https://zeldamods.org/wiki/AIDef:Action/AnimTimingAttackMove/history?feed=atom&
AIDef:Action/AnimTimingAttackMove - Revision history
2024-03-29T06:18:59Z
Revision history for this page on the wiki
MediaWiki 1.39.6
https://zeldamods.org/w_botw/index.php?title=AIDef:Action/AnimTimingAttackMove&diff=2738&oldid=prev
imported>Leoetlino: import AI definitions from 1.5.0
2018-10-14T17:57:09Z
<p>import AI definitions from 1.5.0</p>
<p><b>New page</b></p><div>{{AIDef<br />
|name=AnimTimingAttackMove<br />
|type=Action<br />
}}<br />
<br />
== StaticInstParams ==<br />
{|class="wikitable"<br />
! Name !! Type !! Default value !! Description<br />
|-<br />
| ASName || String || || <br />
|-<br />
| IsRound || Bool || || <br />
|-<br />
| JumpHeight || Float || || <br />
|-<br />
| MaxSpeed || Float || || <br />
|-<br />
| RigidBodyName || String || || <br />
|-<br />
|}<br />
<br />
<br />
== DynamicInstParams ==<br />
{|class="wikitable"<br />
! Name !! Type !! Default value !! Description<br />
|-<br />
| TargetPos || Vec3 || || <br />
|-<br />
|}<br />
<br />
<br />
== Derived definitions ==<br />
=== 子0 (Stal_Bokoblin_Junior_Body, 素手パンチ) ===<br />
{{AIDefDerived<br />
|name=子0<br />
|group_name=素手パンチ<br />
|derived_from=AnimTimingAttackMove<br />
|aiprog=Stal_Bokoblin_Junior_Body<br />
}}<br />
{|class="wikitable"<br />
! Name !! Value<br />
|-<br />
| ASName || NoWeaponAttack<br />
|-<br />
| IsRound || True<br />
|-<br />
| JumpHeight || 1.3<br />
|-<br />
| MaxSpeed || 0.85<br />
|-<br />
| RigidBodyName || AtkEnemyBody<br />
|-<br />
|}<br />
=== 子0 (Bokoblin_Red, 素手パンチ) ===<br />
{{AIDefDerived<br />
|name=子0<br />
|group_name=素手パンチ<br />
|derived_from=AnimTimingAttackMove<br />
|aiprog=Bokoblin_Red<br />
}}<br />
{|class="wikitable"<br />
! Name !! Value<br />
|-<br />
| ASName || NoWeaponAttack<br />
|-<br />
| IsRound || True<br />
|-<br />
| JumpHeight || 1.3<br />
|-<br />
| MaxSpeed || 0.85<br />
|-<br />
| RigidBodyName || AtkEnemyBody<br />
|-<br />
|}<br />
=== 子0 (Bokoblin_Senior, 素手パンチ) ===<br />
{{AIDefDerived<br />
|name=子0<br />
|group_name=素手パンチ<br />
|derived_from=AnimTimingAttackMove<br />
|aiprog=Bokoblin_Senior<br />
}}<br />
{|class="wikitable"<br />
! Name !! Value<br />
|-<br />
| ASName || NoWeaponAttack<br />
|-<br />
| IsRound || True<br />
|-<br />
| JumpHeight || 1.3<br />
|-<br />
| MaxSpeed || 0.85<br />
|-<br />
| RigidBodyName || AtkEnemyBody<br />
|-<br />
|}<br />
=== 子0 (Bokoblin_Rapid, 素手パンチ) ===<br />
{{AIDefDerived<br />
|name=子0<br />
|group_name=素手パンチ<br />
|derived_from=AnimTimingAttackMove<br />
|aiprog=Bokoblin_Rapid<br />
}}<br />
{|class="wikitable"<br />
! Name !! Value<br />
|-<br />
| ASName || NoWeaponAttack<br />
|-<br />
| IsRound || True<br />
|-<br />
| JumpHeight || 1.3<br />
|-<br />
| MaxSpeed || 0.85<br />
|-<br />
| RigidBodyName || AtkEnemyBody<br />
|-<br />
|}</div>
imported>Leoetlino