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	<id>https://zeldamods.org/wiki/AIDef:Action/ForkAnimalASPlay/history?feed=atom</id>
	<title>AIDef:Action/ForkAnimalASPlay - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://zeldamods.org/wiki/AIDef:Action/ForkAnimalASPlay/history?feed=atom"/>
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	<updated>2026-04-06T17:22:26Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://zeldamods.org/w_botw/index.php?title=AIDef:Action/ForkAnimalASPlay&amp;diff=3414&amp;oldid=prev</id>
		<title>imported&gt;Leoetlino: import AI definitions from 1.5.0</title>
		<link rel="alternate" type="text/html" href="https://zeldamods.org/w_botw/index.php?title=AIDef:Action/ForkAnimalASPlay&amp;diff=3414&amp;oldid=prev"/>
		<updated>2018-10-14T17:59:17Z</updated>

		<summary type="html">&lt;p&gt;import AI definitions from 1.5.0&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{AIDef&lt;br /&gt;
|name=ForkAnimalASPlay&lt;br /&gt;
|type=Action&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== StaticInstParams ==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Type !! Default value !! Description&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || String ||  || &lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || Int ||  || &lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || Bool ||  || &lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || Int ||  || &lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || Int ||  || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Derived definitions ==&lt;br /&gt;
=== 音反応 (ForestGiant_Middle, 子１) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=音反応&lt;br /&gt;
|group_name=子１&lt;br /&gt;
|derived_from=ForkAnimalASPlay&lt;br /&gt;
|aiprog=ForestGiant_Middle&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || ShallowSleep&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || 20&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || False&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 1&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子０ (ForestGiant_Middle, 水中ターン) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子０&lt;br /&gt;
|group_name=水中ターン&lt;br /&gt;
|derived_from=ForkAnimalASPlay&lt;br /&gt;
|aiprog=ForestGiant_Middle&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || FloatWait&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || 0&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || True&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 1&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子０ (ForestGiant_Middle, 水中ナビ移動) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子０&lt;br /&gt;
|group_name=水中ナビ移動&lt;br /&gt;
|derived_from=ForkAnimalASPlay&lt;br /&gt;
|aiprog=ForestGiant_Middle&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || Swim&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || 0&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || True&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 1&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子０ (ForestGiant_Middle, 水中ナビ移動見まわす) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子０&lt;br /&gt;
|group_name=水中ナビ移動見まわす&lt;br /&gt;
|derived_from=ForkAnimalASPlay&lt;br /&gt;
|aiprog=ForestGiant_Middle&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || FloatWait&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || 0&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || True&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 1&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子０ (ForestGiant_Middle, 水中ナビ直進) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子０&lt;br /&gt;
|group_name=水中ナビ直進&lt;br /&gt;
|derived_from=ForkAnimalASPlay&lt;br /&gt;
|aiprog=ForestGiant_Middle&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || Swim&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || 0&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || True&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 1&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子０ (ForestGiant_Middle, 水中プレイヤー気づき) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子０&lt;br /&gt;
|group_name=水中プレイヤー気づき&lt;br /&gt;
|derived_from=ForkAnimalASPlay&lt;br /&gt;
|aiprog=ForestGiant_Middle&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || FloatWait&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || 0&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || True&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 1&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子０ (ForestGiant_Middle, 水中見失い) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子０&lt;br /&gt;
|group_name=水中見失い&lt;br /&gt;
|derived_from=ForkAnimalASPlay&lt;br /&gt;
|aiprog=ForestGiant_Middle&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || FloatWait&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || 0&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || True&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 1&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子０ (ForestGiant_Middle, 水中待機) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子０&lt;br /&gt;
|group_name=水中待機&lt;br /&gt;
|derived_from=ForkAnimalASPlay&lt;br /&gt;
|aiprog=ForestGiant_Middle&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || FloatWait&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || 0&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || True&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 1&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子０ (ForestGiant_Middle, 水中怒り) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子０&lt;br /&gt;
|group_name=水中怒り&lt;br /&gt;
|derived_from=ForkAnimalASPlay&lt;br /&gt;
|aiprog=ForestGiant_Middle&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || FloatWait&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || 0&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || True&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 1&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 睡眠 (ForestGiant_Middle, 子１) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=睡眠&lt;br /&gt;
|group_name=子１&lt;br /&gt;
|derived_from=ForkAnimalASPlay&lt;br /&gt;
|aiprog=ForestGiant_Middle&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || Sleep&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || -1&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || True&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 1&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 音反応 (ForestGiant_Senior, 子１) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=音反応&lt;br /&gt;
|group_name=子１&lt;br /&gt;
|derived_from=ForkAnimalASPlay&lt;br /&gt;
|aiprog=ForestGiant_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || ShallowSleep&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || 20&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || False&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 1&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子０ (ForestGiant_Senior, 水中ターン) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子０&lt;br /&gt;
|group_name=水中ターン&lt;br /&gt;
|derived_from=ForkAnimalASPlay&lt;br /&gt;
|aiprog=ForestGiant_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || FloatWait&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || 0&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || True&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 1&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子０ (ForestGiant_Senior, 水中ナビ移動) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子０&lt;br /&gt;
|group_name=水中ナビ移動&lt;br /&gt;
|derived_from=ForkAnimalASPlay&lt;br /&gt;
|aiprog=ForestGiant_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || Swim&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || 0&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || True&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 1&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子０ (ForestGiant_Senior, 水中ナビ移動見まわす) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子０&lt;br /&gt;
|group_name=水中ナビ移動見まわす&lt;br /&gt;
|derived_from=ForkAnimalASPlay&lt;br /&gt;
|aiprog=ForestGiant_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || FloatWait&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || 0&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || True&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 1&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子０ (ForestGiant_Senior, 水中ナビ直進) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子０&lt;br /&gt;
|group_name=水中ナビ直進&lt;br /&gt;
|derived_from=ForkAnimalASPlay&lt;br /&gt;
|aiprog=ForestGiant_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || Swim&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || 0&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || True&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 1&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子０ (ForestGiant_Senior, 水中プレイヤー気づき) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子０&lt;br /&gt;
|group_name=水中プレイヤー気づき&lt;br /&gt;
|derived_from=ForkAnimalASPlay&lt;br /&gt;
|aiprog=ForestGiant_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || FloatWait&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || 0&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || True&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 1&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子０ (ForestGiant_Senior, 水中見失い) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子０&lt;br /&gt;
|group_name=水中見失い&lt;br /&gt;
|derived_from=ForkAnimalASPlay&lt;br /&gt;
|aiprog=ForestGiant_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || FloatWait&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || 0&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || True&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 1&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子０ (ForestGiant_Senior, 水中待機) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子０&lt;br /&gt;
|group_name=水中待機&lt;br /&gt;
|derived_from=ForkAnimalASPlay&lt;br /&gt;
|aiprog=ForestGiant_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || FloatWait&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || 0&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || True&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 1&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子０ (ForestGiant_Senior, 水中怒り) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子０&lt;br /&gt;
|group_name=水中怒り&lt;br /&gt;
|derived_from=ForkAnimalASPlay&lt;br /&gt;
|aiprog=ForestGiant_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || FloatWait&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || 0&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || True&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 1&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 睡眠 (ForestGiant_Senior, 子１) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=睡眠&lt;br /&gt;
|group_name=子１&lt;br /&gt;
|derived_from=ForkAnimalASPlay&lt;br /&gt;
|aiprog=ForestGiant_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || Sleep&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || -1&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || True&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 1&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 音反応 (ForestGiant, 子１) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=音反応&lt;br /&gt;
|group_name=子１&lt;br /&gt;
|derived_from=ForkAnimalASPlay&lt;br /&gt;
|aiprog=ForestGiant&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || ShallowSleep&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || 20&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || False&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 1&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子０ (ForestGiant, 水中ターン) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子０&lt;br /&gt;
|group_name=水中ターン&lt;br /&gt;
|derived_from=ForkAnimalASPlay&lt;br /&gt;
|aiprog=ForestGiant&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || FloatWait&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || 0&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || True&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 1&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子０ (ForestGiant, 水中ナビ移動) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子０&lt;br /&gt;
|group_name=水中ナビ移動&lt;br /&gt;
|derived_from=ForkAnimalASPlay&lt;br /&gt;
|aiprog=ForestGiant&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || Swim&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || 0&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || True&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 1&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子０ (ForestGiant, 水中ナビ移動見まわす) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子０&lt;br /&gt;
|group_name=水中ナビ移動見まわす&lt;br /&gt;
|derived_from=ForkAnimalASPlay&lt;br /&gt;
|aiprog=ForestGiant&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || FloatWait&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || 0&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || True&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 1&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子０ (ForestGiant, 水中ナビ直進) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子０&lt;br /&gt;
|group_name=水中ナビ直進&lt;br /&gt;
|derived_from=ForkAnimalASPlay&lt;br /&gt;
|aiprog=ForestGiant&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || Swim&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || 0&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || True&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 1&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子０ (ForestGiant, 水中プレイヤー気づき) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子０&lt;br /&gt;
|group_name=水中プレイヤー気づき&lt;br /&gt;
|derived_from=ForkAnimalASPlay&lt;br /&gt;
|aiprog=ForestGiant&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || FloatWait&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || 0&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || True&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 1&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子０ (ForestGiant, 水中見失い) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子０&lt;br /&gt;
|group_name=水中見失い&lt;br /&gt;
|derived_from=ForkAnimalASPlay&lt;br /&gt;
|aiprog=ForestGiant&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || FloatWait&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || 0&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || True&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 1&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子０ (ForestGiant, 水中待機) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子０&lt;br /&gt;
|group_name=水中待機&lt;br /&gt;
|derived_from=ForkAnimalASPlay&lt;br /&gt;
|aiprog=ForestGiant&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || FloatWait&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || 0&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || True&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 1&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子０ (ForestGiant, 水中怒り) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子０&lt;br /&gt;
|group_name=水中怒り&lt;br /&gt;
|derived_from=ForkAnimalASPlay&lt;br /&gt;
|aiprog=ForestGiant&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || FloatWait&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || 0&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || True&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 1&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 睡眠 (ForestGiant, 子１) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=睡眠&lt;br /&gt;
|group_name=子１&lt;br /&gt;
|derived_from=ForkAnimalASPlay&lt;br /&gt;
|aiprog=ForestGiant&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || Sleep&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || -1&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || True&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 1&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子０ (Lynel_Senior, 6足攻撃予備動作後行動) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子０&lt;br /&gt;
|group_name=6足攻撃予備動作後行動&lt;br /&gt;
|derived_from=ForkAnimalASPlay&lt;br /&gt;
|aiprog=Lynel_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || HornAttackStart&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || -1&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || False&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 0&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子０ (Lynel_Senior, ジャンプ攻撃予備動作) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子０&lt;br /&gt;
|group_name=ジャンプ攻撃予備動作&lt;br /&gt;
|derived_from=ForkAnimalASPlay&lt;br /&gt;
|aiprog=Lynel_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || PreJumpAttack&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || -1&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || False&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 0&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子０ (Lynel_Senior, ブレーキ気づきターン先行動) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子０&lt;br /&gt;
|group_name=ブレーキ気づきターン先行動&lt;br /&gt;
|derived_from=ForkAnimalASPlay&lt;br /&gt;
|aiprog=Lynel_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || Brake&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || 0&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || False&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 1&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子０ (Lynel_Senior, ブレス下半身) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子０&lt;br /&gt;
|group_name=ブレス下半身&lt;br /&gt;
|derived_from=ForkAnimalASPlay&lt;br /&gt;
|aiprog=Lynel_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || FireBreathStart&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || 0&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || False&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 0&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子０ (Lynel_Senior, ブレス連発下半身) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子０&lt;br /&gt;
|group_name=ブレス連発下半身&lt;br /&gt;
|derived_from=ForkAnimalASPlay&lt;br /&gt;
|aiprog=Lynel_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || FireBreathLoop&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || 0&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || False&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 0&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子０ (Lynel_Senior, 斬りぬけ移動失敗下半身) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子０&lt;br /&gt;
|group_name=斬りぬけ移動失敗下半身&lt;br /&gt;
|derived_from=ForkAnimalASPlay&lt;br /&gt;
|aiprog=Lynel_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || Brake&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || 0&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || False&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 1&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子０ (Lynel_Senior, 大剣突進切り先行動) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子０&lt;br /&gt;
|group_name=大剣突進切り先行動&lt;br /&gt;
|derived_from=ForkAnimalASPlay&lt;br /&gt;
|aiprog=Lynel_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || DashAttackLswordStart&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || -1&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || False&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 1&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子０ (Lynel_Senior, 突進切り予備動作) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子０&lt;br /&gt;
|group_name=突進切り予備動作&lt;br /&gt;
|derived_from=ForkAnimalASPlay&lt;br /&gt;
|aiprog=Lynel_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || RushAttackStart&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || -1&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || False&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 0&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子０ (Lynel_Senior, 爆弾へブレス下半身) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子０&lt;br /&gt;
|group_name=爆弾へブレス下半身&lt;br /&gt;
|derived_from=ForkAnimalASPlay&lt;br /&gt;
|aiprog=Lynel_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || QuickBreath&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || 0&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || False&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 0&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子１ (Lynel_Senior, 城湧き空中) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子１&lt;br /&gt;
|group_name=城湧き空中&lt;br /&gt;
|derived_from=ForkAnimalASPlay&lt;br /&gt;
|aiprog=Lynel_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || JumpLoop&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || 0&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || False&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 1&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子１ (Lynel_Senior, 大剣突進切り駆け寄り) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子１&lt;br /&gt;
|group_name=大剣突進切り駆け寄り&lt;br /&gt;
|derived_from=ForkAnimalASPlay&lt;br /&gt;
|aiprog=Lynel_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || DashAttackLswordLoop&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || 0&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || False&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 1&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子１ (Lynel_Senior, 大剣突進切り斬りつけ下半身) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子１&lt;br /&gt;
|group_name=大剣突進切り斬りつけ下半身&lt;br /&gt;
|derived_from=ForkAnimalASPlay&lt;br /&gt;
|aiprog=Lynel_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || DashAttackLswordEnd&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || -1&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || False&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 1&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子１ (Lynel_Senior, 突進切り接近) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子１&lt;br /&gt;
|group_name=突進切り接近&lt;br /&gt;
|derived_from=ForkAnimalASPlay&lt;br /&gt;
|aiprog=Lynel_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || RushAttackLoop&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || 0&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || False&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 0&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子２ (Lynel_Senior, 6足攻撃) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子２&lt;br /&gt;
|group_name=6足攻撃&lt;br /&gt;
|derived_from=ForkAnimalASPlay&lt;br /&gt;
|aiprog=Lynel_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || HornAttackLoop&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || 0&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || False&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 1&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子３ (Lynel_Senior, 斬り付け) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子３&lt;br /&gt;
|group_name=斬り付け&lt;br /&gt;
|derived_from=ForkAnimalASPlay&lt;br /&gt;
|aiprog=Lynel_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || RushAttackEnd&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || -1&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || False&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 0&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子０ (Lynel_Middle, 6足攻撃予備動作後行動) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子０&lt;br /&gt;
|group_name=6足攻撃予備動作後行動&lt;br /&gt;
|derived_from=ForkAnimalASPlay&lt;br /&gt;
|aiprog=Lynel_Middle&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || HornAttackStart&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || -1&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || False&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 0&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子０ (Lynel_Middle, ジャンプ攻撃予備動作) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子０&lt;br /&gt;
|group_name=ジャンプ攻撃予備動作&lt;br /&gt;
|derived_from=ForkAnimalASPlay&lt;br /&gt;
|aiprog=Lynel_Middle&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || PreJumpAttack&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || -1&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || False&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 0&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子０ (Lynel_Middle, ブレーキ気づきターン先行動) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子０&lt;br /&gt;
|group_name=ブレーキ気づきターン先行動&lt;br /&gt;
|derived_from=ForkAnimalASPlay&lt;br /&gt;
|aiprog=Lynel_Middle&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || Brake&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || 0&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || False&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 1&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子０ (Lynel_Middle, ブレス下半身) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子０&lt;br /&gt;
|group_name=ブレス下半身&lt;br /&gt;
|derived_from=ForkAnimalASPlay&lt;br /&gt;
|aiprog=Lynel_Middle&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || FireBreathStart&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || 0&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || False&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 0&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子０ (Lynel_Middle, ブレス連発下半身) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子０&lt;br /&gt;
|group_name=ブレス連発下半身&lt;br /&gt;
|derived_from=ForkAnimalASPlay&lt;br /&gt;
|aiprog=Lynel_Middle&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || FireBreathLoop&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || 0&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || False&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 0&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子０ (Lynel_Middle, 斬りぬけ移動失敗下半身) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子０&lt;br /&gt;
|group_name=斬りぬけ移動失敗下半身&lt;br /&gt;
|derived_from=ForkAnimalASPlay&lt;br /&gt;
|aiprog=Lynel_Middle&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || Brake&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || 0&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || False&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 1&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子０ (Lynel_Middle, 大剣突進切り先行動) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子０&lt;br /&gt;
|group_name=大剣突進切り先行動&lt;br /&gt;
|derived_from=ForkAnimalASPlay&lt;br /&gt;
|aiprog=Lynel_Middle&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || DashAttackLswordStart&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || -1&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || False&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 1&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子０ (Lynel_Middle, 突進切り予備動作) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子０&lt;br /&gt;
|group_name=突進切り予備動作&lt;br /&gt;
|derived_from=ForkAnimalASPlay&lt;br /&gt;
|aiprog=Lynel_Middle&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || RushAttackStart&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || -1&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || False&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 0&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子０ (Lynel_Middle, 爆弾へブレス下半身) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子０&lt;br /&gt;
|group_name=爆弾へブレス下半身&lt;br /&gt;
|derived_from=ForkAnimalASPlay&lt;br /&gt;
|aiprog=Lynel_Middle&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || QuickBreath&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || 0&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || False&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 0&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子１ (Lynel_Middle, 城湧き空中) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子１&lt;br /&gt;
|group_name=城湧き空中&lt;br /&gt;
|derived_from=ForkAnimalASPlay&lt;br /&gt;
|aiprog=Lynel_Middle&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || JumpLoop&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || 0&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || False&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 1&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子１ (Lynel_Middle, 大剣突進切り駆け寄り) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子１&lt;br /&gt;
|group_name=大剣突進切り駆け寄り&lt;br /&gt;
|derived_from=ForkAnimalASPlay&lt;br /&gt;
|aiprog=Lynel_Middle&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || DashAttackLswordLoop&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || 0&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || False&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 1&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子１ (Lynel_Middle, 大剣突進切り斬りつけ下半身) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子１&lt;br /&gt;
|group_name=大剣突進切り斬りつけ下半身&lt;br /&gt;
|derived_from=ForkAnimalASPlay&lt;br /&gt;
|aiprog=Lynel_Middle&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || DashAttackLswordEnd&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || -1&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || False&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 1&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子１ (Lynel_Middle, 突進切り接近) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子１&lt;br /&gt;
|group_name=突進切り接近&lt;br /&gt;
|derived_from=ForkAnimalASPlay&lt;br /&gt;
|aiprog=Lynel_Middle&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || RushAttackLoop&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || 0&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || False&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 0&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子２ (Lynel_Middle, 6足攻撃) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子２&lt;br /&gt;
|group_name=6足攻撃&lt;br /&gt;
|derived_from=ForkAnimalASPlay&lt;br /&gt;
|aiprog=Lynel_Middle&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || HornAttackLoop&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || 0&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || False&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 1&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子３ (Lynel_Middle, 斬り付け) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子３&lt;br /&gt;
|group_name=斬り付け&lt;br /&gt;
|derived_from=ForkAnimalASPlay&lt;br /&gt;
|aiprog=Lynel_Middle&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || RushAttackEnd&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || -1&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || False&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 0&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子０ (Lynel, 6足攻撃予備動作後行動) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子０&lt;br /&gt;
|group_name=6足攻撃予備動作後行動&lt;br /&gt;
|derived_from=ForkAnimalASPlay&lt;br /&gt;
|aiprog=Lynel&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || HornAttackStart&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || -1&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || False&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 0&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子０ (Lynel, ジャンプ攻撃予備動作) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子０&lt;br /&gt;
|group_name=ジャンプ攻撃予備動作&lt;br /&gt;
|derived_from=ForkAnimalASPlay&lt;br /&gt;
|aiprog=Lynel&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || PreJumpAttack&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || -1&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || False&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 0&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子０ (Lynel, ブレーキ気づきターン先行動) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子０&lt;br /&gt;
|group_name=ブレーキ気づきターン先行動&lt;br /&gt;
|derived_from=ForkAnimalASPlay&lt;br /&gt;
|aiprog=Lynel&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || Brake&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || 0&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || False&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 1&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子０ (Lynel, ブレス下半身) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子０&lt;br /&gt;
|group_name=ブレス下半身&lt;br /&gt;
|derived_from=ForkAnimalASPlay&lt;br /&gt;
|aiprog=Lynel&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || FireBreathStart&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || 0&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || False&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 0&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子０ (Lynel, ブレス連発下半身) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子０&lt;br /&gt;
|group_name=ブレス連発下半身&lt;br /&gt;
|derived_from=ForkAnimalASPlay&lt;br /&gt;
|aiprog=Lynel&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || FireBreathLoop&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || 0&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || False&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 0&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子０ (Lynel, 斬りぬけ移動失敗下半身) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子０&lt;br /&gt;
|group_name=斬りぬけ移動失敗下半身&lt;br /&gt;
|derived_from=ForkAnimalASPlay&lt;br /&gt;
|aiprog=Lynel&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || Brake&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || 0&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || False&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 1&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子０ (Lynel, 大剣突進切り先行動) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子０&lt;br /&gt;
|group_name=大剣突進切り先行動&lt;br /&gt;
|derived_from=ForkAnimalASPlay&lt;br /&gt;
|aiprog=Lynel&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || DashAttackLswordStart&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || -1&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || False&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 1&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子０ (Lynel, 突進切り予備動作) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子０&lt;br /&gt;
|group_name=突進切り予備動作&lt;br /&gt;
|derived_from=ForkAnimalASPlay&lt;br /&gt;
|aiprog=Lynel&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || RushAttackStart&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || -1&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || False&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 0&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子０ (Lynel, 爆弾へブレス下半身) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子０&lt;br /&gt;
|group_name=爆弾へブレス下半身&lt;br /&gt;
|derived_from=ForkAnimalASPlay&lt;br /&gt;
|aiprog=Lynel&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || QuickBreath&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || 0&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || False&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 0&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子１ (Lynel, 城湧き空中) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子１&lt;br /&gt;
|group_name=城湧き空中&lt;br /&gt;
|derived_from=ForkAnimalASPlay&lt;br /&gt;
|aiprog=Lynel&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || JumpLoop&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || 0&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || False&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 1&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子１ (Lynel, 大剣突進切り駆け寄り) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子１&lt;br /&gt;
|group_name=大剣突進切り駆け寄り&lt;br /&gt;
|derived_from=ForkAnimalASPlay&lt;br /&gt;
|aiprog=Lynel&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || DashAttackLswordLoop&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || 0&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || False&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 1&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子１ (Lynel, 大剣突進切り斬りつけ下半身) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子１&lt;br /&gt;
|group_name=大剣突進切り斬りつけ下半身&lt;br /&gt;
|derived_from=ForkAnimalASPlay&lt;br /&gt;
|aiprog=Lynel&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || DashAttackLswordEnd&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || -1&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || False&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 1&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子１ (Lynel, 突進切り接近) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子１&lt;br /&gt;
|group_name=突進切り接近&lt;br /&gt;
|derived_from=ForkAnimalASPlay&lt;br /&gt;
|aiprog=Lynel&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || RushAttackLoop&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || 0&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || False&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 0&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子２ (Lynel, 6足攻撃) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子２&lt;br /&gt;
|group_name=6足攻撃&lt;br /&gt;
|derived_from=ForkAnimalASPlay&lt;br /&gt;
|aiprog=Lynel&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || HornAttackLoop&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || 0&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || False&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 1&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子３ (Lynel, 斬り付け) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子３&lt;br /&gt;
|group_name=斬り付け&lt;br /&gt;
|derived_from=ForkAnimalASPlay&lt;br /&gt;
|aiprog=Lynel&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || RushAttackEnd&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || -1&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || False&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 0&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子０ (StalForestGiant, 水中ターン) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子０&lt;br /&gt;
|group_name=水中ターン&lt;br /&gt;
|derived_from=ForkAnimalASPlay&lt;br /&gt;
|aiprog=StalForestGiant&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || FloatWait&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || 0&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || True&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 1&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子０ (StalForestGiant, 水中ナビ移動) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子０&lt;br /&gt;
|group_name=水中ナビ移動&lt;br /&gt;
|derived_from=ForkAnimalASPlay&lt;br /&gt;
|aiprog=StalForestGiant&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || Swim&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || 0&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || True&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 1&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子０ (StalForestGiant, 水中ナビ移動見まわす) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子０&lt;br /&gt;
|group_name=水中ナビ移動見まわす&lt;br /&gt;
|derived_from=ForkAnimalASPlay&lt;br /&gt;
|aiprog=StalForestGiant&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || FloatWait&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || 0&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || True&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 1&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子０ (StalForestGiant, 水中ナビ直進) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子０&lt;br /&gt;
|group_name=水中ナビ直進&lt;br /&gt;
|derived_from=ForkAnimalASPlay&lt;br /&gt;
|aiprog=StalForestGiant&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || Swim&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || 0&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || True&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 1&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子０ (StalForestGiant, 水中プレイヤー気づき) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子０&lt;br /&gt;
|group_name=水中プレイヤー気づき&lt;br /&gt;
|derived_from=ForkAnimalASPlay&lt;br /&gt;
|aiprog=StalForestGiant&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || FloatWait&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || 0&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || True&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 1&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子０ (StalForestGiant, 水中見失い) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子０&lt;br /&gt;
|group_name=水中見失い&lt;br /&gt;
|derived_from=ForkAnimalASPlay&lt;br /&gt;
|aiprog=StalForestGiant&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || FloatWait&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || 0&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || True&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 1&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子０ (StalForestGiant, 水中待機) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子０&lt;br /&gt;
|group_name=水中待機&lt;br /&gt;
|derived_from=ForkAnimalASPlay&lt;br /&gt;
|aiprog=StalForestGiant&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || FloatWait&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || 0&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || True&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 1&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子０ (StalForestGiant, 水中怒り) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子０&lt;br /&gt;
|group_name=水中怒り&lt;br /&gt;
|derived_from=ForkAnimalASPlay&lt;br /&gt;
|aiprog=StalForestGiant&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || FloatWait&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || 0&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || True&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 1&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>imported&gt;Leoetlino</name></author>
	</entry>
</feed>