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	<id>https://zeldamods.org/wiki/AIDef:AI/LandHumEnemyUnarmedBattle/history?feed=atom</id>
	<title>AIDef:AI/LandHumEnemyUnarmedBattle - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://zeldamods.org/wiki/AIDef:AI/LandHumEnemyUnarmedBattle/history?feed=atom"/>
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	<updated>2026-04-09T05:13:41Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://zeldamods.org/w_botw/index.php?title=AIDef:AI/LandHumEnemyUnarmedBattle&amp;diff=5545&amp;oldid=prev</id>
		<title>imported&gt;Leoetlino: import AI definitions from 1.5.0</title>
		<link rel="alternate" type="text/html" href="https://zeldamods.org/w_botw/index.php?title=AIDef:AI/LandHumEnemyUnarmedBattle&amp;diff=5545&amp;oldid=prev"/>
		<updated>2018-10-14T18:09:47Z</updated>

		<summary type="html">&lt;p&gt;import AI definitions from 1.5.0&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{AIDef&lt;br /&gt;
|name=LandHumEnemyUnarmedBattle&lt;br /&gt;
|type=AI&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== StaticInstParams ==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Type !! Default value !! Description&lt;br /&gt;
|-&lt;br /&gt;
| EquipItemSearchIdx || Int ||  || &lt;br /&gt;
|-&lt;br /&gt;
| SearchBaseWeaponDist || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| SearchWeaponDist || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| SearchObjectDist || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| SearchWeaponTargetDist || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| SearchBowTargetDist || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| ItemChaseableSpd || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| CanGrabHeavy || Bool ||  || &lt;br /&gt;
|-&lt;br /&gt;
| GrabCheckRadius || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| AttOffset || Vec3 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| RepathTime || Int ||  || &lt;br /&gt;
|-&lt;br /&gt;
| ExplosivesAvoidDist || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| ExplosivesAvoidSpeed || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| ExplosivesAvoidAng || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| LostVMin || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| LostVMax || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| LostTimer || Int ||  || &lt;br /&gt;
|-&lt;br /&gt;
| LostRange || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| OnCoHitAllowGrabAngle || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || Int ||  || &lt;br /&gt;
|-&lt;br /&gt;
| ReachTargetArea || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAng || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== DynamicInstParams ==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Type !! Default value !! Description&lt;br /&gt;
|-&lt;br /&gt;
| TargetPos || Vec3 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Children ==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Description&lt;br /&gt;
|-&lt;br /&gt;
| アイテム発見 || &lt;br /&gt;
|-&lt;br /&gt;
| ジャンプ || &lt;br /&gt;
|-&lt;br /&gt;
| 危険回避 || &lt;br /&gt;
|-&lt;br /&gt;
| 回転 || &lt;br /&gt;
|-&lt;br /&gt;
| 怒り || &lt;br /&gt;
|-&lt;br /&gt;
| 戦闘 || &lt;br /&gt;
|-&lt;br /&gt;
| 武器拾い待ち || &lt;br /&gt;
|-&lt;br /&gt;
| 武器発見 || &lt;br /&gt;
|-&lt;br /&gt;
| 直進 || &lt;br /&gt;
|-&lt;br /&gt;
| 移動 || &lt;br /&gt;
|-&lt;br /&gt;
| 見まわす || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Derived definitions ==&lt;br /&gt;
=== 素手 (Stal_Bokoblin_Junior_Body, 獲物発見) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=素手&lt;br /&gt;
|group_name=獲物発見&lt;br /&gt;
|derived_from=LandHumEnemyUnarmedBattle&lt;br /&gt;
|aiprog=Stal_Bokoblin_Junior_Body&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| EquipItemSearchIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
| SearchBaseWeaponDist || 50.0&lt;br /&gt;
|-&lt;br /&gt;
| SearchWeaponDist || 15.0&lt;br /&gt;
|-&lt;br /&gt;
| SearchObjectDist || 20.0&lt;br /&gt;
|-&lt;br /&gt;
| SearchWeaponTargetDist || 5.0&lt;br /&gt;
|-&lt;br /&gt;
| SearchBowTargetDist || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| ItemChaseableSpd || 0.12&lt;br /&gt;
|-&lt;br /&gt;
| CanGrabHeavy || False&lt;br /&gt;
|-&lt;br /&gt;
| GrabCheckRadius || 0.7&lt;br /&gt;
|-&lt;br /&gt;
| AttOffset || Vec3(x=0.0, y=1.2000000476837158, z=0.6000000238418579)&lt;br /&gt;
|-&lt;br /&gt;
| RepathTime || 30&lt;br /&gt;
|-&lt;br /&gt;
| ExplosivesAvoidDist || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| ExplosivesAvoidSpeed || 999.0&lt;br /&gt;
|-&lt;br /&gt;
| ExplosivesAvoidAng || 3.14159&lt;br /&gt;
|-&lt;br /&gt;
| LostVMin || -20.0&lt;br /&gt;
|-&lt;br /&gt;
| LostVMax || 20.0&lt;br /&gt;
|-&lt;br /&gt;
| LostTimer || 30&lt;br /&gt;
|-&lt;br /&gt;
| LostRange || 15.0&lt;br /&gt;
|-&lt;br /&gt;
| OnCoHitAllowGrabAngle || 1.309&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || -1&lt;br /&gt;
|-&lt;br /&gt;
| ReachTargetArea || 3.0&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAng || 1.0472&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 対象通常 (Stal_Bokoblin_Junior_Body, 素手) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=対象通常&lt;br /&gt;
|group_name=素手&lt;br /&gt;
|derived_from=LandHumEnemyUnarmedBattle&lt;br /&gt;
|aiprog=Stal_Bokoblin_Junior_Body&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| EquipItemSearchIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
| SearchBaseWeaponDist || 50.0&lt;br /&gt;
|-&lt;br /&gt;
| SearchWeaponDist || 15.0&lt;br /&gt;
|-&lt;br /&gt;
| SearchObjectDist || 20.0&lt;br /&gt;
|-&lt;br /&gt;
| SearchWeaponTargetDist || 5.0&lt;br /&gt;
|-&lt;br /&gt;
| SearchBowTargetDist || 5.0&lt;br /&gt;
|-&lt;br /&gt;
| ItemChaseableSpd || 0.12&lt;br /&gt;
|-&lt;br /&gt;
| CanGrabHeavy || False&lt;br /&gt;
|-&lt;br /&gt;
| GrabCheckRadius || 1.3&lt;br /&gt;
|-&lt;br /&gt;
| AttOffset || Vec3(x=0.0, y=1.2000000476837158, z=0.6000000238418579)&lt;br /&gt;
|-&lt;br /&gt;
| RepathTime || 30&lt;br /&gt;
|-&lt;br /&gt;
| ExplosivesAvoidDist || 10.0&lt;br /&gt;
|-&lt;br /&gt;
| ExplosivesAvoidSpeed || 0.1&lt;br /&gt;
|-&lt;br /&gt;
| ExplosivesAvoidAng || 1.5708&lt;br /&gt;
|-&lt;br /&gt;
| LostVMin || -20.0&lt;br /&gt;
|-&lt;br /&gt;
| LostVMax || 20.0&lt;br /&gt;
|-&lt;br /&gt;
| LostTimer || 30&lt;br /&gt;
|-&lt;br /&gt;
| LostRange || 50.0&lt;br /&gt;
|-&lt;br /&gt;
| OnCoHitAllowGrabAngle || 1.309&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || -1&lt;br /&gt;
|-&lt;br /&gt;
| ReachTargetArea || 3.0&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAng || 1.0472&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 定員内 (Stal_Bokoblin_Junior_Body, 素手プレイヤー発見) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=定員内&lt;br /&gt;
|group_name=素手プレイヤー発見&lt;br /&gt;
|derived_from=LandHumEnemyUnarmedBattle&lt;br /&gt;
|aiprog=Stal_Bokoblin_Junior_Body&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| EquipItemSearchIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
| SearchBaseWeaponDist || 50.0&lt;br /&gt;
|-&lt;br /&gt;
| SearchWeaponDist || 20.0&lt;br /&gt;
|-&lt;br /&gt;
| SearchObjectDist || 20.0&lt;br /&gt;
|-&lt;br /&gt;
| SearchWeaponTargetDist || 5.0&lt;br /&gt;
|-&lt;br /&gt;
| SearchBowTargetDist || 5.0&lt;br /&gt;
|-&lt;br /&gt;
| ItemChaseableSpd || 0.12&lt;br /&gt;
|-&lt;br /&gt;
| CanGrabHeavy || False&lt;br /&gt;
|-&lt;br /&gt;
| GrabCheckRadius || 0.7&lt;br /&gt;
|-&lt;br /&gt;
| AttOffset || Vec3(x=0.0, y=1.2000000476837158, z=0.6000000238418579)&lt;br /&gt;
|-&lt;br /&gt;
| RepathTime || 30&lt;br /&gt;
|-&lt;br /&gt;
| ExplosivesAvoidDist || 10.0&lt;br /&gt;
|-&lt;br /&gt;
| ExplosivesAvoidSpeed || 0.1&lt;br /&gt;
|-&lt;br /&gt;
| ExplosivesAvoidAng || 1.5708&lt;br /&gt;
|-&lt;br /&gt;
| LostVMin || -20.0&lt;br /&gt;
|-&lt;br /&gt;
| LostVMax || 20.0&lt;br /&gt;
|-&lt;br /&gt;
| LostTimer || 30&lt;br /&gt;
|-&lt;br /&gt;
| LostRange || 50.0&lt;br /&gt;
|-&lt;br /&gt;
| OnCoHitAllowGrabAngle || 1.309&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || -1&lt;br /&gt;
|-&lt;br /&gt;
| ReachTargetArea || 0.5&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAng || 1.0472&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 素手 (Lizalfos, 獲物発見) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=素手&lt;br /&gt;
|group_name=獲物発見&lt;br /&gt;
|derived_from=LandHumEnemyUnarmedBattle&lt;br /&gt;
|aiprog=Lizalfos&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| EquipItemSearchIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
| SearchBaseWeaponDist || 50.0&lt;br /&gt;
|-&lt;br /&gt;
| SearchWeaponDist || 30.0&lt;br /&gt;
|-&lt;br /&gt;
| SearchObjectDist || 15.0&lt;br /&gt;
|-&lt;br /&gt;
| SearchWeaponTargetDist || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| SearchBowTargetDist || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| ItemChaseableSpd || 0.12&lt;br /&gt;
|-&lt;br /&gt;
| CanGrabHeavy || False&lt;br /&gt;
|-&lt;br /&gt;
| GrabCheckRadius || 0.7&lt;br /&gt;
|-&lt;br /&gt;
| AttOffset || Vec3(x=0.0, y=0.4000000059604645, z=0.6000000238418579)&lt;br /&gt;
|-&lt;br /&gt;
| RepathTime || 30&lt;br /&gt;
|-&lt;br /&gt;
| ExplosivesAvoidDist || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| ExplosivesAvoidSpeed || 999.0&lt;br /&gt;
|-&lt;br /&gt;
| ExplosivesAvoidAng || 3.14159&lt;br /&gt;
|-&lt;br /&gt;
| LostVMin || -1.5&lt;br /&gt;
|-&lt;br /&gt;
| LostVMax || 3.0&lt;br /&gt;
|-&lt;br /&gt;
| LostTimer || 30&lt;br /&gt;
|-&lt;br /&gt;
| LostRange || 15.0&lt;br /&gt;
|-&lt;br /&gt;
| OnCoHitAllowGrabAngle || 1.309&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || -1&lt;br /&gt;
|-&lt;br /&gt;
| ReachTargetArea || 0.2&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAng || 1.0472&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 発見行動 (Lizalfos, 定員内) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=発見行動&lt;br /&gt;
|group_name=定員内&lt;br /&gt;
|derived_from=LandHumEnemyUnarmedBattle&lt;br /&gt;
|aiprog=Lizalfos&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| EquipItemSearchIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
| SearchBaseWeaponDist || 50.0&lt;br /&gt;
|-&lt;br /&gt;
| SearchWeaponDist || 20.0&lt;br /&gt;
|-&lt;br /&gt;
| SearchObjectDist || 20.0&lt;br /&gt;
|-&lt;br /&gt;
| SearchWeaponTargetDist || 6.0&lt;br /&gt;
|-&lt;br /&gt;
| SearchBowTargetDist || 15.0&lt;br /&gt;
|-&lt;br /&gt;
| ItemChaseableSpd || 0.12&lt;br /&gt;
|-&lt;br /&gt;
| CanGrabHeavy || False&lt;br /&gt;
|-&lt;br /&gt;
| GrabCheckRadius || 1.3&lt;br /&gt;
|-&lt;br /&gt;
| AttOffset || Vec3(x=0.0, y=0.20000000298023224, z=0.0)&lt;br /&gt;
|-&lt;br /&gt;
| RepathTime || 30&lt;br /&gt;
|-&lt;br /&gt;
| ExplosivesAvoidDist || 10.0&lt;br /&gt;
|-&lt;br /&gt;
| ExplosivesAvoidSpeed || 0.3&lt;br /&gt;
|-&lt;br /&gt;
| ExplosivesAvoidAng || 1.0472&lt;br /&gt;
|-&lt;br /&gt;
| LostVMin || -1.5&lt;br /&gt;
|-&lt;br /&gt;
| LostVMax || 3.0&lt;br /&gt;
|-&lt;br /&gt;
| LostTimer || 30&lt;br /&gt;
|-&lt;br /&gt;
| LostRange || 15.0&lt;br /&gt;
|-&lt;br /&gt;
| OnCoHitAllowGrabAngle || 1.309&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || -1&lt;br /&gt;
|-&lt;br /&gt;
| ReachTargetArea || 3.2&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAng || 1.0472&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 素手 (Bokoblin_Red, 獲物発見) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=素手&lt;br /&gt;
|group_name=獲物発見&lt;br /&gt;
|derived_from=LandHumEnemyUnarmedBattle&lt;br /&gt;
|aiprog=Bokoblin_Red&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| EquipItemSearchIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
| SearchBaseWeaponDist || 50.0&lt;br /&gt;
|-&lt;br /&gt;
| SearchWeaponDist || 15.0&lt;br /&gt;
|-&lt;br /&gt;
| SearchObjectDist || 20.0&lt;br /&gt;
|-&lt;br /&gt;
| SearchWeaponTargetDist || 5.0&lt;br /&gt;
|-&lt;br /&gt;
| SearchBowTargetDist || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| ItemChaseableSpd || 0.12&lt;br /&gt;
|-&lt;br /&gt;
| CanGrabHeavy || False&lt;br /&gt;
|-&lt;br /&gt;
| GrabCheckRadius || 0.7&lt;br /&gt;
|-&lt;br /&gt;
| AttOffset || Vec3(x=0.0, y=1.2000000476837158, z=0.6000000238418579)&lt;br /&gt;
|-&lt;br /&gt;
| RepathTime || 30&lt;br /&gt;
|-&lt;br /&gt;
| ExplosivesAvoidDist || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| ExplosivesAvoidSpeed || 999.0&lt;br /&gt;
|-&lt;br /&gt;
| ExplosivesAvoidAng || 3.14159&lt;br /&gt;
|-&lt;br /&gt;
| LostVMin || -20.0&lt;br /&gt;
|-&lt;br /&gt;
| LostVMax || 20.0&lt;br /&gt;
|-&lt;br /&gt;
| LostTimer || 30&lt;br /&gt;
|-&lt;br /&gt;
| LostRange || 15.0&lt;br /&gt;
|-&lt;br /&gt;
| OnCoHitAllowGrabAngle || 1.309&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || -1&lt;br /&gt;
|-&lt;br /&gt;
| ReachTargetArea || 3.0&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAng || 1.0472&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 対象通常 (Bokoblin_Red, 素手) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=対象通常&lt;br /&gt;
|group_name=素手&lt;br /&gt;
|derived_from=LandHumEnemyUnarmedBattle&lt;br /&gt;
|aiprog=Bokoblin_Red&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| EquipItemSearchIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
| SearchBaseWeaponDist || 50.0&lt;br /&gt;
|-&lt;br /&gt;
| SearchWeaponDist || 15.0&lt;br /&gt;
|-&lt;br /&gt;
| SearchObjectDist || 20.0&lt;br /&gt;
|-&lt;br /&gt;
| SearchWeaponTargetDist || 5.0&lt;br /&gt;
|-&lt;br /&gt;
| SearchBowTargetDist || 5.0&lt;br /&gt;
|-&lt;br /&gt;
| ItemChaseableSpd || 0.12&lt;br /&gt;
|-&lt;br /&gt;
| CanGrabHeavy || False&lt;br /&gt;
|-&lt;br /&gt;
| GrabCheckRadius || 1.3&lt;br /&gt;
|-&lt;br /&gt;
| AttOffset || Vec3(x=0.0, y=1.2000000476837158, z=0.6000000238418579)&lt;br /&gt;
|-&lt;br /&gt;
| RepathTime || 30&lt;br /&gt;
|-&lt;br /&gt;
| ExplosivesAvoidDist || 10.0&lt;br /&gt;
|-&lt;br /&gt;
| ExplosivesAvoidSpeed || 0.1&lt;br /&gt;
|-&lt;br /&gt;
| ExplosivesAvoidAng || 1.5708&lt;br /&gt;
|-&lt;br /&gt;
| LostVMin || -20.0&lt;br /&gt;
|-&lt;br /&gt;
| LostVMax || 20.0&lt;br /&gt;
|-&lt;br /&gt;
| LostTimer || 30&lt;br /&gt;
|-&lt;br /&gt;
| LostRange || 50.0&lt;br /&gt;
|-&lt;br /&gt;
| OnCoHitAllowGrabAngle || 1.309&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || -1&lt;br /&gt;
|-&lt;br /&gt;
| ReachTargetArea || 3.0&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAng || 1.0472&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 定員内 (Bokoblin_Red, 素手プレイヤー発見) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=定員内&lt;br /&gt;
|group_name=素手プレイヤー発見&lt;br /&gt;
|derived_from=LandHumEnemyUnarmedBattle&lt;br /&gt;
|aiprog=Bokoblin_Red&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| EquipItemSearchIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
| SearchBaseWeaponDist || 50.0&lt;br /&gt;
|-&lt;br /&gt;
| SearchWeaponDist || 20.0&lt;br /&gt;
|-&lt;br /&gt;
| SearchObjectDist || 20.0&lt;br /&gt;
|-&lt;br /&gt;
| SearchWeaponTargetDist || 5.0&lt;br /&gt;
|-&lt;br /&gt;
| SearchBowTargetDist || 5.0&lt;br /&gt;
|-&lt;br /&gt;
| ItemChaseableSpd || 0.12&lt;br /&gt;
|-&lt;br /&gt;
| CanGrabHeavy || False&lt;br /&gt;
|-&lt;br /&gt;
| GrabCheckRadius || 0.7&lt;br /&gt;
|-&lt;br /&gt;
| AttOffset || Vec3(x=0.0, y=1.2000000476837158, z=0.6000000238418579)&lt;br /&gt;
|-&lt;br /&gt;
| RepathTime || 30&lt;br /&gt;
|-&lt;br /&gt;
| ExplosivesAvoidDist || 10.0&lt;br /&gt;
|-&lt;br /&gt;
| ExplosivesAvoidSpeed || 0.1&lt;br /&gt;
|-&lt;br /&gt;
| ExplosivesAvoidAng || 1.5708&lt;br /&gt;
|-&lt;br /&gt;
| LostVMin || -20.0&lt;br /&gt;
|-&lt;br /&gt;
| LostVMax || 20.0&lt;br /&gt;
|-&lt;br /&gt;
| LostTimer || 30&lt;br /&gt;
|-&lt;br /&gt;
| LostRange || 50.0&lt;br /&gt;
|-&lt;br /&gt;
| OnCoHitAllowGrabAngle || 1.309&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || -1&lt;br /&gt;
|-&lt;br /&gt;
| ReachTargetArea || 0.5&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAng || 1.0472&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 素手 (Lizalfos_Fire, 獲物発見) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=素手&lt;br /&gt;
|group_name=獲物発見&lt;br /&gt;
|derived_from=LandHumEnemyUnarmedBattle&lt;br /&gt;
|aiprog=Lizalfos_Fire&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| EquipItemSearchIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
| SearchBaseWeaponDist || 50.0&lt;br /&gt;
|-&lt;br /&gt;
| SearchWeaponDist || 30.0&lt;br /&gt;
|-&lt;br /&gt;
| SearchObjectDist || 15.0&lt;br /&gt;
|-&lt;br /&gt;
| SearchWeaponTargetDist || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| SearchBowTargetDist || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| ItemChaseableSpd || 0.12&lt;br /&gt;
|-&lt;br /&gt;
| CanGrabHeavy || False&lt;br /&gt;
|-&lt;br /&gt;
| GrabCheckRadius || 0.7&lt;br /&gt;
|-&lt;br /&gt;
| AttOffset || Vec3(x=0.0, y=0.4000000059604645, z=0.6000000238418579)&lt;br /&gt;
|-&lt;br /&gt;
| RepathTime || 30&lt;br /&gt;
|-&lt;br /&gt;
| ExplosivesAvoidDist || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| ExplosivesAvoidSpeed || 999.0&lt;br /&gt;
|-&lt;br /&gt;
| ExplosivesAvoidAng || 3.14159&lt;br /&gt;
|-&lt;br /&gt;
| LostVMin || -1.5&lt;br /&gt;
|-&lt;br /&gt;
| LostVMax || 3.0&lt;br /&gt;
|-&lt;br /&gt;
| LostTimer || 30&lt;br /&gt;
|-&lt;br /&gt;
| LostRange || 15.0&lt;br /&gt;
|-&lt;br /&gt;
| OnCoHitAllowGrabAngle || 1.309&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || -1&lt;br /&gt;
|-&lt;br /&gt;
| ReachTargetArea || 0.2&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAng || 1.0472&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 発見行動 (Lizalfos_Fire, 定員内) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=発見行動&lt;br /&gt;
|group_name=定員内&lt;br /&gt;
|derived_from=LandHumEnemyUnarmedBattle&lt;br /&gt;
|aiprog=Lizalfos_Fire&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| EquipItemSearchIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
| SearchBaseWeaponDist || 50.0&lt;br /&gt;
|-&lt;br /&gt;
| SearchWeaponDist || 20.0&lt;br /&gt;
|-&lt;br /&gt;
| SearchObjectDist || 20.0&lt;br /&gt;
|-&lt;br /&gt;
| SearchWeaponTargetDist || 6.0&lt;br /&gt;
|-&lt;br /&gt;
| SearchBowTargetDist || 15.0&lt;br /&gt;
|-&lt;br /&gt;
| ItemChaseableSpd || 0.12&lt;br /&gt;
|-&lt;br /&gt;
| CanGrabHeavy || False&lt;br /&gt;
|-&lt;br /&gt;
| GrabCheckRadius || 1.3&lt;br /&gt;
|-&lt;br /&gt;
| AttOffset || Vec3(x=0.0, y=0.20000000298023224, z=0.0)&lt;br /&gt;
|-&lt;br /&gt;
| RepathTime || 30&lt;br /&gt;
|-&lt;br /&gt;
| ExplosivesAvoidDist || 10.0&lt;br /&gt;
|-&lt;br /&gt;
| ExplosivesAvoidSpeed || 0.3&lt;br /&gt;
|-&lt;br /&gt;
| ExplosivesAvoidAng || 1.0472&lt;br /&gt;
|-&lt;br /&gt;
| LostVMin || -1.5&lt;br /&gt;
|-&lt;br /&gt;
| LostVMax || 3.0&lt;br /&gt;
|-&lt;br /&gt;
| LostTimer || 30&lt;br /&gt;
|-&lt;br /&gt;
| LostRange || 15.0&lt;br /&gt;
|-&lt;br /&gt;
| OnCoHitAllowGrabAngle || 1.309&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || -1&lt;br /&gt;
|-&lt;br /&gt;
| ReachTargetArea || 3.2&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAng || 1.0472&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 素手 (Bokoblin_Senior, 獲物発見) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=素手&lt;br /&gt;
|group_name=獲物発見&lt;br /&gt;
|derived_from=LandHumEnemyUnarmedBattle&lt;br /&gt;
|aiprog=Bokoblin_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| EquipItemSearchIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
| SearchBaseWeaponDist || 50.0&lt;br /&gt;
|-&lt;br /&gt;
| SearchWeaponDist || 15.0&lt;br /&gt;
|-&lt;br /&gt;
| SearchObjectDist || 20.0&lt;br /&gt;
|-&lt;br /&gt;
| SearchWeaponTargetDist || 5.0&lt;br /&gt;
|-&lt;br /&gt;
| SearchBowTargetDist || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| ItemChaseableSpd || 0.12&lt;br /&gt;
|-&lt;br /&gt;
| CanGrabHeavy || False&lt;br /&gt;
|-&lt;br /&gt;
| GrabCheckRadius || 0.7&lt;br /&gt;
|-&lt;br /&gt;
| AttOffset || Vec3(x=0.0, y=1.2000000476837158, z=0.6000000238418579)&lt;br /&gt;
|-&lt;br /&gt;
| RepathTime || 30&lt;br /&gt;
|-&lt;br /&gt;
| ExplosivesAvoidDist || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| ExplosivesAvoidSpeed || 999.0&lt;br /&gt;
|-&lt;br /&gt;
| ExplosivesAvoidAng || 3.14159&lt;br /&gt;
|-&lt;br /&gt;
| LostVMin || -20.0&lt;br /&gt;
|-&lt;br /&gt;
| LostVMax || 20.0&lt;br /&gt;
|-&lt;br /&gt;
| LostTimer || 30&lt;br /&gt;
|-&lt;br /&gt;
| LostRange || 15.0&lt;br /&gt;
|-&lt;br /&gt;
| OnCoHitAllowGrabAngle || 1.309&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || -1&lt;br /&gt;
|-&lt;br /&gt;
| ReachTargetArea || 3.0&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAng || 1.0472&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 対象通常 (Bokoblin_Senior, 素手) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=対象通常&lt;br /&gt;
|group_name=素手&lt;br /&gt;
|derived_from=LandHumEnemyUnarmedBattle&lt;br /&gt;
|aiprog=Bokoblin_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| EquipItemSearchIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
| SearchBaseWeaponDist || 50.0&lt;br /&gt;
|-&lt;br /&gt;
| SearchWeaponDist || 15.0&lt;br /&gt;
|-&lt;br /&gt;
| SearchObjectDist || 20.0&lt;br /&gt;
|-&lt;br /&gt;
| SearchWeaponTargetDist || 5.0&lt;br /&gt;
|-&lt;br /&gt;
| SearchBowTargetDist || 5.0&lt;br /&gt;
|-&lt;br /&gt;
| ItemChaseableSpd || 0.12&lt;br /&gt;
|-&lt;br /&gt;
| CanGrabHeavy || False&lt;br /&gt;
|-&lt;br /&gt;
| GrabCheckRadius || 1.3&lt;br /&gt;
|-&lt;br /&gt;
| AttOffset || Vec3(x=0.0, y=1.2000000476837158, z=0.6000000238418579)&lt;br /&gt;
|-&lt;br /&gt;
| RepathTime || 30&lt;br /&gt;
|-&lt;br /&gt;
| ExplosivesAvoidDist || 10.0&lt;br /&gt;
|-&lt;br /&gt;
| ExplosivesAvoidSpeed || 0.1&lt;br /&gt;
|-&lt;br /&gt;
| ExplosivesAvoidAng || 1.5708&lt;br /&gt;
|-&lt;br /&gt;
| LostVMin || -20.0&lt;br /&gt;
|-&lt;br /&gt;
| LostVMax || 20.0&lt;br /&gt;
|-&lt;br /&gt;
| LostTimer || 30&lt;br /&gt;
|-&lt;br /&gt;
| LostRange || 50.0&lt;br /&gt;
|-&lt;br /&gt;
| OnCoHitAllowGrabAngle || 1.309&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || -1&lt;br /&gt;
|-&lt;br /&gt;
| ReachTargetArea || 3.0&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAng || 1.0472&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 定員内 (Bokoblin_Senior, 素手プレイヤー発見) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=定員内&lt;br /&gt;
|group_name=素手プレイヤー発見&lt;br /&gt;
|derived_from=LandHumEnemyUnarmedBattle&lt;br /&gt;
|aiprog=Bokoblin_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| EquipItemSearchIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
| SearchBaseWeaponDist || 50.0&lt;br /&gt;
|-&lt;br /&gt;
| SearchWeaponDist || 20.0&lt;br /&gt;
|-&lt;br /&gt;
| SearchObjectDist || 20.0&lt;br /&gt;
|-&lt;br /&gt;
| SearchWeaponTargetDist || 5.0&lt;br /&gt;
|-&lt;br /&gt;
| SearchBowTargetDist || 5.0&lt;br /&gt;
|-&lt;br /&gt;
| ItemChaseableSpd || 0.12&lt;br /&gt;
|-&lt;br /&gt;
| CanGrabHeavy || False&lt;br /&gt;
|-&lt;br /&gt;
| GrabCheckRadius || 0.7&lt;br /&gt;
|-&lt;br /&gt;
| AttOffset || Vec3(x=0.0, y=1.2000000476837158, z=0.6000000238418579)&lt;br /&gt;
|-&lt;br /&gt;
| RepathTime || 30&lt;br /&gt;
|-&lt;br /&gt;
| ExplosivesAvoidDist || 10.0&lt;br /&gt;
|-&lt;br /&gt;
| ExplosivesAvoidSpeed || 0.1&lt;br /&gt;
|-&lt;br /&gt;
| ExplosivesAvoidAng || 1.5708&lt;br /&gt;
|-&lt;br /&gt;
| LostVMin || -20.0&lt;br /&gt;
|-&lt;br /&gt;
| LostVMax || 20.0&lt;br /&gt;
|-&lt;br /&gt;
| LostTimer || 30&lt;br /&gt;
|-&lt;br /&gt;
| LostRange || 50.0&lt;br /&gt;
|-&lt;br /&gt;
| OnCoHitAllowGrabAngle || 1.309&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || -1&lt;br /&gt;
|-&lt;br /&gt;
| ReachTargetArea || 0.5&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAng || 1.0472&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 素手 (Bokoblin_Rapid, 獲物発見) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=素手&lt;br /&gt;
|group_name=獲物発見&lt;br /&gt;
|derived_from=LandHumEnemyUnarmedBattle&lt;br /&gt;
|aiprog=Bokoblin_Rapid&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| EquipItemSearchIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
| SearchBaseWeaponDist || 50.0&lt;br /&gt;
|-&lt;br /&gt;
| SearchWeaponDist || 15.0&lt;br /&gt;
|-&lt;br /&gt;
| SearchObjectDist || 20.0&lt;br /&gt;
|-&lt;br /&gt;
| SearchWeaponTargetDist || 5.0&lt;br /&gt;
|-&lt;br /&gt;
| SearchBowTargetDist || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| ItemChaseableSpd || 0.12&lt;br /&gt;
|-&lt;br /&gt;
| CanGrabHeavy || False&lt;br /&gt;
|-&lt;br /&gt;
| GrabCheckRadius || 0.7&lt;br /&gt;
|-&lt;br /&gt;
| AttOffset || Vec3(x=0.0, y=1.2000000476837158, z=0.6000000238418579)&lt;br /&gt;
|-&lt;br /&gt;
| RepathTime || 30&lt;br /&gt;
|-&lt;br /&gt;
| ExplosivesAvoidDist || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| ExplosivesAvoidSpeed || 999.0&lt;br /&gt;
|-&lt;br /&gt;
| ExplosivesAvoidAng || 3.14159&lt;br /&gt;
|-&lt;br /&gt;
| LostVMin || -20.0&lt;br /&gt;
|-&lt;br /&gt;
| LostVMax || 20.0&lt;br /&gt;
|-&lt;br /&gt;
| LostTimer || 30&lt;br /&gt;
|-&lt;br /&gt;
| LostRange || 15.0&lt;br /&gt;
|-&lt;br /&gt;
| OnCoHitAllowGrabAngle || 1.309&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || -1&lt;br /&gt;
|-&lt;br /&gt;
| ReachTargetArea || 3.0&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAng || 1.0472&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 対象通常 (Bokoblin_Rapid, 素手) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=対象通常&lt;br /&gt;
|group_name=素手&lt;br /&gt;
|derived_from=LandHumEnemyUnarmedBattle&lt;br /&gt;
|aiprog=Bokoblin_Rapid&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| EquipItemSearchIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
| SearchBaseWeaponDist || 50.0&lt;br /&gt;
|-&lt;br /&gt;
| SearchWeaponDist || 15.0&lt;br /&gt;
|-&lt;br /&gt;
| SearchObjectDist || 20.0&lt;br /&gt;
|-&lt;br /&gt;
| SearchWeaponTargetDist || 5.0&lt;br /&gt;
|-&lt;br /&gt;
| SearchBowTargetDist || 5.0&lt;br /&gt;
|-&lt;br /&gt;
| ItemChaseableSpd || 0.12&lt;br /&gt;
|-&lt;br /&gt;
| CanGrabHeavy || False&lt;br /&gt;
|-&lt;br /&gt;
| GrabCheckRadius || 1.3&lt;br /&gt;
|-&lt;br /&gt;
| AttOffset || Vec3(x=0.0, y=1.2000000476837158, z=0.6000000238418579)&lt;br /&gt;
|-&lt;br /&gt;
| RepathTime || 30&lt;br /&gt;
|-&lt;br /&gt;
| ExplosivesAvoidDist || 10.0&lt;br /&gt;
|-&lt;br /&gt;
| ExplosivesAvoidSpeed || 0.1&lt;br /&gt;
|-&lt;br /&gt;
| ExplosivesAvoidAng || 1.5708&lt;br /&gt;
|-&lt;br /&gt;
| LostVMin || -20.0&lt;br /&gt;
|-&lt;br /&gt;
| LostVMax || 20.0&lt;br /&gt;
|-&lt;br /&gt;
| LostTimer || 30&lt;br /&gt;
|-&lt;br /&gt;
| LostRange || 50.0&lt;br /&gt;
|-&lt;br /&gt;
| OnCoHitAllowGrabAngle || 1.309&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || -1&lt;br /&gt;
|-&lt;br /&gt;
| ReachTargetArea || 3.0&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAng || 1.0472&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 定員内 (Bokoblin_Rapid, 素手プレイヤー発見) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=定員内&lt;br /&gt;
|group_name=素手プレイヤー発見&lt;br /&gt;
|derived_from=LandHumEnemyUnarmedBattle&lt;br /&gt;
|aiprog=Bokoblin_Rapid&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| EquipItemSearchIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
| SearchBaseWeaponDist || 50.0&lt;br /&gt;
|-&lt;br /&gt;
| SearchWeaponDist || 20.0&lt;br /&gt;
|-&lt;br /&gt;
| SearchObjectDist || 20.0&lt;br /&gt;
|-&lt;br /&gt;
| SearchWeaponTargetDist || 5.0&lt;br /&gt;
|-&lt;br /&gt;
| SearchBowTargetDist || 5.0&lt;br /&gt;
|-&lt;br /&gt;
| ItemChaseableSpd || 0.12&lt;br /&gt;
|-&lt;br /&gt;
| CanGrabHeavy || False&lt;br /&gt;
|-&lt;br /&gt;
| GrabCheckRadius || 0.7&lt;br /&gt;
|-&lt;br /&gt;
| AttOffset || Vec3(x=0.0, y=1.2000000476837158, z=0.6000000238418579)&lt;br /&gt;
|-&lt;br /&gt;
| RepathTime || 30&lt;br /&gt;
|-&lt;br /&gt;
| ExplosivesAvoidDist || 10.0&lt;br /&gt;
|-&lt;br /&gt;
| ExplosivesAvoidSpeed || 0.1&lt;br /&gt;
|-&lt;br /&gt;
| ExplosivesAvoidAng || 1.5708&lt;br /&gt;
|-&lt;br /&gt;
| LostVMin || -20.0&lt;br /&gt;
|-&lt;br /&gt;
| LostVMax || 20.0&lt;br /&gt;
|-&lt;br /&gt;
| LostTimer || 30&lt;br /&gt;
|-&lt;br /&gt;
| LostRange || 50.0&lt;br /&gt;
|-&lt;br /&gt;
| OnCoHitAllowGrabAngle || 1.309&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || -1&lt;br /&gt;
|-&lt;br /&gt;
| ReachTargetArea || 0.5&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAng || 1.0472&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 素手 (Lizalfos_Electric, 獲物発見) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=素手&lt;br /&gt;
|group_name=獲物発見&lt;br /&gt;
|derived_from=LandHumEnemyUnarmedBattle&lt;br /&gt;
|aiprog=Lizalfos_Electric&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| EquipItemSearchIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
| SearchBaseWeaponDist || 50.0&lt;br /&gt;
|-&lt;br /&gt;
| SearchWeaponDist || 30.0&lt;br /&gt;
|-&lt;br /&gt;
| SearchObjectDist || 15.0&lt;br /&gt;
|-&lt;br /&gt;
| SearchWeaponTargetDist || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| SearchBowTargetDist || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| ItemChaseableSpd || 0.12&lt;br /&gt;
|-&lt;br /&gt;
| CanGrabHeavy || False&lt;br /&gt;
|-&lt;br /&gt;
| GrabCheckRadius || 0.7&lt;br /&gt;
|-&lt;br /&gt;
| AttOffset || Vec3(x=0.0, y=0.4000000059604645, z=0.6000000238418579)&lt;br /&gt;
|-&lt;br /&gt;
| RepathTime || 30&lt;br /&gt;
|-&lt;br /&gt;
| ExplosivesAvoidDist || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| ExplosivesAvoidSpeed || 999.0&lt;br /&gt;
|-&lt;br /&gt;
| ExplosivesAvoidAng || 3.14159&lt;br /&gt;
|-&lt;br /&gt;
| LostVMin || -1.5&lt;br /&gt;
|-&lt;br /&gt;
| LostVMax || 3.0&lt;br /&gt;
|-&lt;br /&gt;
| LostTimer || 30&lt;br /&gt;
|-&lt;br /&gt;
| LostRange || 15.0&lt;br /&gt;
|-&lt;br /&gt;
| OnCoHitAllowGrabAngle || 1.309&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || -1&lt;br /&gt;
|-&lt;br /&gt;
| ReachTargetArea || 0.2&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAng || 1.0472&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 発見行動 (Lizalfos_Electric, 定員内) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=発見行動&lt;br /&gt;
|group_name=定員内&lt;br /&gt;
|derived_from=LandHumEnemyUnarmedBattle&lt;br /&gt;
|aiprog=Lizalfos_Electric&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| EquipItemSearchIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
| SearchBaseWeaponDist || 50.0&lt;br /&gt;
|-&lt;br /&gt;
| SearchWeaponDist || 20.0&lt;br /&gt;
|-&lt;br /&gt;
| SearchObjectDist || 20.0&lt;br /&gt;
|-&lt;br /&gt;
| SearchWeaponTargetDist || 6.0&lt;br /&gt;
|-&lt;br /&gt;
| SearchBowTargetDist || 15.0&lt;br /&gt;
|-&lt;br /&gt;
| ItemChaseableSpd || 0.12&lt;br /&gt;
|-&lt;br /&gt;
| CanGrabHeavy || False&lt;br /&gt;
|-&lt;br /&gt;
| GrabCheckRadius || 1.3&lt;br /&gt;
|-&lt;br /&gt;
| AttOffset || Vec3(x=0.0, y=0.20000000298023224, z=0.0)&lt;br /&gt;
|-&lt;br /&gt;
| RepathTime || 30&lt;br /&gt;
|-&lt;br /&gt;
| ExplosivesAvoidDist || 10.0&lt;br /&gt;
|-&lt;br /&gt;
| ExplosivesAvoidSpeed || 0.3&lt;br /&gt;
|-&lt;br /&gt;
| ExplosivesAvoidAng || 1.0472&lt;br /&gt;
|-&lt;br /&gt;
| LostVMin || -1.5&lt;br /&gt;
|-&lt;br /&gt;
| LostVMax || 3.0&lt;br /&gt;
|-&lt;br /&gt;
| LostTimer || 30&lt;br /&gt;
|-&lt;br /&gt;
| LostRange || 15.0&lt;br /&gt;
|-&lt;br /&gt;
| OnCoHitAllowGrabAngle || 1.309&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || -1&lt;br /&gt;
|-&lt;br /&gt;
| ReachTargetArea || 3.2&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAng || 1.0472&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 定員内 (Moriblin_Senior, 素手) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=定員内&lt;br /&gt;
|group_name=素手&lt;br /&gt;
|derived_from=LandHumEnemyUnarmedBattle&lt;br /&gt;
|aiprog=Moriblin_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| EquipItemSearchIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
| SearchBaseWeaponDist || 50.0&lt;br /&gt;
|-&lt;br /&gt;
| SearchWeaponDist || 15.0&lt;br /&gt;
|-&lt;br /&gt;
| SearchObjectDist || 15.0&lt;br /&gt;
|-&lt;br /&gt;
| SearchWeaponTargetDist || 3.0&lt;br /&gt;
|-&lt;br /&gt;
| SearchBowTargetDist || 10.0&lt;br /&gt;
|-&lt;br /&gt;
| ItemChaseableSpd || 0.15&lt;br /&gt;
|-&lt;br /&gt;
| CanGrabHeavy || True&lt;br /&gt;
|-&lt;br /&gt;
| GrabCheckRadius || 2.5&lt;br /&gt;
|-&lt;br /&gt;
| AttOffset || Vec3(x=0.0, y=0.10000000149011612, z=0.0)&lt;br /&gt;
|-&lt;br /&gt;
| RepathTime || 30&lt;br /&gt;
|-&lt;br /&gt;
| ExplosivesAvoidDist || 10.0&lt;br /&gt;
|-&lt;br /&gt;
| ExplosivesAvoidSpeed || 0.2&lt;br /&gt;
|-&lt;br /&gt;
| ExplosivesAvoidAng || 1.0472&lt;br /&gt;
|-&lt;br /&gt;
| LostVMin || -5.0&lt;br /&gt;
|-&lt;br /&gt;
| LostVMax || 10.0&lt;br /&gt;
|-&lt;br /&gt;
| LostTimer || 100&lt;br /&gt;
|-&lt;br /&gt;
| LostRange || 200.0&lt;br /&gt;
|-&lt;br /&gt;
| OnCoHitAllowGrabAngle || 1.309&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || -1&lt;br /&gt;
|-&lt;br /&gt;
| ReachTargetArea || 3.0&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAng || 1.0472&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 素手 (Lizalfos_Bone, 獲物発見) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=素手&lt;br /&gt;
|group_name=獲物発見&lt;br /&gt;
|derived_from=LandHumEnemyUnarmedBattle&lt;br /&gt;
|aiprog=Lizalfos_Bone&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| EquipItemSearchIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
| SearchBaseWeaponDist || 50.0&lt;br /&gt;
|-&lt;br /&gt;
| SearchWeaponDist || 30.0&lt;br /&gt;
|-&lt;br /&gt;
| SearchObjectDist || 15.0&lt;br /&gt;
|-&lt;br /&gt;
| SearchWeaponTargetDist || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| SearchBowTargetDist || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| ItemChaseableSpd || 0.12&lt;br /&gt;
|-&lt;br /&gt;
| CanGrabHeavy || False&lt;br /&gt;
|-&lt;br /&gt;
| GrabCheckRadius || 0.7&lt;br /&gt;
|-&lt;br /&gt;
| AttOffset || Vec3(x=0.0, y=0.4000000059604645, z=0.6000000238418579)&lt;br /&gt;
|-&lt;br /&gt;
| RepathTime || 30&lt;br /&gt;
|-&lt;br /&gt;
| ExplosivesAvoidDist || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| ExplosivesAvoidSpeed || 999.0&lt;br /&gt;
|-&lt;br /&gt;
| ExplosivesAvoidAng || 3.14159&lt;br /&gt;
|-&lt;br /&gt;
| LostVMin || -1.5&lt;br /&gt;
|-&lt;br /&gt;
| LostVMax || 3.0&lt;br /&gt;
|-&lt;br /&gt;
| LostTimer || 30&lt;br /&gt;
|-&lt;br /&gt;
| LostRange || 15.0&lt;br /&gt;
|-&lt;br /&gt;
| OnCoHitAllowGrabAngle || 1.309&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || -1&lt;br /&gt;
|-&lt;br /&gt;
| ReachTargetArea || 0.2&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAng || 1.0472&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 発見行動 (Lizalfos_Bone, 定員内) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=発見行動&lt;br /&gt;
|group_name=定員内&lt;br /&gt;
|derived_from=LandHumEnemyUnarmedBattle&lt;br /&gt;
|aiprog=Lizalfos_Bone&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| EquipItemSearchIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
| SearchBaseWeaponDist || 50.0&lt;br /&gt;
|-&lt;br /&gt;
| SearchWeaponDist || 20.0&lt;br /&gt;
|-&lt;br /&gt;
| SearchObjectDist || 20.0&lt;br /&gt;
|-&lt;br /&gt;
| SearchWeaponTargetDist || 6.0&lt;br /&gt;
|-&lt;br /&gt;
| SearchBowTargetDist || 15.0&lt;br /&gt;
|-&lt;br /&gt;
| ItemChaseableSpd || 0.12&lt;br /&gt;
|-&lt;br /&gt;
| CanGrabHeavy || False&lt;br /&gt;
|-&lt;br /&gt;
| GrabCheckRadius || 1.3&lt;br /&gt;
|-&lt;br /&gt;
| AttOffset || Vec3(x=0.0, y=0.20000000298023224, z=0.0)&lt;br /&gt;
|-&lt;br /&gt;
| RepathTime || 30&lt;br /&gt;
|-&lt;br /&gt;
| ExplosivesAvoidDist || 10.0&lt;br /&gt;
|-&lt;br /&gt;
| ExplosivesAvoidSpeed || 0.3&lt;br /&gt;
|-&lt;br /&gt;
| ExplosivesAvoidAng || 1.0472&lt;br /&gt;
|-&lt;br /&gt;
| LostVMin || -1.5&lt;br /&gt;
|-&lt;br /&gt;
| LostVMax || 3.0&lt;br /&gt;
|-&lt;br /&gt;
| LostTimer || 30&lt;br /&gt;
|-&lt;br /&gt;
| LostRange || 15.0&lt;br /&gt;
|-&lt;br /&gt;
| OnCoHitAllowGrabAngle || 1.309&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || -1&lt;br /&gt;
|-&lt;br /&gt;
| ReachTargetArea || 3.2&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAng || 1.0472&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 定員内 (Moriblin_Blue, 素手) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=定員内&lt;br /&gt;
|group_name=素手&lt;br /&gt;
|derived_from=LandHumEnemyUnarmedBattle&lt;br /&gt;
|aiprog=Moriblin_Blue&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| EquipItemSearchIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
| SearchBaseWeaponDist || 50.0&lt;br /&gt;
|-&lt;br /&gt;
| SearchWeaponDist || 15.0&lt;br /&gt;
|-&lt;br /&gt;
| SearchObjectDist || 15.0&lt;br /&gt;
|-&lt;br /&gt;
| SearchWeaponTargetDist || 3.0&lt;br /&gt;
|-&lt;br /&gt;
| SearchBowTargetDist || 10.0&lt;br /&gt;
|-&lt;br /&gt;
| ItemChaseableSpd || 0.15&lt;br /&gt;
|-&lt;br /&gt;
| CanGrabHeavy || True&lt;br /&gt;
|-&lt;br /&gt;
| GrabCheckRadius || 2.5&lt;br /&gt;
|-&lt;br /&gt;
| AttOffset || Vec3(x=0.0, y=0.10000000149011612, z=0.0)&lt;br /&gt;
|-&lt;br /&gt;
| RepathTime || 30&lt;br /&gt;
|-&lt;br /&gt;
| ExplosivesAvoidDist || 10.0&lt;br /&gt;
|-&lt;br /&gt;
| ExplosivesAvoidSpeed || 0.2&lt;br /&gt;
|-&lt;br /&gt;
| ExplosivesAvoidAng || 1.0472&lt;br /&gt;
|-&lt;br /&gt;
| LostVMin || -5.0&lt;br /&gt;
|-&lt;br /&gt;
| LostVMax || 10.0&lt;br /&gt;
|-&lt;br /&gt;
| LostTimer || 100&lt;br /&gt;
|-&lt;br /&gt;
| LostRange || 200.0&lt;br /&gt;
|-&lt;br /&gt;
| OnCoHitAllowGrabAngle || 1.309&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || -1&lt;br /&gt;
|-&lt;br /&gt;
| ReachTargetArea || 3.0&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAng || 1.0472&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 定員内 (Stal_Moriblin_Bone, 素手) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=定員内&lt;br /&gt;
|group_name=素手&lt;br /&gt;
|derived_from=LandHumEnemyUnarmedBattle&lt;br /&gt;
|aiprog=Stal_Moriblin_Bone&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| EquipItemSearchIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
| SearchBaseWeaponDist || 50.0&lt;br /&gt;
|-&lt;br /&gt;
| SearchWeaponDist || 15.0&lt;br /&gt;
|-&lt;br /&gt;
| SearchObjectDist || 15.0&lt;br /&gt;
|-&lt;br /&gt;
| SearchWeaponTargetDist || 3.0&lt;br /&gt;
|-&lt;br /&gt;
| SearchBowTargetDist || 10.0&lt;br /&gt;
|-&lt;br /&gt;
| ItemChaseableSpd || 0.15&lt;br /&gt;
|-&lt;br /&gt;
| CanGrabHeavy || True&lt;br /&gt;
|-&lt;br /&gt;
| GrabCheckRadius || 2.5&lt;br /&gt;
|-&lt;br /&gt;
| AttOffset || Vec3(x=0.0, y=0.10000000149011612, z=0.0)&lt;br /&gt;
|-&lt;br /&gt;
| RepathTime || 30&lt;br /&gt;
|-&lt;br /&gt;
| ExplosivesAvoidDist || 10.0&lt;br /&gt;
|-&lt;br /&gt;
| ExplosivesAvoidSpeed || 0.2&lt;br /&gt;
|-&lt;br /&gt;
| ExplosivesAvoidAng || 1.0472&lt;br /&gt;
|-&lt;br /&gt;
| LostVMin || -5.0&lt;br /&gt;
|-&lt;br /&gt;
| LostVMax || 10.0&lt;br /&gt;
|-&lt;br /&gt;
| LostTimer || 100&lt;br /&gt;
|-&lt;br /&gt;
| LostRange || 200.0&lt;br /&gt;
|-&lt;br /&gt;
| OnCoHitAllowGrabAngle || 1.309&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || -1&lt;br /&gt;
|-&lt;br /&gt;
| ReachTargetArea || 3.0&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAng || 1.0472&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 素手 (Lizalfos_Senior, 獲物発見) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=素手&lt;br /&gt;
|group_name=獲物発見&lt;br /&gt;
|derived_from=LandHumEnemyUnarmedBattle&lt;br /&gt;
|aiprog=Lizalfos_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| EquipItemSearchIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
| SearchBaseWeaponDist || 50.0&lt;br /&gt;
|-&lt;br /&gt;
| SearchWeaponDist || 30.0&lt;br /&gt;
|-&lt;br /&gt;
| SearchObjectDist || 15.0&lt;br /&gt;
|-&lt;br /&gt;
| SearchWeaponTargetDist || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| SearchBowTargetDist || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| ItemChaseableSpd || 0.12&lt;br /&gt;
|-&lt;br /&gt;
| CanGrabHeavy || False&lt;br /&gt;
|-&lt;br /&gt;
| GrabCheckRadius || 0.7&lt;br /&gt;
|-&lt;br /&gt;
| AttOffset || Vec3(x=0.0, y=0.4000000059604645, z=0.6000000238418579)&lt;br /&gt;
|-&lt;br /&gt;
| RepathTime || 30&lt;br /&gt;
|-&lt;br /&gt;
| ExplosivesAvoidDist || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| ExplosivesAvoidSpeed || 999.0&lt;br /&gt;
|-&lt;br /&gt;
| ExplosivesAvoidAng || 3.14159&lt;br /&gt;
|-&lt;br /&gt;
| LostVMin || -1.5&lt;br /&gt;
|-&lt;br /&gt;
| LostVMax || 3.0&lt;br /&gt;
|-&lt;br /&gt;
| LostTimer || 30&lt;br /&gt;
|-&lt;br /&gt;
| LostRange || 15.0&lt;br /&gt;
|-&lt;br /&gt;
| OnCoHitAllowGrabAngle || 1.309&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || -1&lt;br /&gt;
|-&lt;br /&gt;
| ReachTargetArea || 0.2&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAng || 1.0472&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 発見行動 (Lizalfos_Senior, 定員内) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=発見行動&lt;br /&gt;
|group_name=定員内&lt;br /&gt;
|derived_from=LandHumEnemyUnarmedBattle&lt;br /&gt;
|aiprog=Lizalfos_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| EquipItemSearchIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
| SearchBaseWeaponDist || 50.0&lt;br /&gt;
|-&lt;br /&gt;
| SearchWeaponDist || 20.0&lt;br /&gt;
|-&lt;br /&gt;
| SearchObjectDist || 20.0&lt;br /&gt;
|-&lt;br /&gt;
| SearchWeaponTargetDist || 6.0&lt;br /&gt;
|-&lt;br /&gt;
| SearchBowTargetDist || 15.0&lt;br /&gt;
|-&lt;br /&gt;
| ItemChaseableSpd || 0.12&lt;br /&gt;
|-&lt;br /&gt;
| CanGrabHeavy || False&lt;br /&gt;
|-&lt;br /&gt;
| GrabCheckRadius || 1.3&lt;br /&gt;
|-&lt;br /&gt;
| AttOffset || Vec3(x=0.0, y=0.20000000298023224, z=0.0)&lt;br /&gt;
|-&lt;br /&gt;
| RepathTime || 30&lt;br /&gt;
|-&lt;br /&gt;
| ExplosivesAvoidDist || 10.0&lt;br /&gt;
|-&lt;br /&gt;
| ExplosivesAvoidSpeed || 0.3&lt;br /&gt;
|-&lt;br /&gt;
| ExplosivesAvoidAng || 1.0472&lt;br /&gt;
|-&lt;br /&gt;
| LostVMin || -1.5&lt;br /&gt;
|-&lt;br /&gt;
| LostVMax || 3.0&lt;br /&gt;
|-&lt;br /&gt;
| LostTimer || 30&lt;br /&gt;
|-&lt;br /&gt;
| LostRange || 15.0&lt;br /&gt;
|-&lt;br /&gt;
| OnCoHitAllowGrabAngle || 1.309&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || -1&lt;br /&gt;
|-&lt;br /&gt;
| ReachTargetArea || 3.2&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAng || 1.0472&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 素手 (Lizalfos_Middle, 獲物発見) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=素手&lt;br /&gt;
|group_name=獲物発見&lt;br /&gt;
|derived_from=LandHumEnemyUnarmedBattle&lt;br /&gt;
|aiprog=Lizalfos_Middle&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| EquipItemSearchIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
| SearchBaseWeaponDist || 50.0&lt;br /&gt;
|-&lt;br /&gt;
| SearchWeaponDist || 30.0&lt;br /&gt;
|-&lt;br /&gt;
| SearchObjectDist || 15.0&lt;br /&gt;
|-&lt;br /&gt;
| SearchWeaponTargetDist || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| SearchBowTargetDist || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| ItemChaseableSpd || 0.12&lt;br /&gt;
|-&lt;br /&gt;
| CanGrabHeavy || False&lt;br /&gt;
|-&lt;br /&gt;
| GrabCheckRadius || 0.7&lt;br /&gt;
|-&lt;br /&gt;
| AttOffset || Vec3(x=0.0, y=0.4000000059604645, z=0.6000000238418579)&lt;br /&gt;
|-&lt;br /&gt;
| RepathTime || 30&lt;br /&gt;
|-&lt;br /&gt;
| ExplosivesAvoidDist || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| ExplosivesAvoidSpeed || 999.0&lt;br /&gt;
|-&lt;br /&gt;
| ExplosivesAvoidAng || 3.14159&lt;br /&gt;
|-&lt;br /&gt;
| LostVMin || -1.5&lt;br /&gt;
|-&lt;br /&gt;
| LostVMax || 3.0&lt;br /&gt;
|-&lt;br /&gt;
| LostTimer || 30&lt;br /&gt;
|-&lt;br /&gt;
| LostRange || 15.0&lt;br /&gt;
|-&lt;br /&gt;
| OnCoHitAllowGrabAngle || 1.309&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || -1&lt;br /&gt;
|-&lt;br /&gt;
| ReachTargetArea || 0.2&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAng || 1.0472&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 発見行動 (Lizalfos_Middle, 定員内) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=発見行動&lt;br /&gt;
|group_name=定員内&lt;br /&gt;
|derived_from=LandHumEnemyUnarmedBattle&lt;br /&gt;
|aiprog=Lizalfos_Middle&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| EquipItemSearchIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
| SearchBaseWeaponDist || 50.0&lt;br /&gt;
|-&lt;br /&gt;
| SearchWeaponDist || 20.0&lt;br /&gt;
|-&lt;br /&gt;
| SearchObjectDist || 20.0&lt;br /&gt;
|-&lt;br /&gt;
| SearchWeaponTargetDist || 6.0&lt;br /&gt;
|-&lt;br /&gt;
| SearchBowTargetDist || 15.0&lt;br /&gt;
|-&lt;br /&gt;
| ItemChaseableSpd || 0.12&lt;br /&gt;
|-&lt;br /&gt;
| CanGrabHeavy || False&lt;br /&gt;
|-&lt;br /&gt;
| GrabCheckRadius || 1.3&lt;br /&gt;
|-&lt;br /&gt;
| AttOffset || Vec3(x=0.0, y=0.20000000298023224, z=0.0)&lt;br /&gt;
|-&lt;br /&gt;
| RepathTime || 30&lt;br /&gt;
|-&lt;br /&gt;
| ExplosivesAvoidDist || 10.0&lt;br /&gt;
|-&lt;br /&gt;
| ExplosivesAvoidSpeed || 0.3&lt;br /&gt;
|-&lt;br /&gt;
| ExplosivesAvoidAng || 1.0472&lt;br /&gt;
|-&lt;br /&gt;
| LostVMin || -1.5&lt;br /&gt;
|-&lt;br /&gt;
| LostVMax || 3.0&lt;br /&gt;
|-&lt;br /&gt;
| LostTimer || 30&lt;br /&gt;
|-&lt;br /&gt;
| LostRange || 15.0&lt;br /&gt;
|-&lt;br /&gt;
| OnCoHitAllowGrabAngle || 1.309&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || -1&lt;br /&gt;
|-&lt;br /&gt;
| ReachTargetArea || 3.2&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAng || 1.0472&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 素手 (Lizalfos_Ice, 獲物発見) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=素手&lt;br /&gt;
|group_name=獲物発見&lt;br /&gt;
|derived_from=LandHumEnemyUnarmedBattle&lt;br /&gt;
|aiprog=Lizalfos_Ice&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| EquipItemSearchIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
| SearchBaseWeaponDist || 50.0&lt;br /&gt;
|-&lt;br /&gt;
| SearchWeaponDist || 30.0&lt;br /&gt;
|-&lt;br /&gt;
| SearchObjectDist || 15.0&lt;br /&gt;
|-&lt;br /&gt;
| SearchWeaponTargetDist || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| SearchBowTargetDist || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| ItemChaseableSpd || 0.12&lt;br /&gt;
|-&lt;br /&gt;
| CanGrabHeavy || False&lt;br /&gt;
|-&lt;br /&gt;
| GrabCheckRadius || 0.7&lt;br /&gt;
|-&lt;br /&gt;
| AttOffset || Vec3(x=0.0, y=0.4000000059604645, z=0.6000000238418579)&lt;br /&gt;
|-&lt;br /&gt;
| RepathTime || 30&lt;br /&gt;
|-&lt;br /&gt;
| ExplosivesAvoidDist || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| ExplosivesAvoidSpeed || 999.0&lt;br /&gt;
|-&lt;br /&gt;
| ExplosivesAvoidAng || 3.14159&lt;br /&gt;
|-&lt;br /&gt;
| LostVMin || -1.5&lt;br /&gt;
|-&lt;br /&gt;
| LostVMax || 3.0&lt;br /&gt;
|-&lt;br /&gt;
| LostTimer || 30&lt;br /&gt;
|-&lt;br /&gt;
| LostRange || 15.0&lt;br /&gt;
|-&lt;br /&gt;
| OnCoHitAllowGrabAngle || 1.309&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || -1&lt;br /&gt;
|-&lt;br /&gt;
| ReachTargetArea || 0.2&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAng || 1.0472&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 発見行動 (Lizalfos_Ice, 定員内) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=発見行動&lt;br /&gt;
|group_name=定員内&lt;br /&gt;
|derived_from=LandHumEnemyUnarmedBattle&lt;br /&gt;
|aiprog=Lizalfos_Ice&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| EquipItemSearchIdx || 0&lt;br /&gt;
|-&lt;br /&gt;
| SearchBaseWeaponDist || 50.0&lt;br /&gt;
|-&lt;br /&gt;
| SearchWeaponDist || 20.0&lt;br /&gt;
|-&lt;br /&gt;
| SearchObjectDist || 20.0&lt;br /&gt;
|-&lt;br /&gt;
| SearchWeaponTargetDist || 6.0&lt;br /&gt;
|-&lt;br /&gt;
| SearchBowTargetDist || 15.0&lt;br /&gt;
|-&lt;br /&gt;
| ItemChaseableSpd || 0.12&lt;br /&gt;
|-&lt;br /&gt;
| CanGrabHeavy || False&lt;br /&gt;
|-&lt;br /&gt;
| GrabCheckRadius || 1.3&lt;br /&gt;
|-&lt;br /&gt;
| AttOffset || Vec3(x=0.0, y=0.20000000298023224, z=0.0)&lt;br /&gt;
|-&lt;br /&gt;
| RepathTime || 30&lt;br /&gt;
|-&lt;br /&gt;
| ExplosivesAvoidDist || 10.0&lt;br /&gt;
|-&lt;br /&gt;
| ExplosivesAvoidSpeed || 0.3&lt;br /&gt;
|-&lt;br /&gt;
| ExplosivesAvoidAng || 1.0472&lt;br /&gt;
|-&lt;br /&gt;
| LostVMin || -1.5&lt;br /&gt;
|-&lt;br /&gt;
| LostVMax || 3.0&lt;br /&gt;
|-&lt;br /&gt;
| LostTimer || 30&lt;br /&gt;
|-&lt;br /&gt;
| LostRange || 15.0&lt;br /&gt;
|-&lt;br /&gt;
| OnCoHitAllowGrabAngle || 1.309&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || -1&lt;br /&gt;
|-&lt;br /&gt;
| ReachTargetArea || 3.2&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAng || 1.0472&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>imported&gt;Leoetlino</name></author>
	</entry>
</feed>