<?xml version="1.0"?>
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	<id>https://zeldamods.org/wiki/AIDef:Action/AnimalLegTurnAutoSpeed/history?feed=atom</id>
	<title>AIDef:Action/AnimalLegTurnAutoSpeed - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://zeldamods.org/wiki/AIDef:Action/AnimalLegTurnAutoSpeed/history?feed=atom"/>
	<link rel="alternate" type="text/html" href="https://zeldamods.org/wiki/AIDef:Action/AnimalLegTurnAutoSpeed/history"/>
	<updated>2026-04-20T05:51:05Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://zeldamods.org/w_botw/index.php?title=AIDef:Action/AnimalLegTurnAutoSpeed&amp;diff=2727&amp;oldid=prev</id>
		<title>imported&gt;Leoetlino: import AI definitions from 1.5.0</title>
		<link rel="alternate" type="text/html" href="https://zeldamods.org/w_botw/index.php?title=AIDef:Action/AnimalLegTurnAutoSpeed&amp;diff=2727&amp;oldid=prev"/>
		<updated>2018-10-14T17:57:03Z</updated>

		<summary type="html">&lt;p&gt;import AI definitions from 1.5.0&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{AIDef&lt;br /&gt;
|name=AnimalLegTurnAutoSpeed&lt;br /&gt;
|type=Action&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== StaticInstParams ==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Type !! Default value !! Description&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || String ||  || &lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || Int ||  || &lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || Bool ||  || &lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || Int ||  || &lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || Int ||  || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== DynamicInstParams ==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Type !! Default value !! Description&lt;br /&gt;
|-&lt;br /&gt;
| TargetPos || Vec3 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Derived definitions ==&lt;br /&gt;
=== 回転 (Lynel_Senior, ナビ戦闘走行) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=回転&lt;br /&gt;
|group_name=ナビ戦闘走行&lt;br /&gt;
|derived_from=AnimalLegTurnAutoSpeed&lt;br /&gt;
|aiprog=Lynel_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || QuickTurn&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || -1&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || False&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 1&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 回転 (Lynel_Senior, 攻撃者発見) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=回転&lt;br /&gt;
|group_name=攻撃者発見&lt;br /&gt;
|derived_from=AnimalLegTurnAutoSpeed&lt;br /&gt;
|aiprog=Lynel_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || QuickTurn&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || -1&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || False&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 1&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 回転 (Lynel_Senior, 高速ターン) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=回転&lt;br /&gt;
|group_name=高速ターン&lt;br /&gt;
|derived_from=AnimalLegTurnAutoSpeed&lt;br /&gt;
|aiprog=Lynel_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || QuickTurn&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || -1&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || False&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 1&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 回転 (Lynel_Senior, 単純徘徊) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=回転&lt;br /&gt;
|group_name=単純徘徊&lt;br /&gt;
|derived_from=AnimalLegTurnAutoSpeed&lt;br /&gt;
|aiprog=Lynel_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || QuickTurn&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || -1&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || False&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 1&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 回転 (Lynel_Senior, 未発見攻撃反応) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=回転&lt;br /&gt;
|group_name=未発見攻撃反応&lt;br /&gt;
|derived_from=AnimalLegTurnAutoSpeed&lt;br /&gt;
|aiprog=Lynel_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || QuickTurn&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || -1&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || False&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 1&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 回転 (Lynel_Senior, 臨戦態勢) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=回転&lt;br /&gt;
|group_name=臨戦態勢&lt;br /&gt;
|derived_from=AnimalLegTurnAutoSpeed&lt;br /&gt;
|aiprog=Lynel_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || QuickTurn&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || -1&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || False&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 1&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 角度差大 (Lynel_Senior, 危険回避ターン) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=角度差大&lt;br /&gt;
|group_name=危険回避ターン&lt;br /&gt;
|derived_from=AnimalLegTurnAutoSpeed&lt;br /&gt;
|aiprog=Lynel_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || QuickTurn&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || -1&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || False&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 1&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 角度差大 (Lynel_Senior, 気づき) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=角度差大&lt;br /&gt;
|group_name=気づき&lt;br /&gt;
|derived_from=AnimalLegTurnAutoSpeed&lt;br /&gt;
|aiprog=Lynel_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || QuickTurn&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || -1&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || False&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 1&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 気づき (Lynel_Senior, 脅威感知) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=気づき&lt;br /&gt;
|group_name=脅威感知&lt;br /&gt;
|derived_from=AnimalLegTurnAutoSpeed&lt;br /&gt;
|aiprog=Lynel_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || QuickTurn&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || -1&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || False&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 1&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 気づき (Lynel_Senior, 行動中仲間発見) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=気づき&lt;br /&gt;
|group_name=行動中仲間発見&lt;br /&gt;
|derived_from=AnimalLegTurnAutoSpeed&lt;br /&gt;
|aiprog=Lynel_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || QuickTurn&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || -1&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || False&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 1&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 後行動 (Lynel_Senior, 音気づき) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=後行動&lt;br /&gt;
|group_name=音気づき&lt;br /&gt;
|derived_from=AnimalLegTurnAutoSpeed&lt;br /&gt;
|aiprog=Lynel_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || QuickTurn&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || -1&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || False&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 1&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 先行動 (Lynel_Senior, ワープ準備) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=先行動&lt;br /&gt;
|group_name=ワープ準備&lt;br /&gt;
|derived_from=AnimalLegTurnAutoSpeed&lt;br /&gt;
|aiprog=Lynel_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || QuickTurn&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || -1&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || False&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 1&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 先行動 (Lynel_Senior, 何か警戒) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=先行動&lt;br /&gt;
|group_name=何か警戒&lt;br /&gt;
|derived_from=AnimalLegTurnAutoSpeed&lt;br /&gt;
|aiprog=Lynel_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || QuickTurn&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || -1&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || False&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 1&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 先行動 (Lynel_Senior, 気配気づき) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=先行動&lt;br /&gt;
|group_name=気配気づき&lt;br /&gt;
|derived_from=AnimalLegTurnAutoSpeed&lt;br /&gt;
|aiprog=Lynel_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || QuickTurn&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || -1&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || False&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 1&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 先行動 (Lynel_Senior, 近接装備ワープ) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=先行動&lt;br /&gt;
|group_name=近接装備ワープ&lt;br /&gt;
|derived_from=AnimalLegTurnAutoSpeed&lt;br /&gt;
|aiprog=Lynel_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || QuickTurn&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || -1&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || False&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 1&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 回転 (Lynel_Middle, ナビ戦闘走行) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=回転&lt;br /&gt;
|group_name=ナビ戦闘走行&lt;br /&gt;
|derived_from=AnimalLegTurnAutoSpeed&lt;br /&gt;
|aiprog=Lynel_Middle&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || QuickTurn&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || -1&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || False&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 1&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 回転 (Lynel_Middle, 攻撃者発見) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=回転&lt;br /&gt;
|group_name=攻撃者発見&lt;br /&gt;
|derived_from=AnimalLegTurnAutoSpeed&lt;br /&gt;
|aiprog=Lynel_Middle&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || QuickTurn&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || -1&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || False&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 1&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 回転 (Lynel_Middle, 高速ターン) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=回転&lt;br /&gt;
|group_name=高速ターン&lt;br /&gt;
|derived_from=AnimalLegTurnAutoSpeed&lt;br /&gt;
|aiprog=Lynel_Middle&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || QuickTurn&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || -1&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || False&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 1&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 回転 (Lynel_Middle, 単純徘徊) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=回転&lt;br /&gt;
|group_name=単純徘徊&lt;br /&gt;
|derived_from=AnimalLegTurnAutoSpeed&lt;br /&gt;
|aiprog=Lynel_Middle&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || QuickTurn&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || -1&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || False&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 1&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 回転 (Lynel_Middle, 未発見攻撃反応) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=回転&lt;br /&gt;
|group_name=未発見攻撃反応&lt;br /&gt;
|derived_from=AnimalLegTurnAutoSpeed&lt;br /&gt;
|aiprog=Lynel_Middle&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || QuickTurn&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || -1&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || False&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 1&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 回転 (Lynel_Middle, 臨戦態勢) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=回転&lt;br /&gt;
|group_name=臨戦態勢&lt;br /&gt;
|derived_from=AnimalLegTurnAutoSpeed&lt;br /&gt;
|aiprog=Lynel_Middle&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || QuickTurn&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || -1&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || False&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 1&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 角度差大 (Lynel_Middle, 危険回避ターン) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=角度差大&lt;br /&gt;
|group_name=危険回避ターン&lt;br /&gt;
|derived_from=AnimalLegTurnAutoSpeed&lt;br /&gt;
|aiprog=Lynel_Middle&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || QuickTurn&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || -1&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || False&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 1&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 角度差大 (Lynel_Middle, 気づき) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=角度差大&lt;br /&gt;
|group_name=気づき&lt;br /&gt;
|derived_from=AnimalLegTurnAutoSpeed&lt;br /&gt;
|aiprog=Lynel_Middle&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || QuickTurn&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || -1&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || False&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 1&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 気づき (Lynel_Middle, 脅威感知) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=気づき&lt;br /&gt;
|group_name=脅威感知&lt;br /&gt;
|derived_from=AnimalLegTurnAutoSpeed&lt;br /&gt;
|aiprog=Lynel_Middle&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || QuickTurn&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || -1&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || False&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 1&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 気づき (Lynel_Middle, 行動中仲間発見) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=気づき&lt;br /&gt;
|group_name=行動中仲間発見&lt;br /&gt;
|derived_from=AnimalLegTurnAutoSpeed&lt;br /&gt;
|aiprog=Lynel_Middle&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || QuickTurn&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || -1&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || False&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 1&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 後行動 (Lynel_Middle, 音気づき) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=後行動&lt;br /&gt;
|group_name=音気づき&lt;br /&gt;
|derived_from=AnimalLegTurnAutoSpeed&lt;br /&gt;
|aiprog=Lynel_Middle&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || QuickTurn&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || -1&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || False&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 1&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 先行動 (Lynel_Middle, ワープ準備) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=先行動&lt;br /&gt;
|group_name=ワープ準備&lt;br /&gt;
|derived_from=AnimalLegTurnAutoSpeed&lt;br /&gt;
|aiprog=Lynel_Middle&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || QuickTurn&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || -1&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || False&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 1&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 先行動 (Lynel_Middle, 何か警戒) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=先行動&lt;br /&gt;
|group_name=何か警戒&lt;br /&gt;
|derived_from=AnimalLegTurnAutoSpeed&lt;br /&gt;
|aiprog=Lynel_Middle&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || QuickTurn&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || -1&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || False&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 1&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 先行動 (Lynel_Middle, 気配気づき) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=先行動&lt;br /&gt;
|group_name=気配気づき&lt;br /&gt;
|derived_from=AnimalLegTurnAutoSpeed&lt;br /&gt;
|aiprog=Lynel_Middle&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || QuickTurn&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || -1&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || False&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 1&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 先行動 (Lynel_Middle, 近接装備ワープ) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=先行動&lt;br /&gt;
|group_name=近接装備ワープ&lt;br /&gt;
|derived_from=AnimalLegTurnAutoSpeed&lt;br /&gt;
|aiprog=Lynel_Middle&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || QuickTurn&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || -1&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || False&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 1&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 回転 (Lynel, ナビ戦闘走行) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=回転&lt;br /&gt;
|group_name=ナビ戦闘走行&lt;br /&gt;
|derived_from=AnimalLegTurnAutoSpeed&lt;br /&gt;
|aiprog=Lynel&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || QuickTurn&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || -1&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || False&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 1&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 回転 (Lynel, 攻撃者発見) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=回転&lt;br /&gt;
|group_name=攻撃者発見&lt;br /&gt;
|derived_from=AnimalLegTurnAutoSpeed&lt;br /&gt;
|aiprog=Lynel&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || QuickTurn&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || -1&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || False&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 1&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 回転 (Lynel, 高速ターン) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=回転&lt;br /&gt;
|group_name=高速ターン&lt;br /&gt;
|derived_from=AnimalLegTurnAutoSpeed&lt;br /&gt;
|aiprog=Lynel&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || QuickTurn&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || -1&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || False&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 1&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 回転 (Lynel, 単純徘徊) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=回転&lt;br /&gt;
|group_name=単純徘徊&lt;br /&gt;
|derived_from=AnimalLegTurnAutoSpeed&lt;br /&gt;
|aiprog=Lynel&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || QuickTurn&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || -1&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || False&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 1&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 回転 (Lynel, 未発見攻撃反応) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=回転&lt;br /&gt;
|group_name=未発見攻撃反応&lt;br /&gt;
|derived_from=AnimalLegTurnAutoSpeed&lt;br /&gt;
|aiprog=Lynel&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || QuickTurn&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || -1&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || False&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 1&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 回転 (Lynel, 臨戦態勢) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=回転&lt;br /&gt;
|group_name=臨戦態勢&lt;br /&gt;
|derived_from=AnimalLegTurnAutoSpeed&lt;br /&gt;
|aiprog=Lynel&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || QuickTurn&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || -1&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || False&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 1&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 角度差大 (Lynel, 危険回避ターン) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=角度差大&lt;br /&gt;
|group_name=危険回避ターン&lt;br /&gt;
|derived_from=AnimalLegTurnAutoSpeed&lt;br /&gt;
|aiprog=Lynel&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || QuickTurn&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || -1&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || False&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 1&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 角度差大 (Lynel, 気づき) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=角度差大&lt;br /&gt;
|group_name=気づき&lt;br /&gt;
|derived_from=AnimalLegTurnAutoSpeed&lt;br /&gt;
|aiprog=Lynel&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || QuickTurn&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || -1&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || False&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 1&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 気づき (Lynel, 脅威感知) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=気づき&lt;br /&gt;
|group_name=脅威感知&lt;br /&gt;
|derived_from=AnimalLegTurnAutoSpeed&lt;br /&gt;
|aiprog=Lynel&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || QuickTurn&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || -1&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || False&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 1&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 気づき (Lynel, 行動中仲間発見) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=気づき&lt;br /&gt;
|group_name=行動中仲間発見&lt;br /&gt;
|derived_from=AnimalLegTurnAutoSpeed&lt;br /&gt;
|aiprog=Lynel&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || QuickTurn&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || -1&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || False&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 1&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 後行動 (Lynel, 音気づき) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=後行動&lt;br /&gt;
|group_name=音気づき&lt;br /&gt;
|derived_from=AnimalLegTurnAutoSpeed&lt;br /&gt;
|aiprog=Lynel&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || QuickTurn&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || -1&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || False&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 1&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 先行動 (Lynel, ワープ準備) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=先行動&lt;br /&gt;
|group_name=ワープ準備&lt;br /&gt;
|derived_from=AnimalLegTurnAutoSpeed&lt;br /&gt;
|aiprog=Lynel&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || QuickTurn&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || -1&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || False&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 1&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 先行動 (Lynel, 何か警戒) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=先行動&lt;br /&gt;
|group_name=何か警戒&lt;br /&gt;
|derived_from=AnimalLegTurnAutoSpeed&lt;br /&gt;
|aiprog=Lynel&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || QuickTurn&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || -1&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || False&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 1&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 先行動 (Lynel, 気配気づき) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=先行動&lt;br /&gt;
|group_name=気配気づき&lt;br /&gt;
|derived_from=AnimalLegTurnAutoSpeed&lt;br /&gt;
|aiprog=Lynel&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || QuickTurn&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || -1&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || False&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 1&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 先行動 (Lynel, 近接装備ワープ) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=先行動&lt;br /&gt;
|group_name=近接装備ワープ&lt;br /&gt;
|derived_from=AnimalLegTurnAutoSpeed&lt;br /&gt;
|aiprog=Lynel&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || QuickTurn&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || -1&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || False&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 1&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>imported&gt;Leoetlino</name></author>
	</entry>
</feed>