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	<id>https://zeldamods.org/wiki/AIDef:AI/RangeObstacleCheck/history?feed=atom</id>
	<title>AIDef:AI/RangeObstacleCheck - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://zeldamods.org/wiki/AIDef:AI/RangeObstacleCheck/history?feed=atom"/>
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	<updated>2026-04-09T13:50:59Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://zeldamods.org/w_botw/index.php?title=AIDef:AI/RangeObstacleCheck&amp;diff=5908&amp;oldid=prev</id>
		<title>imported&gt;Leoetlino: import AI definitions from 1.5.0</title>
		<link rel="alternate" type="text/html" href="https://zeldamods.org/w_botw/index.php?title=AIDef:AI/RangeObstacleCheck&amp;diff=5908&amp;oldid=prev"/>
		<updated>2018-10-14T18:10:52Z</updated>

		<summary type="html">&lt;p&gt;import AI definitions from 1.5.0&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{AIDef&lt;br /&gt;
|name=RangeObstacleCheck&lt;br /&gt;
|type=AI&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== StaticInstParams ==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Type !! Default value !! Description&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || Int ||  || &lt;br /&gt;
|-&lt;br /&gt;
| RangeDist || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| HeightMin || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| HeightMax || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== DynamicInstParams ==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Type !! Default value !! Description&lt;br /&gt;
|-&lt;br /&gt;
| TargetPos || Vec3 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Children ==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Description&lt;br /&gt;
|-&lt;br /&gt;
| レンジ内 || &lt;br /&gt;
|-&lt;br /&gt;
| レンジ外 || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Derived definitions ==&lt;br /&gt;
=== 威嚇 (Stal_Bokoblin_Junior_Body, 到達不能) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=威嚇&lt;br /&gt;
|group_name=到達不能&lt;br /&gt;
|derived_from=RangeObstacleCheck&lt;br /&gt;
|aiprog=Stal_Bokoblin_Junior_Body&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
| RangeDist || 4.2&lt;br /&gt;
|-&lt;br /&gt;
| HeightMin || -1.5&lt;br /&gt;
|-&lt;br /&gt;
| HeightMax || 1.7&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 戦闘後ずさり (Lizalfos, 近接戦闘) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=戦闘後ずさり&lt;br /&gt;
|group_name=近接戦闘&lt;br /&gt;
|derived_from=RangeObstacleCheck&lt;br /&gt;
|aiprog=Lizalfos&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
| RangeDist || 5.0&lt;br /&gt;
|-&lt;br /&gt;
| HeightMin || -4.0&lt;br /&gt;
|-&lt;br /&gt;
| HeightMax || 4.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 戦闘後ずさり (Lizalfos, 素手戦闘) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=戦闘後ずさり&lt;br /&gt;
|group_name=素手戦闘&lt;br /&gt;
|derived_from=RangeObstacleCheck&lt;br /&gt;
|aiprog=Lizalfos&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || -1&lt;br /&gt;
|-&lt;br /&gt;
| RangeDist || 5.0&lt;br /&gt;
|-&lt;br /&gt;
| HeightMin || -4.0&lt;br /&gt;
|-&lt;br /&gt;
| HeightMax || 4.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 戦闘後ずさり (Lizalfos, 非片手剣後ずさり) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=戦闘後ずさり&lt;br /&gt;
|group_name=非片手剣後ずさり&lt;br /&gt;
|derived_from=RangeObstacleCheck&lt;br /&gt;
|aiprog=Lizalfos&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
| RangeDist || 5.0&lt;br /&gt;
|-&lt;br /&gt;
| HeightMin || -4.0&lt;br /&gt;
|-&lt;br /&gt;
| HeightMax || 4.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 戦闘後ずさり (Lizalfos, 防御近接戦闘) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=戦闘後ずさり&lt;br /&gt;
|group_name=防御近接戦闘&lt;br /&gt;
|derived_from=RangeObstacleCheck&lt;br /&gt;
|aiprog=Lizalfos&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || -1&lt;br /&gt;
|-&lt;br /&gt;
| RangeDist || 5.0&lt;br /&gt;
|-&lt;br /&gt;
| HeightMin || -4.0&lt;br /&gt;
|-&lt;br /&gt;
| HeightMax || 4.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 直進 (Lizalfos, レンジ外ステップ) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=直進&lt;br /&gt;
|group_name=レンジ外ステップ&lt;br /&gt;
|derived_from=RangeObstacleCheck&lt;br /&gt;
|aiprog=Lizalfos&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
| RangeDist || 5.0&lt;br /&gt;
|-&lt;br /&gt;
| HeightMin || -4.0&lt;br /&gt;
|-&lt;br /&gt;
| HeightMax || 4.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 直進 (Lizalfos, レンジ外防御ステップ) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=直進&lt;br /&gt;
|group_name=レンジ外防御ステップ&lt;br /&gt;
|derived_from=RangeObstacleCheck&lt;br /&gt;
|aiprog=Lizalfos&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
| RangeDist || 5.0&lt;br /&gt;
|-&lt;br /&gt;
| HeightMin || -4.0&lt;br /&gt;
|-&lt;br /&gt;
| HeightMax || 4.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 直進 (Lizalfos, 素手攻撃ステップ) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=直進&lt;br /&gt;
|group_name=素手攻撃ステップ&lt;br /&gt;
|derived_from=RangeObstacleCheck&lt;br /&gt;
|aiprog=Lizalfos&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
| RangeDist || 8.0&lt;br /&gt;
|-&lt;br /&gt;
| HeightMin || -4.0&lt;br /&gt;
|-&lt;br /&gt;
| HeightMax || 4.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 威嚇 (Bokoblin_Red, 到達不能) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=威嚇&lt;br /&gt;
|group_name=到達不能&lt;br /&gt;
|derived_from=RangeObstacleCheck&lt;br /&gt;
|aiprog=Bokoblin_Red&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
| RangeDist || 4.2&lt;br /&gt;
|-&lt;br /&gt;
| HeightMin || -1.5&lt;br /&gt;
|-&lt;br /&gt;
| HeightMax || 1.7&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 威嚇 (Chuchu, 追跡) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=威嚇&lt;br /&gt;
|group_name=追跡&lt;br /&gt;
|derived_from=RangeObstacleCheck&lt;br /&gt;
|aiprog=Chuchu&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || -1&lt;br /&gt;
|-&lt;br /&gt;
| RangeDist || 8.0&lt;br /&gt;
|-&lt;br /&gt;
| HeightMin || -10.0&lt;br /&gt;
|-&lt;br /&gt;
| HeightMax || 1.5&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 戦闘後ずさり (Lizalfos_Fire, 近接戦闘) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=戦闘後ずさり&lt;br /&gt;
|group_name=近接戦闘&lt;br /&gt;
|derived_from=RangeObstacleCheck&lt;br /&gt;
|aiprog=Lizalfos_Fire&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
| RangeDist || 5.0&lt;br /&gt;
|-&lt;br /&gt;
| HeightMin || -4.0&lt;br /&gt;
|-&lt;br /&gt;
| HeightMax || 4.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 戦闘後ずさり (Lizalfos_Fire, 素手戦闘) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=戦闘後ずさり&lt;br /&gt;
|group_name=素手戦闘&lt;br /&gt;
|derived_from=RangeObstacleCheck&lt;br /&gt;
|aiprog=Lizalfos_Fire&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || -1&lt;br /&gt;
|-&lt;br /&gt;
| RangeDist || 5.0&lt;br /&gt;
|-&lt;br /&gt;
| HeightMin || -4.0&lt;br /&gt;
|-&lt;br /&gt;
| HeightMax || 4.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 戦闘後ずさり (Lizalfos_Fire, 非片手剣後ずさり) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=戦闘後ずさり&lt;br /&gt;
|group_name=非片手剣後ずさり&lt;br /&gt;
|derived_from=RangeObstacleCheck&lt;br /&gt;
|aiprog=Lizalfos_Fire&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
| RangeDist || 5.0&lt;br /&gt;
|-&lt;br /&gt;
| HeightMin || -4.0&lt;br /&gt;
|-&lt;br /&gt;
| HeightMax || 4.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 戦闘後ずさり (Lizalfos_Fire, 防御近接戦闘) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=戦闘後ずさり&lt;br /&gt;
|group_name=防御近接戦闘&lt;br /&gt;
|derived_from=RangeObstacleCheck&lt;br /&gt;
|aiprog=Lizalfos_Fire&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || -1&lt;br /&gt;
|-&lt;br /&gt;
| RangeDist || 5.0&lt;br /&gt;
|-&lt;br /&gt;
| HeightMin || -4.0&lt;br /&gt;
|-&lt;br /&gt;
| HeightMax || 4.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 直進 (Lizalfos_Fire, レンジ外ステップ) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=直進&lt;br /&gt;
|group_name=レンジ外ステップ&lt;br /&gt;
|derived_from=RangeObstacleCheck&lt;br /&gt;
|aiprog=Lizalfos_Fire&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
| RangeDist || 5.0&lt;br /&gt;
|-&lt;br /&gt;
| HeightMin || -4.0&lt;br /&gt;
|-&lt;br /&gt;
| HeightMax || 4.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 直進 (Lizalfos_Fire, レンジ外防御ステップ) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=直進&lt;br /&gt;
|group_name=レンジ外防御ステップ&lt;br /&gt;
|derived_from=RangeObstacleCheck&lt;br /&gt;
|aiprog=Lizalfos_Fire&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
| RangeDist || 5.0&lt;br /&gt;
|-&lt;br /&gt;
| HeightMin || -4.0&lt;br /&gt;
|-&lt;br /&gt;
| HeightMax || 4.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 直進 (Lizalfos_Fire, 素手攻撃ステップ) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=直進&lt;br /&gt;
|group_name=素手攻撃ステップ&lt;br /&gt;
|derived_from=RangeObstacleCheck&lt;br /&gt;
|aiprog=Lizalfos_Fire&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
| RangeDist || 8.0&lt;br /&gt;
|-&lt;br /&gt;
| HeightMin || -4.0&lt;br /&gt;
|-&lt;br /&gt;
| HeightMax || 4.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 威嚇 (Bokoblin_Senior, 到達不能) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=威嚇&lt;br /&gt;
|group_name=到達不能&lt;br /&gt;
|derived_from=RangeObstacleCheck&lt;br /&gt;
|aiprog=Bokoblin_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
| RangeDist || 4.2&lt;br /&gt;
|-&lt;br /&gt;
| HeightMin || -1.5&lt;br /&gt;
|-&lt;br /&gt;
| HeightMax || 1.7&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 威嚇 (Bokoblin_Rapid, 到達不能) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=威嚇&lt;br /&gt;
|group_name=到達不能&lt;br /&gt;
|derived_from=RangeObstacleCheck&lt;br /&gt;
|aiprog=Bokoblin_Rapid&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
| RangeDist || 4.2&lt;br /&gt;
|-&lt;br /&gt;
| HeightMin || -1.5&lt;br /&gt;
|-&lt;br /&gt;
| HeightMax || 1.7&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 戦闘後ずさり (Lizalfos_Electric, 近接戦闘) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=戦闘後ずさり&lt;br /&gt;
|group_name=近接戦闘&lt;br /&gt;
|derived_from=RangeObstacleCheck&lt;br /&gt;
|aiprog=Lizalfos_Electric&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
| RangeDist || 5.0&lt;br /&gt;
|-&lt;br /&gt;
| HeightMin || -4.0&lt;br /&gt;
|-&lt;br /&gt;
| HeightMax || 4.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 戦闘後ずさり (Lizalfos_Electric, 素手戦闘) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=戦闘後ずさり&lt;br /&gt;
|group_name=素手戦闘&lt;br /&gt;
|derived_from=RangeObstacleCheck&lt;br /&gt;
|aiprog=Lizalfos_Electric&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || -1&lt;br /&gt;
|-&lt;br /&gt;
| RangeDist || 5.0&lt;br /&gt;
|-&lt;br /&gt;
| HeightMin || -4.0&lt;br /&gt;
|-&lt;br /&gt;
| HeightMax || 4.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 戦闘後ずさり (Lizalfos_Electric, 非片手剣後ずさり) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=戦闘後ずさり&lt;br /&gt;
|group_name=非片手剣後ずさり&lt;br /&gt;
|derived_from=RangeObstacleCheck&lt;br /&gt;
|aiprog=Lizalfos_Electric&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
| RangeDist || 5.0&lt;br /&gt;
|-&lt;br /&gt;
| HeightMin || -4.0&lt;br /&gt;
|-&lt;br /&gt;
| HeightMax || 4.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 戦闘後ずさり (Lizalfos_Electric, 防御近接戦闘) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=戦闘後ずさり&lt;br /&gt;
|group_name=防御近接戦闘&lt;br /&gt;
|derived_from=RangeObstacleCheck&lt;br /&gt;
|aiprog=Lizalfos_Electric&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || -1&lt;br /&gt;
|-&lt;br /&gt;
| RangeDist || 5.0&lt;br /&gt;
|-&lt;br /&gt;
| HeightMin || -4.0&lt;br /&gt;
|-&lt;br /&gt;
| HeightMax || 4.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 直進 (Lizalfos_Electric, レンジ外ステップ) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=直進&lt;br /&gt;
|group_name=レンジ外ステップ&lt;br /&gt;
|derived_from=RangeObstacleCheck&lt;br /&gt;
|aiprog=Lizalfos_Electric&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
| RangeDist || 5.0&lt;br /&gt;
|-&lt;br /&gt;
| HeightMin || -4.0&lt;br /&gt;
|-&lt;br /&gt;
| HeightMax || 4.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 直進 (Lizalfos_Electric, レンジ外防御ステップ) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=直進&lt;br /&gt;
|group_name=レンジ外防御ステップ&lt;br /&gt;
|derived_from=RangeObstacleCheck&lt;br /&gt;
|aiprog=Lizalfos_Electric&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
| RangeDist || 5.0&lt;br /&gt;
|-&lt;br /&gt;
| HeightMin || -4.0&lt;br /&gt;
|-&lt;br /&gt;
| HeightMax || 4.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 直進 (Lizalfos_Electric, 素手攻撃ステップ) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=直進&lt;br /&gt;
|group_name=素手攻撃ステップ&lt;br /&gt;
|derived_from=RangeObstacleCheck&lt;br /&gt;
|aiprog=Lizalfos_Electric&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
| RangeDist || 8.0&lt;br /&gt;
|-&lt;br /&gt;
| HeightMin || -4.0&lt;br /&gt;
|-&lt;br /&gt;
| HeightMax || 4.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== ナビメッシュなし (Guardian_Mini_DetachLineBeam, ナビメッシュ無し) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=ナビメッシュなし&lt;br /&gt;
|group_name=ナビメッシュ無し&lt;br /&gt;
|derived_from=RangeObstacleCheck&lt;br /&gt;
|aiprog=Guardian_Mini_DetachLineBeam&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || 1&lt;br /&gt;
|-&lt;br /&gt;
| RangeDist || 3.0&lt;br /&gt;
|-&lt;br /&gt;
| HeightMin || -1.0&lt;br /&gt;
|-&lt;br /&gt;
| HeightMax || 1.5&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 第一段階 (Guardian_Mini_DetachLineBeam, 威嚇) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=第一段階&lt;br /&gt;
|group_name=威嚇&lt;br /&gt;
|derived_from=RangeObstacleCheck&lt;br /&gt;
|aiprog=Guardian_Mini_DetachLineBeam&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || 1&lt;br /&gt;
|-&lt;br /&gt;
| RangeDist || 3.0&lt;br /&gt;
|-&lt;br /&gt;
| HeightMin || -1.0&lt;br /&gt;
|-&lt;br /&gt;
| HeightMax || 1.5&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 第二段階 (Guardian_Mini_DetachLineBeam, 威嚇) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=第二段階&lt;br /&gt;
|group_name=威嚇&lt;br /&gt;
|derived_from=RangeObstacleCheck&lt;br /&gt;
|aiprog=Guardian_Mini_DetachLineBeam&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || 1&lt;br /&gt;
|-&lt;br /&gt;
| RangeDist || 3.0&lt;br /&gt;
|-&lt;br /&gt;
| HeightMin || -1.0&lt;br /&gt;
|-&lt;br /&gt;
| HeightMax || 1.5&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 戦闘後ずさり (Lizalfos_Bone, 近接戦闘) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=戦闘後ずさり&lt;br /&gt;
|group_name=近接戦闘&lt;br /&gt;
|derived_from=RangeObstacleCheck&lt;br /&gt;
|aiprog=Lizalfos_Bone&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
| RangeDist || 5.0&lt;br /&gt;
|-&lt;br /&gt;
| HeightMin || -4.0&lt;br /&gt;
|-&lt;br /&gt;
| HeightMax || 4.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 戦闘後ずさり (Lizalfos_Bone, 素手戦闘) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=戦闘後ずさり&lt;br /&gt;
|group_name=素手戦闘&lt;br /&gt;
|derived_from=RangeObstacleCheck&lt;br /&gt;
|aiprog=Lizalfos_Bone&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || -1&lt;br /&gt;
|-&lt;br /&gt;
| RangeDist || 5.0&lt;br /&gt;
|-&lt;br /&gt;
| HeightMin || -4.0&lt;br /&gt;
|-&lt;br /&gt;
| HeightMax || 4.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 戦闘後ずさり (Lizalfos_Bone, 非片手剣後ずさり) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=戦闘後ずさり&lt;br /&gt;
|group_name=非片手剣後ずさり&lt;br /&gt;
|derived_from=RangeObstacleCheck&lt;br /&gt;
|aiprog=Lizalfos_Bone&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
| RangeDist || 5.0&lt;br /&gt;
|-&lt;br /&gt;
| HeightMin || -4.0&lt;br /&gt;
|-&lt;br /&gt;
| HeightMax || 4.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 戦闘後ずさり (Lizalfos_Bone, 防御近接戦闘) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=戦闘後ずさり&lt;br /&gt;
|group_name=防御近接戦闘&lt;br /&gt;
|derived_from=RangeObstacleCheck&lt;br /&gt;
|aiprog=Lizalfos_Bone&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || -1&lt;br /&gt;
|-&lt;br /&gt;
| RangeDist || 5.0&lt;br /&gt;
|-&lt;br /&gt;
| HeightMin || -4.0&lt;br /&gt;
|-&lt;br /&gt;
| HeightMax || 4.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 直進 (Lizalfos_Bone, レンジ外ステップ) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=直進&lt;br /&gt;
|group_name=レンジ外ステップ&lt;br /&gt;
|derived_from=RangeObstacleCheck&lt;br /&gt;
|aiprog=Lizalfos_Bone&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
| RangeDist || 5.0&lt;br /&gt;
|-&lt;br /&gt;
| HeightMin || -4.0&lt;br /&gt;
|-&lt;br /&gt;
| HeightMax || 4.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 直進 (Lizalfos_Bone, レンジ外防御ステップ) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=直進&lt;br /&gt;
|group_name=レンジ外防御ステップ&lt;br /&gt;
|derived_from=RangeObstacleCheck&lt;br /&gt;
|aiprog=Lizalfos_Bone&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
| RangeDist || 5.0&lt;br /&gt;
|-&lt;br /&gt;
| HeightMin || -4.0&lt;br /&gt;
|-&lt;br /&gt;
| HeightMax || 4.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 直進 (Lizalfos_Bone, 素手攻撃ステップ) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=直進&lt;br /&gt;
|group_name=素手攻撃ステップ&lt;br /&gt;
|derived_from=RangeObstacleCheck&lt;br /&gt;
|aiprog=Lizalfos_Bone&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
| RangeDist || 8.0&lt;br /&gt;
|-&lt;br /&gt;
| HeightMin || -4.0&lt;br /&gt;
|-&lt;br /&gt;
| HeightMax || 4.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 威嚇 (Chuchu_Middle, 追跡) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=威嚇&lt;br /&gt;
|group_name=追跡&lt;br /&gt;
|derived_from=RangeObstacleCheck&lt;br /&gt;
|aiprog=Chuchu_Middle&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || -1&lt;br /&gt;
|-&lt;br /&gt;
| RangeDist || 8.0&lt;br /&gt;
|-&lt;br /&gt;
| HeightMin || -10.0&lt;br /&gt;
|-&lt;br /&gt;
| HeightMax || 1.5&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== ナビメッシュなし (Guardian_Mini, ナビメッシュ無し) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=ナビメッシュなし&lt;br /&gt;
|group_name=ナビメッシュ無し&lt;br /&gt;
|derived_from=RangeObstacleCheck&lt;br /&gt;
|aiprog=Guardian_Mini&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || 1&lt;br /&gt;
|-&lt;br /&gt;
| RangeDist || 3.0&lt;br /&gt;
|-&lt;br /&gt;
| HeightMin || -1.0&lt;br /&gt;
|-&lt;br /&gt;
| HeightMax || 1.5&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 第一段階 (Guardian_Mini, 威嚇) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=第一段階&lt;br /&gt;
|group_name=威嚇&lt;br /&gt;
|derived_from=RangeObstacleCheck&lt;br /&gt;
|aiprog=Guardian_Mini&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || 1&lt;br /&gt;
|-&lt;br /&gt;
| RangeDist || 3.0&lt;br /&gt;
|-&lt;br /&gt;
| HeightMin || -1.0&lt;br /&gt;
|-&lt;br /&gt;
| HeightMax || 1.5&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 第二段階 (Guardian_Mini, 威嚇) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=第二段階&lt;br /&gt;
|group_name=威嚇&lt;br /&gt;
|derived_from=RangeObstacleCheck&lt;br /&gt;
|aiprog=Guardian_Mini&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || 1&lt;br /&gt;
|-&lt;br /&gt;
| RangeDist || 3.0&lt;br /&gt;
|-&lt;br /&gt;
| HeightMin || -1.0&lt;br /&gt;
|-&lt;br /&gt;
| HeightMax || 1.5&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 威嚇 (Chuchu_Senior, 追跡) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=威嚇&lt;br /&gt;
|group_name=追跡&lt;br /&gt;
|derived_from=RangeObstacleCheck&lt;br /&gt;
|aiprog=Chuchu_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || -1&lt;br /&gt;
|-&lt;br /&gt;
| RangeDist || 8.0&lt;br /&gt;
|-&lt;br /&gt;
| HeightMin || -10.0&lt;br /&gt;
|-&lt;br /&gt;
| HeightMax || 1.5&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 戦闘後ずさり (Lizalfos_Senior, 近接戦闘) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=戦闘後ずさり&lt;br /&gt;
|group_name=近接戦闘&lt;br /&gt;
|derived_from=RangeObstacleCheck&lt;br /&gt;
|aiprog=Lizalfos_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
| RangeDist || 5.0&lt;br /&gt;
|-&lt;br /&gt;
| HeightMin || -4.0&lt;br /&gt;
|-&lt;br /&gt;
| HeightMax || 4.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 戦闘後ずさり (Lizalfos_Senior, 素手戦闘) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=戦闘後ずさり&lt;br /&gt;
|group_name=素手戦闘&lt;br /&gt;
|derived_from=RangeObstacleCheck&lt;br /&gt;
|aiprog=Lizalfos_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || -1&lt;br /&gt;
|-&lt;br /&gt;
| RangeDist || 5.0&lt;br /&gt;
|-&lt;br /&gt;
| HeightMin || -4.0&lt;br /&gt;
|-&lt;br /&gt;
| HeightMax || 4.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 戦闘後ずさり (Lizalfos_Senior, 非片手剣後ずさり) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=戦闘後ずさり&lt;br /&gt;
|group_name=非片手剣後ずさり&lt;br /&gt;
|derived_from=RangeObstacleCheck&lt;br /&gt;
|aiprog=Lizalfos_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
| RangeDist || 5.0&lt;br /&gt;
|-&lt;br /&gt;
| HeightMin || -4.0&lt;br /&gt;
|-&lt;br /&gt;
| HeightMax || 4.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 戦闘後ずさり (Lizalfos_Senior, 防御近接戦闘) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=戦闘後ずさり&lt;br /&gt;
|group_name=防御近接戦闘&lt;br /&gt;
|derived_from=RangeObstacleCheck&lt;br /&gt;
|aiprog=Lizalfos_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || -1&lt;br /&gt;
|-&lt;br /&gt;
| RangeDist || 5.0&lt;br /&gt;
|-&lt;br /&gt;
| HeightMin || -4.0&lt;br /&gt;
|-&lt;br /&gt;
| HeightMax || 4.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 直進 (Lizalfos_Senior, レンジ外ステップ) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=直進&lt;br /&gt;
|group_name=レンジ外ステップ&lt;br /&gt;
|derived_from=RangeObstacleCheck&lt;br /&gt;
|aiprog=Lizalfos_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
| RangeDist || 5.0&lt;br /&gt;
|-&lt;br /&gt;
| HeightMin || -4.0&lt;br /&gt;
|-&lt;br /&gt;
| HeightMax || 4.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 直進 (Lizalfos_Senior, レンジ外防御ステップ) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=直進&lt;br /&gt;
|group_name=レンジ外防御ステップ&lt;br /&gt;
|derived_from=RangeObstacleCheck&lt;br /&gt;
|aiprog=Lizalfos_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
| RangeDist || 5.0&lt;br /&gt;
|-&lt;br /&gt;
| HeightMin || -4.0&lt;br /&gt;
|-&lt;br /&gt;
| HeightMax || 4.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 直進 (Lizalfos_Senior, 素手攻撃ステップ) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=直進&lt;br /&gt;
|group_name=素手攻撃ステップ&lt;br /&gt;
|derived_from=RangeObstacleCheck&lt;br /&gt;
|aiprog=Lizalfos_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
| RangeDist || 8.0&lt;br /&gt;
|-&lt;br /&gt;
| HeightMin || -4.0&lt;br /&gt;
|-&lt;br /&gt;
| HeightMax || 4.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 戦闘後ずさり (Lizalfos_Middle, 近接戦闘) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=戦闘後ずさり&lt;br /&gt;
|group_name=近接戦闘&lt;br /&gt;
|derived_from=RangeObstacleCheck&lt;br /&gt;
|aiprog=Lizalfos_Middle&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
| RangeDist || 5.0&lt;br /&gt;
|-&lt;br /&gt;
| HeightMin || -4.0&lt;br /&gt;
|-&lt;br /&gt;
| HeightMax || 4.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 戦闘後ずさり (Lizalfos_Middle, 素手戦闘) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=戦闘後ずさり&lt;br /&gt;
|group_name=素手戦闘&lt;br /&gt;
|derived_from=RangeObstacleCheck&lt;br /&gt;
|aiprog=Lizalfos_Middle&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || -1&lt;br /&gt;
|-&lt;br /&gt;
| RangeDist || 5.0&lt;br /&gt;
|-&lt;br /&gt;
| HeightMin || -4.0&lt;br /&gt;
|-&lt;br /&gt;
| HeightMax || 4.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 戦闘後ずさり (Lizalfos_Middle, 非片手剣後ずさり) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=戦闘後ずさり&lt;br /&gt;
|group_name=非片手剣後ずさり&lt;br /&gt;
|derived_from=RangeObstacleCheck&lt;br /&gt;
|aiprog=Lizalfos_Middle&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
| RangeDist || 5.0&lt;br /&gt;
|-&lt;br /&gt;
| HeightMin || -4.0&lt;br /&gt;
|-&lt;br /&gt;
| HeightMax || 4.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 戦闘後ずさり (Lizalfos_Middle, 防御近接戦闘) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=戦闘後ずさり&lt;br /&gt;
|group_name=防御近接戦闘&lt;br /&gt;
|derived_from=RangeObstacleCheck&lt;br /&gt;
|aiprog=Lizalfos_Middle&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || -1&lt;br /&gt;
|-&lt;br /&gt;
| RangeDist || 5.0&lt;br /&gt;
|-&lt;br /&gt;
| HeightMin || -4.0&lt;br /&gt;
|-&lt;br /&gt;
| HeightMax || 4.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 直進 (Lizalfos_Middle, レンジ外ステップ) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=直進&lt;br /&gt;
|group_name=レンジ外ステップ&lt;br /&gt;
|derived_from=RangeObstacleCheck&lt;br /&gt;
|aiprog=Lizalfos_Middle&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
| RangeDist || 5.0&lt;br /&gt;
|-&lt;br /&gt;
| HeightMin || -4.0&lt;br /&gt;
|-&lt;br /&gt;
| HeightMax || 4.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 直進 (Lizalfos_Middle, レンジ外防御ステップ) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=直進&lt;br /&gt;
|group_name=レンジ外防御ステップ&lt;br /&gt;
|derived_from=RangeObstacleCheck&lt;br /&gt;
|aiprog=Lizalfos_Middle&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
| RangeDist || 5.0&lt;br /&gt;
|-&lt;br /&gt;
| HeightMin || -4.0&lt;br /&gt;
|-&lt;br /&gt;
| HeightMax || 4.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 直進 (Lizalfos_Middle, 素手攻撃ステップ) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=直進&lt;br /&gt;
|group_name=素手攻撃ステップ&lt;br /&gt;
|derived_from=RangeObstacleCheck&lt;br /&gt;
|aiprog=Lizalfos_Middle&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
| RangeDist || 8.0&lt;br /&gt;
|-&lt;br /&gt;
| HeightMin || -4.0&lt;br /&gt;
|-&lt;br /&gt;
| HeightMax || 4.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 戦闘後ずさり (Lizalfos_Ice, 近接戦闘) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=戦闘後ずさり&lt;br /&gt;
|group_name=近接戦闘&lt;br /&gt;
|derived_from=RangeObstacleCheck&lt;br /&gt;
|aiprog=Lizalfos_Ice&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
| RangeDist || 5.0&lt;br /&gt;
|-&lt;br /&gt;
| HeightMin || -4.0&lt;br /&gt;
|-&lt;br /&gt;
| HeightMax || 4.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 戦闘後ずさり (Lizalfos_Ice, 素手戦闘) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=戦闘後ずさり&lt;br /&gt;
|group_name=素手戦闘&lt;br /&gt;
|derived_from=RangeObstacleCheck&lt;br /&gt;
|aiprog=Lizalfos_Ice&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || -1&lt;br /&gt;
|-&lt;br /&gt;
| RangeDist || 5.0&lt;br /&gt;
|-&lt;br /&gt;
| HeightMin || -4.0&lt;br /&gt;
|-&lt;br /&gt;
| HeightMax || 4.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 戦闘後ずさり (Lizalfos_Ice, 非片手剣後ずさり) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=戦闘後ずさり&lt;br /&gt;
|group_name=非片手剣後ずさり&lt;br /&gt;
|derived_from=RangeObstacleCheck&lt;br /&gt;
|aiprog=Lizalfos_Ice&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
| RangeDist || 5.0&lt;br /&gt;
|-&lt;br /&gt;
| HeightMin || -4.0&lt;br /&gt;
|-&lt;br /&gt;
| HeightMax || 4.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 戦闘後ずさり (Lizalfos_Ice, 防御近接戦闘) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=戦闘後ずさり&lt;br /&gt;
|group_name=防御近接戦闘&lt;br /&gt;
|derived_from=RangeObstacleCheck&lt;br /&gt;
|aiprog=Lizalfos_Ice&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || -1&lt;br /&gt;
|-&lt;br /&gt;
| RangeDist || 5.0&lt;br /&gt;
|-&lt;br /&gt;
| HeightMin || -4.0&lt;br /&gt;
|-&lt;br /&gt;
| HeightMax || 4.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 直進 (Lizalfos_Ice, レンジ外ステップ) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=直進&lt;br /&gt;
|group_name=レンジ外ステップ&lt;br /&gt;
|derived_from=RangeObstacleCheck&lt;br /&gt;
|aiprog=Lizalfos_Ice&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
| RangeDist || 5.0&lt;br /&gt;
|-&lt;br /&gt;
| HeightMin || -4.0&lt;br /&gt;
|-&lt;br /&gt;
| HeightMax || 4.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 直進 (Lizalfos_Ice, レンジ外防御ステップ) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=直進&lt;br /&gt;
|group_name=レンジ外防御ステップ&lt;br /&gt;
|derived_from=RangeObstacleCheck&lt;br /&gt;
|aiprog=Lizalfos_Ice&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
| RangeDist || 5.0&lt;br /&gt;
|-&lt;br /&gt;
| HeightMin || -4.0&lt;br /&gt;
|-&lt;br /&gt;
| HeightMax || 4.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 直進 (Lizalfos_Ice, 素手攻撃ステップ) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=直進&lt;br /&gt;
|group_name=素手攻撃ステップ&lt;br /&gt;
|derived_from=RangeObstacleCheck&lt;br /&gt;
|aiprog=Lizalfos_Ice&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
| RangeDist || 8.0&lt;br /&gt;
|-&lt;br /&gt;
| HeightMin || -4.0&lt;br /&gt;
|-&lt;br /&gt;
| HeightMax || 4.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>imported&gt;Leoetlino</name></author>
	</entry>
</feed>