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	<id>https://zeldamods.org/wiki/AIDef:Action/CameraAiming/history?feed=atom</id>
	<title>AIDef:Action/CameraAiming - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://zeldamods.org/wiki/AIDef:Action/CameraAiming/history?feed=atom"/>
	<link rel="alternate" type="text/html" href="https://zeldamods.org/wiki/AIDef:Action/CameraAiming/history"/>
	<updated>2026-04-20T05:33:12Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://zeldamods.org/w_botw/index.php?title=AIDef:Action/CameraAiming&amp;diff=2886&amp;oldid=prev</id>
		<title>imported&gt;Leoetlino: import AI definitions from 1.5.0</title>
		<link rel="alternate" type="text/html" href="https://zeldamods.org/w_botw/index.php?title=AIDef:Action/CameraAiming&amp;diff=2886&amp;oldid=prev"/>
		<updated>2018-10-14T17:57:38Z</updated>

		<summary type="html">&lt;p&gt;import AI definitions from 1.5.0&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{AIDef&lt;br /&gt;
|name=CameraAiming&lt;br /&gt;
|type=Action&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== StaticInstParams ==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Type !! Default value !! Description&lt;br /&gt;
|-&lt;br /&gt;
| latMin || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| latMax || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| LatOffset || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| latStickScale || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| lngStickScale || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| latGyroScale || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| lngGyroScale || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| radiusMin || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| radiusMax || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| radiusMinLat || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| radiusMaxLat || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| radiusCus || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| sideOffset || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| worldBaseOffset || Vec3 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| OffsetZ || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| OffsetZMin || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| OffsetZMax || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| atCus || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| fovy || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| gyro || Int ||  || &lt;br /&gt;
|-&lt;br /&gt;
| ConnectType || Int ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Connect || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Near || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| BowFlag || Bool ||  || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Derived definitions ==&lt;br /&gt;
=== DefaultNormalSubject (GameRomCamera, Switching) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=DefaultNormalSubject&lt;br /&gt;
|group_name=Switching&lt;br /&gt;
|derived_from=CameraAiming&lt;br /&gt;
|aiprog=GameRomCamera&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| latMin || -50.0&lt;br /&gt;
|-&lt;br /&gt;
| latMax || 60.0&lt;br /&gt;
|-&lt;br /&gt;
| LatOffset || -7.0&lt;br /&gt;
|-&lt;br /&gt;
| latStickScale || 0.5&lt;br /&gt;
|-&lt;br /&gt;
| lngStickScale || 0.5&lt;br /&gt;
|-&lt;br /&gt;
| latGyroScale || 0.4&lt;br /&gt;
|-&lt;br /&gt;
| lngGyroScale || 0.4&lt;br /&gt;
|-&lt;br /&gt;
| radiusMin || 0.1&lt;br /&gt;
|-&lt;br /&gt;
| radiusMax || 0.1&lt;br /&gt;
|-&lt;br /&gt;
| radiusMinLat || -50.0&lt;br /&gt;
|-&lt;br /&gt;
| radiusMaxLat || 60.0&lt;br /&gt;
|-&lt;br /&gt;
| radiusCus || 0.9&lt;br /&gt;
|-&lt;br /&gt;
| sideOffset || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| worldBaseOffset || Vec3(x=0.0, y=0.0, z=0.0)&lt;br /&gt;
|-&lt;br /&gt;
| OffsetZ || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| OffsetZMin || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| OffsetZMax || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| atCus || 0.9&lt;br /&gt;
|-&lt;br /&gt;
| fovy || 10.0&lt;br /&gt;
|-&lt;br /&gt;
| gyro || 2&lt;br /&gt;
|-&lt;br /&gt;
| ConnectType || 0&lt;br /&gt;
|-&lt;br /&gt;
| Connect || 0.5&lt;br /&gt;
|-&lt;br /&gt;
| Near || 2.0&lt;br /&gt;
|-&lt;br /&gt;
| BowFlag || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== ゾーラプリンス弓カメラ (GameRomCamera, ルートAI) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=ゾーラプリンス弓カメラ&lt;br /&gt;
|group_name=ルートAI&lt;br /&gt;
|derived_from=CameraAiming&lt;br /&gt;
|aiprog=GameRomCamera&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| latMin || -70.0&lt;br /&gt;
|-&lt;br /&gt;
| latMax || 70.0&lt;br /&gt;
|-&lt;br /&gt;
| LatOffset || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| latStickScale || 1.0&lt;br /&gt;
|-&lt;br /&gt;
| lngStickScale || 0.7&lt;br /&gt;
|-&lt;br /&gt;
| latGyroScale || 1.0&lt;br /&gt;
|-&lt;br /&gt;
| lngGyroScale || 1.5&lt;br /&gt;
|-&lt;br /&gt;
| radiusMin || 2.0&lt;br /&gt;
|-&lt;br /&gt;
| radiusMax || 5.5&lt;br /&gt;
|-&lt;br /&gt;
| radiusMinLat || -45.0&lt;br /&gt;
|-&lt;br /&gt;
| radiusMaxLat || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| radiusCus || 0.9&lt;br /&gt;
|-&lt;br /&gt;
| sideOffset || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| worldBaseOffset || Vec3(x=0.0, y=3.200000047683716, z=0.0)&lt;br /&gt;
|-&lt;br /&gt;
| OffsetZ || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| OffsetZMin || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| OffsetZMax || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| atCus || 0.3&lt;br /&gt;
|-&lt;br /&gt;
| fovy || 35.0&lt;br /&gt;
|-&lt;br /&gt;
| gyro || 2&lt;br /&gt;
|-&lt;br /&gt;
| ConnectType || 0&lt;br /&gt;
|-&lt;br /&gt;
| Connect || 2.0&lt;br /&gt;
|-&lt;br /&gt;
| Near || -1.0&lt;br /&gt;
|-&lt;br /&gt;
| BowFlag || True&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== ゾーラプリンス長距離射程弓カメラ (GameRomCamera, ルートAI) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=ゾーラプリンス長距離射程弓カメラ&lt;br /&gt;
|group_name=ルートAI&lt;br /&gt;
|derived_from=CameraAiming&lt;br /&gt;
|aiprog=GameRomCamera&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| latMin || -50.0&lt;br /&gt;
|-&lt;br /&gt;
| latMax || 60.0&lt;br /&gt;
|-&lt;br /&gt;
| LatOffset || -6.0&lt;br /&gt;
|-&lt;br /&gt;
| latStickScale || 0.6&lt;br /&gt;
|-&lt;br /&gt;
| lngStickScale || 0.42&lt;br /&gt;
|-&lt;br /&gt;
| latGyroScale || 0.5&lt;br /&gt;
|-&lt;br /&gt;
| lngGyroScale || 0.75&lt;br /&gt;
|-&lt;br /&gt;
| radiusMin || 0.1&lt;br /&gt;
|-&lt;br /&gt;
| radiusMax || 0.1&lt;br /&gt;
|-&lt;br /&gt;
| radiusMinLat || -45.0&lt;br /&gt;
|-&lt;br /&gt;
| radiusMaxLat || 15.0&lt;br /&gt;
|-&lt;br /&gt;
| radiusCus || 0.6&lt;br /&gt;
|-&lt;br /&gt;
| sideOffset || 0.35&lt;br /&gt;
|-&lt;br /&gt;
| worldBaseOffset || Vec3(x=0.0, y=3.0, z=0.0)&lt;br /&gt;
|-&lt;br /&gt;
| OffsetZ || 0.1&lt;br /&gt;
|-&lt;br /&gt;
| OffsetZMin || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| OffsetZMax || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| atCus || 0.9&lt;br /&gt;
|-&lt;br /&gt;
| fovy || 20.0&lt;br /&gt;
|-&lt;br /&gt;
| gyro || 2&lt;br /&gt;
|-&lt;br /&gt;
| ConnectType || 0&lt;br /&gt;
|-&lt;br /&gt;
| Connect || 1.5&lt;br /&gt;
|-&lt;br /&gt;
| Near || -1.0&lt;br /&gt;
|-&lt;br /&gt;
| BowFlag || True&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== デフォルト弓カメラ (GameRomCamera, Switching) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=デフォルト弓カメラ&lt;br /&gt;
|group_name=Switching&lt;br /&gt;
|derived_from=CameraAiming&lt;br /&gt;
|aiprog=GameRomCamera&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| latMin || -70.0&lt;br /&gt;
|-&lt;br /&gt;
| latMax || 70.0&lt;br /&gt;
|-&lt;br /&gt;
| LatOffset || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| latStickScale || 1.0&lt;br /&gt;
|-&lt;br /&gt;
| lngStickScale || 0.7&lt;br /&gt;
|-&lt;br /&gt;
| latGyroScale || 1.0&lt;br /&gt;
|-&lt;br /&gt;
| lngGyroScale || 1.5&lt;br /&gt;
|-&lt;br /&gt;
| radiusMin || 2.0&lt;br /&gt;
|-&lt;br /&gt;
| radiusMax || 5.5&lt;br /&gt;
|-&lt;br /&gt;
| radiusMinLat || -45.0&lt;br /&gt;
|-&lt;br /&gt;
| radiusMaxLat || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| radiusCus || 0.9&lt;br /&gt;
|-&lt;br /&gt;
| sideOffset || 0.35&lt;br /&gt;
|-&lt;br /&gt;
| worldBaseOffset || Vec3(x=0.0, y=0.4000000059604645, z=0.0)&lt;br /&gt;
|-&lt;br /&gt;
| OffsetZ || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| OffsetZMin || -0.3&lt;br /&gt;
|-&lt;br /&gt;
| OffsetZMax || 0.6&lt;br /&gt;
|-&lt;br /&gt;
| atCus || 0.3&lt;br /&gt;
|-&lt;br /&gt;
| fovy || 30.0&lt;br /&gt;
|-&lt;br /&gt;
| gyro || 2&lt;br /&gt;
|-&lt;br /&gt;
| ConnectType || 0&lt;br /&gt;
|-&lt;br /&gt;
| Connect || 1.0&lt;br /&gt;
|-&lt;br /&gt;
| Near || -1.0&lt;br /&gt;
|-&lt;br /&gt;
| BowFlag || True&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== デフォルト弓屈みカメラ (GameRomCamera, ツールカメラ) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=デフォルト弓屈みカメラ&lt;br /&gt;
|group_name=ツールカメラ&lt;br /&gt;
|derived_from=CameraAiming&lt;br /&gt;
|aiprog=GameRomCamera&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| latMin || -70.0&lt;br /&gt;
|-&lt;br /&gt;
| latMax || 70.0&lt;br /&gt;
|-&lt;br /&gt;
| LatOffset || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| latStickScale || 1.0&lt;br /&gt;
|-&lt;br /&gt;
| lngStickScale || 0.7&lt;br /&gt;
|-&lt;br /&gt;
| latGyroScale || 1.0&lt;br /&gt;
|-&lt;br /&gt;
| lngGyroScale || 1.5&lt;br /&gt;
|-&lt;br /&gt;
| radiusMin || 2.0&lt;br /&gt;
|-&lt;br /&gt;
| radiusMax || 5.5&lt;br /&gt;
|-&lt;br /&gt;
| radiusMinLat || -45.0&lt;br /&gt;
|-&lt;br /&gt;
| radiusMaxLat || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| radiusCus || 0.9&lt;br /&gt;
|-&lt;br /&gt;
| sideOffset || 0.35&lt;br /&gt;
|-&lt;br /&gt;
| worldBaseOffset || Vec3(x=0.0, y=0.6499999761581421, z=0.0)&lt;br /&gt;
|-&lt;br /&gt;
| OffsetZ || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| OffsetZMin || -0.3&lt;br /&gt;
|-&lt;br /&gt;
| OffsetZMax || 0.6&lt;br /&gt;
|-&lt;br /&gt;
| atCus || 0.3&lt;br /&gt;
|-&lt;br /&gt;
| fovy || 30.0&lt;br /&gt;
|-&lt;br /&gt;
| gyro || 2&lt;br /&gt;
|-&lt;br /&gt;
| ConnectType || 0&lt;br /&gt;
|-&lt;br /&gt;
| Connect || 1.0&lt;br /&gt;
|-&lt;br /&gt;
| Near || -1.0&lt;br /&gt;
|-&lt;br /&gt;
| BowFlag || True&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== マップ塔弓カメラ (GameRomCamera, Switching) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=マップ塔弓カメラ&lt;br /&gt;
|group_name=Switching&lt;br /&gt;
|derived_from=CameraAiming&lt;br /&gt;
|aiprog=GameRomCamera&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| latMin || -70.0&lt;br /&gt;
|-&lt;br /&gt;
| latMax || 70.0&lt;br /&gt;
|-&lt;br /&gt;
| LatOffset || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| latStickScale || 1.0&lt;br /&gt;
|-&lt;br /&gt;
| lngStickScale || 0.7&lt;br /&gt;
|-&lt;br /&gt;
| latGyroScale || 1.0&lt;br /&gt;
|-&lt;br /&gt;
| lngGyroScale || 1.5&lt;br /&gt;
|-&lt;br /&gt;
| radiusMin || 0.08&lt;br /&gt;
|-&lt;br /&gt;
| radiusMax || 0.08&lt;br /&gt;
|-&lt;br /&gt;
| radiusMinLat || -45.0&lt;br /&gt;
|-&lt;br /&gt;
| radiusMaxLat || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| radiusCus || 0.9&lt;br /&gt;
|-&lt;br /&gt;
| sideOffset || 0.35&lt;br /&gt;
|-&lt;br /&gt;
| worldBaseOffset || Vec3(x=0.0, y=0.20000000298023224, z=0.0)&lt;br /&gt;
|-&lt;br /&gt;
| OffsetZ || 1.0&lt;br /&gt;
|-&lt;br /&gt;
| OffsetZMin || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| OffsetZMax || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| atCus || 0.3&lt;br /&gt;
|-&lt;br /&gt;
| fovy || 30.0&lt;br /&gt;
|-&lt;br /&gt;
| gyro || 2&lt;br /&gt;
|-&lt;br /&gt;
| ConnectType || 0&lt;br /&gt;
|-&lt;br /&gt;
| Connect || 1.0&lt;br /&gt;
|-&lt;br /&gt;
| Near || -1.0&lt;br /&gt;
|-&lt;br /&gt;
| BowFlag || True&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== マップ塔弓屈みカメラ (GameRomCamera, ツールカメラ) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=マップ塔弓屈みカメラ&lt;br /&gt;
|group_name=ツールカメラ&lt;br /&gt;
|derived_from=CameraAiming&lt;br /&gt;
|aiprog=GameRomCamera&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| latMin || -70.0&lt;br /&gt;
|-&lt;br /&gt;
| latMax || 70.0&lt;br /&gt;
|-&lt;br /&gt;
| LatOffset || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| latStickScale || 1.0&lt;br /&gt;
|-&lt;br /&gt;
| lngStickScale || 0.7&lt;br /&gt;
|-&lt;br /&gt;
| latGyroScale || 1.0&lt;br /&gt;
|-&lt;br /&gt;
| lngGyroScale || 1.5&lt;br /&gt;
|-&lt;br /&gt;
| radiusMin || 0.08&lt;br /&gt;
|-&lt;br /&gt;
| radiusMax || 0.08&lt;br /&gt;
|-&lt;br /&gt;
| radiusMinLat || -45.0&lt;br /&gt;
|-&lt;br /&gt;
| radiusMaxLat || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| radiusCus || 0.9&lt;br /&gt;
|-&lt;br /&gt;
| sideOffset || 0.35&lt;br /&gt;
|-&lt;br /&gt;
| worldBaseOffset || Vec3(x=0.0, y=0.20000000298023224, z=0.0)&lt;br /&gt;
|-&lt;br /&gt;
| OffsetZ || 1.0&lt;br /&gt;
|-&lt;br /&gt;
| OffsetZMin || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| OffsetZMax || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| atCus || 0.3&lt;br /&gt;
|-&lt;br /&gt;
| fovy || 30.0&lt;br /&gt;
|-&lt;br /&gt;
| gyro || 2&lt;br /&gt;
|-&lt;br /&gt;
| ConnectType || 0&lt;br /&gt;
|-&lt;br /&gt;
| Connect || 1.0&lt;br /&gt;
|-&lt;br /&gt;
| Near || -1.0&lt;br /&gt;
|-&lt;br /&gt;
| BowFlag || True&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 弓ズームカメラ (GameRomCamera, 弓カメラ) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=弓ズームカメラ&lt;br /&gt;
|group_name=弓カメラ&lt;br /&gt;
|derived_from=CameraAiming&lt;br /&gt;
|aiprog=GameRomCamera&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| latMin || -50.0&lt;br /&gt;
|-&lt;br /&gt;
| latMax || 60.0&lt;br /&gt;
|-&lt;br /&gt;
| LatOffset || -6.0&lt;br /&gt;
|-&lt;br /&gt;
| latStickScale || 0.6&lt;br /&gt;
|-&lt;br /&gt;
| lngStickScale || 0.42&lt;br /&gt;
|-&lt;br /&gt;
| latGyroScale || 0.5&lt;br /&gt;
|-&lt;br /&gt;
| lngGyroScale || 0.75&lt;br /&gt;
|-&lt;br /&gt;
| radiusMin || 0.1&lt;br /&gt;
|-&lt;br /&gt;
| radiusMax || 0.1&lt;br /&gt;
|-&lt;br /&gt;
| radiusMinLat || -45.0&lt;br /&gt;
|-&lt;br /&gt;
| radiusMaxLat || 15.0&lt;br /&gt;
|-&lt;br /&gt;
| radiusCus || 0.6&lt;br /&gt;
|-&lt;br /&gt;
| sideOffset || 0.35&lt;br /&gt;
|-&lt;br /&gt;
| worldBaseOffset || Vec3(x=0.0, y=0.0, z=0.0)&lt;br /&gt;
|-&lt;br /&gt;
| OffsetZ || 0.1&lt;br /&gt;
|-&lt;br /&gt;
| OffsetZMin || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| OffsetZMax || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| atCus || 0.9&lt;br /&gt;
|-&lt;br /&gt;
| fovy || 20.0&lt;br /&gt;
|-&lt;br /&gt;
| gyro || 2&lt;br /&gt;
|-&lt;br /&gt;
| ConnectType || 0&lt;br /&gt;
|-&lt;br /&gt;
| Connect || 1.5&lt;br /&gt;
|-&lt;br /&gt;
| Near || -1.0&lt;br /&gt;
|-&lt;br /&gt;
| BowFlag || True&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 乗り物である (GameRomCamera, 馬弓カメラ) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=乗り物である&lt;br /&gt;
|group_name=馬弓カメラ&lt;br /&gt;
|derived_from=CameraAiming&lt;br /&gt;
|aiprog=GameRomCamera&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| latMin || -50.0&lt;br /&gt;
|-&lt;br /&gt;
| latMax || 60.0&lt;br /&gt;
|-&lt;br /&gt;
| LatOffset || -5.0&lt;br /&gt;
|-&lt;br /&gt;
| latStickScale || 1.0&lt;br /&gt;
|-&lt;br /&gt;
| lngStickScale || 1.0&lt;br /&gt;
|-&lt;br /&gt;
| latGyroScale || 1.0&lt;br /&gt;
|-&lt;br /&gt;
| lngGyroScale || 1.5&lt;br /&gt;
|-&lt;br /&gt;
| radiusMin || 5.0&lt;br /&gt;
|-&lt;br /&gt;
| radiusMax || 5.0&lt;br /&gt;
|-&lt;br /&gt;
| radiusMinLat || -45.0&lt;br /&gt;
|-&lt;br /&gt;
| radiusMaxLat || 15.0&lt;br /&gt;
|-&lt;br /&gt;
| radiusCus || 0.9&lt;br /&gt;
|-&lt;br /&gt;
| sideOffset || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| worldBaseOffset || Vec3(x=0.0, y=4.0, z=0.0)&lt;br /&gt;
|-&lt;br /&gt;
| OffsetZ || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| OffsetZMin || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| OffsetZMax || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| atCus || 0.9&lt;br /&gt;
|-&lt;br /&gt;
| fovy || 50.0&lt;br /&gt;
|-&lt;br /&gt;
| gyro || 2&lt;br /&gt;
|-&lt;br /&gt;
| ConnectType || 0&lt;br /&gt;
|-&lt;br /&gt;
| Connect || 1.0&lt;br /&gt;
|-&lt;br /&gt;
| Near || -1.0&lt;br /&gt;
|-&lt;br /&gt;
| BowFlag || True&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 乗り物である (GameRomCamera, 馬長距離射程弓カメラ) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=乗り物である&lt;br /&gt;
|group_name=馬長距離射程弓カメラ&lt;br /&gt;
|derived_from=CameraAiming&lt;br /&gt;
|aiprog=GameRomCamera&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| latMin || -50.0&lt;br /&gt;
|-&lt;br /&gt;
| latMax || 60.0&lt;br /&gt;
|-&lt;br /&gt;
| LatOffset || -5.0&lt;br /&gt;
|-&lt;br /&gt;
| latStickScale || 1.0&lt;br /&gt;
|-&lt;br /&gt;
| lngStickScale || 1.0&lt;br /&gt;
|-&lt;br /&gt;
| latGyroScale || 1.0&lt;br /&gt;
|-&lt;br /&gt;
| lngGyroScale || 1.5&lt;br /&gt;
|-&lt;br /&gt;
| radiusMin || 0.1&lt;br /&gt;
|-&lt;br /&gt;
| radiusMax || 0.1&lt;br /&gt;
|-&lt;br /&gt;
| radiusMinLat || -45.0&lt;br /&gt;
|-&lt;br /&gt;
| radiusMaxLat || 15.0&lt;br /&gt;
|-&lt;br /&gt;
| radiusCus || 0.9&lt;br /&gt;
|-&lt;br /&gt;
| sideOffset || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| worldBaseOffset || Vec3(x=0.0, y=0.4000000059604645, z=0.0)&lt;br /&gt;
|-&lt;br /&gt;
| OffsetZ || 0.8&lt;br /&gt;
|-&lt;br /&gt;
| OffsetZMin || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| OffsetZMax || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| atCus || 0.9&lt;br /&gt;
|-&lt;br /&gt;
| fovy || 20.0&lt;br /&gt;
|-&lt;br /&gt;
| gyro || 2&lt;br /&gt;
|-&lt;br /&gt;
| ConnectType || 0&lt;br /&gt;
|-&lt;br /&gt;
| Connect || 1.0&lt;br /&gt;
|-&lt;br /&gt;
| Near || -1.0&lt;br /&gt;
|-&lt;br /&gt;
| BowFlag || True&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 乗り物である (GameRomCamera, 馬望遠鏡カメラ) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=乗り物である&lt;br /&gt;
|group_name=馬望遠鏡カメラ&lt;br /&gt;
|derived_from=CameraAiming&lt;br /&gt;
|aiprog=GameRomCamera&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| latMin || -50.0&lt;br /&gt;
|-&lt;br /&gt;
| latMax || 60.0&lt;br /&gt;
|-&lt;br /&gt;
| LatOffset || -12.0&lt;br /&gt;
|-&lt;br /&gt;
| latStickScale || 0.5&lt;br /&gt;
|-&lt;br /&gt;
| lngStickScale || 0.5&lt;br /&gt;
|-&lt;br /&gt;
| latGyroScale || 0.4&lt;br /&gt;
|-&lt;br /&gt;
| lngGyroScale || 0.4&lt;br /&gt;
|-&lt;br /&gt;
| radiusMin || 0.05&lt;br /&gt;
|-&lt;br /&gt;
| radiusMax || 0.05&lt;br /&gt;
|-&lt;br /&gt;
| radiusMinLat || -50.0&lt;br /&gt;
|-&lt;br /&gt;
| radiusMaxLat || 60.0&lt;br /&gt;
|-&lt;br /&gt;
| radiusCus || 0.9&lt;br /&gt;
|-&lt;br /&gt;
| sideOffset || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| worldBaseOffset || Vec3(x=0.0, y=0.550000011920929, z=0.0)&lt;br /&gt;
|-&lt;br /&gt;
| OffsetZ || 0.4&lt;br /&gt;
|-&lt;br /&gt;
| OffsetZMin || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| OffsetZMax || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| atCus || 0.9&lt;br /&gt;
|-&lt;br /&gt;
| fovy || 10.0&lt;br /&gt;
|-&lt;br /&gt;
| gyro || 2&lt;br /&gt;
|-&lt;br /&gt;
| ConnectType || 0&lt;br /&gt;
|-&lt;br /&gt;
| Connect || 0.5&lt;br /&gt;
|-&lt;br /&gt;
| Near || -1.0&lt;br /&gt;
|-&lt;br /&gt;
| BowFlag || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 乗り物ではない (GameRomCamera, 馬弓カメラ) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=乗り物ではない&lt;br /&gt;
|group_name=馬弓カメラ&lt;br /&gt;
|derived_from=CameraAiming&lt;br /&gt;
|aiprog=GameRomCamera&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| latMin || -50.0&lt;br /&gt;
|-&lt;br /&gt;
| latMax || 60.0&lt;br /&gt;
|-&lt;br /&gt;
| LatOffset || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| latStickScale || 1.0&lt;br /&gt;
|-&lt;br /&gt;
| lngStickScale || 1.0&lt;br /&gt;
|-&lt;br /&gt;
| latGyroScale || 1.0&lt;br /&gt;
|-&lt;br /&gt;
| lngGyroScale || 1.5&lt;br /&gt;
|-&lt;br /&gt;
| radiusMin || 5.0&lt;br /&gt;
|-&lt;br /&gt;
| radiusMax || 5.0&lt;br /&gt;
|-&lt;br /&gt;
| radiusMinLat || -45.0&lt;br /&gt;
|-&lt;br /&gt;
| radiusMaxLat || 15.0&lt;br /&gt;
|-&lt;br /&gt;
| radiusCus || 0.9&lt;br /&gt;
|-&lt;br /&gt;
| sideOffset || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| worldBaseOffset || Vec3(x=0.0, y=3.5, z=0.0)&lt;br /&gt;
|-&lt;br /&gt;
| OffsetZ || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| OffsetZMin || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| OffsetZMax || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| atCus || 0.9&lt;br /&gt;
|-&lt;br /&gt;
| fovy || 50.0&lt;br /&gt;
|-&lt;br /&gt;
| gyro || 2&lt;br /&gt;
|-&lt;br /&gt;
| ConnectType || 0&lt;br /&gt;
|-&lt;br /&gt;
| Connect || 1.0&lt;br /&gt;
|-&lt;br /&gt;
| Near || -1.0&lt;br /&gt;
|-&lt;br /&gt;
| BowFlag || True&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 乗り物ではない (GameRomCamera, 馬長距離射程弓カメラ) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=乗り物ではない&lt;br /&gt;
|group_name=馬長距離射程弓カメラ&lt;br /&gt;
|derived_from=CameraAiming&lt;br /&gt;
|aiprog=GameRomCamera&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| latMin || -50.0&lt;br /&gt;
|-&lt;br /&gt;
| latMax || 60.0&lt;br /&gt;
|-&lt;br /&gt;
| LatOffset || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| latStickScale || 1.0&lt;br /&gt;
|-&lt;br /&gt;
| lngStickScale || 1.0&lt;br /&gt;
|-&lt;br /&gt;
| latGyroScale || 1.0&lt;br /&gt;
|-&lt;br /&gt;
| lngGyroScale || 1.5&lt;br /&gt;
|-&lt;br /&gt;
| radiusMin || 0.1&lt;br /&gt;
|-&lt;br /&gt;
| radiusMax || 0.1&lt;br /&gt;
|-&lt;br /&gt;
| radiusMinLat || -45.0&lt;br /&gt;
|-&lt;br /&gt;
| radiusMaxLat || 15.0&lt;br /&gt;
|-&lt;br /&gt;
| radiusCus || 0.9&lt;br /&gt;
|-&lt;br /&gt;
| sideOffset || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| worldBaseOffset || Vec3(x=0.0, y=0.4000000059604645, z=0.0)&lt;br /&gt;
|-&lt;br /&gt;
| OffsetZ || 0.8&lt;br /&gt;
|-&lt;br /&gt;
| OffsetZMin || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| OffsetZMax || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| atCus || 0.9&lt;br /&gt;
|-&lt;br /&gt;
| fovy || 20.0&lt;br /&gt;
|-&lt;br /&gt;
| gyro || 2&lt;br /&gt;
|-&lt;br /&gt;
| ConnectType || 0&lt;br /&gt;
|-&lt;br /&gt;
| Connect || 1.0&lt;br /&gt;
|-&lt;br /&gt;
| Near || -1.0&lt;br /&gt;
|-&lt;br /&gt;
| BowFlag || True&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 乗り物ではない (GameRomCamera, 馬望遠鏡カメラ) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=乗り物ではない&lt;br /&gt;
|group_name=馬望遠鏡カメラ&lt;br /&gt;
|derived_from=CameraAiming&lt;br /&gt;
|aiprog=GameRomCamera&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| latMin || -50.0&lt;br /&gt;
|-&lt;br /&gt;
| latMax || 60.0&lt;br /&gt;
|-&lt;br /&gt;
| LatOffset || -12.0&lt;br /&gt;
|-&lt;br /&gt;
| latStickScale || 0.5&lt;br /&gt;
|-&lt;br /&gt;
| lngStickScale || 0.5&lt;br /&gt;
|-&lt;br /&gt;
| latGyroScale || 0.4&lt;br /&gt;
|-&lt;br /&gt;
| lngGyroScale || 0.4&lt;br /&gt;
|-&lt;br /&gt;
| radiusMin || 0.05&lt;br /&gt;
|-&lt;br /&gt;
| radiusMax || 0.05&lt;br /&gt;
|-&lt;br /&gt;
| radiusMinLat || -50.0&lt;br /&gt;
|-&lt;br /&gt;
| radiusMaxLat || 60.0&lt;br /&gt;
|-&lt;br /&gt;
| radiusCus || 0.9&lt;br /&gt;
|-&lt;br /&gt;
| sideOffset || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| worldBaseOffset || Vec3(x=0.0, y=0.550000011920929, z=0.0)&lt;br /&gt;
|-&lt;br /&gt;
| OffsetZ || 0.4&lt;br /&gt;
|-&lt;br /&gt;
| OffsetZMin || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| OffsetZMax || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| atCus || 0.9&lt;br /&gt;
|-&lt;br /&gt;
| fovy || 10.0&lt;br /&gt;
|-&lt;br /&gt;
| gyro || 2&lt;br /&gt;
|-&lt;br /&gt;
| ConnectType || 0&lt;br /&gt;
|-&lt;br /&gt;
| Connect || 0.5&lt;br /&gt;
|-&lt;br /&gt;
| Near || -1.0&lt;br /&gt;
|-&lt;br /&gt;
| BowFlag || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>imported&gt;Leoetlino</name></author>
	</entry>
</feed>