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	<id>https://zeldamods.org/wiki/AIDef:AI/OnRagdollSelect/history?feed=atom</id>
	<title>AIDef:AI/OnRagdollSelect - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://zeldamods.org/wiki/AIDef:AI/OnRagdollSelect/history?feed=atom"/>
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	<updated>2026-04-09T11:07:23Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://zeldamods.org/w_botw/index.php?title=AIDef:AI/OnRagdollSelect&amp;diff=5740&amp;oldid=prev</id>
		<title>imported&gt;Leoetlino: import AI definitions from 1.5.0</title>
		<link rel="alternate" type="text/html" href="https://zeldamods.org/w_botw/index.php?title=AIDef:AI/OnRagdollSelect&amp;diff=5740&amp;oldid=prev"/>
		<updated>2018-10-14T18:10:28Z</updated>

		<summary type="html">&lt;p&gt;import AI definitions from 1.5.0&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{AIDef&lt;br /&gt;
|name=OnRagdollSelect&lt;br /&gt;
|type=AI&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Children ==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Description&lt;br /&gt;
|-&lt;br /&gt;
| ラグドール中 || &lt;br /&gt;
|-&lt;br /&gt;
| 通常 || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Derived definitions ==&lt;br /&gt;
=== 先行動 (Priest_Boss_ShadowClone, 第一段階終了_0) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=先行動&lt;br /&gt;
|group_name=第一段階終了_0&lt;br /&gt;
|derived_from=OnRagdollSelect&lt;br /&gt;
|aiprog=Priest_Boss_ShadowClone&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 死亡 (Enemy_Golem_Fire_R, 基本挙動) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=死亡&lt;br /&gt;
|group_name=基本挙動&lt;br /&gt;
|derived_from=OnRagdollSelect&lt;br /&gt;
|aiprog=Enemy_Golem_Fire_R&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 感電死 (Assassin_Middle_Azito, 死亡) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=感電死&lt;br /&gt;
|group_name=死亡&lt;br /&gt;
|derived_from=OnRagdollSelect&lt;br /&gt;
|aiprog=Assassin_Middle_Azito&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 死亡 (Assassin_Middle_Azito, 基本挙動) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=死亡&lt;br /&gt;
|group_name=基本挙動&lt;br /&gt;
|derived_from=OnRagdollSelect&lt;br /&gt;
|aiprog=Assassin_Middle_Azito&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 自然死 (Assassin_Middle_Azito, リアクション) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=自然死&lt;br /&gt;
|group_name=リアクション&lt;br /&gt;
|derived_from=OnRagdollSelect&lt;br /&gt;
|aiprog=Assassin_Middle_Azito&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 焼死 (Assassin_Middle_Azito, 死亡) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=焼死&lt;br /&gt;
|group_name=死亡&lt;br /&gt;
|derived_from=OnRagdollSelect&lt;br /&gt;
|aiprog=Assassin_Middle_Azito&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 凍結砕き (Assassin_Middle_Azito, リアクション) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=凍結砕き&lt;br /&gt;
|group_name=リアクション&lt;br /&gt;
|derived_from=OnRagdollSelect&lt;br /&gt;
|aiprog=Assassin_Middle_Azito&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 凍死 (Assassin_Middle_Azito, 死亡) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=凍死&lt;br /&gt;
|group_name=死亡&lt;br /&gt;
|derived_from=OnRagdollSelect&lt;br /&gt;
|aiprog=Assassin_Middle_Azito&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 被暗殺 (Assassin_Middle_Azito, 死亡) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=被暗殺&lt;br /&gt;
|group_name=死亡&lt;br /&gt;
|derived_from=OnRagdollSelect&lt;br /&gt;
|aiprog=Assassin_Middle_Azito&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 被特効 (Assassin_Middle_Azito, リアクション) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=被特効&lt;br /&gt;
|group_name=リアクション&lt;br /&gt;
|derived_from=OnRagdollSelect&lt;br /&gt;
|aiprog=Assassin_Middle_Azito&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 感電死 (Assassin_Middle_Quest, 死亡) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=感電死&lt;br /&gt;
|group_name=死亡&lt;br /&gt;
|derived_from=OnRagdollSelect&lt;br /&gt;
|aiprog=Assassin_Middle_Quest&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 死亡 (Assassin_Middle_Quest, 基本挙動) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=死亡&lt;br /&gt;
|group_name=基本挙動&lt;br /&gt;
|derived_from=OnRagdollSelect&lt;br /&gt;
|aiprog=Assassin_Middle_Quest&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 自然死 (Assassin_Middle_Quest, リアクション) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=自然死&lt;br /&gt;
|group_name=リアクション&lt;br /&gt;
|derived_from=OnRagdollSelect&lt;br /&gt;
|aiprog=Assassin_Middle_Quest&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 焼死 (Assassin_Middle_Quest, 死亡) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=焼死&lt;br /&gt;
|group_name=死亡&lt;br /&gt;
|derived_from=OnRagdollSelect&lt;br /&gt;
|aiprog=Assassin_Middle_Quest&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 凍結砕き (Assassin_Middle_Quest, リアクション) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=凍結砕き&lt;br /&gt;
|group_name=リアクション&lt;br /&gt;
|derived_from=OnRagdollSelect&lt;br /&gt;
|aiprog=Assassin_Middle_Quest&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 凍死 (Assassin_Middle_Quest, 死亡) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=凍死&lt;br /&gt;
|group_name=死亡&lt;br /&gt;
|derived_from=OnRagdollSelect&lt;br /&gt;
|aiprog=Assassin_Middle_Quest&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 被暗殺 (Assassin_Middle_Quest, 死亡) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=被暗殺&lt;br /&gt;
|group_name=死亡&lt;br /&gt;
|derived_from=OnRagdollSelect&lt;br /&gt;
|aiprog=Assassin_Middle_Quest&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 被特効 (Assassin_Middle_Quest, リアクション) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=被特効&lt;br /&gt;
|group_name=リアクション&lt;br /&gt;
|derived_from=OnRagdollSelect&lt;br /&gt;
|aiprog=Assassin_Middle_Quest&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 感電死 (Assassin_Middle, 死亡) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=感電死&lt;br /&gt;
|group_name=死亡&lt;br /&gt;
|derived_from=OnRagdollSelect&lt;br /&gt;
|aiprog=Assassin_Middle&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 死亡 (Assassin_Middle, 基本挙動) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=死亡&lt;br /&gt;
|group_name=基本挙動&lt;br /&gt;
|derived_from=OnRagdollSelect&lt;br /&gt;
|aiprog=Assassin_Middle&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 自然死 (Assassin_Middle, リアクション) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=自然死&lt;br /&gt;
|group_name=リアクション&lt;br /&gt;
|derived_from=OnRagdollSelect&lt;br /&gt;
|aiprog=Assassin_Middle&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 焼死 (Assassin_Middle, 死亡) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=焼死&lt;br /&gt;
|group_name=死亡&lt;br /&gt;
|derived_from=OnRagdollSelect&lt;br /&gt;
|aiprog=Assassin_Middle&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 凍結砕き (Assassin_Middle, リアクション) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=凍結砕き&lt;br /&gt;
|group_name=リアクション&lt;br /&gt;
|derived_from=OnRagdollSelect&lt;br /&gt;
|aiprog=Assassin_Middle&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 凍死 (Assassin_Middle, 死亡) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=凍死&lt;br /&gt;
|group_name=死亡&lt;br /&gt;
|derived_from=OnRagdollSelect&lt;br /&gt;
|aiprog=Assassin_Middle&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 被暗殺 (Assassin_Middle, 死亡) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=被暗殺&lt;br /&gt;
|group_name=死亡&lt;br /&gt;
|derived_from=OnRagdollSelect&lt;br /&gt;
|aiprog=Assassin_Middle&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 被特効 (Assassin_Middle, リアクション) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=被特効&lt;br /&gt;
|group_name=リアクション&lt;br /&gt;
|derived_from=OnRagdollSelect&lt;br /&gt;
|aiprog=Assassin_Middle&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 死亡 (Golem_Senior, 基本挙動) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=死亡&lt;br /&gt;
|group_name=基本挙動&lt;br /&gt;
|derived_from=OnRagdollSelect&lt;br /&gt;
|aiprog=Golem_Senior&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 先行動 (Priest_Boss_Normal, 第一段階終了_0) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=先行動&lt;br /&gt;
|group_name=第一段階終了_0&lt;br /&gt;
|derived_from=OnRagdollSelect&lt;br /&gt;
|aiprog=Priest_Boss_Normal&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 先行動 (Priest_Boss_ShadowClone_Real, 第一段階終了_0) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=先行動&lt;br /&gt;
|group_name=第一段階終了_0&lt;br /&gt;
|derived_from=OnRagdollSelect&lt;br /&gt;
|aiprog=Priest_Boss_ShadowClone_Real&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 死亡 (Golem_Middle, 基本挙動) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=死亡&lt;br /&gt;
|group_name=基本挙動&lt;br /&gt;
|derived_from=OnRagdollSelect&lt;br /&gt;
|aiprog=Golem_Middle&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 感電死 (Assassin_Junior, 死亡) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=感電死&lt;br /&gt;
|group_name=死亡&lt;br /&gt;
|derived_from=OnRagdollSelect&lt;br /&gt;
|aiprog=Assassin_Junior&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 死亡 (Assassin_Junior, 基本挙動) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=死亡&lt;br /&gt;
|group_name=基本挙動&lt;br /&gt;
|derived_from=OnRagdollSelect&lt;br /&gt;
|aiprog=Assassin_Junior&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 自然死 (Assassin_Junior, リアクション) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=自然死&lt;br /&gt;
|group_name=リアクション&lt;br /&gt;
|derived_from=OnRagdollSelect&lt;br /&gt;
|aiprog=Assassin_Junior&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 焼死 (Assassin_Junior, 死亡) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=焼死&lt;br /&gt;
|group_name=死亡&lt;br /&gt;
|derived_from=OnRagdollSelect&lt;br /&gt;
|aiprog=Assassin_Junior&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 凍結砕き (Assassin_Junior, リアクション) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=凍結砕き&lt;br /&gt;
|group_name=リアクション&lt;br /&gt;
|derived_from=OnRagdollSelect&lt;br /&gt;
|aiprog=Assassin_Junior&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 凍死 (Assassin_Junior, 死亡) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=凍死&lt;br /&gt;
|group_name=死亡&lt;br /&gt;
|derived_from=OnRagdollSelect&lt;br /&gt;
|aiprog=Assassin_Junior&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 被暗殺 (Assassin_Junior, 死亡) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=被暗殺&lt;br /&gt;
|group_name=死亡&lt;br /&gt;
|derived_from=OnRagdollSelect&lt;br /&gt;
|aiprog=Assassin_Junior&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 被特効 (Assassin_Junior, リアクション) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=被特効&lt;br /&gt;
|group_name=リアクション&lt;br /&gt;
|derived_from=OnRagdollSelect&lt;br /&gt;
|aiprog=Assassin_Junior&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 落下死 (Assassin_Junior, リアクション) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=落下死&lt;br /&gt;
|group_name=リアクション&lt;br /&gt;
|derived_from=OnRagdollSelect&lt;br /&gt;
|aiprog=Assassin_Junior&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 感電死 (Assassin_Middle_Azito_DLC, 死亡) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=感電死&lt;br /&gt;
|group_name=死亡&lt;br /&gt;
|derived_from=OnRagdollSelect&lt;br /&gt;
|aiprog=Assassin_Middle_Azito_DLC&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 死亡 (Assassin_Middle_Azito_DLC, 基本挙動) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=死亡&lt;br /&gt;
|group_name=基本挙動&lt;br /&gt;
|derived_from=OnRagdollSelect&lt;br /&gt;
|aiprog=Assassin_Middle_Azito_DLC&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 自然死 (Assassin_Middle_Azito_DLC, リアクション) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=自然死&lt;br /&gt;
|group_name=リアクション&lt;br /&gt;
|derived_from=OnRagdollSelect&lt;br /&gt;
|aiprog=Assassin_Middle_Azito_DLC&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 焼死 (Assassin_Middle_Azito_DLC, 死亡) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=焼死&lt;br /&gt;
|group_name=死亡&lt;br /&gt;
|derived_from=OnRagdollSelect&lt;br /&gt;
|aiprog=Assassin_Middle_Azito_DLC&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 凍結砕き (Assassin_Middle_Azito_DLC, リアクション) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=凍結砕き&lt;br /&gt;
|group_name=リアクション&lt;br /&gt;
|derived_from=OnRagdollSelect&lt;br /&gt;
|aiprog=Assassin_Middle_Azito_DLC&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 凍死 (Assassin_Middle_Azito_DLC, 死亡) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=凍死&lt;br /&gt;
|group_name=死亡&lt;br /&gt;
|derived_from=OnRagdollSelect&lt;br /&gt;
|aiprog=Assassin_Middle_Azito_DLC&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 被暗殺 (Assassin_Middle_Azito_DLC, 死亡) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=被暗殺&lt;br /&gt;
|group_name=死亡&lt;br /&gt;
|derived_from=OnRagdollSelect&lt;br /&gt;
|aiprog=Assassin_Middle_Azito_DLC&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 被特効 (Assassin_Middle_Azito_DLC, リアクション) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=被特効&lt;br /&gt;
|group_name=リアクション&lt;br /&gt;
|derived_from=OnRagdollSelect&lt;br /&gt;
|aiprog=Assassin_Middle_Azito_DLC&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 感電死 (Assassin_Junior_Shooter, 死亡) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=感電死&lt;br /&gt;
|group_name=死亡&lt;br /&gt;
|derived_from=OnRagdollSelect&lt;br /&gt;
|aiprog=Assassin_Junior_Shooter&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 死亡 (Assassin_Junior_Shooter, 基本挙動) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=死亡&lt;br /&gt;
|group_name=基本挙動&lt;br /&gt;
|derived_from=OnRagdollSelect&lt;br /&gt;
|aiprog=Assassin_Junior_Shooter&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 自然死 (Assassin_Junior_Shooter, リアクション) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=自然死&lt;br /&gt;
|group_name=リアクション&lt;br /&gt;
|derived_from=OnRagdollSelect&lt;br /&gt;
|aiprog=Assassin_Junior_Shooter&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 焼死 (Assassin_Junior_Shooter, 死亡) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=焼死&lt;br /&gt;
|group_name=死亡&lt;br /&gt;
|derived_from=OnRagdollSelect&lt;br /&gt;
|aiprog=Assassin_Junior_Shooter&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 凍結砕き (Assassin_Junior_Shooter, リアクション) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=凍結砕き&lt;br /&gt;
|group_name=リアクション&lt;br /&gt;
|derived_from=OnRagdollSelect&lt;br /&gt;
|aiprog=Assassin_Junior_Shooter&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 凍死 (Assassin_Junior_Shooter, 死亡) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=凍死&lt;br /&gt;
|group_name=死亡&lt;br /&gt;
|derived_from=OnRagdollSelect&lt;br /&gt;
|aiprog=Assassin_Junior_Shooter&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 被暗殺 (Assassin_Junior_Shooter, 死亡) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=被暗殺&lt;br /&gt;
|group_name=死亡&lt;br /&gt;
|derived_from=OnRagdollSelect&lt;br /&gt;
|aiprog=Assassin_Junior_Shooter&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 被特効 (Assassin_Junior_Shooter, リアクション) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=被特効&lt;br /&gt;
|group_name=リアクション&lt;br /&gt;
|derived_from=OnRagdollSelect&lt;br /&gt;
|aiprog=Assassin_Junior_Shooter&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 落下死 (Assassin_Junior_Shooter, リアクション) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=落下死&lt;br /&gt;
|group_name=リアクション&lt;br /&gt;
|derived_from=OnRagdollSelect&lt;br /&gt;
|aiprog=Assassin_Junior_Shooter&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 感電死 (Assassin_Junior_Azito_Shooter, 死亡) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=感電死&lt;br /&gt;
|group_name=死亡&lt;br /&gt;
|derived_from=OnRagdollSelect&lt;br /&gt;
|aiprog=Assassin_Junior_Azito_Shooter&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 死亡 (Assassin_Junior_Azito_Shooter, 基本挙動) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=死亡&lt;br /&gt;
|group_name=基本挙動&lt;br /&gt;
|derived_from=OnRagdollSelect&lt;br /&gt;
|aiprog=Assassin_Junior_Azito_Shooter&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 自然死 (Assassin_Junior_Azito_Shooter, リアクション) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=自然死&lt;br /&gt;
|group_name=リアクション&lt;br /&gt;
|derived_from=OnRagdollSelect&lt;br /&gt;
|aiprog=Assassin_Junior_Azito_Shooter&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 焼死 (Assassin_Junior_Azito_Shooter, 死亡) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=焼死&lt;br /&gt;
|group_name=死亡&lt;br /&gt;
|derived_from=OnRagdollSelect&lt;br /&gt;
|aiprog=Assassin_Junior_Azito_Shooter&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 凍結砕き (Assassin_Junior_Azito_Shooter, リアクション) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=凍結砕き&lt;br /&gt;
|group_name=リアクション&lt;br /&gt;
|derived_from=OnRagdollSelect&lt;br /&gt;
|aiprog=Assassin_Junior_Azito_Shooter&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 凍死 (Assassin_Junior_Azito_Shooter, 死亡) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=凍死&lt;br /&gt;
|group_name=死亡&lt;br /&gt;
|derived_from=OnRagdollSelect&lt;br /&gt;
|aiprog=Assassin_Junior_Azito_Shooter&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 被暗殺 (Assassin_Junior_Azito_Shooter, 死亡) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=被暗殺&lt;br /&gt;
|group_name=死亡&lt;br /&gt;
|derived_from=OnRagdollSelect&lt;br /&gt;
|aiprog=Assassin_Junior_Azito_Shooter&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 被特効 (Assassin_Junior_Azito_Shooter, リアクション) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=被特効&lt;br /&gt;
|group_name=リアクション&lt;br /&gt;
|derived_from=OnRagdollSelect&lt;br /&gt;
|aiprog=Assassin_Junior_Azito_Shooter&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 落下死 (Assassin_Junior_Azito_Shooter, リアクション) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=落下死&lt;br /&gt;
|group_name=リアクション&lt;br /&gt;
|derived_from=OnRagdollSelect&lt;br /&gt;
|aiprog=Assassin_Junior_Azito_Shooter&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 死亡 (Golem, 基本挙動) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=死亡&lt;br /&gt;
|group_name=基本挙動&lt;br /&gt;
|derived_from=OnRagdollSelect&lt;br /&gt;
|aiprog=Golem&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;/div&gt;</summary>
		<author><name>imported&gt;Leoetlino</name></author>
	</entry>
</feed>