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	<id>https://zeldamods.org/wiki/AIDef:Action/ActivateAttackSensor/history?feed=atom</id>
	<title>AIDef:Action/ActivateAttackSensor - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://zeldamods.org/wiki/AIDef:Action/ActivateAttackSensor/history?feed=atom"/>
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	<updated>2026-04-20T05:33:52Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://zeldamods.org/w_botw/index.php?title=AIDef:Action/ActivateAttackSensor&amp;diff=2690&amp;oldid=prev</id>
		<title>imported&gt;Leoetlino: import AI definitions from 1.5.0</title>
		<link rel="alternate" type="text/html" href="https://zeldamods.org/w_botw/index.php?title=AIDef:Action/ActivateAttackSensor&amp;diff=2690&amp;oldid=prev"/>
		<updated>2018-10-14T17:56:15Z</updated>

		<summary type="html">&lt;p&gt;import AI definitions from 1.5.0&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{AIDef&lt;br /&gt;
|name=ActivateAttackSensor&lt;br /&gt;
|type=Action&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== MapUnitInstParams ==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Type !! Default value !! Description&lt;br /&gt;
|-&lt;br /&gt;
| AttackPower || Int || 0 || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== StaticInstParams ==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Type !! Default value !! Description&lt;br /&gt;
|-&lt;br /&gt;
| IsSuccessFinishCounterEnd || Bool ||  || &lt;br /&gt;
|-&lt;br /&gt;
| IsChangeable || Bool ||  || &lt;br /&gt;
|-&lt;br /&gt;
| UseMapUnitParamForDamage || Bool ||  || &lt;br /&gt;
|-&lt;br /&gt;
| AtkSensorName || String ||  || &lt;br /&gt;
|-&lt;br /&gt;
| FramesActive || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| AtDamage || Int ||  || &lt;br /&gt;
|-&lt;br /&gt;
| AtPower || Int ||  || &lt;br /&gt;
|-&lt;br /&gt;
| AtPowerReduce || Int ||  || &lt;br /&gt;
|-&lt;br /&gt;
| AtImpact || Int ||  || &lt;br /&gt;
|-&lt;br /&gt;
| AtShieldBreakPower || Int ||  || &lt;br /&gt;
|-&lt;br /&gt;
| AtType || Int ||  || &lt;br /&gt;
|-&lt;br /&gt;
| AtAttr || Int ||  || &lt;br /&gt;
|-&lt;br /&gt;
| AtDirType || Int ||  || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Derived definitions ==&lt;br /&gt;
=== 子１ (Priest_Boss_ShadowClone, 地上_0) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子１&lt;br /&gt;
|group_name=地上_0&lt;br /&gt;
|derived_from=ActivateAttackSensor&lt;br /&gt;
|aiprog=Priest_Boss_ShadowClone&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| IsSuccessFinishCounterEnd || True&lt;br /&gt;
|-&lt;br /&gt;
| IsChangeable || False&lt;br /&gt;
|-&lt;br /&gt;
| UseMapUnitParamForDamage || False&lt;br /&gt;
|-&lt;br /&gt;
| AtkSensorName || FallAtkShockwave&lt;br /&gt;
|-&lt;br /&gt;
| FramesActive || 5.0&lt;br /&gt;
|-&lt;br /&gt;
| AtDamage || 10&lt;br /&gt;
|-&lt;br /&gt;
| AtPower || 1000&lt;br /&gt;
|-&lt;br /&gt;
| AtPowerReduce || 0&lt;br /&gt;
|-&lt;br /&gt;
| AtImpact || 9999&lt;br /&gt;
|-&lt;br /&gt;
| AtShieldBreakPower || 1&lt;br /&gt;
|-&lt;br /&gt;
| AtType || 8192&lt;br /&gt;
|-&lt;br /&gt;
| AtAttr || -2147483644&lt;br /&gt;
|-&lt;br /&gt;
| AtDirType || 5&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子１ (Priest_Boss_ShadowClone, 地上_2) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子１&lt;br /&gt;
|group_name=地上_2&lt;br /&gt;
|derived_from=ActivateAttackSensor&lt;br /&gt;
|aiprog=Priest_Boss_ShadowClone&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| IsSuccessFinishCounterEnd || True&lt;br /&gt;
|-&lt;br /&gt;
| IsChangeable || False&lt;br /&gt;
|-&lt;br /&gt;
| UseMapUnitParamForDamage || False&lt;br /&gt;
|-&lt;br /&gt;
| AtkSensorName || FallAtkShockwave&lt;br /&gt;
|-&lt;br /&gt;
| FramesActive || 5.0&lt;br /&gt;
|-&lt;br /&gt;
| AtDamage || 10&lt;br /&gt;
|-&lt;br /&gt;
| AtPower || 1000&lt;br /&gt;
|-&lt;br /&gt;
| AtPowerReduce || 0&lt;br /&gt;
|-&lt;br /&gt;
| AtImpact || 9999&lt;br /&gt;
|-&lt;br /&gt;
| AtShieldBreakPower || 1&lt;br /&gt;
|-&lt;br /&gt;
| AtType || 8192&lt;br /&gt;
|-&lt;br /&gt;
| AtAttr || 4&lt;br /&gt;
|-&lt;br /&gt;
| AtDirType || 5&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子１ (Priest_Boss_Normal, 地上_0) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子１&lt;br /&gt;
|group_name=地上_0&lt;br /&gt;
|derived_from=ActivateAttackSensor&lt;br /&gt;
|aiprog=Priest_Boss_Normal&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| IsSuccessFinishCounterEnd || True&lt;br /&gt;
|-&lt;br /&gt;
| IsChangeable || False&lt;br /&gt;
|-&lt;br /&gt;
| UseMapUnitParamForDamage || False&lt;br /&gt;
|-&lt;br /&gt;
| AtkSensorName || FallAtkShockwave&lt;br /&gt;
|-&lt;br /&gt;
| FramesActive || 5.0&lt;br /&gt;
|-&lt;br /&gt;
| AtDamage || 10&lt;br /&gt;
|-&lt;br /&gt;
| AtPower || 1000&lt;br /&gt;
|-&lt;br /&gt;
| AtPowerReduce || 0&lt;br /&gt;
|-&lt;br /&gt;
| AtImpact || 9999&lt;br /&gt;
|-&lt;br /&gt;
| AtShieldBreakPower || 1&lt;br /&gt;
|-&lt;br /&gt;
| AtType || 8192&lt;br /&gt;
|-&lt;br /&gt;
| AtAttr || -2147483644&lt;br /&gt;
|-&lt;br /&gt;
| AtDirType || 5&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子１ (Priest_Boss_ShadowClone_Real, 地上_0) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子１&lt;br /&gt;
|group_name=地上_0&lt;br /&gt;
|derived_from=ActivateAttackSensor&lt;br /&gt;
|aiprog=Priest_Boss_ShadowClone_Real&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| IsSuccessFinishCounterEnd || True&lt;br /&gt;
|-&lt;br /&gt;
| IsChangeable || False&lt;br /&gt;
|-&lt;br /&gt;
| UseMapUnitParamForDamage || False&lt;br /&gt;
|-&lt;br /&gt;
| AtkSensorName || FallAtkShockwave&lt;br /&gt;
|-&lt;br /&gt;
| FramesActive || 5.0&lt;br /&gt;
|-&lt;br /&gt;
| AtDamage || 10&lt;br /&gt;
|-&lt;br /&gt;
| AtPower || 1000&lt;br /&gt;
|-&lt;br /&gt;
| AtPowerReduce || 0&lt;br /&gt;
|-&lt;br /&gt;
| AtImpact || 9999&lt;br /&gt;
|-&lt;br /&gt;
| AtShieldBreakPower || 1&lt;br /&gt;
|-&lt;br /&gt;
| AtType || 8192&lt;br /&gt;
|-&lt;br /&gt;
| AtAttr || -2147483644&lt;br /&gt;
|-&lt;br /&gt;
| AtDirType || 5&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 子１ (Priest_Boss_ShadowClone_Real, 地上_2) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子１&lt;br /&gt;
|group_name=地上_2&lt;br /&gt;
|derived_from=ActivateAttackSensor&lt;br /&gt;
|aiprog=Priest_Boss_ShadowClone_Real&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| IsSuccessFinishCounterEnd || True&lt;br /&gt;
|-&lt;br /&gt;
| IsChangeable || False&lt;br /&gt;
|-&lt;br /&gt;
| UseMapUnitParamForDamage || False&lt;br /&gt;
|-&lt;br /&gt;
| AtkSensorName || FallAtkShockwave&lt;br /&gt;
|-&lt;br /&gt;
| FramesActive || 5.0&lt;br /&gt;
|-&lt;br /&gt;
| AtDamage || 10&lt;br /&gt;
|-&lt;br /&gt;
| AtPower || 1000&lt;br /&gt;
|-&lt;br /&gt;
| AtPowerReduce || 0&lt;br /&gt;
|-&lt;br /&gt;
| AtImpact || 9999&lt;br /&gt;
|-&lt;br /&gt;
| AtShieldBreakPower || 1&lt;br /&gt;
|-&lt;br /&gt;
| AtType || 8192&lt;br /&gt;
|-&lt;br /&gt;
| AtAttr || 4&lt;br /&gt;
|-&lt;br /&gt;
| AtDirType || 5&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>imported&gt;Leoetlino</name></author>
	</entry>
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