<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://zeldamods.org/wiki/AIDef:Action/ForkJumpToTargetOnDownEnd/history?feed=atom</id>
	<title>AIDef:Action/ForkJumpToTargetOnDownEnd - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://zeldamods.org/wiki/AIDef:Action/ForkJumpToTargetOnDownEnd/history?feed=atom"/>
	<link rel="alternate" type="text/html" href="https://zeldamods.org/wiki/AIDef:Action/ForkJumpToTargetOnDownEnd/history"/>
	<updated>2026-04-06T22:14:47Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.8</generator>
	<entry>
		<id>https://zeldamods.org/w_botw/index.php?title=AIDef:Action/ForkJumpToTargetOnDownEnd&amp;diff=3502&amp;oldid=prev</id>
		<title>imported&gt;Leoetlino: import AI definitions from 1.5.0</title>
		<link rel="alternate" type="text/html" href="https://zeldamods.org/w_botw/index.php?title=AIDef:Action/ForkJumpToTargetOnDownEnd&amp;diff=3502&amp;oldid=prev"/>
		<updated>2018-10-14T17:59:36Z</updated>

		<summary type="html">&lt;p&gt;import AI definitions from 1.5.0&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{AIDef&lt;br /&gt;
|name=ForkJumpToTargetOnDownEnd&lt;br /&gt;
|type=Action&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== StaticInstParams ==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Type !! Default value !! Description&lt;br /&gt;
|-&lt;br /&gt;
| AngleDir || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| JumpDist || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| JumpHeight || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| LimitSpeed || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| EndGrSpeed || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| IsBasisByTarget || Bool ||  || &lt;br /&gt;
|-&lt;br /&gt;
| JumpMinDist || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| OnGround || Bool ||  || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== DynamicInstParams ==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Type !! Default value !! Description&lt;br /&gt;
|-&lt;br /&gt;
| TargetPos || Vec3 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Derived definitions ==&lt;br /&gt;
=== 子０ (Priest_Boss_ShadowClone, 後行動_0) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子０&lt;br /&gt;
|group_name=後行動_0&lt;br /&gt;
|derived_from=ForkJumpToTargetOnDownEnd&lt;br /&gt;
|aiprog=Priest_Boss_ShadowClone&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| AngleDir || 3.14159&lt;br /&gt;
|-&lt;br /&gt;
| JumpDist || 8.0&lt;br /&gt;
|-&lt;br /&gt;
| JumpHeight || 4.5&lt;br /&gt;
|-&lt;br /&gt;
| LimitSpeed || 0.2&lt;br /&gt;
|-&lt;br /&gt;
| EndGrSpeed || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| IsBasisByTarget || False&lt;br /&gt;
|-&lt;br /&gt;
| JumpMinDist || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| OnGround || True&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 遠距離 (Assassin_Senior, 子０) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=遠距離&lt;br /&gt;
|group_name=子０&lt;br /&gt;
|derived_from=ForkJumpToTargetOnDownEnd&lt;br /&gt;
|aiprog=Assassin_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| AngleDir || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| JumpDist || -3.0&lt;br /&gt;
|-&lt;br /&gt;
| JumpHeight || 3.0&lt;br /&gt;
|-&lt;br /&gt;
| LimitSpeed || 0.2&lt;br /&gt;
|-&lt;br /&gt;
| EndGrSpeed || -9999.0&lt;br /&gt;
|-&lt;br /&gt;
| IsBasisByTarget || True&lt;br /&gt;
|-&lt;br /&gt;
| JumpMinDist || 22.0&lt;br /&gt;
|-&lt;br /&gt;
| OnGround || True&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 近距離 (Assassin_Senior, 子０) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=近距離&lt;br /&gt;
|group_name=子０&lt;br /&gt;
|derived_from=ForkJumpToTargetOnDownEnd&lt;br /&gt;
|aiprog=Assassin_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| AngleDir || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| JumpDist || 4.0&lt;br /&gt;
|-&lt;br /&gt;
| JumpHeight || 3.0&lt;br /&gt;
|-&lt;br /&gt;
| LimitSpeed || 0.2&lt;br /&gt;
|-&lt;br /&gt;
| EndGrSpeed || -9999.0&lt;br /&gt;
|-&lt;br /&gt;
| IsBasisByTarget || True&lt;br /&gt;
|-&lt;br /&gt;
| JumpMinDist || 22.0&lt;br /&gt;
|-&lt;br /&gt;
| OnGround || True&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子０ (Priest_Boss_Normal, 後行動_0) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子０&lt;br /&gt;
|group_name=後行動_0&lt;br /&gt;
|derived_from=ForkJumpToTargetOnDownEnd&lt;br /&gt;
|aiprog=Priest_Boss_Normal&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| AngleDir || 3.14159&lt;br /&gt;
|-&lt;br /&gt;
| JumpDist || 8.0&lt;br /&gt;
|-&lt;br /&gt;
| JumpHeight || 4.5&lt;br /&gt;
|-&lt;br /&gt;
| LimitSpeed || 0.2&lt;br /&gt;
|-&lt;br /&gt;
| EndGrSpeed || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| IsBasisByTarget || False&lt;br /&gt;
|-&lt;br /&gt;
| JumpMinDist || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| OnGround || True&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子０ (Priest_Boss_ShadowClone_Real, 後行動_0) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子０&lt;br /&gt;
|group_name=後行動_0&lt;br /&gt;
|derived_from=ForkJumpToTargetOnDownEnd&lt;br /&gt;
|aiprog=Priest_Boss_ShadowClone_Real&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| AngleDir || 3.14159&lt;br /&gt;
|-&lt;br /&gt;
| JumpDist || 8.0&lt;br /&gt;
|-&lt;br /&gt;
| JumpHeight || 4.5&lt;br /&gt;
|-&lt;br /&gt;
| LimitSpeed || 0.2&lt;br /&gt;
|-&lt;br /&gt;
| EndGrSpeed || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| IsBasisByTarget || False&lt;br /&gt;
|-&lt;br /&gt;
| JumpMinDist || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| OnGround || True&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子０ (Assassin_Junior_Shooter, 回転ジャンプ右) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子０&lt;br /&gt;
|group_name=回転ジャンプ右&lt;br /&gt;
|derived_from=ForkJumpToTargetOnDownEnd&lt;br /&gt;
|aiprog=Assassin_Junior_Shooter&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| AngleDir || 0.261799&lt;br /&gt;
|-&lt;br /&gt;
| JumpDist || 8.0&lt;br /&gt;
|-&lt;br /&gt;
| JumpHeight || 4.0&lt;br /&gt;
|-&lt;br /&gt;
| LimitSpeed || 0.2&lt;br /&gt;
|-&lt;br /&gt;
| EndGrSpeed || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| IsBasisByTarget || False&lt;br /&gt;
|-&lt;br /&gt;
| JumpMinDist || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| OnGround || True&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子０ (Assassin_Junior_Shooter, 回転ジャンプ左) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子０&lt;br /&gt;
|group_name=回転ジャンプ左&lt;br /&gt;
|derived_from=ForkJumpToTargetOnDownEnd&lt;br /&gt;
|aiprog=Assassin_Junior_Shooter&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| AngleDir || -0.261799&lt;br /&gt;
|-&lt;br /&gt;
| JumpDist || 8.0&lt;br /&gt;
|-&lt;br /&gt;
| JumpHeight || 4.0&lt;br /&gt;
|-&lt;br /&gt;
| LimitSpeed || 0.2&lt;br /&gt;
|-&lt;br /&gt;
| EndGrSpeed || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| IsBasisByTarget || False&lt;br /&gt;
|-&lt;br /&gt;
| JumpMinDist || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| OnGround || True&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子０ (Assassin_Junior_Shooter, 後退回転ジャンプ) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子０&lt;br /&gt;
|group_name=後退回転ジャンプ&lt;br /&gt;
|derived_from=ForkJumpToTargetOnDownEnd&lt;br /&gt;
|aiprog=Assassin_Junior_Shooter&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| AngleDir || 3.14159&lt;br /&gt;
|-&lt;br /&gt;
| JumpDist || 8.0&lt;br /&gt;
|-&lt;br /&gt;
| JumpHeight || 4.5&lt;br /&gt;
|-&lt;br /&gt;
| LimitSpeed || 0.2&lt;br /&gt;
|-&lt;br /&gt;
| EndGrSpeed || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| IsBasisByTarget || False&lt;br /&gt;
|-&lt;br /&gt;
| JumpMinDist || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| OnGround || True&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子０ (Assassin_Junior_Azito_Shooter, 後退回転ジャンプ) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子０&lt;br /&gt;
|group_name=後退回転ジャンプ&lt;br /&gt;
|derived_from=ForkJumpToTargetOnDownEnd&lt;br /&gt;
|aiprog=Assassin_Junior_Azito_Shooter&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| AngleDir || 3.14159&lt;br /&gt;
|-&lt;br /&gt;
| JumpDist || 8.0&lt;br /&gt;
|-&lt;br /&gt;
| JumpHeight || 4.5&lt;br /&gt;
|-&lt;br /&gt;
| LimitSpeed || 0.2&lt;br /&gt;
|-&lt;br /&gt;
| EndGrSpeed || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| IsBasisByTarget || False&lt;br /&gt;
|-&lt;br /&gt;
| JumpMinDist || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| OnGround || True&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>imported&gt;Leoetlino</name></author>
	</entry>
</feed>