<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://zeldamods.org/wiki/AIDef:Action/ChuchuPreAttack/history?feed=atom</id>
	<title>AIDef:Action/ChuchuPreAttack - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://zeldamods.org/wiki/AIDef:Action/ChuchuPreAttack/history?feed=atom"/>
	<link rel="alternate" type="text/html" href="https://zeldamods.org/wiki/AIDef:Action/ChuchuPreAttack/history"/>
	<updated>2026-04-06T08:09:40Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.8</generator>
	<entry>
		<id>https://zeldamods.org/w_botw/index.php?title=AIDef:Action/ChuchuPreAttack&amp;diff=2980&amp;oldid=prev</id>
		<title>imported&gt;Leoetlino: import AI definitions from 1.5.0</title>
		<link rel="alternate" type="text/html" href="https://zeldamods.org/w_botw/index.php?title=AIDef:Action/ChuchuPreAttack&amp;diff=2980&amp;oldid=prev"/>
		<updated>2018-10-14T17:57:54Z</updated>

		<summary type="html">&lt;p&gt;import AI definitions from 1.5.0&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{AIDef&lt;br /&gt;
|name=ChuchuPreAttack&lt;br /&gt;
|type=Action&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== StaticInstParams ==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Type !! Default value !! Description&lt;br /&gt;
|-&lt;br /&gt;
| DamageAS || String ||  || &lt;br /&gt;
|-&lt;br /&gt;
| HitImpactForceSmallSwordS || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| HitImpactForceSmallSwordL || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| HitImpactForceLargeSwordS || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| HitImpactForceLargeSwordL || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| HitImpactForceSpearS || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| HitImpactForceSpearL || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| SubAS || String ||  || &lt;br /&gt;
|-&lt;br /&gt;
| SubASSlot || Int ||  || &lt;br /&gt;
|-&lt;br /&gt;
| LeaveSubAS || String ||  || &lt;br /&gt;
|-&lt;br /&gt;
| DamageSubAS || String ||  || &lt;br /&gt;
|-&lt;br /&gt;
| PosReduceRatioByDamage || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| JumpNum || Int ||  || &lt;br /&gt;
|-&lt;br /&gt;
| MoveBoneRotRatio || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| MoveBoneRotSpeedMin || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| ASName || String ||  || &lt;br /&gt;
|-&lt;br /&gt;
| TurnSpeed || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| PosReduceRatio || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| JumpHeight || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== DynamicInstParams ==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Type !! Default value !! Description&lt;br /&gt;
|-&lt;br /&gt;
| TargetPos || Vec3 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Derived definitions ==&lt;br /&gt;
=== 後行動 (Chuchu, 攻撃予兆ジャンプ) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=後行動&lt;br /&gt;
|group_name=攻撃予兆ジャンプ&lt;br /&gt;
|derived_from=ChuchuPreAttack&lt;br /&gt;
|aiprog=Chuchu&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| DamageAS || SmallDamage&lt;br /&gt;
|-&lt;br /&gt;
| HitImpactForceSmallSwordS || 0.45&lt;br /&gt;
|-&lt;br /&gt;
| HitImpactForceSmallSwordL || 0.4&lt;br /&gt;
|-&lt;br /&gt;
| HitImpactForceLargeSwordS || 0.8&lt;br /&gt;
|-&lt;br /&gt;
| HitImpactForceLargeSwordL || 1.2&lt;br /&gt;
|-&lt;br /&gt;
| HitImpactForceSpearS || 1.0&lt;br /&gt;
|-&lt;br /&gt;
| HitImpactForceSpearL || 0.5&lt;br /&gt;
|-&lt;br /&gt;
| SubAS || PreAttackShader&lt;br /&gt;
|-&lt;br /&gt;
| SubASSlot || 1&lt;br /&gt;
|-&lt;br /&gt;
| LeaveSubAS || PreAttackShader&lt;br /&gt;
|-&lt;br /&gt;
| DamageSubAS || DamageShader&lt;br /&gt;
|-&lt;br /&gt;
| PosReduceRatioByDamage || 0.55&lt;br /&gt;
|-&lt;br /&gt;
| JumpNum || 1&lt;br /&gt;
|-&lt;br /&gt;
| MoveBoneRotRatio || 0.05&lt;br /&gt;
|-&lt;br /&gt;
| MoveBoneRotSpeedMin || 0.000872665&lt;br /&gt;
|-&lt;br /&gt;
| ASName || PreJumpAttack&lt;br /&gt;
|-&lt;br /&gt;
| TurnSpeed || 0.20944&lt;br /&gt;
|-&lt;br /&gt;
| PosReduceRatio || 0.9&lt;br /&gt;
|-&lt;br /&gt;
| JumpHeight || 1.5&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 後行動 (Chuchu_Middle, 攻撃予兆ジャンプ) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=後行動&lt;br /&gt;
|group_name=攻撃予兆ジャンプ&lt;br /&gt;
|derived_from=ChuchuPreAttack&lt;br /&gt;
|aiprog=Chuchu_Middle&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| DamageAS || SmallDamage&lt;br /&gt;
|-&lt;br /&gt;
| HitImpactForceSmallSwordS || 0.4&lt;br /&gt;
|-&lt;br /&gt;
| HitImpactForceSmallSwordL || 0.4&lt;br /&gt;
|-&lt;br /&gt;
| HitImpactForceLargeSwordS || 0.8&lt;br /&gt;
|-&lt;br /&gt;
| HitImpactForceLargeSwordL || 1.2&lt;br /&gt;
|-&lt;br /&gt;
| HitImpactForceSpearS || 0.3&lt;br /&gt;
|-&lt;br /&gt;
| HitImpactForceSpearL || 0.5&lt;br /&gt;
|-&lt;br /&gt;
| SubAS || PreAttackShader&lt;br /&gt;
|-&lt;br /&gt;
| SubASSlot || 1&lt;br /&gt;
|-&lt;br /&gt;
| LeaveSubAS || PreAttackShader&lt;br /&gt;
|-&lt;br /&gt;
| DamageSubAS || DamageShader&lt;br /&gt;
|-&lt;br /&gt;
| PosReduceRatioByDamage || 0.55&lt;br /&gt;
|-&lt;br /&gt;
| JumpNum || 1&lt;br /&gt;
|-&lt;br /&gt;
| MoveBoneRotRatio || 0.03&lt;br /&gt;
|-&lt;br /&gt;
| MoveBoneRotSpeedMin || 0.000523599&lt;br /&gt;
|-&lt;br /&gt;
| ASName || PreJumpAttack&lt;br /&gt;
|-&lt;br /&gt;
| TurnSpeed || 0.20944&lt;br /&gt;
|-&lt;br /&gt;
| PosReduceRatio || 0.9&lt;br /&gt;
|-&lt;br /&gt;
| JumpHeight || 1.7&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 後行動 (Chuchu_Senior, 攻撃予兆ジャンプ) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=後行動&lt;br /&gt;
|group_name=攻撃予兆ジャンプ&lt;br /&gt;
|derived_from=ChuchuPreAttack&lt;br /&gt;
|aiprog=Chuchu_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| DamageAS || SmallDamage&lt;br /&gt;
|-&lt;br /&gt;
| HitImpactForceSmallSwordS || 0.4&lt;br /&gt;
|-&lt;br /&gt;
| HitImpactForceSmallSwordL || 0.4&lt;br /&gt;
|-&lt;br /&gt;
| HitImpactForceLargeSwordS || 0.8&lt;br /&gt;
|-&lt;br /&gt;
| HitImpactForceLargeSwordL || 1.2&lt;br /&gt;
|-&lt;br /&gt;
| HitImpactForceSpearS || 0.3&lt;br /&gt;
|-&lt;br /&gt;
| HitImpactForceSpearL || 0.5&lt;br /&gt;
|-&lt;br /&gt;
| SubAS || PreAttackShader&lt;br /&gt;
|-&lt;br /&gt;
| SubASSlot || 1&lt;br /&gt;
|-&lt;br /&gt;
| LeaveSubAS || PreAttackShader&lt;br /&gt;
|-&lt;br /&gt;
| DamageSubAS || DamageShader&lt;br /&gt;
|-&lt;br /&gt;
| PosReduceRatioByDamage || 0.55&lt;br /&gt;
|-&lt;br /&gt;
| JumpNum || 1&lt;br /&gt;
|-&lt;br /&gt;
| MoveBoneRotRatio || 0.03&lt;br /&gt;
|-&lt;br /&gt;
| MoveBoneRotSpeedMin || 0.000523599&lt;br /&gt;
|-&lt;br /&gt;
| ASName || PreJumpAttack&lt;br /&gt;
|-&lt;br /&gt;
| TurnSpeed || 0.20944&lt;br /&gt;
|-&lt;br /&gt;
| PosReduceRatio || 0.9&lt;br /&gt;
|-&lt;br /&gt;
| JumpHeight || 2.3&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>imported&gt;Leoetlino</name></author>
	</entry>
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