<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://zeldamods.org/wiki/AIDef:AI/LastBossWeaponAttackRoot/history?feed=atom</id>
	<title>AIDef:AI/LastBossWeaponAttackRoot - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://zeldamods.org/wiki/AIDef:AI/LastBossWeaponAttackRoot/history?feed=atom"/>
	<link rel="alternate" type="text/html" href="https://zeldamods.org/wiki/AIDef:AI/LastBossWeaponAttackRoot/history"/>
	<updated>2026-04-09T05:13:48Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.8</generator>
	<entry>
		<id>https://zeldamods.org/w_botw/index.php?title=AIDef:AI/LastBossWeaponAttackRoot&amp;diff=5563&amp;oldid=prev</id>
		<title>imported&gt;Leoetlino: import AI definitions from 1.5.0</title>
		<link rel="alternate" type="text/html" href="https://zeldamods.org/w_botw/index.php?title=AIDef:AI/LastBossWeaponAttackRoot&amp;diff=5563&amp;oldid=prev"/>
		<updated>2018-10-14T18:09:50Z</updated>

		<summary type="html">&lt;p&gt;import AI definitions from 1.5.0&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{AIDef&lt;br /&gt;
|name=LastBossWeaponAttackRoot&lt;br /&gt;
|type=AI&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== StaticInstParams ==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Type !! Default value !! Description&lt;br /&gt;
|-&lt;br /&gt;
| ChaseDist || Vec3 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| ChaseDistOffset || Vec3 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| IsStartBossBgm || Bool ||  || &lt;br /&gt;
|-&lt;br /&gt;
| ReappearanceDist || Vec3 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| ReappearanceDistOffset || Vec3 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| EnemyType || Int ||  || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== DynamicInstParams ==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Type !! Default value !! Description&lt;br /&gt;
|-&lt;br /&gt;
| IsAttackPatternFixed || Bool ||  || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Children ==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Description&lt;br /&gt;
|-&lt;br /&gt;
| ダメージ反応 || &lt;br /&gt;
|-&lt;br /&gt;
| 待機 || &lt;br /&gt;
|-&lt;br /&gt;
| 発見中 || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Derived definitions ==&lt;br /&gt;
=== 弓装備 (SiteBossBow, 攻撃) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=弓装備&lt;br /&gt;
|group_name=攻撃&lt;br /&gt;
|derived_from=LastBossWeaponAttackRoot&lt;br /&gt;
|aiprog=SiteBossBow&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ChaseDist || Vec3(x=200.0, y=14.0, z=80.0)&lt;br /&gt;
|-&lt;br /&gt;
| ChaseDistOffset || Vec3(x=0.0, y=5.0, z=0.0)&lt;br /&gt;
|-&lt;br /&gt;
| IsStartBossBgm || True&lt;br /&gt;
|-&lt;br /&gt;
| ReappearanceDist || Vec3(x=195.0, y=14.0, z=75.0)&lt;br /&gt;
|-&lt;br /&gt;
| ReappearanceDistOffset || Vec3(x=0.0, y=5.0, z=0.0)&lt;br /&gt;
|-&lt;br /&gt;
| EnemyType || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 槍装備 (SiteBossSpear, 攻撃) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=槍装備&lt;br /&gt;
|group_name=攻撃&lt;br /&gt;
|derived_from=LastBossWeaponAttackRoot&lt;br /&gt;
|aiprog=SiteBossSpear&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ChaseDist || Vec3(x=28.0, y=18.0, z=32.0)&lt;br /&gt;
|-&lt;br /&gt;
| ChaseDistOffset || Vec3(x=0.0, y=0.0, z=-20.0)&lt;br /&gt;
|-&lt;br /&gt;
| IsStartBossBgm || True&lt;br /&gt;
|-&lt;br /&gt;
| ReappearanceDist || Vec3(x=28.0, y=18.0, z=10.0)&lt;br /&gt;
|-&lt;br /&gt;
| ReappearanceDistOffset || Vec3(x=0.0, y=0.0, z=-20.0)&lt;br /&gt;
|-&lt;br /&gt;
| EnemyType || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 大剣装備 (SiteBossLsword, 攻撃) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=大剣装備&lt;br /&gt;
|group_name=攻撃&lt;br /&gt;
|derived_from=LastBossWeaponAttackRoot&lt;br /&gt;
|aiprog=SiteBossLsword&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ChaseDist || Vec3(x=50.0, y=20.0, z=46.0)&lt;br /&gt;
|-&lt;br /&gt;
| ChaseDistOffset || Vec3(x=0.0, y=15.0, z=-15.0)&lt;br /&gt;
|-&lt;br /&gt;
| IsStartBossBgm || True&lt;br /&gt;
|-&lt;br /&gt;
| ReappearanceDist || Vec3(x=45.0, y=20.0, z=41.0)&lt;br /&gt;
|-&lt;br /&gt;
| ReappearanceDistOffset || Vec3(x=0.0, y=15.0, z=-15.0)&lt;br /&gt;
|-&lt;br /&gt;
| EnemyType || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 小剣装備 (SiteBossSwordCastle, 攻撃) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=小剣装備&lt;br /&gt;
|group_name=攻撃&lt;br /&gt;
|derived_from=LastBossWeaponAttackRoot&lt;br /&gt;
|aiprog=SiteBossSwordCastle&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ChaseDist || Vec3(x=27.0, y=30.0, z=20.0)&lt;br /&gt;
|-&lt;br /&gt;
| ChaseDistOffset || Vec3(x=0.0, y=0.0, z=10.0)&lt;br /&gt;
|-&lt;br /&gt;
| IsStartBossBgm || True&lt;br /&gt;
|-&lt;br /&gt;
| ReappearanceDist || Vec3(x=27.0, y=30.0, z=20.0)&lt;br /&gt;
|-&lt;br /&gt;
| ReappearanceDistOffset || Vec3(x=0.0, y=0.0, z=10.0)&lt;br /&gt;
|-&lt;br /&gt;
| EnemyType || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 弓装備 (SiteBossBowCastle, 攻撃) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=弓装備&lt;br /&gt;
|group_name=攻撃&lt;br /&gt;
|derived_from=LastBossWeaponAttackRoot&lt;br /&gt;
|aiprog=SiteBossBowCastle&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ChaseDist || Vec3(x=40.0, y=14.0, z=40.0)&lt;br /&gt;
|-&lt;br /&gt;
| ChaseDistOffset || Vec3(x=0.0, y=0.0, z=0.0)&lt;br /&gt;
|-&lt;br /&gt;
| IsStartBossBgm || True&lt;br /&gt;
|-&lt;br /&gt;
| ReappearanceDist || Vec3(x=40.0, y=14.0, z=40.0)&lt;br /&gt;
|-&lt;br /&gt;
| ReappearanceDistOffset || Vec3(x=0.0, y=0.0, z=0.0)&lt;br /&gt;
|-&lt;br /&gt;
| EnemyType || 0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 槍装備 (SiteBossSpearCastle, 攻撃) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=槍装備&lt;br /&gt;
|group_name=攻撃&lt;br /&gt;
|derived_from=LastBossWeaponAttackRoot&lt;br /&gt;
|aiprog=SiteBossSpearCastle&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ChaseDist || Vec3(x=40.0, y=30.0, z=40.0)&lt;br /&gt;
|-&lt;br /&gt;
| ChaseDistOffset || Vec3(x=0.0, y=-2.0, z=8.0)&lt;br /&gt;
|-&lt;br /&gt;
| IsStartBossBgm || True&lt;br /&gt;
|-&lt;br /&gt;
| ReappearanceDist || Vec3(x=40.0, y=30.0, z=40.0)&lt;br /&gt;
|-&lt;br /&gt;
| ReappearanceDistOffset || Vec3(x=0.0, y=-2.0, z=8.0)&lt;br /&gt;
|-&lt;br /&gt;
| EnemyType || 3&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 槍装備 (SiteBossSpearR, 攻撃) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=槍装備&lt;br /&gt;
|group_name=攻撃&lt;br /&gt;
|derived_from=LastBossWeaponAttackRoot&lt;br /&gt;
|aiprog=SiteBossSpearR&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ChaseDist || Vec3(x=28.0, y=18.0, z=32.0)&lt;br /&gt;
|-&lt;br /&gt;
| ChaseDistOffset || Vec3(x=0.0, y=0.0, z=-20.0)&lt;br /&gt;
|-&lt;br /&gt;
| IsStartBossBgm || True&lt;br /&gt;
|-&lt;br /&gt;
| ReappearanceDist || Vec3(x=28.0, y=18.0, z=10.0)&lt;br /&gt;
|-&lt;br /&gt;
| ReappearanceDistOffset || Vec3(x=0.0, y=0.0, z=-20.0)&lt;br /&gt;
|-&lt;br /&gt;
| EnemyType || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 小剣装備 (SiteBossSword, 攻撃) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=小剣装備&lt;br /&gt;
|group_name=攻撃&lt;br /&gt;
|derived_from=LastBossWeaponAttackRoot&lt;br /&gt;
|aiprog=SiteBossSword&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ChaseDist || Vec3(x=25.0, y=27.0, z=38.0)&lt;br /&gt;
|-&lt;br /&gt;
| ChaseDistOffset || Vec3(x=0.0, y=7.800000190734863, z=26.0)&lt;br /&gt;
|-&lt;br /&gt;
| IsStartBossBgm || True&lt;br /&gt;
|-&lt;br /&gt;
| ReappearanceDist || Vec3(x=20.0, y=27.0, z=33.0)&lt;br /&gt;
|-&lt;br /&gt;
| ReappearanceDistOffset || Vec3(x=0.0, y=7.800000190734863, z=26.0)&lt;br /&gt;
|-&lt;br /&gt;
| EnemyType || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 弓装備 (SiteBossBowR, 攻撃) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=弓装備&lt;br /&gt;
|group_name=攻撃&lt;br /&gt;
|derived_from=LastBossWeaponAttackRoot&lt;br /&gt;
|aiprog=SiteBossBowR&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ChaseDist || Vec3(x=200.0, y=14.0, z=80.0)&lt;br /&gt;
|-&lt;br /&gt;
| ChaseDistOffset || Vec3(x=0.0, y=5.0, z=0.0)&lt;br /&gt;
|-&lt;br /&gt;
| IsStartBossBgm || True&lt;br /&gt;
|-&lt;br /&gt;
| ReappearanceDist || Vec3(x=195.0, y=14.0, z=75.0)&lt;br /&gt;
|-&lt;br /&gt;
| ReappearanceDistOffset || Vec3(x=0.0, y=5.0, z=0.0)&lt;br /&gt;
|-&lt;br /&gt;
| EnemyType || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 大剣装備 (SiteBossLswordR, 攻撃) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=大剣装備&lt;br /&gt;
|group_name=攻撃&lt;br /&gt;
|derived_from=LastBossWeaponAttackRoot&lt;br /&gt;
|aiprog=SiteBossLswordR&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ChaseDist || Vec3(x=50.0, y=20.0, z=46.0)&lt;br /&gt;
|-&lt;br /&gt;
| ChaseDistOffset || Vec3(x=0.0, y=15.0, z=-15.0)&lt;br /&gt;
|-&lt;br /&gt;
| IsStartBossBgm || True&lt;br /&gt;
|-&lt;br /&gt;
| ReappearanceDist || Vec3(x=45.0, y=20.0, z=41.0)&lt;br /&gt;
|-&lt;br /&gt;
| ReappearanceDistOffset || Vec3(x=0.0, y=15.0, z=-15.0)&lt;br /&gt;
|-&lt;br /&gt;
| EnemyType || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 小剣装備 (SiteBossSwordR, 攻撃) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=小剣装備&lt;br /&gt;
|group_name=攻撃&lt;br /&gt;
|derived_from=LastBossWeaponAttackRoot&lt;br /&gt;
|aiprog=SiteBossSwordR&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ChaseDist || Vec3(x=25.0, y=27.0, z=38.0)&lt;br /&gt;
|-&lt;br /&gt;
| ChaseDistOffset || Vec3(x=0.0, y=7.800000190734863, z=26.0)&lt;br /&gt;
|-&lt;br /&gt;
| IsStartBossBgm || True&lt;br /&gt;
|-&lt;br /&gt;
| ReappearanceDist || Vec3(x=20.0, y=27.0, z=33.0)&lt;br /&gt;
|-&lt;br /&gt;
| ReappearanceDistOffset || Vec3(x=0.0, y=7.800000190734863, z=26.0)&lt;br /&gt;
|-&lt;br /&gt;
| EnemyType || -1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 大剣装備 (SiteBossLswordCastle, 攻撃) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=大剣装備&lt;br /&gt;
|group_name=攻撃&lt;br /&gt;
|derived_from=LastBossWeaponAttackRoot&lt;br /&gt;
|aiprog=SiteBossLswordCastle&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ChaseDist || Vec3(x=28.0, y=30.0, z=40.0)&lt;br /&gt;
|-&lt;br /&gt;
| ChaseDistOffset || Vec3(x=0.0, y=-2.0, z=8.0)&lt;br /&gt;
|-&lt;br /&gt;
| IsStartBossBgm || True&lt;br /&gt;
|-&lt;br /&gt;
| ReappearanceDist || Vec3(x=28.0, y=30.0, z=40.0)&lt;br /&gt;
|-&lt;br /&gt;
| ReappearanceDistOffset || Vec3(x=0.0, y=-2.0, z=8.0)&lt;br /&gt;
|-&lt;br /&gt;
| EnemyType || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>imported&gt;Leoetlino</name></author>
	</entry>
</feed>