<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://zeldamods.org/wiki/AIDef:AI/EnemyWatchKeepingWait/history?feed=atom</id>
	<title>AIDef:AI/EnemyWatchKeepingWait - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://zeldamods.org/wiki/AIDef:AI/EnemyWatchKeepingWait/history?feed=atom"/>
	<link rel="alternate" type="text/html" href="https://zeldamods.org/wiki/AIDef:AI/EnemyWatchKeepingWait/history"/>
	<updated>2026-04-08T21:12:40Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.8</generator>
	<entry>
		<id>https://zeldamods.org/w_botw/index.php?title=AIDef:AI/EnemyWatchKeepingWait&amp;diff=5246&amp;oldid=prev</id>
		<title>imported&gt;Leoetlino: import AI definitions from 1.5.0</title>
		<link rel="alternate" type="text/html" href="https://zeldamods.org/w_botw/index.php?title=AIDef:AI/EnemyWatchKeepingWait&amp;diff=5246&amp;oldid=prev"/>
		<updated>2018-10-14T18:08:40Z</updated>

		<summary type="html">&lt;p&gt;import AI definitions from 1.5.0&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{AIDef&lt;br /&gt;
|name=EnemyWatchKeepingWait&lt;br /&gt;
|type=AI&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== MapUnitInstParams ==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Type !! Default value !! Description&lt;br /&gt;
|-&lt;br /&gt;
| RotAngle || Float || 0.0 || &lt;br /&gt;
|-&lt;br /&gt;
| WaitTime || Float || 1.0 || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== StaticInstParams ==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Type !! Default value !! Description&lt;br /&gt;
|-&lt;br /&gt;
| IdleCheckMin || Int ||  || &lt;br /&gt;
|-&lt;br /&gt;
| IdleCheckMax || Int ||  || &lt;br /&gt;
|-&lt;br /&gt;
| IdlePer || Int ||  || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Children ==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Description&lt;br /&gt;
|-&lt;br /&gt;
| サボり || &lt;br /&gt;
|-&lt;br /&gt;
| 回転 || &lt;br /&gt;
|-&lt;br /&gt;
| 待機 || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Derived definitions ==&lt;br /&gt;
=== 通常 (Lizalfos, 見張り未帰還) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=通常&lt;br /&gt;
|group_name=見張り未帰還&lt;br /&gt;
|derived_from=EnemyWatchKeepingWait&lt;br /&gt;
|aiprog=Lizalfos&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| IdleCheckMin || 150&lt;br /&gt;
|-&lt;br /&gt;
| IdleCheckMax || 240&lt;br /&gt;
|-&lt;br /&gt;
| IdlePer || 0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 通常 (Bokoblin_Red, 未帰還) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=通常&lt;br /&gt;
|group_name=未帰還&lt;br /&gt;
|derived_from=EnemyWatchKeepingWait&lt;br /&gt;
|aiprog=Bokoblin_Red&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| IdleCheckMin || 1350&lt;br /&gt;
|-&lt;br /&gt;
| IdleCheckMax || 1500&lt;br /&gt;
|-&lt;br /&gt;
| IdlePer || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== ハンター (Assassin_Middle_Azito, 待機) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=ハンター&lt;br /&gt;
|group_name=待機&lt;br /&gt;
|derived_from=EnemyWatchKeepingWait&lt;br /&gt;
|aiprog=Assassin_Middle_Azito&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| IdleCheckMin || 0&lt;br /&gt;
|-&lt;br /&gt;
| IdleCheckMax || 0&lt;br /&gt;
|-&lt;br /&gt;
| IdlePer || 0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 見張り (Assassin_Middle_Azito, 待機) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=見張り&lt;br /&gt;
|group_name=待機&lt;br /&gt;
|derived_from=EnemyWatchKeepingWait&lt;br /&gt;
|aiprog=Assassin_Middle_Azito&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| IdleCheckMin || 0&lt;br /&gt;
|-&lt;br /&gt;
| IdleCheckMax || 0&lt;br /&gt;
|-&lt;br /&gt;
| IdlePer || 0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 単純徘徊 (Assassin_Middle_Azito, 待機) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=単純徘徊&lt;br /&gt;
|group_name=待機&lt;br /&gt;
|derived_from=EnemyWatchKeepingWait&lt;br /&gt;
|aiprog=Assassin_Middle_Azito&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| IdleCheckMin || 0&lt;br /&gt;
|-&lt;br /&gt;
| IdleCheckMax || 0&lt;br /&gt;
|-&lt;br /&gt;
| IdlePer || 0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 未帰還 (Assassin_Middle_Azito, 一般) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=未帰還&lt;br /&gt;
|group_name=一般&lt;br /&gt;
|derived_from=EnemyWatchKeepingWait&lt;br /&gt;
|aiprog=Assassin_Middle_Azito&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| IdleCheckMin || 0&lt;br /&gt;
|-&lt;br /&gt;
| IdleCheckMax || 0&lt;br /&gt;
|-&lt;br /&gt;
| IdlePer || 0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 見張り (Chuchu, 通常湧き) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=見張り&lt;br /&gt;
|group_name=通常湧き&lt;br /&gt;
|derived_from=EnemyWatchKeepingWait&lt;br /&gt;
|aiprog=Chuchu&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| IdleCheckMin || 0&lt;br /&gt;
|-&lt;br /&gt;
| IdleCheckMax || 0&lt;br /&gt;
|-&lt;br /&gt;
| IdlePer || 0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 通常 (Lizalfos_Fire, 見張り未帰還) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=通常&lt;br /&gt;
|group_name=見張り未帰還&lt;br /&gt;
|derived_from=EnemyWatchKeepingWait&lt;br /&gt;
|aiprog=Lizalfos_Fire&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| IdleCheckMin || 150&lt;br /&gt;
|-&lt;br /&gt;
| IdleCheckMax || 240&lt;br /&gt;
|-&lt;br /&gt;
| IdlePer || 0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 通常 (Bokoblin_Senior, 未帰還) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=通常&lt;br /&gt;
|group_name=未帰還&lt;br /&gt;
|derived_from=EnemyWatchKeepingWait&lt;br /&gt;
|aiprog=Bokoblin_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| IdleCheckMin || 1350&lt;br /&gt;
|-&lt;br /&gt;
| IdleCheckMax || 1500&lt;br /&gt;
|-&lt;br /&gt;
| IdlePer || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 通常 (Bokoblin_Rapid, 未帰還) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=通常&lt;br /&gt;
|group_name=未帰還&lt;br /&gt;
|derived_from=EnemyWatchKeepingWait&lt;br /&gt;
|aiprog=Bokoblin_Rapid&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| IdleCheckMin || 1350&lt;br /&gt;
|-&lt;br /&gt;
| IdleCheckMax || 1500&lt;br /&gt;
|-&lt;br /&gt;
| IdlePer || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 通常 (Lizalfos_Electric, 見張り未帰還) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=通常&lt;br /&gt;
|group_name=見張り未帰還&lt;br /&gt;
|derived_from=EnemyWatchKeepingWait&lt;br /&gt;
|aiprog=Lizalfos_Electric&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| IdleCheckMin || 150&lt;br /&gt;
|-&lt;br /&gt;
| IdleCheckMax || 240&lt;br /&gt;
|-&lt;br /&gt;
| IdlePer || 0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 通常 (Moriblin_Senior, 見張り未帰還) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=通常&lt;br /&gt;
|group_name=見張り未帰還&lt;br /&gt;
|derived_from=EnemyWatchKeepingWait&lt;br /&gt;
|aiprog=Moriblin_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| IdleCheckMin || 150&lt;br /&gt;
|-&lt;br /&gt;
| IdleCheckMax || 240&lt;br /&gt;
|-&lt;br /&gt;
| IdlePer || 0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== ハンター (Assassin_Middle_Azito_DLC, 待機) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=ハンター&lt;br /&gt;
|group_name=待機&lt;br /&gt;
|derived_from=EnemyWatchKeepingWait&lt;br /&gt;
|aiprog=Assassin_Middle_Azito_DLC&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| IdleCheckMin || 0&lt;br /&gt;
|-&lt;br /&gt;
| IdleCheckMax || 0&lt;br /&gt;
|-&lt;br /&gt;
| IdlePer || 0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 見張り (Assassin_Middle_Azito_DLC, 待機) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=見張り&lt;br /&gt;
|group_name=待機&lt;br /&gt;
|derived_from=EnemyWatchKeepingWait&lt;br /&gt;
|aiprog=Assassin_Middle_Azito_DLC&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| IdleCheckMin || 0&lt;br /&gt;
|-&lt;br /&gt;
| IdleCheckMax || 0&lt;br /&gt;
|-&lt;br /&gt;
| IdlePer || 0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 単純徘徊 (Assassin_Middle_Azito_DLC, 待機) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=単純徘徊&lt;br /&gt;
|group_name=待機&lt;br /&gt;
|derived_from=EnemyWatchKeepingWait&lt;br /&gt;
|aiprog=Assassin_Middle_Azito_DLC&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| IdleCheckMin || 0&lt;br /&gt;
|-&lt;br /&gt;
| IdleCheckMax || 0&lt;br /&gt;
|-&lt;br /&gt;
| IdlePer || 0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 未帰還 (Assassin_Middle_Azito_DLC, 一般) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=未帰還&lt;br /&gt;
|group_name=一般&lt;br /&gt;
|derived_from=EnemyWatchKeepingWait&lt;br /&gt;
|aiprog=Assassin_Middle_Azito_DLC&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| IdleCheckMin || 0&lt;br /&gt;
|-&lt;br /&gt;
| IdleCheckMax || 0&lt;br /&gt;
|-&lt;br /&gt;
| IdlePer || 0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 通常 (Moriblin_Blue, 見張り未帰還) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=通常&lt;br /&gt;
|group_name=見張り未帰還&lt;br /&gt;
|derived_from=EnemyWatchKeepingWait&lt;br /&gt;
|aiprog=Moriblin_Blue&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| IdleCheckMin || 150&lt;br /&gt;
|-&lt;br /&gt;
| IdleCheckMax || 240&lt;br /&gt;
|-&lt;br /&gt;
| IdlePer || 0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 見張り (Chuchu_Middle, 通常湧き) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=見張り&lt;br /&gt;
|group_name=通常湧き&lt;br /&gt;
|derived_from=EnemyWatchKeepingWait&lt;br /&gt;
|aiprog=Chuchu_Middle&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| IdleCheckMin || 0&lt;br /&gt;
|-&lt;br /&gt;
| IdleCheckMax || 0&lt;br /&gt;
|-&lt;br /&gt;
| IdlePer || 0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 見張り (Chuchu_Senior, 通常湧き) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=見張り&lt;br /&gt;
|group_name=通常湧き&lt;br /&gt;
|derived_from=EnemyWatchKeepingWait&lt;br /&gt;
|aiprog=Chuchu_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| IdleCheckMin || 0&lt;br /&gt;
|-&lt;br /&gt;
| IdleCheckMax || 0&lt;br /&gt;
|-&lt;br /&gt;
| IdlePer || 0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 通常 (Lizalfos_Senior, 見張り未帰還) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=通常&lt;br /&gt;
|group_name=見張り未帰還&lt;br /&gt;
|derived_from=EnemyWatchKeepingWait&lt;br /&gt;
|aiprog=Lizalfos_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| IdleCheckMin || 150&lt;br /&gt;
|-&lt;br /&gt;
| IdleCheckMax || 240&lt;br /&gt;
|-&lt;br /&gt;
| IdlePer || 0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 通常 (Lizalfos_Middle, 見張り未帰還) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=通常&lt;br /&gt;
|group_name=見張り未帰還&lt;br /&gt;
|derived_from=EnemyWatchKeepingWait&lt;br /&gt;
|aiprog=Lizalfos_Middle&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| IdleCheckMin || 150&lt;br /&gt;
|-&lt;br /&gt;
| IdleCheckMax || 240&lt;br /&gt;
|-&lt;br /&gt;
| IdlePer || 0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 通常 (Lizalfos_Ice, 見張り未帰還) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=通常&lt;br /&gt;
|group_name=見張り未帰還&lt;br /&gt;
|derived_from=EnemyWatchKeepingWait&lt;br /&gt;
|aiprog=Lizalfos_Ice&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| IdleCheckMin || 150&lt;br /&gt;
|-&lt;br /&gt;
| IdleCheckMax || 240&lt;br /&gt;
|-&lt;br /&gt;
| IdlePer || 0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>imported&gt;Leoetlino</name></author>
	</entry>
</feed>