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	<id>https://zeldamods.org/wiki/AIDef:AI/TimeredViewWait/history?feed=atom</id>
	<title>AIDef:AI/TimeredViewWait - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://zeldamods.org/wiki/AIDef:AI/TimeredViewWait/history?feed=atom"/>
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	<updated>2026-04-09T19:34:46Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://zeldamods.org/w_botw/index.php?title=AIDef:AI/TimeredViewWait&amp;diff=6189&amp;oldid=prev</id>
		<title>imported&gt;Leoetlino: import AI definitions from 1.5.0</title>
		<link rel="alternate" type="text/html" href="https://zeldamods.org/w_botw/index.php?title=AIDef:AI/TimeredViewWait&amp;diff=6189&amp;oldid=prev"/>
		<updated>2018-10-14T18:12:04Z</updated>

		<summary type="html">&lt;p&gt;import AI definitions from 1.5.0&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{AIDef&lt;br /&gt;
|name=TimeredViewWait&lt;br /&gt;
|type=AI&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== StaticInstParams ==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Type !! Default value !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Time || Int ||  || &lt;br /&gt;
|-&lt;br /&gt;
| TimeRand || Int ||  || &lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAngle || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| CheckOnce || Bool ||  || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== DynamicInstParams ==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Type !! Default value !! Description&lt;br /&gt;
|-&lt;br /&gt;
| TargetPos || Vec3 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Children ==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 回転 || &lt;br /&gt;
|-&lt;br /&gt;
| 待機 || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Derived definitions ==&lt;br /&gt;
=== 後行動 (Stal_Bokoblin_Junior_Body, 気配気づき) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=後行動&lt;br /&gt;
|group_name=気配気づき&lt;br /&gt;
|derived_from=TimeredViewWait&lt;br /&gt;
|aiprog=Stal_Bokoblin_Junior_Body&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Time || 30&lt;br /&gt;
|-&lt;br /&gt;
| TimeRand || 30&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAngle || 0.261799&lt;br /&gt;
|-&lt;br /&gt;
| CheckOnce || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 戦闘待機 (Stal_Bokoblin_Junior_Body, 遠距離素手) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=戦闘待機&lt;br /&gt;
|group_name=遠距離素手&lt;br /&gt;
|derived_from=TimeredViewWait&lt;br /&gt;
|aiprog=Stal_Bokoblin_Junior_Body&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Time || 30&lt;br /&gt;
|-&lt;br /&gt;
| TimeRand || 30&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAngle || 0.261799&lt;br /&gt;
|-&lt;br /&gt;
| CheckOnce || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 怒り (Stal_Bokoblin_Junior_Body, 怒り行動) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=怒り&lt;br /&gt;
|group_name=怒り行動&lt;br /&gt;
|derived_from=TimeredViewWait&lt;br /&gt;
|aiprog=Stal_Bokoblin_Junior_Body&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Time || 60&lt;br /&gt;
|-&lt;br /&gt;
| TimeRand || 30&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAngle || 0.261799&lt;br /&gt;
|-&lt;br /&gt;
| CheckOnce || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 後行動 (Priest_Boss_ShadowClone, 高速移動攻撃_0) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=後行動&lt;br /&gt;
|group_name=高速移動攻撃_0&lt;br /&gt;
|derived_from=TimeredViewWait&lt;br /&gt;
|aiprog=Priest_Boss_ShadowClone&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Time || 15&lt;br /&gt;
|-&lt;br /&gt;
| TimeRand || 15&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAngle || 0.261799&lt;br /&gt;
|-&lt;br /&gt;
| CheckOnce || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 待機 (Priest_Boss_ShadowClone, 通常モード) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=待機&lt;br /&gt;
|group_name=通常モード&lt;br /&gt;
|derived_from=TimeredViewWait&lt;br /&gt;
|aiprog=Priest_Boss_ShadowClone&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Time || 75&lt;br /&gt;
|-&lt;br /&gt;
| TimeRand || 15&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAngle || 0.261799&lt;br /&gt;
|-&lt;br /&gt;
| CheckOnce || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 先行動 (Assassin_Senior, 攻撃_0) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=先行動&lt;br /&gt;
|group_name=攻撃_0&lt;br /&gt;
|derived_from=TimeredViewWait&lt;br /&gt;
|aiprog=Assassin_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Time || 0&lt;br /&gt;
|-&lt;br /&gt;
| TimeRand || 0&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAngle || 0.261799&lt;br /&gt;
|-&lt;br /&gt;
| CheckOnce || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 中行動 (Assassin_Senior, 戦闘攻撃) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=中行動&lt;br /&gt;
|group_name=戦闘攻撃&lt;br /&gt;
|derived_from=TimeredViewWait&lt;br /&gt;
|aiprog=Assassin_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Time || 60&lt;br /&gt;
|-&lt;br /&gt;
| TimeRand || 0&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAngle || 0.523599&lt;br /&gt;
|-&lt;br /&gt;
| CheckOnce || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 槍壊れ待機 (SiteBossSpear, パターン0) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=槍壊れ待機&lt;br /&gt;
|group_name=パターン0&lt;br /&gt;
|derived_from=TimeredViewWait&lt;br /&gt;
|aiprog=SiteBossSpear&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Time || 30&lt;br /&gt;
|-&lt;br /&gt;
| TimeRand || 60&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAngle || 0.261799&lt;br /&gt;
|-&lt;br /&gt;
| CheckOnce || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 槍壊れ待機 (SiteBossSpear, パターン1) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=槍壊れ待機&lt;br /&gt;
|group_name=パターン1&lt;br /&gt;
|derived_from=TimeredViewWait&lt;br /&gt;
|aiprog=SiteBossSpear&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Time || 60&lt;br /&gt;
|-&lt;br /&gt;
| TimeRand || 60&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAngle || 0.261799&lt;br /&gt;
|-&lt;br /&gt;
| CheckOnce || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 槍壊れ待機 (SiteBossSpear, パターン2) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=槍壊れ待機&lt;br /&gt;
|group_name=パターン2&lt;br /&gt;
|derived_from=TimeredViewWait&lt;br /&gt;
|aiprog=SiteBossSpear&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Time || 60&lt;br /&gt;
|-&lt;br /&gt;
| TimeRand || 60&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAngle || 0.261799&lt;br /&gt;
|-&lt;br /&gt;
| CheckOnce || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 槍壊れ待機 (SiteBossSpear, パターン3) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=槍壊れ待機&lt;br /&gt;
|group_name=パターン3&lt;br /&gt;
|derived_from=TimeredViewWait&lt;br /&gt;
|aiprog=SiteBossSpear&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Time || 60&lt;br /&gt;
|-&lt;br /&gt;
| TimeRand || 60&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAngle || 0.261799&lt;br /&gt;
|-&lt;br /&gt;
| CheckOnce || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 待機 (SiteBossSpear, パターン1) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=待機&lt;br /&gt;
|group_name=パターン1&lt;br /&gt;
|derived_from=TimeredViewWait&lt;br /&gt;
|aiprog=SiteBossSpear&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Time || 60&lt;br /&gt;
|-&lt;br /&gt;
| TimeRand || 60&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAngle || 0.261799&lt;br /&gt;
|-&lt;br /&gt;
| CheckOnce || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 待機 (SiteBossSpear, 発見中_0) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=待機&lt;br /&gt;
|group_name=発見中_0&lt;br /&gt;
|derived_from=TimeredViewWait&lt;br /&gt;
|aiprog=SiteBossSpear&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Time || 30&lt;br /&gt;
|-&lt;br /&gt;
| TimeRand || 60&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAngle || 0.261799&lt;br /&gt;
|-&lt;br /&gt;
| CheckOnce || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 後行動 (ForestGiant_Middle, 威嚇) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=後行動&lt;br /&gt;
|group_name=威嚇&lt;br /&gt;
|derived_from=TimeredViewWait&lt;br /&gt;
|aiprog=ForestGiant_Middle&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Time || 30&lt;br /&gt;
|-&lt;br /&gt;
| TimeRand || 30&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAngle || 0.523599&lt;br /&gt;
|-&lt;br /&gt;
| CheckOnce || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 後行動 (Lizalfos, 気配気づき) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=後行動&lt;br /&gt;
|group_name=気配気づき&lt;br /&gt;
|derived_from=TimeredViewWait&lt;br /&gt;
|aiprog=Lizalfos&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Time || 30&lt;br /&gt;
|-&lt;br /&gt;
| TimeRand || 30&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAngle || 0.261799&lt;br /&gt;
|-&lt;br /&gt;
| CheckOnce || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 戦闘 (Lizalfos, 牽制) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=戦闘&lt;br /&gt;
|group_name=牽制&lt;br /&gt;
|derived_from=TimeredViewWait&lt;br /&gt;
|aiprog=Lizalfos&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Time || 30&lt;br /&gt;
|-&lt;br /&gt;
| TimeRand || 30&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAngle || 0.261799&lt;br /&gt;
|-&lt;br /&gt;
| CheckOnce || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 怒り (Lizalfos, 怒り行動) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=怒り&lt;br /&gt;
|group_name=怒り行動&lt;br /&gt;
|derived_from=TimeredViewWait&lt;br /&gt;
|aiprog=Lizalfos&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Time || 60&lt;br /&gt;
|-&lt;br /&gt;
| TimeRand || 30&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAngle || 0.261799&lt;br /&gt;
|-&lt;br /&gt;
| CheckOnce || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 後行動 (GanonGrudge_Lizalfos, 気配気づき) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=後行動&lt;br /&gt;
|group_name=気配気づき&lt;br /&gt;
|derived_from=TimeredViewWait&lt;br /&gt;
|aiprog=GanonGrudge_Lizalfos&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Time || 30&lt;br /&gt;
|-&lt;br /&gt;
| TimeRand || 30&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAngle || 0.261799&lt;br /&gt;
|-&lt;br /&gt;
| CheckOnce || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 後行動 (Bokoblin_Red, 気配気づき) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=後行動&lt;br /&gt;
|group_name=気配気づき&lt;br /&gt;
|derived_from=TimeredViewWait&lt;br /&gt;
|aiprog=Bokoblin_Red&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Time || 30&lt;br /&gt;
|-&lt;br /&gt;
| TimeRand || 30&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAngle || 0.261799&lt;br /&gt;
|-&lt;br /&gt;
| CheckOnce || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 戦闘待機 (Bokoblin_Red, 遠距離素手) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=戦闘待機&lt;br /&gt;
|group_name=遠距離素手&lt;br /&gt;
|derived_from=TimeredViewWait&lt;br /&gt;
|aiprog=Bokoblin_Red&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Time || 30&lt;br /&gt;
|-&lt;br /&gt;
| TimeRand || 30&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAngle || 0.261799&lt;br /&gt;
|-&lt;br /&gt;
| CheckOnce || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 怒り (Bokoblin_Red, 怒り行動) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=怒り&lt;br /&gt;
|group_name=怒り行動&lt;br /&gt;
|derived_from=TimeredViewWait&lt;br /&gt;
|aiprog=Bokoblin_Red&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Time || 60&lt;br /&gt;
|-&lt;br /&gt;
| TimeRand || 30&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAngle || 0.261799&lt;br /&gt;
|-&lt;br /&gt;
| CheckOnce || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 後行動 (ForestGiant_Senior, 威嚇) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=後行動&lt;br /&gt;
|group_name=威嚇&lt;br /&gt;
|derived_from=TimeredViewWait&lt;br /&gt;
|aiprog=ForestGiant_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Time || 30&lt;br /&gt;
|-&lt;br /&gt;
| TimeRand || 30&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAngle || 0.523599&lt;br /&gt;
|-&lt;br /&gt;
| CheckOnce || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 後行動 (Assassin_Middle_Azito, 気配気づき) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=後行動&lt;br /&gt;
|group_name=気配気づき&lt;br /&gt;
|derived_from=TimeredViewWait&lt;br /&gt;
|aiprog=Assassin_Middle_Azito&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Time || 30&lt;br /&gt;
|-&lt;br /&gt;
| TimeRand || 30&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAngle || 0.261799&lt;br /&gt;
|-&lt;br /&gt;
| CheckOnce || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 行動 (Assassin_Middle_Azito, 後行動) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=行動&lt;br /&gt;
|group_name=後行動&lt;br /&gt;
|derived_from=TimeredViewWait&lt;br /&gt;
|aiprog=Assassin_Middle_Azito&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Time || 30&lt;br /&gt;
|-&lt;br /&gt;
| TimeRand || 30&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAngle || 0.261799&lt;br /&gt;
|-&lt;br /&gt;
| CheckOnce || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 怒り (Assassin_Middle_Azito, 怒り行動) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=怒り&lt;br /&gt;
|group_name=怒り行動&lt;br /&gt;
|derived_from=TimeredViewWait&lt;br /&gt;
|aiprog=Assassin_Middle_Azito&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Time || 60&lt;br /&gt;
|-&lt;br /&gt;
| TimeRand || 30&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAngle || 0.261799&lt;br /&gt;
|-&lt;br /&gt;
| CheckOnce || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 怒り (Chuchu, 通常) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=怒り&lt;br /&gt;
|group_name=通常&lt;br /&gt;
|derived_from=TimeredViewWait&lt;br /&gt;
|aiprog=Chuchu&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Time || 30&lt;br /&gt;
|-&lt;br /&gt;
| TimeRand || 30&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAngle || 0.261799&lt;br /&gt;
|-&lt;br /&gt;
| CheckOnce || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 後行動 (ForestGiant, 威嚇) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=後行動&lt;br /&gt;
|group_name=威嚇&lt;br /&gt;
|derived_from=TimeredViewWait&lt;br /&gt;
|aiprog=ForestGiant&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Time || 30&lt;br /&gt;
|-&lt;br /&gt;
| TimeRand || 30&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAngle || 0.523599&lt;br /&gt;
|-&lt;br /&gt;
| CheckOnce || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 槍壊れ待機 (SiteBossSpearCastle, パターン0) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=槍壊れ待機&lt;br /&gt;
|group_name=パターン0&lt;br /&gt;
|derived_from=TimeredViewWait&lt;br /&gt;
|aiprog=SiteBossSpearCastle&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Time || 30&lt;br /&gt;
|-&lt;br /&gt;
| TimeRand || 60&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAngle || 0.261799&lt;br /&gt;
|-&lt;br /&gt;
| CheckOnce || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 槍壊れ待機 (SiteBossSpearCastle, パターン1) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=槍壊れ待機&lt;br /&gt;
|group_name=パターン1&lt;br /&gt;
|derived_from=TimeredViewWait&lt;br /&gt;
|aiprog=SiteBossSpearCastle&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Time || 60&lt;br /&gt;
|-&lt;br /&gt;
| TimeRand || 60&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAngle || 0.261799&lt;br /&gt;
|-&lt;br /&gt;
| CheckOnce || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 槍壊れ待機 (SiteBossSpearCastle, パターン2) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=槍壊れ待機&lt;br /&gt;
|group_name=パターン2&lt;br /&gt;
|derived_from=TimeredViewWait&lt;br /&gt;
|aiprog=SiteBossSpearCastle&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Time || 60&lt;br /&gt;
|-&lt;br /&gt;
| TimeRand || 60&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAngle || 0.261799&lt;br /&gt;
|-&lt;br /&gt;
| CheckOnce || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 槍壊れ待機 (SiteBossSpearCastle, パターン3) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=槍壊れ待機&lt;br /&gt;
|group_name=パターン3&lt;br /&gt;
|derived_from=TimeredViewWait&lt;br /&gt;
|aiprog=SiteBossSpearCastle&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Time || 60&lt;br /&gt;
|-&lt;br /&gt;
| TimeRand || 60&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAngle || 0.261799&lt;br /&gt;
|-&lt;br /&gt;
| CheckOnce || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 待機 (SiteBossSpearCastle, パターン1) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=待機&lt;br /&gt;
|group_name=パターン1&lt;br /&gt;
|derived_from=TimeredViewWait&lt;br /&gt;
|aiprog=SiteBossSpearCastle&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Time || 60&lt;br /&gt;
|-&lt;br /&gt;
| TimeRand || 60&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAngle || 0.261799&lt;br /&gt;
|-&lt;br /&gt;
| CheckOnce || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 待機 (SiteBossSpearCastle, 発見中_0) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=待機&lt;br /&gt;
|group_name=発見中_0&lt;br /&gt;
|derived_from=TimeredViewWait&lt;br /&gt;
|aiprog=SiteBossSpearCastle&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Time || 30&lt;br /&gt;
|-&lt;br /&gt;
| TimeRand || 60&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAngle || 0.261799&lt;br /&gt;
|-&lt;br /&gt;
| CheckOnce || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 後行動 (Lynel_Senior, 気配気づき) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=後行動&lt;br /&gt;
|group_name=気配気づき&lt;br /&gt;
|derived_from=TimeredViewWait&lt;br /&gt;
|aiprog=Lynel_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Time || 30&lt;br /&gt;
|-&lt;br /&gt;
| TimeRand || 30&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAngle || 1.5708&lt;br /&gt;
|-&lt;br /&gt;
| CheckOnce || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 槍壊れ待機 (SiteBossSpearR, パターン0) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=槍壊れ待機&lt;br /&gt;
|group_name=パターン0&lt;br /&gt;
|derived_from=TimeredViewWait&lt;br /&gt;
|aiprog=SiteBossSpearR&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Time || 30&lt;br /&gt;
|-&lt;br /&gt;
| TimeRand || 60&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAngle || 0.261799&lt;br /&gt;
|-&lt;br /&gt;
| CheckOnce || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 槍壊れ待機 (SiteBossSpearR, パターン1) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=槍壊れ待機&lt;br /&gt;
|group_name=パターン1&lt;br /&gt;
|derived_from=TimeredViewWait&lt;br /&gt;
|aiprog=SiteBossSpearR&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Time || 60&lt;br /&gt;
|-&lt;br /&gt;
| TimeRand || 60&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAngle || 0.261799&lt;br /&gt;
|-&lt;br /&gt;
| CheckOnce || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 槍壊れ待機 (SiteBossSpearR, パターン2) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=槍壊れ待機&lt;br /&gt;
|group_name=パターン2&lt;br /&gt;
|derived_from=TimeredViewWait&lt;br /&gt;
|aiprog=SiteBossSpearR&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Time || 60&lt;br /&gt;
|-&lt;br /&gt;
| TimeRand || 60&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAngle || 0.261799&lt;br /&gt;
|-&lt;br /&gt;
| CheckOnce || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 槍壊れ待機 (SiteBossSpearR, パターン3) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=槍壊れ待機&lt;br /&gt;
|group_name=パターン3&lt;br /&gt;
|derived_from=TimeredViewWait&lt;br /&gt;
|aiprog=SiteBossSpearR&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Time || 60&lt;br /&gt;
|-&lt;br /&gt;
| TimeRand || 60&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAngle || 0.261799&lt;br /&gt;
|-&lt;br /&gt;
| CheckOnce || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 待機 (SiteBossSpearR, パターン1) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=待機&lt;br /&gt;
|group_name=パターン1&lt;br /&gt;
|derived_from=TimeredViewWait&lt;br /&gt;
|aiprog=SiteBossSpearR&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Time || 45&lt;br /&gt;
|-&lt;br /&gt;
| TimeRand || 15&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAngle || 0.261799&lt;br /&gt;
|-&lt;br /&gt;
| CheckOnce || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 待機 (SiteBossSpearR, 発見中_0) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=待機&lt;br /&gt;
|group_name=発見中_0&lt;br /&gt;
|derived_from=TimeredViewWait&lt;br /&gt;
|aiprog=SiteBossSpearR&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Time || 15&lt;br /&gt;
|-&lt;br /&gt;
| TimeRand || 15&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAngle || 0.261799&lt;br /&gt;
|-&lt;br /&gt;
| CheckOnce || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 後行動 (Lizalfos_Fire, 気配気づき) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=後行動&lt;br /&gt;
|group_name=気配気づき&lt;br /&gt;
|derived_from=TimeredViewWait&lt;br /&gt;
|aiprog=Lizalfos_Fire&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Time || 30&lt;br /&gt;
|-&lt;br /&gt;
| TimeRand || 30&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAngle || 0.261799&lt;br /&gt;
|-&lt;br /&gt;
| CheckOnce || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 戦闘 (Lizalfos_Fire, 牽制) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=戦闘&lt;br /&gt;
|group_name=牽制&lt;br /&gt;
|derived_from=TimeredViewWait&lt;br /&gt;
|aiprog=Lizalfos_Fire&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Time || 30&lt;br /&gt;
|-&lt;br /&gt;
| TimeRand || 30&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAngle || 0.261799&lt;br /&gt;
|-&lt;br /&gt;
| CheckOnce || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 怒り (Lizalfos_Fire, 怒り行動) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=怒り&lt;br /&gt;
|group_name=怒り行動&lt;br /&gt;
|derived_from=TimeredViewWait&lt;br /&gt;
|aiprog=Lizalfos_Fire&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Time || 60&lt;br /&gt;
|-&lt;br /&gt;
| TimeRand || 30&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAngle || 0.261799&lt;br /&gt;
|-&lt;br /&gt;
| CheckOnce || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 後行動 (Priest_Boss_Normal, 高速移動攻撃_0) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=後行動&lt;br /&gt;
|group_name=高速移動攻撃_0&lt;br /&gt;
|derived_from=TimeredViewWait&lt;br /&gt;
|aiprog=Priest_Boss_Normal&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Time || 15&lt;br /&gt;
|-&lt;br /&gt;
| TimeRand || 15&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAngle || 0.261799&lt;br /&gt;
|-&lt;br /&gt;
| CheckOnce || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 待機 (Priest_Boss_Normal, 通常モード) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=待機&lt;br /&gt;
|group_name=通常モード&lt;br /&gt;
|derived_from=TimeredViewWait&lt;br /&gt;
|aiprog=Priest_Boss_Normal&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Time || 75&lt;br /&gt;
|-&lt;br /&gt;
| TimeRand || 15&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAngle || 0.261799&lt;br /&gt;
|-&lt;br /&gt;
| CheckOnce || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 後行動 (Bokoblin_Senior, 気配気づき) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=後行動&lt;br /&gt;
|group_name=気配気づき&lt;br /&gt;
|derived_from=TimeredViewWait&lt;br /&gt;
|aiprog=Bokoblin_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Time || 30&lt;br /&gt;
|-&lt;br /&gt;
| TimeRand || 30&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAngle || 0.261799&lt;br /&gt;
|-&lt;br /&gt;
| CheckOnce || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 戦闘待機 (Bokoblin_Senior, 遠距離素手) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=戦闘待機&lt;br /&gt;
|group_name=遠距離素手&lt;br /&gt;
|derived_from=TimeredViewWait&lt;br /&gt;
|aiprog=Bokoblin_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Time || 30&lt;br /&gt;
|-&lt;br /&gt;
| TimeRand || 30&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAngle || 0.261799&lt;br /&gt;
|-&lt;br /&gt;
| CheckOnce || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 怒り (Bokoblin_Senior, 怒り行動) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=怒り&lt;br /&gt;
|group_name=怒り行動&lt;br /&gt;
|derived_from=TimeredViewWait&lt;br /&gt;
|aiprog=Bokoblin_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Time || 60&lt;br /&gt;
|-&lt;br /&gt;
| TimeRand || 30&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAngle || 0.261799&lt;br /&gt;
|-&lt;br /&gt;
| CheckOnce || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 後行動 (Bokoblin_Rapid, 気配気づき) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=後行動&lt;br /&gt;
|group_name=気配気づき&lt;br /&gt;
|derived_from=TimeredViewWait&lt;br /&gt;
|aiprog=Bokoblin_Rapid&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Time || 30&lt;br /&gt;
|-&lt;br /&gt;
| TimeRand || 30&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAngle || 0.261799&lt;br /&gt;
|-&lt;br /&gt;
| CheckOnce || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 戦闘待機 (Bokoblin_Rapid, 遠距離素手) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=戦闘待機&lt;br /&gt;
|group_name=遠距離素手&lt;br /&gt;
|derived_from=TimeredViewWait&lt;br /&gt;
|aiprog=Bokoblin_Rapid&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Time || 30&lt;br /&gt;
|-&lt;br /&gt;
| TimeRand || 30&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAngle || 0.261799&lt;br /&gt;
|-&lt;br /&gt;
| CheckOnce || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 怒り (Bokoblin_Rapid, 怒り行動) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=怒り&lt;br /&gt;
|group_name=怒り行動&lt;br /&gt;
|derived_from=TimeredViewWait&lt;br /&gt;
|aiprog=Bokoblin_Rapid&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Time || 60&lt;br /&gt;
|-&lt;br /&gt;
| TimeRand || 30&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAngle || 0.261799&lt;br /&gt;
|-&lt;br /&gt;
| CheckOnce || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 後行動 (Lizalfos_Electric, 気配気づき) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=後行動&lt;br /&gt;
|group_name=気配気づき&lt;br /&gt;
|derived_from=TimeredViewWait&lt;br /&gt;
|aiprog=Lizalfos_Electric&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Time || 30&lt;br /&gt;
|-&lt;br /&gt;
| TimeRand || 30&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAngle || 0.261799&lt;br /&gt;
|-&lt;br /&gt;
| CheckOnce || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 戦闘 (Lizalfos_Electric, 牽制) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=戦闘&lt;br /&gt;
|group_name=牽制&lt;br /&gt;
|derived_from=TimeredViewWait&lt;br /&gt;
|aiprog=Lizalfos_Electric&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Time || 30&lt;br /&gt;
|-&lt;br /&gt;
| TimeRand || 30&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAngle || 0.261799&lt;br /&gt;
|-&lt;br /&gt;
| CheckOnce || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 怒り (Lizalfos_Electric, 怒り行動) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=怒り&lt;br /&gt;
|group_name=怒り行動&lt;br /&gt;
|derived_from=TimeredViewWait&lt;br /&gt;
|aiprog=Lizalfos_Electric&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Time || 60&lt;br /&gt;
|-&lt;br /&gt;
| TimeRand || 30&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAngle || 0.261799&lt;br /&gt;
|-&lt;br /&gt;
| CheckOnce || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 後行動 (Moriblin_Senior, 気配気づき) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=後行動&lt;br /&gt;
|group_name=気配気づき&lt;br /&gt;
|derived_from=TimeredViewWait&lt;br /&gt;
|aiprog=Moriblin_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Time || 30&lt;br /&gt;
|-&lt;br /&gt;
| TimeRand || 30&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAngle || 0.261799&lt;br /&gt;
|-&lt;br /&gt;
| CheckOnce || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 後行動 (Priest_Boss_ShadowClone_Real, 高速移動攻撃_0) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=後行動&lt;br /&gt;
|group_name=高速移動攻撃_0&lt;br /&gt;
|derived_from=TimeredViewWait&lt;br /&gt;
|aiprog=Priest_Boss_ShadowClone_Real&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Time || 15&lt;br /&gt;
|-&lt;br /&gt;
| TimeRand || 15&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAngle || 0.261799&lt;br /&gt;
|-&lt;br /&gt;
| CheckOnce || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 待機 (Priest_Boss_ShadowClone_Real, 通常モード) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=待機&lt;br /&gt;
|group_name=通常モード&lt;br /&gt;
|derived_from=TimeredViewWait&lt;br /&gt;
|aiprog=Priest_Boss_ShadowClone_Real&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Time || 75&lt;br /&gt;
|-&lt;br /&gt;
| TimeRand || 15&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAngle || 0.261799&lt;br /&gt;
|-&lt;br /&gt;
| CheckOnce || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 後行動 (Lynel_Middle, 気配気づき) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=後行動&lt;br /&gt;
|group_name=気配気づき&lt;br /&gt;
|derived_from=TimeredViewWait&lt;br /&gt;
|aiprog=Lynel_Middle&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Time || 30&lt;br /&gt;
|-&lt;br /&gt;
| TimeRand || 30&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAngle || 1.5708&lt;br /&gt;
|-&lt;br /&gt;
| CheckOnce || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 後行動 (Assassin_Middle_Azito_DLC, 気配気づき) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=後行動&lt;br /&gt;
|group_name=気配気づき&lt;br /&gt;
|derived_from=TimeredViewWait&lt;br /&gt;
|aiprog=Assassin_Middle_Azito_DLC&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Time || 30&lt;br /&gt;
|-&lt;br /&gt;
| TimeRand || 30&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAngle || 0.261799&lt;br /&gt;
|-&lt;br /&gt;
| CheckOnce || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 行動 (Assassin_Middle_Azito_DLC, 後行動) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=行動&lt;br /&gt;
|group_name=後行動&lt;br /&gt;
|derived_from=TimeredViewWait&lt;br /&gt;
|aiprog=Assassin_Middle_Azito_DLC&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Time || 30&lt;br /&gt;
|-&lt;br /&gt;
| TimeRand || 30&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAngle || 0.261799&lt;br /&gt;
|-&lt;br /&gt;
| CheckOnce || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 怒り (Assassin_Middle_Azito_DLC, 怒り行動) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=怒り&lt;br /&gt;
|group_name=怒り行動&lt;br /&gt;
|derived_from=TimeredViewWait&lt;br /&gt;
|aiprog=Assassin_Middle_Azito_DLC&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Time || 60&lt;br /&gt;
|-&lt;br /&gt;
| TimeRand || 30&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAngle || 0.261799&lt;br /&gt;
|-&lt;br /&gt;
| CheckOnce || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 後行動 (Lizalfos_Bone, 気配気づき) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=後行動&lt;br /&gt;
|group_name=気配気づき&lt;br /&gt;
|derived_from=TimeredViewWait&lt;br /&gt;
|aiprog=Lizalfos_Bone&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Time || 30&lt;br /&gt;
|-&lt;br /&gt;
| TimeRand || 30&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAngle || 0.261799&lt;br /&gt;
|-&lt;br /&gt;
| CheckOnce || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 戦闘 (Lizalfos_Bone, 牽制) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=戦闘&lt;br /&gt;
|group_name=牽制&lt;br /&gt;
|derived_from=TimeredViewWait&lt;br /&gt;
|aiprog=Lizalfos_Bone&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Time || 30&lt;br /&gt;
|-&lt;br /&gt;
| TimeRand || 30&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAngle || 0.261799&lt;br /&gt;
|-&lt;br /&gt;
| CheckOnce || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 怒り (Lizalfos_Bone, 怒り行動) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=怒り&lt;br /&gt;
|group_name=怒り行動&lt;br /&gt;
|derived_from=TimeredViewWait&lt;br /&gt;
|aiprog=Lizalfos_Bone&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Time || 60&lt;br /&gt;
|-&lt;br /&gt;
| TimeRand || 30&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAngle || 0.261799&lt;br /&gt;
|-&lt;br /&gt;
| CheckOnce || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 遠距離 (Priest_Boss_Giant, 索敵) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=遠距離&lt;br /&gt;
|group_name=索敵&lt;br /&gt;
|derived_from=TimeredViewWait&lt;br /&gt;
|aiprog=Priest_Boss_Giant&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Time || 150&lt;br /&gt;
|-&lt;br /&gt;
| TimeRand || 0&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAngle || 0.00174533&lt;br /&gt;
|-&lt;br /&gt;
| CheckOnce || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 後行動 (Moriblin_Blue, 気配気づき) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=後行動&lt;br /&gt;
|group_name=気配気づき&lt;br /&gt;
|derived_from=TimeredViewWait&lt;br /&gt;
|aiprog=Moriblin_Blue&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Time || 30&lt;br /&gt;
|-&lt;br /&gt;
| TimeRand || 30&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAngle || 0.261799&lt;br /&gt;
|-&lt;br /&gt;
| CheckOnce || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 怒り (Chuchu_Middle, 通常) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=怒り&lt;br /&gt;
|group_name=通常&lt;br /&gt;
|derived_from=TimeredViewWait&lt;br /&gt;
|aiprog=Chuchu_Middle&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Time || 30&lt;br /&gt;
|-&lt;br /&gt;
| TimeRand || 30&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAngle || 0.261799&lt;br /&gt;
|-&lt;br /&gt;
| CheckOnce || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 後行動 (Stal_Moriblin_Bone, 気配気づき) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=後行動&lt;br /&gt;
|group_name=気配気づき&lt;br /&gt;
|derived_from=TimeredViewWait&lt;br /&gt;
|aiprog=Stal_Moriblin_Bone&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Time || 30&lt;br /&gt;
|-&lt;br /&gt;
| TimeRand || 30&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAngle || 0.261799&lt;br /&gt;
|-&lt;br /&gt;
| CheckOnce || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 後行動 (GanonGrudge_Moriblin, 気配気づき) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=後行動&lt;br /&gt;
|group_name=気配気づき&lt;br /&gt;
|derived_from=TimeredViewWait&lt;br /&gt;
|aiprog=GanonGrudge_Moriblin&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Time || 30&lt;br /&gt;
|-&lt;br /&gt;
| TimeRand || 30&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAngle || 0.261799&lt;br /&gt;
|-&lt;br /&gt;
| CheckOnce || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 後行動 (Lynel, 気配気づき) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=後行動&lt;br /&gt;
|group_name=気配気づき&lt;br /&gt;
|derived_from=TimeredViewWait&lt;br /&gt;
|aiprog=Lynel&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Time || 30&lt;br /&gt;
|-&lt;br /&gt;
| TimeRand || 30&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAngle || 1.5708&lt;br /&gt;
|-&lt;br /&gt;
| CheckOnce || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 後行動 (StalForestGiant, 威嚇) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=後行動&lt;br /&gt;
|group_name=威嚇&lt;br /&gt;
|derived_from=TimeredViewWait&lt;br /&gt;
|aiprog=StalForestGiant&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Time || 30&lt;br /&gt;
|-&lt;br /&gt;
| TimeRand || 30&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAngle || 0.523599&lt;br /&gt;
|-&lt;br /&gt;
| CheckOnce || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 怒り (Chuchu_Senior, 通常) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=怒り&lt;br /&gt;
|group_name=通常&lt;br /&gt;
|derived_from=TimeredViewWait&lt;br /&gt;
|aiprog=Chuchu_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Time || 30&lt;br /&gt;
|-&lt;br /&gt;
| TimeRand || 30&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAngle || 0.261799&lt;br /&gt;
|-&lt;br /&gt;
| CheckOnce || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 後行動 (Lizalfos_Senior, 気配気づき) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=後行動&lt;br /&gt;
|group_name=気配気づき&lt;br /&gt;
|derived_from=TimeredViewWait&lt;br /&gt;
|aiprog=Lizalfos_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Time || 30&lt;br /&gt;
|-&lt;br /&gt;
| TimeRand || 30&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAngle || 0.261799&lt;br /&gt;
|-&lt;br /&gt;
| CheckOnce || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 戦闘 (Lizalfos_Senior, 牽制) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=戦闘&lt;br /&gt;
|group_name=牽制&lt;br /&gt;
|derived_from=TimeredViewWait&lt;br /&gt;
|aiprog=Lizalfos_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Time || 30&lt;br /&gt;
|-&lt;br /&gt;
| TimeRand || 30&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAngle || 0.261799&lt;br /&gt;
|-&lt;br /&gt;
| CheckOnce || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 怒り (Lizalfos_Senior, 怒り行動) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=怒り&lt;br /&gt;
|group_name=怒り行動&lt;br /&gt;
|derived_from=TimeredViewWait&lt;br /&gt;
|aiprog=Lizalfos_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Time || 60&lt;br /&gt;
|-&lt;br /&gt;
| TimeRand || 30&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAngle || 0.261799&lt;br /&gt;
|-&lt;br /&gt;
| CheckOnce || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 後行動 (GanonGrudge, 気配気づき) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=後行動&lt;br /&gt;
|group_name=気配気づき&lt;br /&gt;
|derived_from=TimeredViewWait&lt;br /&gt;
|aiprog=GanonGrudge&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Time || 30&lt;br /&gt;
|-&lt;br /&gt;
| TimeRand || 30&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAngle || 0.261799&lt;br /&gt;
|-&lt;br /&gt;
| CheckOnce || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 後行動 (Lizalfos_Middle, 気配気づき) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=後行動&lt;br /&gt;
|group_name=気配気づき&lt;br /&gt;
|derived_from=TimeredViewWait&lt;br /&gt;
|aiprog=Lizalfos_Middle&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Time || 30&lt;br /&gt;
|-&lt;br /&gt;
| TimeRand || 30&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAngle || 0.261799&lt;br /&gt;
|-&lt;br /&gt;
| CheckOnce || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 戦闘 (Lizalfos_Middle, 牽制) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=戦闘&lt;br /&gt;
|group_name=牽制&lt;br /&gt;
|derived_from=TimeredViewWait&lt;br /&gt;
|aiprog=Lizalfos_Middle&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Time || 30&lt;br /&gt;
|-&lt;br /&gt;
| TimeRand || 30&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAngle || 0.261799&lt;br /&gt;
|-&lt;br /&gt;
| CheckOnce || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 怒り (Lizalfos_Middle, 怒り行動) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=怒り&lt;br /&gt;
|group_name=怒り行動&lt;br /&gt;
|derived_from=TimeredViewWait&lt;br /&gt;
|aiprog=Lizalfos_Middle&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Time || 60&lt;br /&gt;
|-&lt;br /&gt;
| TimeRand || 30&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAngle || 0.261799&lt;br /&gt;
|-&lt;br /&gt;
| CheckOnce || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 後行動 (Lizalfos_Ice, 気配気づき) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=後行動&lt;br /&gt;
|group_name=気配気づき&lt;br /&gt;
|derived_from=TimeredViewWait&lt;br /&gt;
|aiprog=Lizalfos_Ice&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Time || 30&lt;br /&gt;
|-&lt;br /&gt;
| TimeRand || 30&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAngle || 0.261799&lt;br /&gt;
|-&lt;br /&gt;
| CheckOnce || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 戦闘 (Lizalfos_Ice, 牽制) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=戦闘&lt;br /&gt;
|group_name=牽制&lt;br /&gt;
|derived_from=TimeredViewWait&lt;br /&gt;
|aiprog=Lizalfos_Ice&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Time || 30&lt;br /&gt;
|-&lt;br /&gt;
| TimeRand || 30&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAngle || 0.261799&lt;br /&gt;
|-&lt;br /&gt;
| CheckOnce || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 怒り (Lizalfos_Ice, 怒り行動) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=怒り&lt;br /&gt;
|group_name=怒り行動&lt;br /&gt;
|derived_from=TimeredViewWait&lt;br /&gt;
|aiprog=Lizalfos_Ice&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| Time || 60&lt;br /&gt;
|-&lt;br /&gt;
| TimeRand || 30&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAngle || 0.261799&lt;br /&gt;
|-&lt;br /&gt;
| CheckOnce || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>imported&gt;Leoetlino</name></author>
	</entry>
</feed>