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	<id>https://zeldamods.org/wiki/AIDef:Action/ForkWeaponShockWave/history?feed=atom</id>
	<title>AIDef:Action/ForkWeaponShockWave - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://zeldamods.org/wiki/AIDef:Action/ForkWeaponShockWave/history?feed=atom"/>
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	<updated>2026-04-06T23:52:00Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://zeldamods.org/w_botw/index.php?title=AIDef:Action/ForkWeaponShockWave&amp;diff=3573&amp;oldid=prev</id>
		<title>imported&gt;Leoetlino: import AI definitions from 1.5.0</title>
		<link rel="alternate" type="text/html" href="https://zeldamods.org/w_botw/index.php?title=AIDef:Action/ForkWeaponShockWave&amp;diff=3573&amp;oldid=prev"/>
		<updated>2018-10-14T17:59:54Z</updated>

		<summary type="html">&lt;p&gt;import AI definitions from 1.5.0&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{AIDef&lt;br /&gt;
|name=ForkWeaponShockWave&lt;br /&gt;
|type=Action&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== StaticInstParams ==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Type !! Default value !! Description&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || Int ||  || &lt;br /&gt;
|-&lt;br /&gt;
| ShockWaveRadius || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| UnderRayLength || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| SeqBank || Int ||  || &lt;br /&gt;
|-&lt;br /&gt;
| TargetBone || Int ||  || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Derived definitions ==&lt;br /&gt;
=== 子２ (Lynel_Senior, 大剣大攻撃上半身) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子２&lt;br /&gt;
|group_name=大剣大攻撃上半身&lt;br /&gt;
|derived_from=ForkWeaponShockWave&lt;br /&gt;
|aiprog=Lynel_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
| ShockWaveRadius || 4.0&lt;br /&gt;
|-&lt;br /&gt;
| UnderRayLength || 2.0&lt;br /&gt;
|-&lt;br /&gt;
| SeqBank || 0&lt;br /&gt;
|-&lt;br /&gt;
| TargetBone || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子３ (Lynel_Senior, 大剣突進切り斬り付け) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子３&lt;br /&gt;
|group_name=大剣突進切り斬り付け&lt;br /&gt;
|derived_from=ForkWeaponShockWave&lt;br /&gt;
|aiprog=Lynel_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
| ShockWaveRadius || 4.0&lt;br /&gt;
|-&lt;br /&gt;
| UnderRayLength || 2.0&lt;br /&gt;
|-&lt;br /&gt;
| SeqBank || 0&lt;br /&gt;
|-&lt;br /&gt;
| TargetBone || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 槍以外 (Lynel_Senior, ジャンプ攻撃衝撃波) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=槍以外&lt;br /&gt;
|group_name=ジャンプ攻撃衝撃波&lt;br /&gt;
|derived_from=ForkWeaponShockWave&lt;br /&gt;
|aiprog=Lynel_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
| ShockWaveRadius || 4.0&lt;br /&gt;
|-&lt;br /&gt;
| UnderRayLength || 2.5&lt;br /&gt;
|-&lt;br /&gt;
| SeqBank || 0&lt;br /&gt;
|-&lt;br /&gt;
| TargetBone || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 槍以外 (Lynel_Senior, 大ジャンプ攻撃衝撃波) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=槍以外&lt;br /&gt;
|group_name=大ジャンプ攻撃衝撃波&lt;br /&gt;
|derived_from=ForkWeaponShockWave&lt;br /&gt;
|aiprog=Lynel_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
| ShockWaveRadius || 19.5&lt;br /&gt;
|-&lt;br /&gt;
| UnderRayLength || 2.5&lt;br /&gt;
|-&lt;br /&gt;
| SeqBank || 0&lt;br /&gt;
|-&lt;br /&gt;
| TargetBone || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 槍装備 (Lynel_Senior, ジャンプ攻撃衝撃波) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=槍装備&lt;br /&gt;
|group_name=ジャンプ攻撃衝撃波&lt;br /&gt;
|derived_from=ForkWeaponShockWave&lt;br /&gt;
|aiprog=Lynel_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
| ShockWaveRadius || 6.5&lt;br /&gt;
|-&lt;br /&gt;
| UnderRayLength || 2.5&lt;br /&gt;
|-&lt;br /&gt;
| SeqBank || 0&lt;br /&gt;
|-&lt;br /&gt;
| TargetBone || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 槍装備 (Lynel_Senior, 大ジャンプ攻撃衝撃波) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=槍装備&lt;br /&gt;
|group_name=大ジャンプ攻撃衝撃波&lt;br /&gt;
|derived_from=ForkWeaponShockWave&lt;br /&gt;
|aiprog=Lynel_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
| ShockWaveRadius || 19.5&lt;br /&gt;
|-&lt;br /&gt;
| UnderRayLength || 2.5&lt;br /&gt;
|-&lt;br /&gt;
| SeqBank || 0&lt;br /&gt;
|-&lt;br /&gt;
| TargetBone || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子１ (Moriblin_Senior, 後行動) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子１&lt;br /&gt;
|group_name=後行動&lt;br /&gt;
|derived_from=ForkWeaponShockWave&lt;br /&gt;
|aiprog=Moriblin_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
| ShockWaveRadius || 2.0&lt;br /&gt;
|-&lt;br /&gt;
| UnderRayLength || 1.0&lt;br /&gt;
|-&lt;br /&gt;
| SeqBank || 0&lt;br /&gt;
|-&lt;br /&gt;
| TargetBone || 0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子２ (Lynel_Middle, 大剣大攻撃上半身) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子２&lt;br /&gt;
|group_name=大剣大攻撃上半身&lt;br /&gt;
|derived_from=ForkWeaponShockWave&lt;br /&gt;
|aiprog=Lynel_Middle&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
| ShockWaveRadius || 4.0&lt;br /&gt;
|-&lt;br /&gt;
| UnderRayLength || 2.0&lt;br /&gt;
|-&lt;br /&gt;
| SeqBank || 0&lt;br /&gt;
|-&lt;br /&gt;
| TargetBone || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子３ (Lynel_Middle, 大剣突進切り斬り付け) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子３&lt;br /&gt;
|group_name=大剣突進切り斬り付け&lt;br /&gt;
|derived_from=ForkWeaponShockWave&lt;br /&gt;
|aiprog=Lynel_Middle&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
| ShockWaveRadius || 4.0&lt;br /&gt;
|-&lt;br /&gt;
| UnderRayLength || 2.0&lt;br /&gt;
|-&lt;br /&gt;
| SeqBank || 0&lt;br /&gt;
|-&lt;br /&gt;
| TargetBone || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 槍以外 (Lynel_Middle, ジャンプ攻撃衝撃波) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=槍以外&lt;br /&gt;
|group_name=ジャンプ攻撃衝撃波&lt;br /&gt;
|derived_from=ForkWeaponShockWave&lt;br /&gt;
|aiprog=Lynel_Middle&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
| ShockWaveRadius || 4.0&lt;br /&gt;
|-&lt;br /&gt;
| UnderRayLength || 2.5&lt;br /&gt;
|-&lt;br /&gt;
| SeqBank || 0&lt;br /&gt;
|-&lt;br /&gt;
| TargetBone || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 槍以外 (Lynel_Middle, 大ジャンプ攻撃衝撃波) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=槍以外&lt;br /&gt;
|group_name=大ジャンプ攻撃衝撃波&lt;br /&gt;
|derived_from=ForkWeaponShockWave&lt;br /&gt;
|aiprog=Lynel_Middle&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
| ShockWaveRadius || 19.5&lt;br /&gt;
|-&lt;br /&gt;
| UnderRayLength || 2.5&lt;br /&gt;
|-&lt;br /&gt;
| SeqBank || 0&lt;br /&gt;
|-&lt;br /&gt;
| TargetBone || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 槍装備 (Lynel_Middle, ジャンプ攻撃衝撃波) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=槍装備&lt;br /&gt;
|group_name=ジャンプ攻撃衝撃波&lt;br /&gt;
|derived_from=ForkWeaponShockWave&lt;br /&gt;
|aiprog=Lynel_Middle&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
| ShockWaveRadius || 6.5&lt;br /&gt;
|-&lt;br /&gt;
| UnderRayLength || 2.5&lt;br /&gt;
|-&lt;br /&gt;
| SeqBank || 0&lt;br /&gt;
|-&lt;br /&gt;
| TargetBone || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 槍装備 (Lynel_Middle, 大ジャンプ攻撃衝撃波) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=槍装備&lt;br /&gt;
|group_name=大ジャンプ攻撃衝撃波&lt;br /&gt;
|derived_from=ForkWeaponShockWave&lt;br /&gt;
|aiprog=Lynel_Middle&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
| ShockWaveRadius || 19.5&lt;br /&gt;
|-&lt;br /&gt;
| UnderRayLength || 2.5&lt;br /&gt;
|-&lt;br /&gt;
| SeqBank || 0&lt;br /&gt;
|-&lt;br /&gt;
| TargetBone || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子１ (Moriblin_Blue, 後行動) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子１&lt;br /&gt;
|group_name=後行動&lt;br /&gt;
|derived_from=ForkWeaponShockWave&lt;br /&gt;
|aiprog=Moriblin_Blue&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
| ShockWaveRadius || 2.0&lt;br /&gt;
|-&lt;br /&gt;
| UnderRayLength || 1.0&lt;br /&gt;
|-&lt;br /&gt;
| SeqBank || 0&lt;br /&gt;
|-&lt;br /&gt;
| TargetBone || 0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子１ (Stal_Moriblin_Bone, 後行動) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子１&lt;br /&gt;
|group_name=後行動&lt;br /&gt;
|derived_from=ForkWeaponShockWave&lt;br /&gt;
|aiprog=Stal_Moriblin_Bone&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
| ShockWaveRadius || 2.0&lt;br /&gt;
|-&lt;br /&gt;
| UnderRayLength || 1.0&lt;br /&gt;
|-&lt;br /&gt;
| SeqBank || 0&lt;br /&gt;
|-&lt;br /&gt;
| TargetBone || 0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子２ (Lynel, 大剣大攻撃上半身) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子２&lt;br /&gt;
|group_name=大剣大攻撃上半身&lt;br /&gt;
|derived_from=ForkWeaponShockWave&lt;br /&gt;
|aiprog=Lynel&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
| ShockWaveRadius || 4.0&lt;br /&gt;
|-&lt;br /&gt;
| UnderRayLength || 2.0&lt;br /&gt;
|-&lt;br /&gt;
| SeqBank || 0&lt;br /&gt;
|-&lt;br /&gt;
| TargetBone || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子３ (Lynel, 大剣突進切り斬り付け) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子３&lt;br /&gt;
|group_name=大剣突進切り斬り付け&lt;br /&gt;
|derived_from=ForkWeaponShockWave&lt;br /&gt;
|aiprog=Lynel&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
| ShockWaveRadius || 4.0&lt;br /&gt;
|-&lt;br /&gt;
| UnderRayLength || 2.0&lt;br /&gt;
|-&lt;br /&gt;
| SeqBank || 0&lt;br /&gt;
|-&lt;br /&gt;
| TargetBone || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 槍以外 (Lynel, ジャンプ攻撃衝撃波) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=槍以外&lt;br /&gt;
|group_name=ジャンプ攻撃衝撃波&lt;br /&gt;
|derived_from=ForkWeaponShockWave&lt;br /&gt;
|aiprog=Lynel&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
| ShockWaveRadius || 4.0&lt;br /&gt;
|-&lt;br /&gt;
| UnderRayLength || 2.5&lt;br /&gt;
|-&lt;br /&gt;
| SeqBank || 0&lt;br /&gt;
|-&lt;br /&gt;
| TargetBone || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 槍以外 (Lynel, 大ジャンプ攻撃衝撃波) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=槍以外&lt;br /&gt;
|group_name=大ジャンプ攻撃衝撃波&lt;br /&gt;
|derived_from=ForkWeaponShockWave&lt;br /&gt;
|aiprog=Lynel&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
| ShockWaveRadius || 19.5&lt;br /&gt;
|-&lt;br /&gt;
| UnderRayLength || 2.5&lt;br /&gt;
|-&lt;br /&gt;
| SeqBank || 0&lt;br /&gt;
|-&lt;br /&gt;
| TargetBone || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 槍装備 (Lynel, ジャンプ攻撃衝撃波) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=槍装備&lt;br /&gt;
|group_name=ジャンプ攻撃衝撃波&lt;br /&gt;
|derived_from=ForkWeaponShockWave&lt;br /&gt;
|aiprog=Lynel&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
| ShockWaveRadius || 6.5&lt;br /&gt;
|-&lt;br /&gt;
| UnderRayLength || 2.5&lt;br /&gt;
|-&lt;br /&gt;
| SeqBank || 0&lt;br /&gt;
|-&lt;br /&gt;
| TargetBone || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 槍装備 (Lynel, 大ジャンプ攻撃衝撃波) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=槍装備&lt;br /&gt;
|group_name=大ジャンプ攻撃衝撃波&lt;br /&gt;
|derived_from=ForkWeaponShockWave&lt;br /&gt;
|aiprog=Lynel&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
| ShockWaveRadius || 19.5&lt;br /&gt;
|-&lt;br /&gt;
| UnderRayLength || 2.5&lt;br /&gt;
|-&lt;br /&gt;
| SeqBank || 0&lt;br /&gt;
|-&lt;br /&gt;
| TargetBone || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>imported&gt;Leoetlino</name></author>
	</entry>
</feed>