<?xml version="1.0"?>
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	<id>https://zeldamods.org/wiki/AIDef:Action/DownSwingAttack/history?feed=atom</id>
	<title>AIDef:Action/DownSwingAttack - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://zeldamods.org/wiki/AIDef:Action/DownSwingAttack/history?feed=atom"/>
	<link rel="alternate" type="text/html" href="https://zeldamods.org/wiki/AIDef:Action/DownSwingAttack/history"/>
	<updated>2026-04-06T11:08:39Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.8</generator>
	<entry>
		<id>https://zeldamods.org/w_botw/index.php?title=AIDef:Action/DownSwingAttack&amp;diff=3084&amp;oldid=prev</id>
		<title>imported&gt;Leoetlino: import AI definitions from 1.5.0</title>
		<link rel="alternate" type="text/html" href="https://zeldamods.org/w_botw/index.php?title=AIDef:Action/DownSwingAttack&amp;diff=3084&amp;oldid=prev"/>
		<updated>2018-10-14T17:58:17Z</updated>

		<summary type="html">&lt;p&gt;import AI definitions from 1.5.0&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{AIDef&lt;br /&gt;
|name=DownSwingAttack&lt;br /&gt;
|type=Action&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== StaticInstParams ==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Type !! Default value !! Description&lt;br /&gt;
|-&lt;br /&gt;
| RotSpeed || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| StopSpeedRatio || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| StopRotSpeedRatio || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| JustAvoidCheckLength || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| JustAvoidCheckAngle || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| LoopTime || Int ||  || &lt;br /&gt;
|-&lt;br /&gt;
| LoopTimeRand || Int ||  || &lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || Int ||  || &lt;br /&gt;
|-&lt;br /&gt;
| IsSpecialAttack || Bool ||  || &lt;br /&gt;
|-&lt;br /&gt;
| SpecialAttackRadius || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| SpineControlOffsetY || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== DynamicInstParams ==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Type !! Default value !! Description&lt;br /&gt;
|-&lt;br /&gt;
| TargetPos || Vec3 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Derived definitions ==&lt;br /&gt;
=== 行動Ｂ (Moriblin_Senior, 大剣攻撃) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=行動Ｂ&lt;br /&gt;
|group_name=大剣攻撃&lt;br /&gt;
|derived_from=DownSwingAttack&lt;br /&gt;
|aiprog=Moriblin_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RotSpeed || 0.314159&lt;br /&gt;
|-&lt;br /&gt;
| StopSpeedRatio || 0.5&lt;br /&gt;
|-&lt;br /&gt;
| StopRotSpeedRatio || 0.1&lt;br /&gt;
|-&lt;br /&gt;
| JustAvoidCheckLength || 7.0&lt;br /&gt;
|-&lt;br /&gt;
| JustAvoidCheckAngle || 1.5708&lt;br /&gt;
|-&lt;br /&gt;
| LoopTime || 60&lt;br /&gt;
|-&lt;br /&gt;
| LoopTimeRand || 20&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
| IsSpecialAttack || True&lt;br /&gt;
|-&lt;br /&gt;
| SpecialAttackRadius || 2.0&lt;br /&gt;
|-&lt;br /&gt;
| SpineControlOffsetY || 1.7&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 行動Ｂ (Moriblin_Blue, 大剣攻撃) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=行動Ｂ&lt;br /&gt;
|group_name=大剣攻撃&lt;br /&gt;
|derived_from=DownSwingAttack&lt;br /&gt;
|aiprog=Moriblin_Blue&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RotSpeed || 0.314159&lt;br /&gt;
|-&lt;br /&gt;
| StopSpeedRatio || 0.5&lt;br /&gt;
|-&lt;br /&gt;
| StopRotSpeedRatio || 0.1&lt;br /&gt;
|-&lt;br /&gt;
| JustAvoidCheckLength || 7.0&lt;br /&gt;
|-&lt;br /&gt;
| JustAvoidCheckAngle || 1.5708&lt;br /&gt;
|-&lt;br /&gt;
| LoopTime || 60&lt;br /&gt;
|-&lt;br /&gt;
| LoopTimeRand || 20&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
| IsSpecialAttack || True&lt;br /&gt;
|-&lt;br /&gt;
| SpecialAttackRadius || 2.0&lt;br /&gt;
|-&lt;br /&gt;
| SpineControlOffsetY || 1.7&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 行動Ｂ (Stal_Moriblin_Bone, 大剣攻撃) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=行動Ｂ&lt;br /&gt;
|group_name=大剣攻撃&lt;br /&gt;
|derived_from=DownSwingAttack&lt;br /&gt;
|aiprog=Stal_Moriblin_Bone&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RotSpeed || 0.314159&lt;br /&gt;
|-&lt;br /&gt;
| StopSpeedRatio || 0.5&lt;br /&gt;
|-&lt;br /&gt;
| StopRotSpeedRatio || 0.1&lt;br /&gt;
|-&lt;br /&gt;
| JustAvoidCheckLength || 7.0&lt;br /&gt;
|-&lt;br /&gt;
| JustAvoidCheckAngle || 1.5708&lt;br /&gt;
|-&lt;br /&gt;
| LoopTime || 60&lt;br /&gt;
|-&lt;br /&gt;
| LoopTimeRand || 20&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
| IsSpecialAttack || True&lt;br /&gt;
|-&lt;br /&gt;
| SpecialAttackRadius || 2.0&lt;br /&gt;
|-&lt;br /&gt;
| SpineControlOffsetY || 1.7&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>imported&gt;Leoetlino</name></author>
	</entry>
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