&lt;br /&gt;
| MaxUseGear || 3&lt;br /&gt;
|-&lt;br /&gt;
| UseGearType || 0&lt;br /&gt;
|-&lt;br /&gt;
| CanUseHorseGearInput || False&lt;br /&gt;
|-&lt;br /&gt;
| IsAutoGearDownEnabled || False&lt;br /&gt;
|-&lt;br /&gt;
| AutoStopAndTurnMode || 1&lt;br /&gt;
|-&lt;br /&gt;
| MinGearAtAutoGearDown || 1&lt;br /&gt;
|-&lt;br /&gt;
| HasToDecelerateNearGoal || False&lt;br /&gt;
|-&lt;br /&gt;
| GoalDistanceTolerance || -1.0&lt;br /&gt;
|-&lt;br /&gt;
| WaitUntilPathSucceeded || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 気性が荒い (Horse, 逃走_0) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=気性が荒い&lt;br /&gt;
|group_name=逃走_0&lt;br /&gt;
|derived_from=HorseRandomMoveAction&lt;br /&gt;
|aiprog=Horse&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RadiusLimit || 120.0&lt;br /&gt;
|-&lt;br /&gt;
| ForwardDirDistCoefficient || 0.5&lt;br /&gt;
|-&lt;br /&gt;
| DirRandomValue || 0.8&lt;br /&gt;
|-&lt;br /&gt;
| DirRangeDegree || 360.0&lt;br /&gt;
|-&lt;br /&gt;
| RejectDistRatioByNavMeshQuery || 0.8&lt;br /&gt;
|-&lt;br /&gt;
| IsCancelRequestedPathFirst || False&lt;br /&gt;
|-&lt;br /&gt;
| MinUseGear || 3&lt;br /&gt;
|-&lt;br /&gt;
| MaxUseGear || 3&lt;br /&gt;
|-&lt;br /&gt;
| UseGearType || 0&lt;br /&gt;
|-&lt;br /&gt;
| CanUseHorseGearInput || False&lt;br /&gt;
|-&lt;br /&gt;
| IsAutoGearDownEnabled || False&lt;br /&gt;
|-&lt;br /&gt;
| AutoStopAndTurnMode || 1&lt;br /&gt;
|-&lt;br /&gt;
| MinGearAtAutoGearDown || 1&lt;br /&gt;
|-&lt;br /&gt;
| HasToDecelerateNearGoal || False&lt;br /&gt;
|-&lt;br /&gt;
| GoalDistanceTolerance || -1.0&lt;br /&gt;
|-&lt;br /&gt;
| WaitUntilPathSucceeded || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 後行動 (Horse, 後方成功) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=後行動&lt;br /&gt;
|group_name=後方成功&lt;br /&gt;
|derived_from=HorseRandomMoveAction&lt;br /&gt;
|aiprog=Horse&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RadiusLimit || 40.0&lt;br /&gt;
|-&lt;br /&gt;
| ForwardDirDistCoefficient || 0.5&lt;br /&gt;
|-&lt;br /&gt;
| DirRandomValue || 0.8&lt;br /&gt;
|-&lt;br /&gt;
| DirRangeDegree || 360.0&lt;br /&gt;
|-&lt;br /&gt;
| RejectDistRatioByNavMeshQuery || 0.8&lt;br /&gt;
|-&lt;br /&gt;
| IsCancelRequestedPathFirst || False&lt;br /&gt;
|-&lt;br /&gt;
| MinUseGear || 2&lt;br /&gt;
|-&lt;br /&gt;
| MaxUseGear || 2&lt;br /&gt;
|-&lt;br /&gt;
| UseGearType || 0&lt;br /&gt;
|-&lt;br /&gt;
| CanUseHorseGearInput || False&lt;br /&gt;
|-&lt;br /&gt;
| IsAutoGearDownEnabled || False&lt;br /&gt;
|-&lt;br /&gt;
| AutoStopAndTurnMode || 0&lt;br /&gt;
|-&lt;br /&gt;
| MinGearAtAutoGearDown || 1&lt;br /&gt;
|-&lt;br /&gt;
| HasToDecelerateNearGoal || False&lt;br /&gt;
|-&lt;br /&gt;
| GoalDistanceTolerance || -1.0&lt;br /&gt;
|-&lt;br /&gt;
| WaitUntilPathSucceeded || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 後行動 (Horse, 逃走(火)) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=後行動&lt;br /&gt;
|group_name=逃走(火)&lt;br /&gt;
|derived_from=HorseRandomMoveAction&lt;br /&gt;
|aiprog=Horse&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RadiusLimit || 80.0&lt;br /&gt;
|-&lt;br /&gt;
| ForwardDirDistCoefficient || 0.5&lt;br /&gt;
|-&lt;br /&gt;
| DirRandomValue || 0.8&lt;br /&gt;
|-&lt;br /&gt;
| DirRangeDegree || 360.0&lt;br /&gt;
|-&lt;br /&gt;
| RejectDistRatioByNavMeshQuery || 0.8&lt;br /&gt;
|-&lt;br /&gt;
| IsCancelRequestedPathFirst || False&lt;br /&gt;
|-&lt;br /&gt;
| MinUseGear || 3&lt;br /&gt;
|-&lt;br /&gt;
| MaxUseGear || 3&lt;br /&gt;
|-&lt;br /&gt;
| UseGearType || 0&lt;br /&gt;
|-&lt;br /&gt;
| CanUseHorseGearInput || False&lt;br /&gt;
|-&lt;br /&gt;
| IsAutoGearDownEnabled || False&lt;br /&gt;
|-&lt;br /&gt;
| AutoStopAndTurnMode || 1&lt;br /&gt;
|-&lt;br /&gt;
| MinGearAtAutoGearDown || 1&lt;br /&gt;
|-&lt;br /&gt;
| HasToDecelerateNearGoal || False&lt;br /&gt;
|-&lt;br /&gt;
| GoalDistanceTolerance || -1.0&lt;br /&gt;
|-&lt;br /&gt;
| WaitUntilPathSucceeded || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 前方成功 (Horse, 逃走(小)) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=前方成功&lt;br /&gt;
|group_name=逃走(小)&lt;br /&gt;
|derived_from=HorseRandomMoveAction&lt;br /&gt;
|aiprog=Horse&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RadiusLimit || 40.0&lt;br /&gt;
|-&lt;br /&gt;
| ForwardDirDistCoefficient || 0.5&lt;br /&gt;
|-&lt;br /&gt;
| DirRandomValue || 0.8&lt;br /&gt;
|-&lt;br /&gt;
| DirRangeDegree || 360.0&lt;br /&gt;
|-&lt;br /&gt;
| RejectDistRatioByNavMeshQuery || 0.8&lt;br /&gt;
|-&lt;br /&gt;
| IsCancelRequestedPathFirst || False&lt;br /&gt;
|-&lt;br /&gt;
| MinUseGear || 2&lt;br /&gt;
|-&lt;br /&gt;
| MaxUseGear || 2&lt;br /&gt;
|-&lt;br /&gt;
| UseGearType || 0&lt;br /&gt;
|-&lt;br /&gt;
| CanUseHorseGearInput || False&lt;br /&gt;
|-&lt;br /&gt;
| IsAutoGearDownEnabled || False&lt;br /&gt;
|-&lt;br /&gt;
| AutoStopAndTurnMode || 0&lt;br /&gt;
|-&lt;br /&gt;
| MinGearAtAutoGearDown || 1&lt;br /&gt;
|-&lt;br /&gt;
| HasToDecelerateNearGoal || False&lt;br /&gt;
|-&lt;br /&gt;
| GoalDistanceTolerance || -1.0&lt;br /&gt;
|-&lt;br /&gt;
| WaitUntilPathSucceeded || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 全方向失敗 (Horse, 逃走(小)) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=全方向失敗&lt;br /&gt;
|group_name=逃走(小)&lt;br /&gt;
|derived_from=HorseRandomMoveAction&lt;br /&gt;
|aiprog=Horse&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RadiusLimit || 40.0&lt;br /&gt;
|-&lt;br /&gt;
| ForwardDirDistCoefficient || 0.5&lt;br /&gt;
|-&lt;br /&gt;
| DirRandomValue || 0.8&lt;br /&gt;
|-&lt;br /&gt;
| DirRangeDegree || 360.0&lt;br /&gt;
|-&lt;br /&gt;
| RejectDistRatioByNavMeshQuery || 0.8&lt;br /&gt;
|-&lt;br /&gt;
| IsCancelRequestedPathFirst || False&lt;br /&gt;
|-&lt;br /&gt;
| MinUseGear || 2&lt;br /&gt;
|-&lt;br /&gt;
| MaxUseGear || 2&lt;br /&gt;
|-&lt;br /&gt;
| UseGearType || 0&lt;br /&gt;
|-&lt;br /&gt;
| CanUseHorseGearInput || False&lt;br /&gt;
|-&lt;br /&gt;
| IsAutoGearDownEnabled || False&lt;br /&gt;
|-&lt;br /&gt;
| AutoStopAndTurnMode || 0&lt;br /&gt;
|-&lt;br /&gt;
| MinGearAtAutoGearDown || 1&lt;br /&gt;
|-&lt;br /&gt;
| HasToDecelerateNearGoal || False&lt;br /&gt;
|-&lt;br /&gt;
| GoalDistanceTolerance || -1.0&lt;br /&gt;
|-&lt;br /&gt;
| WaitUntilPathSucceeded || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 通常 (Horse, 勝手に走る) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=通常&lt;br /&gt;
|group_name=勝手に走る&lt;br /&gt;
|derived_from=HorseRandomMoveAction&lt;br /&gt;
|aiprog=Horse&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RadiusLimit || 20.0&lt;br /&gt;
|-&lt;br /&gt;
| ForwardDirDistCoefficient || 0.9&lt;br /&gt;
|-&lt;br /&gt;
| DirRandomValue || 0.4&lt;br /&gt;
|-&lt;br /&gt;
| DirRangeDegree || 360.0&lt;br /&gt;
|-&lt;br /&gt;
| RejectDistRatioByNavMeshQuery || 0.8&lt;br /&gt;
|-&lt;br /&gt;
| IsCancelRequestedPathFirst || False&lt;br /&gt;
|-&lt;br /&gt;
| MinUseGear || 1&lt;br /&gt;
|-&lt;br /&gt;
| MaxUseGear || 1&lt;br /&gt;
|-&lt;br /&gt;
| UseGearType || 0&lt;br /&gt;
|-&lt;br /&gt;
| CanUseHorseGearInput || False&lt;br /&gt;
|-&lt;br /&gt;
| IsAutoGearDownEnabled || False&lt;br /&gt;
|-&lt;br /&gt;
| AutoStopAndTurnMode || 1&lt;br /&gt;
|-&lt;br /&gt;
| MinGearAtAutoGearDown || 1&lt;br /&gt;
|-&lt;br /&gt;
| HasToDecelerateNearGoal || True&lt;br /&gt;
|-&lt;br /&gt;
| GoalDistanceTolerance || 4.0&lt;br /&gt;
|-&lt;br /&gt;
| WaitUntilPathSucceeded || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 通常 (Deer_MiniGame, 勝手に走る) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=通常&lt;br /&gt;
|group_name=勝手に走る&lt;br /&gt;
|derived_from=HorseRandomMoveAction&lt;br /&gt;
|aiprog=Deer_MiniGame&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RadiusLimit || 5.0&lt;br /&gt;
|-&lt;br /&gt;
| ForwardDirDistCoefficient || 0.5&lt;br /&gt;
|-&lt;br /&gt;
| DirRandomValue || 0.55&lt;br /&gt;
|-&lt;br /&gt;
| DirRangeDegree || 360.0&lt;br /&gt;
|-&lt;br /&gt;
| RejectDistRatioByNavMeshQuery || 0.8&lt;br /&gt;
|-&lt;br /&gt;
| IsCancelRequestedPathFirst || False&lt;br /&gt;
|-&lt;br /&gt;
| MinUseGear || 1&lt;br /&gt;
|-&lt;br /&gt;
| MaxUseGear || 1&lt;br /&gt;
|-&lt;br /&gt;
| UseGearType || 0&lt;br /&gt;
|-&lt;br /&gt;
| CanUseHorseGearInput || False&lt;br /&gt;
|-&lt;br /&gt;
| IsAutoGearDownEnabled || False&lt;br /&gt;
|-&lt;br /&gt;
| AutoStopAndTurnMode || 0&lt;br /&gt;
|-&lt;br /&gt;
| MinGearAtAutoGearDown || 1&lt;br /&gt;
|-&lt;br /&gt;
| HasToDecelerateNearGoal || True&lt;br /&gt;
|-&lt;br /&gt;
| GoalDistanceTolerance || -1.0&lt;br /&gt;
|-&lt;br /&gt;
| WaitUntilPathSucceeded || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== おとなしい (HorseLarge, 逃走_0) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=おとなしい&lt;br /&gt;
|group_name=逃走_0&lt;br /&gt;
|derived_from=HorseRandomMoveAction&lt;br /&gt;
|aiprog=HorseLarge&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RadiusLimit || 80.0&lt;br /&gt;
|-&lt;br /&gt;
| ForwardDirDistCoefficient || 0.5&lt;br /&gt;
|-&lt;br /&gt;
| DirRandomValue || 0.8&lt;br /&gt;
|-&lt;br /&gt;
| DirRangeDegree || 360.0&lt;br /&gt;
|-&lt;br /&gt;
| RejectDistRatioByNavMeshQuery || 0.8&lt;br /&gt;
|-&lt;br /&gt;
| IsCancelRequestedPathFirst || False&lt;br /&gt;
|-&lt;br /&gt;
| MinUseGear || 3&lt;br /&gt;
|-&lt;br /&gt;
| MaxUseGear || 3&lt;br /&gt;
|-&lt;br /&gt;
| UseGearType || 0&lt;br /&gt;
|-&lt;br /&gt;
| CanUseHorseGearInput || False&lt;br /&gt;
|-&lt;br /&gt;
| IsAutoGearDownEnabled || False&lt;br /&gt;
|-&lt;br /&gt;
| AutoStopAndTurnMode || 1&lt;br /&gt;
|-&lt;br /&gt;
| MinGearAtAutoGearDown || 1&lt;br /&gt;
|-&lt;br /&gt;
| HasToDecelerateNearGoal || False&lt;br /&gt;
|-&lt;br /&gt;
| GoalDistanceTolerance || -1.0&lt;br /&gt;
|-&lt;br /&gt;
| WaitUntilPathSucceeded || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 移動 (HorseLarge, うろうろする) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=移動&lt;br /&gt;
|group_name=うろうろする&lt;br /&gt;
|derived_from=HorseRandomMoveAction&lt;br /&gt;
|aiprog=HorseLarge&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RadiusLimit || 30.0&lt;br /&gt;
|-&lt;br /&gt;
| ForwardDirDistCoefficient || 0.9&lt;br /&gt;
|-&lt;br /&gt;
| DirRandomValue || 0.4&lt;br /&gt;
|-&lt;br /&gt;
| DirRangeDegree || 360.0&lt;br /&gt;
|-&lt;br /&gt;
| RejectDistRatioByNavMeshQuery || 0.8&lt;br /&gt;
|-&lt;br /&gt;
| IsCancelRequestedPathFirst || True&lt;br /&gt;
|-&lt;br /&gt;
| MinUseGear || 1&lt;br /&gt;
|-&lt;br /&gt;
| MaxUseGear || 1&lt;br /&gt;
|-&lt;br /&gt;
| UseGearType || 0&lt;br /&gt;
|-&lt;br /&gt;
| CanUseHorseGearInput || False&lt;br /&gt;
|-&lt;br /&gt;
| IsAutoGearDownEnabled || False&lt;br /&gt;
|-&lt;br /&gt;
| AutoStopAndTurnMode || 0&lt;br /&gt;
|-&lt;br /&gt;
| MinGearAtAutoGearDown || 1&lt;br /&gt;
|-&lt;br /&gt;
| HasToDecelerateNearGoal || True&lt;br /&gt;
|-&lt;br /&gt;
| GoalDistanceTolerance || 4.0&lt;br /&gt;
|-&lt;br /&gt;
| WaitUntilPathSucceeded || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 臆病 (HorseLarge, 逃走_0) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=臆病&lt;br /&gt;
|group_name=逃走_0&lt;br /&gt;
|derived_from=HorseRandomMoveAction&lt;br /&gt;
|aiprog=HorseLarge&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RadiusLimit || 120.0&lt;br /&gt;
|-&lt;br /&gt;
| ForwardDirDistCoefficient || 0.5&lt;br /&gt;
|-&lt;br /&gt;
| DirRandomValue || 0.8&lt;br /&gt;
|-&lt;br /&gt;
| DirRangeDegree || 360.0&lt;br /&gt;
|-&lt;br /&gt;
| RejectDistRatioByNavMeshQuery || 0.8&lt;br /&gt;
|-&lt;br /&gt;
| IsCancelRequestedPathFirst || False&lt;br /&gt;
|-&lt;br /&gt;
| MinUseGear || 3&lt;br /&gt;
|-&lt;br /&gt;
| MaxUseGear || 3&lt;br /&gt;
|-&lt;br /&gt;
| UseGearType || 0&lt;br /&gt;
|-&lt;br /&gt;
| CanUseHorseGearInput || False&lt;br /&gt;
|-&lt;br /&gt;
| IsAutoGearDownEnabled || False&lt;br /&gt;
|-&lt;br /&gt;
| AutoStopAndTurnMode || 1&lt;br /&gt;
|-&lt;br /&gt;
| MinGearAtAutoGearDown || 1&lt;br /&gt;
|-&lt;br /&gt;
| HasToDecelerateNearGoal || False&lt;br /&gt;
|-&lt;br /&gt;
| GoalDistanceTolerance || -1.0&lt;br /&gt;
|-&lt;br /&gt;
| WaitUntilPathSucceeded || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 気性が荒い (HorseLarge, 逃走_0) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=気性が荒い&lt;br /&gt;
|group_name=逃走_0&lt;br /&gt;
|derived_from=HorseRandomMoveAction&lt;br /&gt;
|aiprog=HorseLarge&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RadiusLimit || 120.0&lt;br /&gt;
|-&lt;br /&gt;
| ForwardDirDistCoefficient || 0.5&lt;br /&gt;
|-&lt;br /&gt;
| DirRandomValue || 0.8&lt;br /&gt;
|-&lt;br /&gt;
| DirRangeDegree || 360.0&lt;br /&gt;
|-&lt;br /&gt;
| RejectDistRatioByNavMeshQuery || 0.8&lt;br /&gt;
|-&lt;br /&gt;
| IsCancelRequestedPathFirst || False&lt;br /&gt;
|-&lt;br /&gt;
| MinUseGear || 3&lt;br /&gt;
|-&lt;br /&gt;
| MaxUseGear || 3&lt;br /&gt;
|-&lt;br /&gt;
| UseGearType || 0&lt;br /&gt;
|-&lt;br /&gt;
| CanUseHorseGearInput || False&lt;br /&gt;
|-&lt;br /&gt;
| IsAutoGearDownEnabled || False&lt;br /&gt;
|-&lt;br /&gt;
| AutoStopAndTurnMode || 1&lt;br /&gt;
|-&lt;br /&gt;
| MinGearAtAutoGearDown || 1&lt;br /&gt;
|-&lt;br /&gt;
| HasToDecelerateNearGoal || False&lt;br /&gt;
|-&lt;br /&gt;
| GoalDistanceTolerance || -1.0&lt;br /&gt;
|-&lt;br /&gt;
| WaitUntilPathSucceeded || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 後行動 (HorseLarge, 後方成功) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=後行動&lt;br /&gt;
|group_name=後方成功&lt;br /&gt;
|derived_from=HorseRandomMoveAction&lt;br /&gt;
|aiprog=HorseLarge&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RadiusLimit || 40.0&lt;br /&gt;
|-&lt;br /&gt;
| ForwardDirDistCoefficient || 0.5&lt;br /&gt;
|-&lt;br /&gt;
| DirRandomValue || 0.8&lt;br /&gt;
|-&lt;br /&gt;
| DirRangeDegree || 360.0&lt;br /&gt;
|-&lt;br /&gt;
| RejectDistRatioByNavMeshQuery || 0.8&lt;br /&gt;
|-&lt;br /&gt;
| IsCancelRequestedPathFirst || False&lt;br /&gt;
|-&lt;br /&gt;
| MinUseGear || 2&lt;br /&gt;
|-&lt;br /&gt;
| MaxUseGear || 2&lt;br /&gt;
|-&lt;br /&gt;
| UseGearType || 0&lt;br /&gt;
|-&lt;br /&gt;
| CanUseHorseGearInput || False&lt;br /&gt;
|-&lt;br /&gt;
| IsAutoGearDownEnabled || False&lt;br /&gt;
|-&lt;br /&gt;
| AutoStopAndTurnMode || 0&lt;br /&gt;
|-&lt;br /&gt;
| MinGearAtAutoGearDown || 1&lt;br /&gt;
|-&lt;br /&gt;
| HasToDecelerateNearGoal || False&lt;br /&gt;
|-&lt;br /&gt;
| GoalDistanceTolerance || -1.0&lt;br /&gt;
|-&lt;br /&gt;
| WaitUntilPathSucceeded || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 後行動 (HorseLarge, 逃走(火)) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=後行動&lt;br /&gt;
|group_name=逃走(火)&lt;br /&gt;
|derived_from=HorseRandomMoveAction&lt;br /&gt;
|aiprog=HorseLarge&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RadiusLimit || 80.0&lt;br /&gt;
|-&lt;br /&gt;
| ForwardDirDistCoefficient || 0.5&lt;br /&gt;
|-&lt;br /&gt;
| DirRandomValue || 0.8&lt;br /&gt;
|-&lt;br /&gt;
| DirRangeDegree || 360.0&lt;br /&gt;
|-&lt;br /&gt;
| RejectDistRatioByNavMeshQuery || 0.8&lt;br /&gt;
|-&lt;br /&gt;
| IsCancelRequestedPathFirst || False&lt;br /&gt;
|-&lt;br /&gt;
| MinUseGear || 3&lt;br /&gt;
|-&lt;br /&gt;
| MaxUseGear || 3&lt;br /&gt;
|-&lt;br /&gt;
| UseGearType || 0&lt;br /&gt;
|-&lt;br /&gt;
| CanUseHorseGearInput || False&lt;br /&gt;
|-&lt;br /&gt;
| IsAutoGearDownEnabled || False&lt;br /&gt;
|-&lt;br /&gt;
| AutoStopAndTurnMode || 1&lt;br /&gt;
|-&lt;br /&gt;
| MinGearAtAutoGearDown || 1&lt;br /&gt;
|-&lt;br /&gt;
| HasToDecelerateNearGoal || False&lt;br /&gt;
|-&lt;br /&gt;
| GoalDistanceTolerance || -1.0&lt;br /&gt;
|-&lt;br /&gt;
| WaitUntilPathSucceeded || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 前方成功 (HorseLarge, 逃走(小)) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=前方成功&lt;br /&gt;
|group_name=逃走(小)&lt;br /&gt;
|derived_from=HorseRandomMoveAction&lt;br /&gt;
|aiprog=HorseLarge&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RadiusLimit || 40.0&lt;br /&gt;
|-&lt;br /&gt;
| ForwardDirDistCoefficient || 0.5&lt;br /&gt;
|-&lt;br /&gt;
| DirRandomValue || 0.8&lt;br /&gt;
|-&lt;br /&gt;
| DirRangeDegree || 360.0&lt;br /&gt;
|-&lt;br /&gt;
| RejectDistRatioByNavMeshQuery || 0.8&lt;br /&gt;
|-&lt;br /&gt;
| IsCancelRequestedPathFirst || False&lt;br /&gt;
|-&lt;br /&gt;
| MinUseGear || 2&lt;br /&gt;
|-&lt;br /&gt;
| MaxUseGear || 2&lt;br /&gt;
|-&lt;br /&gt;
| UseGearType || 0&lt;br /&gt;
|-&lt;br /&gt;
| CanUseHorseGearInput || False&lt;br /&gt;
|-&lt;br /&gt;
| IsAutoGearDownEnabled || False&lt;br /&gt;
|-&lt;br /&gt;
| AutoStopAndTurnMode || 0&lt;br /&gt;
|-&lt;br /&gt;
| MinGearAtAutoGearDown || 1&lt;br /&gt;
|-&lt;br /&gt;
| HasToDecelerateNearGoal || False&lt;br /&gt;
|-&lt;br /&gt;
| GoalDistanceTolerance || -1.0&lt;br /&gt;
|-&lt;br /&gt;
| WaitUntilPathSucceeded || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 全方向失敗 (HorseLarge, 逃走(小)) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=全方向失敗&lt;br /&gt;
|group_name=逃走(小)&lt;br /&gt;
|derived_from=HorseRandomMoveAction&lt;br /&gt;
|aiprog=HorseLarge&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RadiusLimit || 40.0&lt;br /&gt;
|-&lt;br /&gt;
| ForwardDirDistCoefficient || 0.5&lt;br /&gt;
|-&lt;br /&gt;
| DirRandomValue || 0.8&lt;br /&gt;
|-&lt;br /&gt;
| DirRangeDegree || 360.0&lt;br /&gt;
|-&lt;br /&gt;
| RejectDistRatioByNavMeshQuery || 0.8&lt;br /&gt;
|-&lt;br /&gt;
| IsCancelRequestedPathFirst || False&lt;br /&gt;
|-&lt;br /&gt;
| MinUseGear || 2&lt;br /&gt;
|-&lt;br /&gt;
| MaxUseGear || 2&lt;br /&gt;
|-&lt;br /&gt;
| UseGearType || 0&lt;br /&gt;
|-&lt;br /&gt;
| CanUseHorseGearInput || False&lt;br /&gt;
|-&lt;br /&gt;
| IsAutoGearDownEnabled || False&lt;br /&gt;
|-&lt;br /&gt;
| AutoStopAndTurnMode || 0&lt;br /&gt;
|-&lt;br /&gt;
| MinGearAtAutoGearDown || 1&lt;br /&gt;
|-&lt;br /&gt;
| HasToDecelerateNearGoal || False&lt;br /&gt;
|-&lt;br /&gt;
| GoalDistanceTolerance || -1.0&lt;br /&gt;
|-&lt;br /&gt;
| WaitUntilPathSucceeded || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 通常 (HorseLarge, 勝手に走る) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=通常&lt;br /&gt;
|group_name=勝手に走る&lt;br /&gt;
|derived_from=HorseRandomMoveAction&lt;br /&gt;
|aiprog=HorseLarge&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RadiusLimit || 20.0&lt;br /&gt;
|-&lt;br /&gt;
| ForwardDirDistCoefficient || 0.9&lt;br /&gt;
|-&lt;br /&gt;
| DirRandomValue || 0.4&lt;br /&gt;
|-&lt;br /&gt;
| DirRangeDegree || 360.0&lt;br /&gt;
|-&lt;br /&gt;
| RejectDistRatioByNavMeshQuery || 0.8&lt;br /&gt;
|-&lt;br /&gt;
| IsCancelRequestedPathFirst || False&lt;br /&gt;
|-&lt;br /&gt;
| MinUseGear || 1&lt;br /&gt;
|-&lt;br /&gt;
| MaxUseGear || 1&lt;br /&gt;
|-&lt;br /&gt;
| UseGearType || 0&lt;br /&gt;
|-&lt;br /&gt;
| CanUseHorseGearInput || False&lt;br /&gt;
|-&lt;br /&gt;
| IsAutoGearDownEnabled || False&lt;br /&gt;
|-&lt;br /&gt;
| AutoStopAndTurnMode || 1&lt;br /&gt;
|-&lt;br /&gt;
| MinGearAtAutoGearDown || 1&lt;br /&gt;
|-&lt;br /&gt;
| HasToDecelerateNearGoal || True&lt;br /&gt;
|-&lt;br /&gt;
| GoalDistanceTolerance || 4.0&lt;br /&gt;
|-&lt;br /&gt;
| WaitUntilPathSucceeded || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 通常 (Bear, 勝手に走る) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=通常&lt;br /&gt;
|group_name=勝手に走る&lt;br /&gt;
|derived_from=HorseRandomMoveAction&lt;br /&gt;
|aiprog=Bear&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RadiusLimit || 5.0&lt;br /&gt;
|-&lt;br /&gt;
| ForwardDirDistCoefficient || 0.5&lt;br /&gt;
|-&lt;br /&gt;
| DirRandomValue || 0.55&lt;br /&gt;
|-&lt;br /&gt;
| DirRangeDegree || 360.0&lt;br /&gt;
|-&lt;br /&gt;
| RejectDistRatioByNavMeshQuery || 0.8&lt;br /&gt;
|-&lt;br /&gt;
| IsCancelRequestedPathFirst || False&lt;br /&gt;
|-&lt;br /&gt;
| MinUseGear || 1&lt;br /&gt;
|-&lt;br /&gt;
| MaxUseGear || 1&lt;br /&gt;
|-&lt;br /&gt;
| UseGearType || 0&lt;br /&gt;
|-&lt;br /&gt;
| CanUseHorseGearInput || False&lt;br /&gt;
|-&lt;br /&gt;
| IsAutoGearDownEnabled || False&lt;br /&gt;
|-&lt;br /&gt;
| AutoStopAndTurnMode || 0&lt;br /&gt;
|-&lt;br /&gt;
| MinGearAtAutoGearDown || 1&lt;br /&gt;
|-&lt;br /&gt;
| HasToDecelerateNearGoal || True&lt;br /&gt;
|-&lt;br /&gt;
| GoalDistanceTolerance || -1.0&lt;br /&gt;
|-&lt;br /&gt;
| WaitUntilPathSucceeded || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>imported&gt;Leoetlino</name></author>
	</entry>
</feed>