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	<id>https://zeldamods.org/wiki/AIDef:Action/AnmBlownOff/history?feed=atom</id>
	<title>AIDef:Action/AnmBlownOff - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://zeldamods.org/wiki/AIDef:Action/AnmBlownOff/history?feed=atom"/>
	<link rel="alternate" type="text/html" href="https://zeldamods.org/wiki/AIDef:Action/AnmBlownOff/history"/>
	<updated>2026-04-20T07:37:16Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.8</generator>
	<entry>
		<id>https://zeldamods.org/w_botw/index.php?title=AIDef:Action/AnmBlownOff&amp;diff=2742&amp;oldid=prev</id>
		<title>imported&gt;Leoetlino: import AI definitions from 1.5.0</title>
		<link rel="alternate" type="text/html" href="https://zeldamods.org/w_botw/index.php?title=AIDef:Action/AnmBlownOff&amp;diff=2742&amp;oldid=prev"/>
		<updated>2018-10-14T17:57:09Z</updated>

		<summary type="html">&lt;p&gt;import AI definitions from 1.5.0&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{AIDef&lt;br /&gt;
|name=AnmBlownOff&lt;br /&gt;
|type=Action&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== StaticInstParams ==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Type !! Default value !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Speed || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| BlownHeight || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| PosReduceRatio || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| RotReduceRatio || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| OnGroundTime || Int ||  || &lt;br /&gt;
|-&lt;br /&gt;
| AS || String ||  || &lt;br /&gt;
|-&lt;br /&gt;
| IsFinishByAnm || Bool ||  || &lt;br /&gt;
|-&lt;br /&gt;
| IsWaitForAnmEnd || Bool ||  || &lt;br /&gt;
|-&lt;br /&gt;
| WeaponDropSpeedXZ || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| WeaponDropSpeedY || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| IsItemDrop || Bool ||  || &lt;br /&gt;
|-&lt;br /&gt;
| IsFinishByWater || Bool ||  || &lt;br /&gt;
|-&lt;br /&gt;
| UseKnockbackDir || Bool ||  || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Derived definitions ==&lt;br /&gt;
=== 子０ (Assassin_Middle_Azito, 先行動_0) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子０&lt;br /&gt;
|group_name=先行動_0&lt;br /&gt;
|derived_from=AnmBlownOff&lt;br /&gt;
|aiprog=Assassin_Middle_Azito&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Speed || 1.5&lt;br /&gt;
|-&lt;br /&gt;
| BlownHeight || 1.0&lt;br /&gt;
|-&lt;br /&gt;
| PosReduceRatio || 0.92&lt;br /&gt;
|-&lt;br /&gt;
| RotReduceRatio || 1.0&lt;br /&gt;
|-&lt;br /&gt;
| OnGroundTime || 0&lt;br /&gt;
|-&lt;br /&gt;
| AS || Escape&lt;br /&gt;
|-&lt;br /&gt;
| IsFinishByAnm || False&lt;br /&gt;
|-&lt;br /&gt;
| IsWaitForAnmEnd || False&lt;br /&gt;
|-&lt;br /&gt;
| WeaponDropSpeedXZ || 0.3&lt;br /&gt;
|-&lt;br /&gt;
| WeaponDropSpeedY || 0.5&lt;br /&gt;
|-&lt;br /&gt;
| IsItemDrop || True&lt;br /&gt;
|-&lt;br /&gt;
| IsFinishByWater || True&lt;br /&gt;
|-&lt;br /&gt;
| UseKnockbackDir || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子０ (Assassin_Middle_Quest, 先行動_0) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子０&lt;br /&gt;
|group_name=先行動_0&lt;br /&gt;
|derived_from=AnmBlownOff&lt;br /&gt;
|aiprog=Assassin_Middle_Quest&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Speed || 1.5&lt;br /&gt;
|-&lt;br /&gt;
| BlownHeight || 1.0&lt;br /&gt;
|-&lt;br /&gt;
| PosReduceRatio || 0.92&lt;br /&gt;
|-&lt;br /&gt;
| RotReduceRatio || 1.0&lt;br /&gt;
|-&lt;br /&gt;
| OnGroundTime || 0&lt;br /&gt;
|-&lt;br /&gt;
| AS || Escape&lt;br /&gt;
|-&lt;br /&gt;
| IsFinishByAnm || False&lt;br /&gt;
|-&lt;br /&gt;
| IsWaitForAnmEnd || False&lt;br /&gt;
|-&lt;br /&gt;
| WeaponDropSpeedXZ || 0.3&lt;br /&gt;
|-&lt;br /&gt;
| WeaponDropSpeedY || 0.5&lt;br /&gt;
|-&lt;br /&gt;
| IsItemDrop || True&lt;br /&gt;
|-&lt;br /&gt;
| IsFinishByWater || True&lt;br /&gt;
|-&lt;br /&gt;
| UseKnockbackDir || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子０ (Assassin_Middle, 先行動_0) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子０&lt;br /&gt;
|group_name=先行動_0&lt;br /&gt;
|derived_from=AnmBlownOff&lt;br /&gt;
|aiprog=Assassin_Middle&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Speed || 1.5&lt;br /&gt;
|-&lt;br /&gt;
| BlownHeight || 1.0&lt;br /&gt;
|-&lt;br /&gt;
| PosReduceRatio || 0.92&lt;br /&gt;
|-&lt;br /&gt;
| RotReduceRatio || 1.0&lt;br /&gt;
|-&lt;br /&gt;
| OnGroundTime || 0&lt;br /&gt;
|-&lt;br /&gt;
| AS || Escape&lt;br /&gt;
|-&lt;br /&gt;
| IsFinishByAnm || False&lt;br /&gt;
|-&lt;br /&gt;
| IsWaitForAnmEnd || False&lt;br /&gt;
|-&lt;br /&gt;
| WeaponDropSpeedXZ || 0.3&lt;br /&gt;
|-&lt;br /&gt;
| WeaponDropSpeedY || 0.5&lt;br /&gt;
|-&lt;br /&gt;
| IsItemDrop || True&lt;br /&gt;
|-&lt;br /&gt;
| IsFinishByWater || True&lt;br /&gt;
|-&lt;br /&gt;
| UseKnockbackDir || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 突風 (Sandworm, リアクション) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=突風&lt;br /&gt;
|group_name=リアクション&lt;br /&gt;
|derived_from=AnmBlownOff&lt;br /&gt;
|aiprog=Sandworm&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Speed || 0.5&lt;br /&gt;
|-&lt;br /&gt;
| BlownHeight || 1.0&lt;br /&gt;
|-&lt;br /&gt;
| PosReduceRatio || 0.85&lt;br /&gt;
|-&lt;br /&gt;
| RotReduceRatio || 0.5&lt;br /&gt;
|-&lt;br /&gt;
| OnGroundTime || 0&lt;br /&gt;
|-&lt;br /&gt;
| AS || BlownOff&lt;br /&gt;
|-&lt;br /&gt;
| IsFinishByAnm || False&lt;br /&gt;
|-&lt;br /&gt;
| IsWaitForAnmEnd || True&lt;br /&gt;
|-&lt;br /&gt;
| WeaponDropSpeedXZ || 0.3&lt;br /&gt;
|-&lt;br /&gt;
| WeaponDropSpeedY || 0.5&lt;br /&gt;
|-&lt;br /&gt;
| IsItemDrop || False&lt;br /&gt;
|-&lt;br /&gt;
| IsFinishByWater || False&lt;br /&gt;
|-&lt;br /&gt;
| UseKnockbackDir || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子０ (Assassin_Junior, 先行動_0) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子０&lt;br /&gt;
|group_name=先行動_0&lt;br /&gt;
|derived_from=AnmBlownOff&lt;br /&gt;
|aiprog=Assassin_Junior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Speed || 1.2&lt;br /&gt;
|-&lt;br /&gt;
| BlownHeight || 1.0&lt;br /&gt;
|-&lt;br /&gt;
| PosReduceRatio || 0.9&lt;br /&gt;
|-&lt;br /&gt;
| RotReduceRatio || 1.0&lt;br /&gt;
|-&lt;br /&gt;
| OnGroundTime || 0&lt;br /&gt;
|-&lt;br /&gt;
| AS || Escape&lt;br /&gt;
|-&lt;br /&gt;
| IsFinishByAnm || False&lt;br /&gt;
|-&lt;br /&gt;
| IsWaitForAnmEnd || False&lt;br /&gt;
|-&lt;br /&gt;
| WeaponDropSpeedXZ || 0.3&lt;br /&gt;
|-&lt;br /&gt;
| WeaponDropSpeedY || 0.5&lt;br /&gt;
|-&lt;br /&gt;
| IsItemDrop || True&lt;br /&gt;
|-&lt;br /&gt;
| IsFinishByWater || True&lt;br /&gt;
|-&lt;br /&gt;
| UseKnockbackDir || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子０ (Assassin_Middle_Azito_DLC, 先行動_0) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子０&lt;br /&gt;
|group_name=先行動_0&lt;br /&gt;
|derived_from=AnmBlownOff&lt;br /&gt;
|aiprog=Assassin_Middle_Azito_DLC&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Speed || 1.5&lt;br /&gt;
|-&lt;br /&gt;
| BlownHeight || 1.0&lt;br /&gt;
|-&lt;br /&gt;
| PosReduceRatio || 0.92&lt;br /&gt;
|-&lt;br /&gt;
| RotReduceRatio || 1.0&lt;br /&gt;
|-&lt;br /&gt;
| OnGroundTime || 0&lt;br /&gt;
|-&lt;br /&gt;
| AS || Escape&lt;br /&gt;
|-&lt;br /&gt;
| IsFinishByAnm || False&lt;br /&gt;
|-&lt;br /&gt;
| IsWaitForAnmEnd || False&lt;br /&gt;
|-&lt;br /&gt;
| WeaponDropSpeedXZ || 0.3&lt;br /&gt;
|-&lt;br /&gt;
| WeaponDropSpeedY || 0.5&lt;br /&gt;
|-&lt;br /&gt;
| IsItemDrop || True&lt;br /&gt;
|-&lt;br /&gt;
| IsFinishByWater || True&lt;br /&gt;
|-&lt;br /&gt;
| UseKnockbackDir || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 突風 (Enemy_SandwormR, リアクション) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=突風&lt;br /&gt;
|group_name=リアクション&lt;br /&gt;
|derived_from=AnmBlownOff&lt;br /&gt;
|aiprog=Enemy_SandwormR&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Speed || 0.5&lt;br /&gt;
|-&lt;br /&gt;
| BlownHeight || 1.0&lt;br /&gt;
|-&lt;br /&gt;
| PosReduceRatio || 0.85&lt;br /&gt;
|-&lt;br /&gt;
| RotReduceRatio || 0.5&lt;br /&gt;
|-&lt;br /&gt;
| OnGroundTime || 0&lt;br /&gt;
|-&lt;br /&gt;
| AS || BlownOff&lt;br /&gt;
|-&lt;br /&gt;
| IsFinishByAnm || False&lt;br /&gt;
|-&lt;br /&gt;
| IsWaitForAnmEnd || True&lt;br /&gt;
|-&lt;br /&gt;
| WeaponDropSpeedXZ || 0.3&lt;br /&gt;
|-&lt;br /&gt;
| WeaponDropSpeedY || 0.5&lt;br /&gt;
|-&lt;br /&gt;
| IsItemDrop || False&lt;br /&gt;
|-&lt;br /&gt;
| IsFinishByWater || False&lt;br /&gt;
|-&lt;br /&gt;
| UseKnockbackDir || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子０ (Assassin_Junior_Shooter, 先行動_0) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子０&lt;br /&gt;
|group_name=先行動_0&lt;br /&gt;
|derived_from=AnmBlownOff&lt;br /&gt;
|aiprog=Assassin_Junior_Shooter&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Speed || 1.2&lt;br /&gt;
|-&lt;br /&gt;
| BlownHeight || 1.0&lt;br /&gt;
|-&lt;br /&gt;
| PosReduceRatio || 0.9&lt;br /&gt;
|-&lt;br /&gt;
| RotReduceRatio || 1.0&lt;br /&gt;
|-&lt;br /&gt;
| OnGroundTime || 0&lt;br /&gt;
|-&lt;br /&gt;
| AS || Escape&lt;br /&gt;
|-&lt;br /&gt;
| IsFinishByAnm || False&lt;br /&gt;
|-&lt;br /&gt;
| IsWaitForAnmEnd || False&lt;br /&gt;
|-&lt;br /&gt;
| WeaponDropSpeedXZ || 0.3&lt;br /&gt;
|-&lt;br /&gt;
| WeaponDropSpeedY || 0.5&lt;br /&gt;
|-&lt;br /&gt;
| IsItemDrop || True&lt;br /&gt;
|-&lt;br /&gt;
| IsFinishByWater || True&lt;br /&gt;
|-&lt;br /&gt;
| UseKnockbackDir || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子０ (Assassin_Junior_Azito_Shooter, 先行動_0) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子０&lt;br /&gt;
|group_name=先行動_0&lt;br /&gt;
|derived_from=AnmBlownOff&lt;br /&gt;
|aiprog=Assassin_Junior_Azito_Shooter&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Speed || 1.2&lt;br /&gt;
|-&lt;br /&gt;
| BlownHeight || 1.0&lt;br /&gt;
|-&lt;br /&gt;
| PosReduceRatio || 0.9&lt;br /&gt;
|-&lt;br /&gt;
| RotReduceRatio || 1.0&lt;br /&gt;
|-&lt;br /&gt;
| OnGroundTime || 0&lt;br /&gt;
|-&lt;br /&gt;
| AS || Escape&lt;br /&gt;
|-&lt;br /&gt;
| IsFinishByAnm || False&lt;br /&gt;
|-&lt;br /&gt;
| IsWaitForAnmEnd || False&lt;br /&gt;
|-&lt;br /&gt;
| WeaponDropSpeedXZ || 0.3&lt;br /&gt;
|-&lt;br /&gt;
| WeaponDropSpeedY || 0.5&lt;br /&gt;
|-&lt;br /&gt;
| IsItemDrop || True&lt;br /&gt;
|-&lt;br /&gt;
| IsFinishByWater || True&lt;br /&gt;
|-&lt;br /&gt;
| UseKnockbackDir || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>imported&gt;Leoetlino</name></author>
	</entry>
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