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	<id>https://zeldamods.org/wiki/AIDef:AI/LynelDirSelect/history?feed=atom</id>
	<title>AIDef:AI/LynelDirSelect - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://zeldamods.org/wiki/AIDef:AI/LynelDirSelect/history?feed=atom"/>
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	<updated>2026-04-09T08:19:42Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.8</generator>
	<entry>
		<id>https://zeldamods.org/w_botw/index.php?title=AIDef:AI/LynelDirSelect&amp;diff=5594&amp;oldid=prev</id>
		<title>imported&gt;Leoetlino: import AI definitions from 1.5.0</title>
		<link rel="alternate" type="text/html" href="https://zeldamods.org/w_botw/index.php?title=AIDef:AI/LynelDirSelect&amp;diff=5594&amp;oldid=prev"/>
		<updated>2018-10-14T18:09:55Z</updated>

		<summary type="html">&lt;p&gt;import AI definitions from 1.5.0&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{AIDef&lt;br /&gt;
|name=LynelDirSelect&lt;br /&gt;
|type=AI&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== StaticInstParams ==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Type !! Default value !! Description&lt;br /&gt;
|-&lt;br /&gt;
| BasePosOffsetFront || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| BasePosOffsetBack || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| FrontAngle || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| BackAngle || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| IsCheckOnlyXZ || Bool ||  || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== DynamicInstParams ==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Type !! Default value !! Description&lt;br /&gt;
|-&lt;br /&gt;
| TargetPos || Vec3 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Children ==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 前 || &lt;br /&gt;
|-&lt;br /&gt;
| 右 || &lt;br /&gt;
|-&lt;br /&gt;
| 左 || &lt;br /&gt;
|-&lt;br /&gt;
| 後 || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Derived definitions ==&lt;br /&gt;
=== 近距離 (Lynel_Senior, 近接攻撃戦闘開始) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=近距離&lt;br /&gt;
|group_name=近接攻撃戦闘開始&lt;br /&gt;
|derived_from=LynelDirSelect&lt;br /&gt;
|aiprog=Lynel_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| BasePosOffsetFront || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| BasePosOffsetBack || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| FrontAngle || 0.785398&lt;br /&gt;
|-&lt;br /&gt;
| BackAngle || 0.785398&lt;br /&gt;
|-&lt;br /&gt;
| IsCheckOnlyXZ || True&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 近距離 (Lynel_Senior, 大剣近接攻撃戦闘開始) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=近距離&lt;br /&gt;
|group_name=大剣近接攻撃戦闘開始&lt;br /&gt;
|derived_from=LynelDirSelect&lt;br /&gt;
|aiprog=Lynel_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| BasePosOffsetFront || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| BasePosOffsetBack || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| FrontAngle || 0.785398&lt;br /&gt;
|-&lt;br /&gt;
| BackAngle || 0.785398&lt;br /&gt;
|-&lt;br /&gt;
| IsCheckOnlyXZ || True&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 後行動 (Lynel_Senior, 近接攻撃戦闘開始接近攻撃) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=後行動&lt;br /&gt;
|group_name=近接攻撃戦闘開始接近攻撃&lt;br /&gt;
|derived_from=LynelDirSelect&lt;br /&gt;
|aiprog=Lynel_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| BasePosOffsetFront || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| BasePosOffsetBack || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| FrontAngle || 0.785398&lt;br /&gt;
|-&lt;br /&gt;
| BackAngle || 0.785398&lt;br /&gt;
|-&lt;br /&gt;
| IsCheckOnlyXZ || True&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 戦闘攻撃 (Lynel_Senior, 近接戦闘) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=戦闘攻撃&lt;br /&gt;
|group_name=近接戦闘&lt;br /&gt;
|derived_from=LynelDirSelect&lt;br /&gt;
|aiprog=Lynel_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| BasePosOffsetFront || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| BasePosOffsetBack || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| FrontAngle || 0.785398&lt;br /&gt;
|-&lt;br /&gt;
| BackAngle || 0.785398&lt;br /&gt;
|-&lt;br /&gt;
| IsCheckOnlyXZ || True&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 戦闘攻撃 (Lynel_Senior, 大剣近接戦闘) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=戦闘攻撃&lt;br /&gt;
|group_name=大剣近接戦闘&lt;br /&gt;
|derived_from=LynelDirSelect&lt;br /&gt;
|aiprog=Lynel_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| BasePosOffsetFront || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| BasePosOffsetBack || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| FrontAngle || 0.785398&lt;br /&gt;
|-&lt;br /&gt;
| BackAngle || 0.785398&lt;br /&gt;
|-&lt;br /&gt;
| IsCheckOnlyXZ || True&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 近距離 (Lynel_Middle, 近接攻撃戦闘開始) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=近距離&lt;br /&gt;
|group_name=近接攻撃戦闘開始&lt;br /&gt;
|derived_from=LynelDirSelect&lt;br /&gt;
|aiprog=Lynel_Middle&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| BasePosOffsetFront || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| BasePosOffsetBack || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| FrontAngle || 0.785398&lt;br /&gt;
|-&lt;br /&gt;
| BackAngle || 0.785398&lt;br /&gt;
|-&lt;br /&gt;
| IsCheckOnlyXZ || True&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 近距離 (Lynel_Middle, 大剣近接攻撃戦闘開始) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=近距離&lt;br /&gt;
|group_name=大剣近接攻撃戦闘開始&lt;br /&gt;
|derived_from=LynelDirSelect&lt;br /&gt;
|aiprog=Lynel_Middle&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| BasePosOffsetFront || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| BasePosOffsetBack || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| FrontAngle || 0.785398&lt;br /&gt;
|-&lt;br /&gt;
| BackAngle || 0.785398&lt;br /&gt;
|-&lt;br /&gt;
| IsCheckOnlyXZ || True&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 後行動 (Lynel_Middle, 近接攻撃戦闘開始接近攻撃) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=後行動&lt;br /&gt;
|group_name=近接攻撃戦闘開始接近攻撃&lt;br /&gt;
|derived_from=LynelDirSelect&lt;br /&gt;
|aiprog=Lynel_Middle&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| BasePosOffsetFront || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| BasePosOffsetBack || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| FrontAngle || 0.785398&lt;br /&gt;
|-&lt;br /&gt;
| BackAngle || 0.785398&lt;br /&gt;
|-&lt;br /&gt;
| IsCheckOnlyXZ || True&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 戦闘攻撃 (Lynel_Middle, 近接戦闘) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=戦闘攻撃&lt;br /&gt;
|group_name=近接戦闘&lt;br /&gt;
|derived_from=LynelDirSelect&lt;br /&gt;
|aiprog=Lynel_Middle&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| BasePosOffsetFront || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| BasePosOffsetBack || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| FrontAngle || 0.785398&lt;br /&gt;
|-&lt;br /&gt;
| BackAngle || 0.785398&lt;br /&gt;
|-&lt;br /&gt;
| IsCheckOnlyXZ || True&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 戦闘攻撃 (Lynel_Middle, 大剣近接戦闘) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=戦闘攻撃&lt;br /&gt;
|group_name=大剣近接戦闘&lt;br /&gt;
|derived_from=LynelDirSelect&lt;br /&gt;
|aiprog=Lynel_Middle&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| BasePosOffsetFront || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| BasePosOffsetBack || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| FrontAngle || 0.785398&lt;br /&gt;
|-&lt;br /&gt;
| BackAngle || 0.785398&lt;br /&gt;
|-&lt;br /&gt;
| IsCheckOnlyXZ || True&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 近距離 (Lynel, 近接攻撃戦闘開始) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=近距離&lt;br /&gt;
|group_name=近接攻撃戦闘開始&lt;br /&gt;
|derived_from=LynelDirSelect&lt;br /&gt;
|aiprog=Lynel&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| BasePosOffsetFront || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| BasePosOffsetBack || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| FrontAngle || 0.785398&lt;br /&gt;
|-&lt;br /&gt;
| BackAngle || 0.785398&lt;br /&gt;
|-&lt;br /&gt;
| IsCheckOnlyXZ || True&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 近距離 (Lynel, 大剣近接攻撃戦闘開始) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=近距離&lt;br /&gt;
|group_name=大剣近接攻撃戦闘開始&lt;br /&gt;
|derived_from=LynelDirSelect&lt;br /&gt;
|aiprog=Lynel&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| BasePosOffsetFront || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| BasePosOffsetBack || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| FrontAngle || 0.785398&lt;br /&gt;
|-&lt;br /&gt;
| BackAngle || 0.785398&lt;br /&gt;
|-&lt;br /&gt;
| IsCheckOnlyXZ || True&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 後行動 (Lynel, 近接攻撃戦闘開始接近攻撃) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=後行動&lt;br /&gt;
|group_name=近接攻撃戦闘開始接近攻撃&lt;br /&gt;
|derived_from=LynelDirSelect&lt;br /&gt;
|aiprog=Lynel&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| BasePosOffsetFront || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| BasePosOffsetBack || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| FrontAngle || 0.785398&lt;br /&gt;
|-&lt;br /&gt;
| BackAngle || 0.785398&lt;br /&gt;
|-&lt;br /&gt;
| IsCheckOnlyXZ || True&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 戦闘攻撃 (Lynel, 近接戦闘) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=戦闘攻撃&lt;br /&gt;
|group_name=近接戦闘&lt;br /&gt;
|derived_from=LynelDirSelect&lt;br /&gt;
|aiprog=Lynel&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| BasePosOffsetFront || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| BasePosOffsetBack || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| FrontAngle || 0.785398&lt;br /&gt;
|-&lt;br /&gt;
| BackAngle || 0.785398&lt;br /&gt;
|-&lt;br /&gt;
| IsCheckOnlyXZ || True&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 戦闘攻撃 (Lynel, 大剣近接戦闘) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=戦闘攻撃&lt;br /&gt;
|group_name=大剣近接戦闘&lt;br /&gt;
|derived_from=LynelDirSelect&lt;br /&gt;
|aiprog=Lynel&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| BasePosOffsetFront || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| BasePosOffsetBack || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| FrontAngle || 0.785398&lt;br /&gt;
|-&lt;br /&gt;
| BackAngle || 0.785398&lt;br /&gt;
|-&lt;br /&gt;
| IsCheckOnlyXZ || True&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>imported&gt;Leoetlino</name></author>
	</entry>
</feed>