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	<id>https://zeldamods.org/wiki/AIDef:Action/HorseKickBackAction/history?feed=atom</id>
	<title>AIDef:Action/HorseKickBackAction - Revision history</title>
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	<updated>2026-04-07T04:39:51Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://zeldamods.org/w_botw/index.php?title=AIDef:Action/HorseKickBackAction&amp;diff=3749&amp;oldid=prev</id>
		<title>imported&gt;Leoetlino: import AI definitions from 1.5.0</title>
		<link rel="alternate" type="text/html" href="https://zeldamods.org/w_botw/index.php?title=AIDef:Action/HorseKickBackAction&amp;diff=3749&amp;oldid=prev"/>
		<updated>2018-10-14T18:00:22Z</updated>

		<summary type="html">&lt;p&gt;import AI definitions from 1.5.0&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{AIDef&lt;br /&gt;
|name=HorseKickBackAction&lt;br /&gt;
|type=Action&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== StaticInstParams ==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Type !! Default value !! Description&lt;br /&gt;
|-&lt;br /&gt;
| ASName || String ||  || &lt;br /&gt;
|-&lt;br /&gt;
| SucceedGear || Int ||  || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Derived definitions ==&lt;br /&gt;
=== 落馬させる (Deer, 敵が騎乗) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=落馬させる&lt;br /&gt;
|group_name=敵が騎乗&lt;br /&gt;
|derived_from=HorseKickBackAction&lt;br /&gt;
|aiprog=Deer&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASName || Damage&lt;br /&gt;
|-&lt;br /&gt;
| SucceedGear || 2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 後攻撃(静止のまま) (BoneHorse, 非騎乗) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=後攻撃(静止のまま)&lt;br /&gt;
|group_name=非騎乗&lt;br /&gt;
|derived_from=HorseKickBackAction&lt;br /&gt;
|aiprog=BoneHorse&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASName || KickBackWait&lt;br /&gt;
|-&lt;br /&gt;
| SucceedGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 後攻撃 (BoneHorse, 非騎乗) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=後攻撃&lt;br /&gt;
|group_name=非騎乗&lt;br /&gt;
|derived_from=HorseKickBackAction&lt;br /&gt;
|aiprog=BoneHorse&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASName || KickBack&lt;br /&gt;
|-&lt;br /&gt;
| SucceedGear || 3&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 後行動 (BoneHorse, 泳ぐ終了待ち) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=後行動&lt;br /&gt;
|group_name=泳ぐ終了待ち&lt;br /&gt;
|derived_from=HorseKickBackAction&lt;br /&gt;
|aiprog=BoneHorse&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASName || Shake&lt;br /&gt;
|-&lt;br /&gt;
| SucceedGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 先行動 (BoneHorse, 後方成功) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=先行動&lt;br /&gt;
|group_name=後方成功&lt;br /&gt;
|derived_from=HorseKickBackAction&lt;br /&gt;
|aiprog=BoneHorse&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASName || TurnBack&lt;br /&gt;
|-&lt;br /&gt;
| SucceedGear || 3&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 先行動 (BoneHorse, 後方成功_0) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=先行動&lt;br /&gt;
|group_name=後方成功_0&lt;br /&gt;
|derived_from=HorseKickBackAction&lt;br /&gt;
|aiprog=BoneHorse&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASName || TurnBack&lt;br /&gt;
|-&lt;br /&gt;
| SucceedGear || 2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 先行動 (BoneHorse, 逃走(火)) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=先行動&lt;br /&gt;
|group_name=逃走(火)&lt;br /&gt;
|derived_from=HorseKickBackAction&lt;br /&gt;
|aiprog=BoneHorse&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASName || Damage&lt;br /&gt;
|-&lt;br /&gt;
| SucceedGear || 3&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 先行動 (BoneHorse, 毒沼・氷水) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=先行動&lt;br /&gt;
|group_name=毒沼・氷水&lt;br /&gt;
|derived_from=HorseKickBackAction&lt;br /&gt;
|aiprog=BoneHorse&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASName || Damage&lt;br /&gt;
|-&lt;br /&gt;
| SucceedGear || 3&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 前攻撃(静止のまま) (BoneHorse, 非騎乗) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=前攻撃(静止のまま)&lt;br /&gt;
|group_name=非騎乗&lt;br /&gt;
|derived_from=HorseKickBackAction&lt;br /&gt;
|aiprog=BoneHorse&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASName || AttackFront&lt;br /&gt;
|-&lt;br /&gt;
| SucceedGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 前攻撃 (BoneHorse, 非騎乗) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=前攻撃&lt;br /&gt;
|group_name=非騎乗&lt;br /&gt;
|derived_from=HorseKickBackAction&lt;br /&gt;
|aiprog=BoneHorse&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASName || AttackFront&lt;br /&gt;
|-&lt;br /&gt;
| SucceedGear || 3&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 落馬させる (BoneHorse, 騎乗) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=落馬させる&lt;br /&gt;
|group_name=騎乗&lt;br /&gt;
|derived_from=HorseKickBackAction&lt;br /&gt;
|aiprog=BoneHorse&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASName || Fall&lt;br /&gt;
|-&lt;br /&gt;
| SucceedGear || 3&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 落馬させる (BoneHorse, 敵が騎乗) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=落馬させる&lt;br /&gt;
|group_name=敵が騎乗&lt;br /&gt;
|derived_from=HorseKickBackAction&lt;br /&gt;
|aiprog=BoneHorse&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASName || Damage&lt;br /&gt;
|-&lt;br /&gt;
| SucceedGear || 3&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 後攻撃(静止のまま) (NushiHorse, 非騎乗) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=後攻撃(静止のまま)&lt;br /&gt;
|group_name=非騎乗&lt;br /&gt;
|derived_from=HorseKickBackAction&lt;br /&gt;
|aiprog=NushiHorse&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASName || KickBackWait&lt;br /&gt;
|-&lt;br /&gt;
| SucceedGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 後攻撃 (NushiHorse, 非騎乗) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=後攻撃&lt;br /&gt;
|group_name=非騎乗&lt;br /&gt;
|derived_from=HorseKickBackAction&lt;br /&gt;
|aiprog=NushiHorse&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASName || KickBack&lt;br /&gt;
|-&lt;br /&gt;
| SucceedGear || 3&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 後行動 (NushiHorse, 泳ぐ終了待ち) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=後行動&lt;br /&gt;
|group_name=泳ぐ終了待ち&lt;br /&gt;
|derived_from=HorseKickBackAction&lt;br /&gt;
|aiprog=NushiHorse&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASName || Shake&lt;br /&gt;
|-&lt;br /&gt;
| SucceedGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 先行動 (NushiHorse, 毒沼・氷水) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=先行動&lt;br /&gt;
|group_name=毒沼・氷水&lt;br /&gt;
|derived_from=HorseKickBackAction&lt;br /&gt;
|aiprog=NushiHorse&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASName || Damage&lt;br /&gt;
|-&lt;br /&gt;
| SucceedGear || 3&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 前攻撃(静止のまま) (NushiHorse, 非騎乗) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=前攻撃(静止のまま)&lt;br /&gt;
|group_name=非騎乗&lt;br /&gt;
|derived_from=HorseKickBackAction&lt;br /&gt;
|aiprog=NushiHorse&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASName || AttackFront&lt;br /&gt;
|-&lt;br /&gt;
| SucceedGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 前攻撃 (NushiHorse, 非騎乗) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=前攻撃&lt;br /&gt;
|group_name=非騎乗&lt;br /&gt;
|derived_from=HorseKickBackAction&lt;br /&gt;
|aiprog=NushiHorse&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASName || AttackFront&lt;br /&gt;
|-&lt;br /&gt;
| SucceedGear || 3&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 落馬させる (NushiHorse, 騎乗) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=落馬させる&lt;br /&gt;
|group_name=騎乗&lt;br /&gt;
|derived_from=HorseKickBackAction&lt;br /&gt;
|aiprog=NushiHorse&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASName || Fall&lt;br /&gt;
|-&lt;br /&gt;
| SucceedGear || 3&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 落馬させる (NushiHorse, 敵が騎乗) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=落馬させる&lt;br /&gt;
|group_name=敵が騎乗&lt;br /&gt;
|derived_from=HorseKickBackAction&lt;br /&gt;
|aiprog=NushiHorse&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASName || Damage&lt;br /&gt;
|-&lt;br /&gt;
| SucceedGear || 3&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 後攻撃(静止のまま) (Horse, 非騎乗) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=後攻撃(静止のまま)&lt;br /&gt;
|group_name=非騎乗&lt;br /&gt;
|derived_from=HorseKickBackAction&lt;br /&gt;
|aiprog=Horse&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASName || KickBackWait&lt;br /&gt;
|-&lt;br /&gt;
| SucceedGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 後攻撃 (Horse, 非騎乗) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=後攻撃&lt;br /&gt;
|group_name=非騎乗&lt;br /&gt;
|derived_from=HorseKickBackAction&lt;br /&gt;
|aiprog=Horse&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASName || KickBack&lt;br /&gt;
|-&lt;br /&gt;
| SucceedGear || 3&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 後行動 (Horse, 泳ぐ終了待ち) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=後行動&lt;br /&gt;
|group_name=泳ぐ終了待ち&lt;br /&gt;
|derived_from=HorseKickBackAction&lt;br /&gt;
|aiprog=Horse&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASName || Shake&lt;br /&gt;
|-&lt;br /&gt;
| SucceedGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 先行動 (Horse, 後方成功) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=先行動&lt;br /&gt;
|group_name=後方成功&lt;br /&gt;
|derived_from=HorseKickBackAction&lt;br /&gt;
|aiprog=Horse&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASName || TurnBack&lt;br /&gt;
|-&lt;br /&gt;
| SucceedGear || 3&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 先行動 (Horse, 後方成功_0) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=先行動&lt;br /&gt;
|group_name=後方成功_0&lt;br /&gt;
|derived_from=HorseKickBackAction&lt;br /&gt;
|aiprog=Horse&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASName || TurnBack&lt;br /&gt;
|-&lt;br /&gt;
| SucceedGear || 2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 先行動 (Horse, 逃走(火)) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=先行動&lt;br /&gt;
|group_name=逃走(火)&lt;br /&gt;
|derived_from=HorseKickBackAction&lt;br /&gt;
|aiprog=Horse&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASName || Damage&lt;br /&gt;
|-&lt;br /&gt;
| SucceedGear || 3&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 先行動 (Horse, 毒沼・氷水) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=先行動&lt;br /&gt;
|group_name=毒沼・氷水&lt;br /&gt;
|derived_from=HorseKickBackAction&lt;br /&gt;
|aiprog=Horse&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASName || Damage&lt;br /&gt;
|-&lt;br /&gt;
| SucceedGear || 3&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 前攻撃(静止のまま) (Horse, 非騎乗) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=前攻撃(静止のまま)&lt;br /&gt;
|group_name=非騎乗&lt;br /&gt;
|derived_from=HorseKickBackAction&lt;br /&gt;
|aiprog=Horse&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASName || AttackFront&lt;br /&gt;
|-&lt;br /&gt;
| SucceedGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 前攻撃 (Horse, 非騎乗) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=前攻撃&lt;br /&gt;
|group_name=非騎乗&lt;br /&gt;
|derived_from=HorseKickBackAction&lt;br /&gt;
|aiprog=Horse&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASName || AttackFront&lt;br /&gt;
|-&lt;br /&gt;
| SucceedGear || 3&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 落馬させる (Horse, 騎乗) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=落馬させる&lt;br /&gt;
|group_name=騎乗&lt;br /&gt;
|derived_from=HorseKickBackAction&lt;br /&gt;
|aiprog=Horse&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASName || Fall&lt;br /&gt;
|-&lt;br /&gt;
| SucceedGear || 3&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 落馬させる (Horse, 敵が騎乗) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=落馬させる&lt;br /&gt;
|group_name=敵が騎乗&lt;br /&gt;
|derived_from=HorseKickBackAction&lt;br /&gt;
|aiprog=Horse&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASName || Damage&lt;br /&gt;
|-&lt;br /&gt;
| SucceedGear || 3&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 落馬させる (Deer_MiniGame, 敵が騎乗) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=落馬させる&lt;br /&gt;
|group_name=敵が騎乗&lt;br /&gt;
|derived_from=HorseKickBackAction&lt;br /&gt;
|aiprog=Deer_MiniGame&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASName || Damage&lt;br /&gt;
|-&lt;br /&gt;
| SucceedGear || 2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 後攻撃(静止のまま) (HorseLarge, 非騎乗) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=後攻撃(静止のまま)&lt;br /&gt;
|group_name=非騎乗&lt;br /&gt;
|derived_from=HorseKickBackAction&lt;br /&gt;
|aiprog=HorseLarge&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASName || KickBackWait&lt;br /&gt;
|-&lt;br /&gt;
| SucceedGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 後攻撃 (HorseLarge, 非騎乗) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=後攻撃&lt;br /&gt;
|group_name=非騎乗&lt;br /&gt;
|derived_from=HorseKickBackAction&lt;br /&gt;
|aiprog=HorseLarge&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASName || KickBack&lt;br /&gt;
|-&lt;br /&gt;
| SucceedGear || 3&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 後行動 (HorseLarge, 泳ぐ終了待ち) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=後行動&lt;br /&gt;
|group_name=泳ぐ終了待ち&lt;br /&gt;
|derived_from=HorseKickBackAction&lt;br /&gt;
|aiprog=HorseLarge&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASName || Shake&lt;br /&gt;
|-&lt;br /&gt;
| SucceedGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 先行動 (HorseLarge, 後方成功) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=先行動&lt;br /&gt;
|group_name=後方成功&lt;br /&gt;
|derived_from=HorseKickBackAction&lt;br /&gt;
|aiprog=HorseLarge&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASName || TurnBack&lt;br /&gt;
|-&lt;br /&gt;
| SucceedGear || 3&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 先行動 (HorseLarge, 後方成功_0) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=先行動&lt;br /&gt;
|group_name=後方成功_0&lt;br /&gt;
|derived_from=HorseKickBackAction&lt;br /&gt;
|aiprog=HorseLarge&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASName || TurnBack&lt;br /&gt;
|-&lt;br /&gt;
| SucceedGear || 2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 先行動 (HorseLarge, 逃走(火)) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=先行動&lt;br /&gt;
|group_name=逃走(火)&lt;br /&gt;
|derived_from=HorseKickBackAction&lt;br /&gt;
|aiprog=HorseLarge&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASName || Damage&lt;br /&gt;
|-&lt;br /&gt;
| SucceedGear || 3&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 先行動 (HorseLarge, 毒沼・氷水) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=先行動&lt;br /&gt;
|group_name=毒沼・氷水&lt;br /&gt;
|derived_from=HorseKickBackAction&lt;br /&gt;
|aiprog=HorseLarge&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASName || Damage&lt;br /&gt;
|-&lt;br /&gt;
| SucceedGear || 3&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 前攻撃(静止のまま) (HorseLarge, 非騎乗) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=前攻撃(静止のまま)&lt;br /&gt;
|group_name=非騎乗&lt;br /&gt;
|derived_from=HorseKickBackAction&lt;br /&gt;
|aiprog=HorseLarge&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASName || AttackFront&lt;br /&gt;
|-&lt;br /&gt;
| SucceedGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 前攻撃 (HorseLarge, 非騎乗) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=前攻撃&lt;br /&gt;
|group_name=非騎乗&lt;br /&gt;
|derived_from=HorseKickBackAction&lt;br /&gt;
|aiprog=HorseLarge&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASName || AttackFront&lt;br /&gt;
|-&lt;br /&gt;
| SucceedGear || 3&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 落馬させる (HorseLarge, 騎乗) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=落馬させる&lt;br /&gt;
|group_name=騎乗&lt;br /&gt;
|derived_from=HorseKickBackAction&lt;br /&gt;
|aiprog=HorseLarge&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASName || Fall&lt;br /&gt;
|-&lt;br /&gt;
| SucceedGear || 3&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 落馬させる (HorseLarge, 敵が騎乗) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=落馬させる&lt;br /&gt;
|group_name=敵が騎乗&lt;br /&gt;
|derived_from=HorseKickBackAction&lt;br /&gt;
|aiprog=HorseLarge&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASName || Damage&lt;br /&gt;
|-&lt;br /&gt;
| SucceedGear || 3&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 落馬させる (Bear, 敵が騎乗) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=落馬させる&lt;br /&gt;
|group_name=敵が騎乗&lt;br /&gt;
|derived_from=HorseKickBackAction&lt;br /&gt;
|aiprog=Bear&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASName || Damage&lt;br /&gt;
|-&lt;br /&gt;
| SucceedGear || 2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>imported&gt;Leoetlino</name></author>
	</entry>
</feed>