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	<id>https://zeldamods.org/wiki/AIDef:AI/RangeLineReachSelectTwoAction/history?feed=atom</id>
	<title>AIDef:AI/RangeLineReachSelectTwoAction - Revision history</title>
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	<updated>2026-04-09T12:29:24Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://zeldamods.org/w_botw/index.php?title=AIDef:AI/RangeLineReachSelectTwoAction&amp;diff=5907&amp;oldid=prev</id>
		<title>imported&gt;Leoetlino: import AI definitions from 1.5.0</title>
		<link rel="alternate" type="text/html" href="https://zeldamods.org/w_botw/index.php?title=AIDef:AI/RangeLineReachSelectTwoAction&amp;diff=5907&amp;oldid=prev"/>
		<updated>2018-10-14T18:10:52Z</updated>

		<summary type="html">&lt;p&gt;import AI definitions from 1.5.0&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{AIDef&lt;br /&gt;
|name=RangeLineReachSelectTwoAction&lt;br /&gt;
|type=AI&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== StaticInstParams ==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Type !! Default value !! Description&lt;br /&gt;
|-&lt;br /&gt;
| FarDist || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| BaseDist || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || Int ||  || &lt;br /&gt;
|-&lt;br /&gt;
| IsSelectEveryFrame || Bool ||  || &lt;br /&gt;
|-&lt;br /&gt;
| IsRangeXZ || Bool ||  || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== DynamicInstParams ==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Type !! Default value !! Description&lt;br /&gt;
|-&lt;br /&gt;
| TargetPos || Vec3 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Children ==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 近距離 || &lt;br /&gt;
|-&lt;br /&gt;
| 遠距離 || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Derived definitions ==&lt;br /&gt;
=== 定員内 (Stal_Bokoblin_Junior_Body, 戦闘) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=定員内&lt;br /&gt;
|group_name=戦闘&lt;br /&gt;
|derived_from=RangeLineReachSelectTwoAction&lt;br /&gt;
|aiprog=Stal_Bokoblin_Junior_Body&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| FarDist || 3.0&lt;br /&gt;
|-&lt;br /&gt;
| BaseDist || 5.0&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || -1&lt;br /&gt;
|-&lt;br /&gt;
| IsSelectEveryFrame || True&lt;br /&gt;
|-&lt;br /&gt;
| IsRangeXZ || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 高い (Enemy_Golem_Fire_R, 右腕戦闘攻撃) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=高い&lt;br /&gt;
|group_name=右腕戦闘攻撃&lt;br /&gt;
|derived_from=RangeLineReachSelectTwoAction&lt;br /&gt;
|aiprog=Enemy_Golem_Fire_R&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| FarDist || 4.0&lt;br /&gt;
|-&lt;br /&gt;
| BaseDist || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
| IsSelectEveryFrame || False&lt;br /&gt;
|-&lt;br /&gt;
| IsRangeXZ || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 高い (Enemy_Golem_Fire_R, 左腕戦闘攻撃) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=高い&lt;br /&gt;
|group_name=左腕戦闘攻撃&lt;br /&gt;
|derived_from=RangeLineReachSelectTwoAction&lt;br /&gt;
|aiprog=Enemy_Golem_Fire_R&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| FarDist || 4.0&lt;br /&gt;
|-&lt;br /&gt;
| BaseDist || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
| IsSelectEveryFrame || False&lt;br /&gt;
|-&lt;br /&gt;
| IsRangeXZ || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 高い (Enemy_Golem_Fire_R, 戦闘攻撃) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=高い&lt;br /&gt;
|group_name=戦闘攻撃&lt;br /&gt;
|derived_from=RangeLineReachSelectTwoAction&lt;br /&gt;
|aiprog=Enemy_Golem_Fire_R&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| FarDist || 4.0&lt;br /&gt;
|-&lt;br /&gt;
| BaseDist || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
| IsSelectEveryFrame || False&lt;br /&gt;
|-&lt;br /&gt;
| IsRangeXZ || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 定員内 (Bokoblin_Red, 戦闘) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=定員内&lt;br /&gt;
|group_name=戦闘&lt;br /&gt;
|derived_from=RangeLineReachSelectTwoAction&lt;br /&gt;
|aiprog=Bokoblin_Red&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| FarDist || 3.0&lt;br /&gt;
|-&lt;br /&gt;
| BaseDist || 5.0&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || -1&lt;br /&gt;
|-&lt;br /&gt;
| IsSelectEveryFrame || True&lt;br /&gt;
|-&lt;br /&gt;
| IsRangeXZ || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 抜刀 (Lynel_Senior, 大剣戦闘開始) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=抜刀&lt;br /&gt;
|group_name=大剣戦闘開始&lt;br /&gt;
|derived_from=RangeLineReachSelectTwoAction&lt;br /&gt;
|aiprog=Lynel_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| FarDist || 9999.0&lt;br /&gt;
|-&lt;br /&gt;
| BaseDist || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
| IsSelectEveryFrame || False&lt;br /&gt;
|-&lt;br /&gt;
| IsRangeXZ || True&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 高い (Golem_Senior, 右腕戦闘攻撃) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=高い&lt;br /&gt;
|group_name=右腕戦闘攻撃&lt;br /&gt;
|derived_from=RangeLineReachSelectTwoAction&lt;br /&gt;
|aiprog=Golem_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| FarDist || 4.0&lt;br /&gt;
|-&lt;br /&gt;
| BaseDist || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
| IsSelectEveryFrame || False&lt;br /&gt;
|-&lt;br /&gt;
| IsRangeXZ || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 高い (Golem_Senior, 左腕戦闘攻撃) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=高い&lt;br /&gt;
|group_name=左腕戦闘攻撃&lt;br /&gt;
|derived_from=RangeLineReachSelectTwoAction&lt;br /&gt;
|aiprog=Golem_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| FarDist || 4.0&lt;br /&gt;
|-&lt;br /&gt;
| BaseDist || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
| IsSelectEveryFrame || False&lt;br /&gt;
|-&lt;br /&gt;
| IsRangeXZ || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 高い (Golem_Senior, 戦闘攻撃) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=高い&lt;br /&gt;
|group_name=戦闘攻撃&lt;br /&gt;
|derived_from=RangeLineReachSelectTwoAction&lt;br /&gt;
|aiprog=Golem_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| FarDist || 4.0&lt;br /&gt;
|-&lt;br /&gt;
| BaseDist || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
| IsSelectEveryFrame || False&lt;br /&gt;
|-&lt;br /&gt;
| IsRangeXZ || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 移動 (Golem_Little, 速攻) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=移動&lt;br /&gt;
|group_name=速攻&lt;br /&gt;
|derived_from=RangeLineReachSelectTwoAction&lt;br /&gt;
|aiprog=Golem_Little&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| FarDist || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| BaseDist || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
| IsSelectEveryFrame || False&lt;br /&gt;
|-&lt;br /&gt;
| IsRangeXZ || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 戦闘攻撃 (Golem_Little, 両腕戦闘) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=戦闘攻撃&lt;br /&gt;
|group_name=両腕戦闘&lt;br /&gt;
|derived_from=RangeLineReachSelectTwoAction&lt;br /&gt;
|aiprog=Golem_Little&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| FarDist || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| BaseDist || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
| IsSelectEveryFrame || False&lt;br /&gt;
|-&lt;br /&gt;
| IsRangeXZ || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 定員内 (Bokoblin_Senior, 戦闘) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=定員内&lt;br /&gt;
|group_name=戦闘&lt;br /&gt;
|derived_from=RangeLineReachSelectTwoAction&lt;br /&gt;
|aiprog=Bokoblin_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| FarDist || 3.0&lt;br /&gt;
|-&lt;br /&gt;
| BaseDist || 5.0&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || -1&lt;br /&gt;
|-&lt;br /&gt;
| IsSelectEveryFrame || True&lt;br /&gt;
|-&lt;br /&gt;
| IsRangeXZ || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 定員内 (Bokoblin_Rapid, 戦闘) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=定員内&lt;br /&gt;
|group_name=戦闘&lt;br /&gt;
|derived_from=RangeLineReachSelectTwoAction&lt;br /&gt;
|aiprog=Bokoblin_Rapid&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| FarDist || 3.0&lt;br /&gt;
|-&lt;br /&gt;
| BaseDist || 5.0&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || -1&lt;br /&gt;
|-&lt;br /&gt;
| IsSelectEveryFrame || True&lt;br /&gt;
|-&lt;br /&gt;
| IsRangeXZ || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 高い (Golem_Middle, 右腕戦闘攻撃) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=高い&lt;br /&gt;
|group_name=右腕戦闘攻撃&lt;br /&gt;
|derived_from=RangeLineReachSelectTwoAction&lt;br /&gt;
|aiprog=Golem_Middle&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| FarDist || 4.0&lt;br /&gt;
|-&lt;br /&gt;
| BaseDist || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
| IsSelectEveryFrame || False&lt;br /&gt;
|-&lt;br /&gt;
| IsRangeXZ || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 高い (Golem_Middle, 左腕戦闘攻撃) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=高い&lt;br /&gt;
|group_name=左腕戦闘攻撃&lt;br /&gt;
|derived_from=RangeLineReachSelectTwoAction&lt;br /&gt;
|aiprog=Golem_Middle&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| FarDist || 4.0&lt;br /&gt;
|-&lt;br /&gt;
| BaseDist || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
| IsSelectEveryFrame || False&lt;br /&gt;
|-&lt;br /&gt;
| IsRangeXZ || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 高い (Golem_Middle, 戦闘攻撃) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=高い&lt;br /&gt;
|group_name=戦闘攻撃&lt;br /&gt;
|derived_from=RangeLineReachSelectTwoAction&lt;br /&gt;
|aiprog=Golem_Middle&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| FarDist || 4.0&lt;br /&gt;
|-&lt;br /&gt;
| BaseDist || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
| IsSelectEveryFrame || False&lt;br /&gt;
|-&lt;br /&gt;
| IsRangeXZ || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 抜刀 (Lynel_Middle, 大剣戦闘開始) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=抜刀&lt;br /&gt;
|group_name=大剣戦闘開始&lt;br /&gt;
|derived_from=RangeLineReachSelectTwoAction&lt;br /&gt;
|aiprog=Lynel_Middle&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| FarDist || 9999.0&lt;br /&gt;
|-&lt;br /&gt;
| BaseDist || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
| IsSelectEveryFrame || False&lt;br /&gt;
|-&lt;br /&gt;
| IsRangeXZ || True&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 抜刀 (Lynel, 大剣戦闘開始) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=抜刀&lt;br /&gt;
|group_name=大剣戦闘開始&lt;br /&gt;
|derived_from=RangeLineReachSelectTwoAction&lt;br /&gt;
|aiprog=Lynel&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| FarDist || 9999.0&lt;br /&gt;
|-&lt;br /&gt;
| BaseDist || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
| IsSelectEveryFrame || False&lt;br /&gt;
|-&lt;br /&gt;
| IsRangeXZ || True&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 移動 (Golem_Little_Ice, 速攻) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=移動&lt;br /&gt;
|group_name=速攻&lt;br /&gt;
|derived_from=RangeLineReachSelectTwoAction&lt;br /&gt;
|aiprog=Golem_Little_Ice&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| FarDist || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| BaseDist || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
| IsSelectEveryFrame || False&lt;br /&gt;
|-&lt;br /&gt;
| IsRangeXZ || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 戦闘攻撃 (Golem_Little_Ice, 両腕戦闘) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=戦闘攻撃&lt;br /&gt;
|group_name=両腕戦闘&lt;br /&gt;
|derived_from=RangeLineReachSelectTwoAction&lt;br /&gt;
|aiprog=Golem_Little_Ice&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| FarDist || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| BaseDist || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
| IsSelectEveryFrame || False&lt;br /&gt;
|-&lt;br /&gt;
| IsRangeXZ || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 高い (Golem, 右腕戦闘攻撃) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=高い&lt;br /&gt;
|group_name=右腕戦闘攻撃&lt;br /&gt;
|derived_from=RangeLineReachSelectTwoAction&lt;br /&gt;
|aiprog=Golem&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| FarDist || 4.0&lt;br /&gt;
|-&lt;br /&gt;
| BaseDist || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
| IsSelectEveryFrame || False&lt;br /&gt;
|-&lt;br /&gt;
| IsRangeXZ || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 高い (Golem, 左腕戦闘攻撃) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=高い&lt;br /&gt;
|group_name=左腕戦闘攻撃&lt;br /&gt;
|derived_from=RangeLineReachSelectTwoAction&lt;br /&gt;
|aiprog=Golem&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| FarDist || 4.0&lt;br /&gt;
|-&lt;br /&gt;
| BaseDist || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
| IsSelectEveryFrame || False&lt;br /&gt;
|-&lt;br /&gt;
| IsRangeXZ || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 高い (Golem, 戦闘攻撃) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=高い&lt;br /&gt;
|group_name=戦闘攻撃&lt;br /&gt;
|derived_from=RangeLineReachSelectTwoAction&lt;br /&gt;
|aiprog=Golem&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| FarDist || 4.0&lt;br /&gt;
|-&lt;br /&gt;
| BaseDist || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
| IsSelectEveryFrame || False&lt;br /&gt;
|-&lt;br /&gt;
| IsRangeXZ || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 移動 (Golem_Little_Fire, 速攻) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=移動&lt;br /&gt;
|group_name=速攻&lt;br /&gt;
|derived_from=RangeLineReachSelectTwoAction&lt;br /&gt;
|aiprog=Golem_Little_Fire&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| FarDist || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| BaseDist || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
| IsSelectEveryFrame || False&lt;br /&gt;
|-&lt;br /&gt;
| IsRangeXZ || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 戦闘攻撃 (Golem_Little_Fire, 両腕戦闘) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=戦闘攻撃&lt;br /&gt;
|group_name=両腕戦闘&lt;br /&gt;
|derived_from=RangeLineReachSelectTwoAction&lt;br /&gt;
|aiprog=Golem_Little_Fire&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| FarDist || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| BaseDist || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
| IsSelectEveryFrame || False&lt;br /&gt;
|-&lt;br /&gt;
| IsRangeXZ || False&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>imported&gt;Leoetlino</name></author>
	</entry>
</feed>