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	<id>https://zeldamods.org/wiki/AIDef:Action/AnimalASPlayWithLegTurn/history?feed=atom</id>
	<title>AIDef:Action/AnimalASPlayWithLegTurn - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://zeldamods.org/wiki/AIDef:Action/AnimalASPlayWithLegTurn/history?feed=atom"/>
	<link rel="alternate" type="text/html" href="https://zeldamods.org/wiki/AIDef:Action/AnimalASPlayWithLegTurn/history"/>
	<updated>2026-04-20T07:35:50Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.8</generator>
	<entry>
		<id>https://zeldamods.org/w_botw/index.php?title=AIDef:Action/AnimalASPlayWithLegTurn&amp;diff=2722&amp;oldid=prev</id>
		<title>imported&gt;Leoetlino: import AI definitions from 1.5.0</title>
		<link rel="alternate" type="text/html" href="https://zeldamods.org/w_botw/index.php?title=AIDef:Action/AnimalASPlayWithLegTurn&amp;diff=2722&amp;oldid=prev"/>
		<updated>2018-10-14T17:57:01Z</updated>

		<summary type="html">&lt;p&gt;import AI definitions from 1.5.0&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{AIDef&lt;br /&gt;
|name=AnimalASPlayWithLegTurn&lt;br /&gt;
|type=Action&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== StaticInstParams ==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Type !! Default value !! Description&lt;br /&gt;
|-&lt;br /&gt;
| RotSpeed || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| RotAccRatio || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| RotRatio || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || String ||  || &lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || Int ||  || &lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || Bool ||  || &lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || Int ||  || &lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || Int ||  || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== DynamicInstParams ==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Type !! Default value !! Description&lt;br /&gt;
|-&lt;br /&gt;
| TargetPos || Vec3 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Derived definitions ==&lt;br /&gt;
=== 回転 (Lynel_Senior, ブレス) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=回転&lt;br /&gt;
|group_name=ブレス&lt;br /&gt;
|derived_from=AnimalASPlayWithLegTurn&lt;br /&gt;
|aiprog=Lynel_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RotSpeed || 0.174533&lt;br /&gt;
|-&lt;br /&gt;
| RotAccRatio || 1.0&lt;br /&gt;
|-&lt;br /&gt;
| RotRatio || 1.0&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || BattleTurn&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || -1&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || False&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 0&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 回転 (Lynel_Senior, 戦闘待機) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=回転&lt;br /&gt;
|group_name=戦闘待機&lt;br /&gt;
|derived_from=AnimalASPlayWithLegTurn&lt;br /&gt;
|aiprog=Lynel_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RotSpeed || 0.174533&lt;br /&gt;
|-&lt;br /&gt;
| RotAccRatio || 1.0&lt;br /&gt;
|-&lt;br /&gt;
| RotRatio || 1.0&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || BattleTurn&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || -1&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || False&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 0&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 先行動 (Lynel_Senior, 行動Ａ) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=先行動&lt;br /&gt;
|group_name=行動Ａ&lt;br /&gt;
|derived_from=AnimalASPlayWithLegTurn&lt;br /&gt;
|aiprog=Lynel_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RotSpeed || 0.174533&lt;br /&gt;
|-&lt;br /&gt;
| RotAccRatio || 1.0&lt;br /&gt;
|-&lt;br /&gt;
| RotRatio || 1.0&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || BattleTurn&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || -1&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || False&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 0&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 回転 (Lynel_Middle, ブレス) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=回転&lt;br /&gt;
|group_name=ブレス&lt;br /&gt;
|derived_from=AnimalASPlayWithLegTurn&lt;br /&gt;
|aiprog=Lynel_Middle&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RotSpeed || 0.174533&lt;br /&gt;
|-&lt;br /&gt;
| RotAccRatio || 1.0&lt;br /&gt;
|-&lt;br /&gt;
| RotRatio || 1.0&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || BattleTurn&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || -1&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || False&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 0&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 回転 (Lynel_Middle, 戦闘待機) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=回転&lt;br /&gt;
|group_name=戦闘待機&lt;br /&gt;
|derived_from=AnimalASPlayWithLegTurn&lt;br /&gt;
|aiprog=Lynel_Middle&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RotSpeed || 0.174533&lt;br /&gt;
|-&lt;br /&gt;
| RotAccRatio || 1.0&lt;br /&gt;
|-&lt;br /&gt;
| RotRatio || 1.0&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || BattleTurn&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || -1&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || False&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 0&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 先行動 (Lynel_Middle, 行動Ａ) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=先行動&lt;br /&gt;
|group_name=行動Ａ&lt;br /&gt;
|derived_from=AnimalASPlayWithLegTurn&lt;br /&gt;
|aiprog=Lynel_Middle&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RotSpeed || 0.174533&lt;br /&gt;
|-&lt;br /&gt;
| RotAccRatio || 1.0&lt;br /&gt;
|-&lt;br /&gt;
| RotRatio || 1.0&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || BattleTurn&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || -1&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || False&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 0&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 回転 (Lynel, ブレス) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=回転&lt;br /&gt;
|group_name=ブレス&lt;br /&gt;
|derived_from=AnimalASPlayWithLegTurn&lt;br /&gt;
|aiprog=Lynel&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RotSpeed || 0.174533&lt;br /&gt;
|-&lt;br /&gt;
| RotAccRatio || 1.0&lt;br /&gt;
|-&lt;br /&gt;
| RotRatio || 1.0&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || BattleTurn&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || -1&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || False&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 0&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 回転 (Lynel, 戦闘待機) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=回転&lt;br /&gt;
|group_name=戦闘待機&lt;br /&gt;
|derived_from=AnimalASPlayWithLegTurn&lt;br /&gt;
|aiprog=Lynel&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RotSpeed || 0.174533&lt;br /&gt;
|-&lt;br /&gt;
| RotAccRatio || 1.0&lt;br /&gt;
|-&lt;br /&gt;
| RotRatio || 1.0&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || BattleTurn&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || -1&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || False&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 0&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 先行動 (Lynel, 行動Ａ) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=先行動&lt;br /&gt;
|group_name=行動Ａ&lt;br /&gt;
|derived_from=AnimalASPlayWithLegTurn&lt;br /&gt;
|aiprog=Lynel&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RotSpeed || 0.174533&lt;br /&gt;
|-&lt;br /&gt;
| RotAccRatio || 1.0&lt;br /&gt;
|-&lt;br /&gt;
| RotRatio || 1.0&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || BattleTurn&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || -1&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || False&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 0&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== Demo_AnimalASPlayWithLegTurn (Lynel) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=Demo_AnimalASPlayWithLegTurn&lt;br /&gt;
|group_name=&lt;br /&gt;
|derived_from=AnimalASPlayWithLegTurn&lt;br /&gt;
|aiprog=Lynel&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RotSpeed || 0.226893&lt;br /&gt;
|-&lt;br /&gt;
| RotAccRatio || 0.14&lt;br /&gt;
|-&lt;br /&gt;
| RotRatio || 0.2&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || BattleTurn180&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || 0&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || False&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 3&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== Demo_MtRaizyuTurn (Lynel) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=Demo_MtRaizyuTurn&lt;br /&gt;
|group_name=&lt;br /&gt;
|derived_from=AnimalASPlayWithLegTurn&lt;br /&gt;
|aiprog=Lynel&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RotSpeed || 0.226893&lt;br /&gt;
|-&lt;br /&gt;
| RotAccRatio || 0.14&lt;br /&gt;
|-&lt;br /&gt;
| RotRatio || 0.2&lt;br /&gt;
|-&lt;br /&gt;
| ASKeyName || BattleTurn180&lt;br /&gt;
|-&lt;br /&gt;
| AllowChangeableFrame || 0&lt;br /&gt;
|-&lt;br /&gt;
| IsIgnoreSameAS || False&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGearType || 3&lt;br /&gt;
|-&lt;br /&gt;
| SelectNextGear || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>imported&gt;Leoetlino</name></author>
	</entry>
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