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	<id>https://zeldamods.org/wiki/AIDef:AI/WeaponSelector/history?feed=atom</id>
	<title>AIDef:AI/WeaponSelector - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://zeldamods.org/wiki/AIDef:AI/WeaponSelector/history?feed=atom"/>
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	<updated>2026-04-09T21:06:17Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://zeldamods.org/w_botw/index.php?title=AIDef:AI/WeaponSelector&amp;diff=6245&amp;oldid=prev</id>
		<title>imported&gt;Leoetlino: import AI definitions from 1.5.0</title>
		<link rel="alternate" type="text/html" href="https://zeldamods.org/w_botw/index.php?title=AIDef:AI/WeaponSelector&amp;diff=6245&amp;oldid=prev"/>
		<updated>2018-10-14T18:12:22Z</updated>

		<summary type="html">&lt;p&gt;import AI definitions from 1.5.0&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{AIDef&lt;br /&gt;
|name=WeaponSelector&lt;br /&gt;
|type=AI&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Children ==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 剣盾装備 || &lt;br /&gt;
|-&lt;br /&gt;
| 剣装備 || &lt;br /&gt;
|-&lt;br /&gt;
| 大剣装備 || &lt;br /&gt;
|-&lt;br /&gt;
| 弓装備 || &lt;br /&gt;
|-&lt;br /&gt;
| 槍装備 || &lt;br /&gt;
|-&lt;br /&gt;
| 盾装備 || &lt;br /&gt;
|-&lt;br /&gt;
| 素手 || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Derived definitions ==&lt;br /&gt;
=== 所持 (Stal_Bokoblin_Junior_Body, NPC発見) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=所持&lt;br /&gt;
|group_name=NPC発見&lt;br /&gt;
|derived_from=WeaponSelector&lt;br /&gt;
|aiprog=Stal_Bokoblin_Junior_Body&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 対象騎乗 (Stal_Bokoblin_Junior_Body, 近接武器) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=対象騎乗&lt;br /&gt;
|group_name=近接武器&lt;br /&gt;
|derived_from=WeaponSelector&lt;br /&gt;
|aiprog=Stal_Bokoblin_Junior_Body&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 対象通常 (Stal_Bokoblin_Junior_Body, 対獲物近接) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=対象通常&lt;br /&gt;
|group_name=対獲物近接&lt;br /&gt;
|derived_from=WeaponSelector&lt;br /&gt;
|aiprog=Stal_Bokoblin_Junior_Body&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 定員内 (Stal_Bokoblin_Junior_Body, 近接武器) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=定員内&lt;br /&gt;
|group_name=近接武器&lt;br /&gt;
|derived_from=WeaponSelector&lt;br /&gt;
|aiprog=Stal_Bokoblin_Junior_Body&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 子０ (ForestGiant_Middle, 対象泳ぎ発見行動) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子０&lt;br /&gt;
|group_name=対象泳ぎ発見行動&lt;br /&gt;
|derived_from=WeaponSelector&lt;br /&gt;
|aiprog=ForestGiant_Middle&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 対象高速ギア (ForestGiant_Middle, 対象騎乗) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=対象高速ギア&lt;br /&gt;
|group_name=対象騎乗&lt;br /&gt;
|derived_from=WeaponSelector&lt;br /&gt;
|aiprog=ForestGiant_Middle&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 対象通常 (ForestGiant_Middle, 近接武器) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=対象通常&lt;br /&gt;
|group_name=近接武器&lt;br /&gt;
|derived_from=WeaponSelector&lt;br /&gt;
|aiprog=ForestGiant_Middle&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 対象低速ギア (ForestGiant_Middle, 対象騎乗) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=対象低速ギア&lt;br /&gt;
|group_name=対象騎乗&lt;br /&gt;
|derived_from=WeaponSelector&lt;br /&gt;
|aiprog=ForestGiant_Middle&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 戦士 (Lizalfos, 所持) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=戦士&lt;br /&gt;
|group_name=所持&lt;br /&gt;
|derived_from=WeaponSelector&lt;br /&gt;
|aiprog=Lizalfos&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 対象泳ぎ (Lizalfos, 擬態中近接武器) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=対象泳ぎ&lt;br /&gt;
|group_name=擬態中近接武器&lt;br /&gt;
|derived_from=WeaponSelector&lt;br /&gt;
|aiprog=Lizalfos&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 対象騎乗 (Lizalfos, 擬態中近接武器) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=対象騎乗&lt;br /&gt;
|group_name=擬態中近接武器&lt;br /&gt;
|derived_from=WeaponSelector&lt;br /&gt;
|aiprog=Lizalfos&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 対象騎乗 (Lizalfos, 近接武器) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=対象騎乗&lt;br /&gt;
|group_name=近接武器&lt;br /&gt;
|derived_from=WeaponSelector&lt;br /&gt;
|aiprog=Lizalfos&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 対象通常 (Lizalfos, 擬態中近接武器) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=対象通常&lt;br /&gt;
|group_name=擬態中近接武器&lt;br /&gt;
|derived_from=WeaponSelector&lt;br /&gt;
|aiprog=Lizalfos&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 対象通常 (Lizalfos, 対獲物近接) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=対象通常&lt;br /&gt;
|group_name=対獲物近接&lt;br /&gt;
|derived_from=WeaponSelector&lt;br /&gt;
|aiprog=Lizalfos&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 定員内 (Lizalfos, 近接武器) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=定員内&lt;br /&gt;
|group_name=近接武器&lt;br /&gt;
|derived_from=WeaponSelector&lt;br /&gt;
|aiprog=Lizalfos&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 所持 (Bokoblin_Red, NPC発見) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=所持&lt;br /&gt;
|group_name=NPC発見&lt;br /&gt;
|derived_from=WeaponSelector&lt;br /&gt;
|aiprog=Bokoblin_Red&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 対象騎乗 (Bokoblin_Red, 近接武器) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=対象騎乗&lt;br /&gt;
|group_name=近接武器&lt;br /&gt;
|derived_from=WeaponSelector&lt;br /&gt;
|aiprog=Bokoblin_Red&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 対象通常 (Bokoblin_Red, 対獲物近接) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=対象通常&lt;br /&gt;
|group_name=対獲物近接&lt;br /&gt;
|derived_from=WeaponSelector&lt;br /&gt;
|aiprog=Bokoblin_Red&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 定員内 (Bokoblin_Red, 近接武器) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=定員内&lt;br /&gt;
|group_name=近接武器&lt;br /&gt;
|derived_from=WeaponSelector&lt;br /&gt;
|aiprog=Bokoblin_Red&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 子０ (ForestGiant_Senior, 対象泳ぎ発見行動) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子０&lt;br /&gt;
|group_name=対象泳ぎ発見行動&lt;br /&gt;
|derived_from=WeaponSelector&lt;br /&gt;
|aiprog=ForestGiant_Senior&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 対象高速ギア (ForestGiant_Senior, 対象騎乗) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=対象高速ギア&lt;br /&gt;
|group_name=対象騎乗&lt;br /&gt;
|derived_from=WeaponSelector&lt;br /&gt;
|aiprog=ForestGiant_Senior&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 対象通常 (ForestGiant_Senior, 近接武器) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=対象通常&lt;br /&gt;
|group_name=近接武器&lt;br /&gt;
|derived_from=WeaponSelector&lt;br /&gt;
|aiprog=ForestGiant_Senior&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 対象低速ギア (ForestGiant_Senior, 対象騎乗) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=対象低速ギア&lt;br /&gt;
|group_name=対象騎乗&lt;br /&gt;
|derived_from=WeaponSelector&lt;br /&gt;
|aiprog=ForestGiant_Senior&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 子０ (ForestGiant, 対象泳ぎ発見行動) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子０&lt;br /&gt;
|group_name=対象泳ぎ発見行動&lt;br /&gt;
|derived_from=WeaponSelector&lt;br /&gt;
|aiprog=ForestGiant&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 対象高速ギア (ForestGiant, 対象騎乗) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=対象高速ギア&lt;br /&gt;
|group_name=対象騎乗&lt;br /&gt;
|derived_from=WeaponSelector&lt;br /&gt;
|aiprog=ForestGiant&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 対象通常 (ForestGiant, 近接武器) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=対象通常&lt;br /&gt;
|group_name=近接武器&lt;br /&gt;
|derived_from=WeaponSelector&lt;br /&gt;
|aiprog=ForestGiant&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 対象低速ギア (ForestGiant, 対象騎乗) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=対象低速ギア&lt;br /&gt;
|group_name=対象騎乗&lt;br /&gt;
|derived_from=WeaponSelector&lt;br /&gt;
|aiprog=ForestGiant&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== レンジ外 (Lynel_Senior, 戦闘開始) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=レンジ外&lt;br /&gt;
|group_name=戦闘開始&lt;br /&gt;
|derived_from=WeaponSelector&lt;br /&gt;
|aiprog=Lynel_Senior&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 戦闘 (Lynel_Senior, プレイヤー発見) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=戦闘&lt;br /&gt;
|group_name=プレイヤー発見&lt;br /&gt;
|derived_from=WeaponSelector&lt;br /&gt;
|aiprog=Lynel_Senior&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 戦士 (Lizalfos_Fire, 所持) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=戦士&lt;br /&gt;
|group_name=所持&lt;br /&gt;
|derived_from=WeaponSelector&lt;br /&gt;
|aiprog=Lizalfos_Fire&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 対象泳ぎ (Lizalfos_Fire, 擬態中近接武器) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=対象泳ぎ&lt;br /&gt;
|group_name=擬態中近接武器&lt;br /&gt;
|derived_from=WeaponSelector&lt;br /&gt;
|aiprog=Lizalfos_Fire&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 対象騎乗 (Lizalfos_Fire, 擬態中近接武器) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=対象騎乗&lt;br /&gt;
|group_name=擬態中近接武器&lt;br /&gt;
|derived_from=WeaponSelector&lt;br /&gt;
|aiprog=Lizalfos_Fire&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 対象騎乗 (Lizalfos_Fire, 近接武器) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=対象騎乗&lt;br /&gt;
|group_name=近接武器&lt;br /&gt;
|derived_from=WeaponSelector&lt;br /&gt;
|aiprog=Lizalfos_Fire&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 対象通常 (Lizalfos_Fire, 擬態中近接武器) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=対象通常&lt;br /&gt;
|group_name=擬態中近接武器&lt;br /&gt;
|derived_from=WeaponSelector&lt;br /&gt;
|aiprog=Lizalfos_Fire&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 対象通常 (Lizalfos_Fire, 対獲物近接) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=対象通常&lt;br /&gt;
|group_name=対獲物近接&lt;br /&gt;
|derived_from=WeaponSelector&lt;br /&gt;
|aiprog=Lizalfos_Fire&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 定員内 (Lizalfos_Fire, 近接武器) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=定員内&lt;br /&gt;
|group_name=近接武器&lt;br /&gt;
|derived_from=WeaponSelector&lt;br /&gt;
|aiprog=Lizalfos_Fire&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 所持 (Bokoblin_Senior, NPC発見) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=所持&lt;br /&gt;
|group_name=NPC発見&lt;br /&gt;
|derived_from=WeaponSelector&lt;br /&gt;
|aiprog=Bokoblin_Senior&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 対象騎乗 (Bokoblin_Senior, 近接武器) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=対象騎乗&lt;br /&gt;
|group_name=近接武器&lt;br /&gt;
|derived_from=WeaponSelector&lt;br /&gt;
|aiprog=Bokoblin_Senior&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 対象通常 (Bokoblin_Senior, 対獲物近接) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=対象通常&lt;br /&gt;
|group_name=対獲物近接&lt;br /&gt;
|derived_from=WeaponSelector&lt;br /&gt;
|aiprog=Bokoblin_Senior&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 定員内 (Bokoblin_Senior, 近接武器) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=定員内&lt;br /&gt;
|group_name=近接武器&lt;br /&gt;
|derived_from=WeaponSelector&lt;br /&gt;
|aiprog=Bokoblin_Senior&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 所持 (Bokoblin_Rapid, NPC発見) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=所持&lt;br /&gt;
|group_name=NPC発見&lt;br /&gt;
|derived_from=WeaponSelector&lt;br /&gt;
|aiprog=Bokoblin_Rapid&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 対象騎乗 (Bokoblin_Rapid, 近接武器) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=対象騎乗&lt;br /&gt;
|group_name=近接武器&lt;br /&gt;
|derived_from=WeaponSelector&lt;br /&gt;
|aiprog=Bokoblin_Rapid&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 対象通常 (Bokoblin_Rapid, 対獲物近接) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=対象通常&lt;br /&gt;
|group_name=対獲物近接&lt;br /&gt;
|derived_from=WeaponSelector&lt;br /&gt;
|aiprog=Bokoblin_Rapid&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 定員内 (Bokoblin_Rapid, 近接武器) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=定員内&lt;br /&gt;
|group_name=近接武器&lt;br /&gt;
|derived_from=WeaponSelector&lt;br /&gt;
|aiprog=Bokoblin_Rapid&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 戦士 (Lizalfos_Electric, 所持) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=戦士&lt;br /&gt;
|group_name=所持&lt;br /&gt;
|derived_from=WeaponSelector&lt;br /&gt;
|aiprog=Lizalfos_Electric&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 対象泳ぎ (Lizalfos_Electric, 擬態中近接武器) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=対象泳ぎ&lt;br /&gt;
|group_name=擬態中近接武器&lt;br /&gt;
|derived_from=WeaponSelector&lt;br /&gt;
|aiprog=Lizalfos_Electric&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 対象騎乗 (Lizalfos_Electric, 擬態中近接武器) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=対象騎乗&lt;br /&gt;
|group_name=擬態中近接武器&lt;br /&gt;
|derived_from=WeaponSelector&lt;br /&gt;
|aiprog=Lizalfos_Electric&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 対象騎乗 (Lizalfos_Electric, 近接武器) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=対象騎乗&lt;br /&gt;
|group_name=近接武器&lt;br /&gt;
|derived_from=WeaponSelector&lt;br /&gt;
|aiprog=Lizalfos_Electric&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 対象通常 (Lizalfos_Electric, 擬態中近接武器) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=対象通常&lt;br /&gt;
|group_name=擬態中近接武器&lt;br /&gt;
|derived_from=WeaponSelector&lt;br /&gt;
|aiprog=Lizalfos_Electric&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 対象通常 (Lizalfos_Electric, 対獲物近接) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=対象通常&lt;br /&gt;
|group_name=対獲物近接&lt;br /&gt;
|derived_from=WeaponSelector&lt;br /&gt;
|aiprog=Lizalfos_Electric&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 定員内 (Lizalfos_Electric, 近接武器) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=定員内&lt;br /&gt;
|group_name=近接武器&lt;br /&gt;
|derived_from=WeaponSelector&lt;br /&gt;
|aiprog=Lizalfos_Electric&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 対象騎乗 (Moriblin_Senior, 近接武器) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=対象騎乗&lt;br /&gt;
|group_name=近接武器&lt;br /&gt;
|derived_from=WeaponSelector&lt;br /&gt;
|aiprog=Moriblin_Senior&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 定員内 (Moriblin_Senior, 近接武器) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=定員内&lt;br /&gt;
|group_name=近接武器&lt;br /&gt;
|derived_from=WeaponSelector&lt;br /&gt;
|aiprog=Moriblin_Senior&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 戦闘 (Lynel_Middle, プレイヤー発見) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=戦闘&lt;br /&gt;
|group_name=プレイヤー発見&lt;br /&gt;
|derived_from=WeaponSelector&lt;br /&gt;
|aiprog=Lynel_Middle&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 戦闘開始 (Lynel_Middle, 未撃破) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=戦闘開始&lt;br /&gt;
|group_name=未撃破&lt;br /&gt;
|derived_from=WeaponSelector&lt;br /&gt;
|aiprog=Lynel_Middle&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 戦士 (Lizalfos_Bone, 所持) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=戦士&lt;br /&gt;
|group_name=所持&lt;br /&gt;
|derived_from=WeaponSelector&lt;br /&gt;
|aiprog=Lizalfos_Bone&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 対象泳ぎ (Lizalfos_Bone, 擬態中近接武器) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=対象泳ぎ&lt;br /&gt;
|group_name=擬態中近接武器&lt;br /&gt;
|derived_from=WeaponSelector&lt;br /&gt;
|aiprog=Lizalfos_Bone&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 対象騎乗 (Lizalfos_Bone, 擬態中近接武器) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=対象騎乗&lt;br /&gt;
|group_name=擬態中近接武器&lt;br /&gt;
|derived_from=WeaponSelector&lt;br /&gt;
|aiprog=Lizalfos_Bone&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 対象騎乗 (Lizalfos_Bone, 近接武器) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=対象騎乗&lt;br /&gt;
|group_name=近接武器&lt;br /&gt;
|derived_from=WeaponSelector&lt;br /&gt;
|aiprog=Lizalfos_Bone&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 対象通常 (Lizalfos_Bone, 擬態中近接武器) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=対象通常&lt;br /&gt;
|group_name=擬態中近接武器&lt;br /&gt;
|derived_from=WeaponSelector&lt;br /&gt;
|aiprog=Lizalfos_Bone&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 対象通常 (Lizalfos_Bone, 対獲物近接) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=対象通常&lt;br /&gt;
|group_name=対獲物近接&lt;br /&gt;
|derived_from=WeaponSelector&lt;br /&gt;
|aiprog=Lizalfos_Bone&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 定員内 (Lizalfos_Bone, 近接武器) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=定員内&lt;br /&gt;
|group_name=近接武器&lt;br /&gt;
|derived_from=WeaponSelector&lt;br /&gt;
|aiprog=Lizalfos_Bone&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 対象騎乗 (Moriblin_Blue, 近接武器) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=対象騎乗&lt;br /&gt;
|group_name=近接武器&lt;br /&gt;
|derived_from=WeaponSelector&lt;br /&gt;
|aiprog=Moriblin_Blue&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 定員内 (Moriblin_Blue, 近接武器) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=定員内&lt;br /&gt;
|group_name=近接武器&lt;br /&gt;
|derived_from=WeaponSelector&lt;br /&gt;
|aiprog=Moriblin_Blue&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 対象騎乗 (Stal_Moriblin_Bone, 近接武器) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=対象騎乗&lt;br /&gt;
|group_name=近接武器&lt;br /&gt;
|derived_from=WeaponSelector&lt;br /&gt;
|aiprog=Stal_Moriblin_Bone&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 定員内 (Stal_Moriblin_Bone, 近接武器) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=定員内&lt;br /&gt;
|group_name=近接武器&lt;br /&gt;
|derived_from=WeaponSelector&lt;br /&gt;
|aiprog=Stal_Moriblin_Bone&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 戦闘 (Lynel, プレイヤー発見) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=戦闘&lt;br /&gt;
|group_name=プレイヤー発見&lt;br /&gt;
|derived_from=WeaponSelector&lt;br /&gt;
|aiprog=Lynel&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 戦闘開始 (Lynel, 未撃破) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=戦闘開始&lt;br /&gt;
|group_name=未撃破&lt;br /&gt;
|derived_from=WeaponSelector&lt;br /&gt;
|aiprog=Lynel&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 子０ (StalForestGiant, 対象泳ぎ発見行動) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=子０&lt;br /&gt;
|group_name=対象泳ぎ発見行動&lt;br /&gt;
|derived_from=WeaponSelector&lt;br /&gt;
|aiprog=StalForestGiant&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 対象高速ギア (StalForestGiant, 対象騎乗) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=対象高速ギア&lt;br /&gt;
|group_name=対象騎乗&lt;br /&gt;
|derived_from=WeaponSelector&lt;br /&gt;
|aiprog=StalForestGiant&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 対象通常 (StalForestGiant, 近接武器) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=対象通常&lt;br /&gt;
|group_name=近接武器&lt;br /&gt;
|derived_from=WeaponSelector&lt;br /&gt;
|aiprog=StalForestGiant&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 対象低速ギア (StalForestGiant, 対象騎乗) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=対象低速ギア&lt;br /&gt;
|group_name=対象騎乗&lt;br /&gt;
|derived_from=WeaponSelector&lt;br /&gt;
|aiprog=StalForestGiant&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 戦士 (Lizalfos_Senior, 所持) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=戦士&lt;br /&gt;
|group_name=所持&lt;br /&gt;
|derived_from=WeaponSelector&lt;br /&gt;
|aiprog=Lizalfos_Senior&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 対象泳ぎ (Lizalfos_Senior, 擬態中近接武器) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=対象泳ぎ&lt;br /&gt;
|group_name=擬態中近接武器&lt;br /&gt;
|derived_from=WeaponSelector&lt;br /&gt;
|aiprog=Lizalfos_Senior&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 対象騎乗 (Lizalfos_Senior, 擬態中近接武器) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=対象騎乗&lt;br /&gt;
|group_name=擬態中近接武器&lt;br /&gt;
|derived_from=WeaponSelector&lt;br /&gt;
|aiprog=Lizalfos_Senior&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 対象騎乗 (Lizalfos_Senior, 近接武器) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=対象騎乗&lt;br /&gt;
|group_name=近接武器&lt;br /&gt;
|derived_from=WeaponSelector&lt;br /&gt;
|aiprog=Lizalfos_Senior&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 対象通常 (Lizalfos_Senior, 擬態中近接武器) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=対象通常&lt;br /&gt;
|group_name=擬態中近接武器&lt;br /&gt;
|derived_from=WeaponSelector&lt;br /&gt;
|aiprog=Lizalfos_Senior&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 対象通常 (Lizalfos_Senior, 対獲物近接) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=対象通常&lt;br /&gt;
|group_name=対獲物近接&lt;br /&gt;
|derived_from=WeaponSelector&lt;br /&gt;
|aiprog=Lizalfos_Senior&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 定員内 (Lizalfos_Senior, 近接武器) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=定員内&lt;br /&gt;
|group_name=近接武器&lt;br /&gt;
|derived_from=WeaponSelector&lt;br /&gt;
|aiprog=Lizalfos_Senior&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 戦士 (Lizalfos_Middle, 所持) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=戦士&lt;br /&gt;
|group_name=所持&lt;br /&gt;
|derived_from=WeaponSelector&lt;br /&gt;
|aiprog=Lizalfos_Middle&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 対象泳ぎ (Lizalfos_Middle, 擬態中近接武器) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=対象泳ぎ&lt;br /&gt;
|group_name=擬態中近接武器&lt;br /&gt;
|derived_from=WeaponSelector&lt;br /&gt;
|aiprog=Lizalfos_Middle&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 対象騎乗 (Lizalfos_Middle, 擬態中近接武器) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=対象騎乗&lt;br /&gt;
|group_name=擬態中近接武器&lt;br /&gt;
|derived_from=WeaponSelector&lt;br /&gt;
|aiprog=Lizalfos_Middle&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 対象騎乗 (Lizalfos_Middle, 近接武器) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=対象騎乗&lt;br /&gt;
|group_name=近接武器&lt;br /&gt;
|derived_from=WeaponSelector&lt;br /&gt;
|aiprog=Lizalfos_Middle&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 対象通常 (Lizalfos_Middle, 擬態中近接武器) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=対象通常&lt;br /&gt;
|group_name=擬態中近接武器&lt;br /&gt;
|derived_from=WeaponSelector&lt;br /&gt;
|aiprog=Lizalfos_Middle&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 対象通常 (Lizalfos_Middle, 対獲物近接) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=対象通常&lt;br /&gt;
|group_name=対獲物近接&lt;br /&gt;
|derived_from=WeaponSelector&lt;br /&gt;
|aiprog=Lizalfos_Middle&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 定員内 (Lizalfos_Middle, 近接武器) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=定員内&lt;br /&gt;
|group_name=近接武器&lt;br /&gt;
|derived_from=WeaponSelector&lt;br /&gt;
|aiprog=Lizalfos_Middle&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 戦士 (Lizalfos_Ice, 所持) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=戦士&lt;br /&gt;
|group_name=所持&lt;br /&gt;
|derived_from=WeaponSelector&lt;br /&gt;
|aiprog=Lizalfos_Ice&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 対象泳ぎ (Lizalfos_Ice, 擬態中近接武器) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=対象泳ぎ&lt;br /&gt;
|group_name=擬態中近接武器&lt;br /&gt;
|derived_from=WeaponSelector&lt;br /&gt;
|aiprog=Lizalfos_Ice&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 対象騎乗 (Lizalfos_Ice, 擬態中近接武器) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=対象騎乗&lt;br /&gt;
|group_name=擬態中近接武器&lt;br /&gt;
|derived_from=WeaponSelector&lt;br /&gt;
|aiprog=Lizalfos_Ice&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 対象騎乗 (Lizalfos_Ice, 近接武器) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=対象騎乗&lt;br /&gt;
|group_name=近接武器&lt;br /&gt;
|derived_from=WeaponSelector&lt;br /&gt;
|aiprog=Lizalfos_Ice&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 対象通常 (Lizalfos_Ice, 擬態中近接武器) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=対象通常&lt;br /&gt;
|group_name=擬態中近接武器&lt;br /&gt;
|derived_from=WeaponSelector&lt;br /&gt;
|aiprog=Lizalfos_Ice&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 対象通常 (Lizalfos_Ice, 対獲物近接) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=対象通常&lt;br /&gt;
|group_name=対獲物近接&lt;br /&gt;
|derived_from=WeaponSelector&lt;br /&gt;
|aiprog=Lizalfos_Ice&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 定員内 (Lizalfos_Ice, 近接武器) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=定員内&lt;br /&gt;
|group_name=近接武器&lt;br /&gt;
|derived_from=WeaponSelector&lt;br /&gt;
|aiprog=Lizalfos_Ice&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;/div&gt;</summary>
		<author><name>imported&gt;Leoetlino</name></author>
	</entry>
</feed>