<?xml version="1.0"?>
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	<id>https://zeldamods.org/wiki/AIDef:AI/EnemyLost/history?feed=atom</id>
	<title>AIDef:AI/EnemyLost - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://zeldamods.org/wiki/AIDef:AI/EnemyLost/history?feed=atom"/>
	<link rel="alternate" type="text/html" href="https://zeldamods.org/wiki/AIDef:AI/EnemyLost/history"/>
	<updated>2026-04-08T19:07:21Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://zeldamods.org/w_botw/index.php?title=AIDef:AI/EnemyLost&amp;diff=5190&amp;oldid=prev</id>
		<title>imported&gt;Leoetlino: import AI definitions from 1.5.0</title>
		<link rel="alternate" type="text/html" href="https://zeldamods.org/w_botw/index.php?title=AIDef:AI/EnemyLost&amp;diff=5190&amp;oldid=prev"/>
		<updated>2018-10-14T18:08:26Z</updated>

		<summary type="html">&lt;p&gt;import AI definitions from 1.5.0&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{AIDef&lt;br /&gt;
|name=EnemyLost&lt;br /&gt;
|type=AI&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== StaticInstParams ==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Type !! Default value !! Description&lt;br /&gt;
|-&lt;br /&gt;
| RailCheckInterval || Int ||  || &lt;br /&gt;
|-&lt;br /&gt;
| SealForceReturn || Bool ||  || &lt;br /&gt;
|-&lt;br /&gt;
| ForceReturnNoCameraRad || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== DynamicInstParams ==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Type !! Default value !! Description&lt;br /&gt;
|-&lt;br /&gt;
| TargetPos || Vec3 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Children ==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 強制帰還 || &lt;br /&gt;
|-&lt;br /&gt;
| 行動 || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Derived definitions ==&lt;br /&gt;
=== 諦め (Stal_Bokoblin_Junior_Body, 騎乗時通常) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=諦め&lt;br /&gt;
|group_name=騎乗時通常&lt;br /&gt;
|derived_from=EnemyLost&lt;br /&gt;
|aiprog=Stal_Bokoblin_Junior_Body&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RailCheckInterval || 30&lt;br /&gt;
|-&lt;br /&gt;
| SealForceReturn || True&lt;br /&gt;
|-&lt;br /&gt;
| ForceReturnNoCameraRad || 8.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 諦め (Stal_Bokoblin_Junior_Body, 通常) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=諦め&lt;br /&gt;
|group_name=通常&lt;br /&gt;
|derived_from=EnemyLost&lt;br /&gt;
|aiprog=Stal_Bokoblin_Junior_Body&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RailCheckInterval || 30&lt;br /&gt;
|-&lt;br /&gt;
| SealForceReturn || True&lt;br /&gt;
|-&lt;br /&gt;
| ForceReturnNoCameraRad || 8.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 諦め (Lizalfos, 通常) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=諦め&lt;br /&gt;
|group_name=通常&lt;br /&gt;
|derived_from=EnemyLost&lt;br /&gt;
|aiprog=Lizalfos&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RailCheckInterval || 30&lt;br /&gt;
|-&lt;br /&gt;
| SealForceReturn || True&lt;br /&gt;
|-&lt;br /&gt;
| ForceReturnNoCameraRad || 8.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 諦め (GanonGrudge_Lizalfos, 通常) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=諦め&lt;br /&gt;
|group_name=通常&lt;br /&gt;
|derived_from=EnemyLost&lt;br /&gt;
|aiprog=GanonGrudge_Lizalfos&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RailCheckInterval || 30&lt;br /&gt;
|-&lt;br /&gt;
| SealForceReturn || False&lt;br /&gt;
|-&lt;br /&gt;
| ForceReturnNoCameraRad || 8.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 諦め (Bokoblin_Red, 騎乗時通常) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=諦め&lt;br /&gt;
|group_name=騎乗時通常&lt;br /&gt;
|derived_from=EnemyLost&lt;br /&gt;
|aiprog=Bokoblin_Red&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RailCheckInterval || 30&lt;br /&gt;
|-&lt;br /&gt;
| SealForceReturn || True&lt;br /&gt;
|-&lt;br /&gt;
| ForceReturnNoCameraRad || 8.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 諦め (Bokoblin_Red, 通常) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=諦め&lt;br /&gt;
|group_name=通常&lt;br /&gt;
|derived_from=EnemyLost&lt;br /&gt;
|aiprog=Bokoblin_Red&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RailCheckInterval || 30&lt;br /&gt;
|-&lt;br /&gt;
| SealForceReturn || True&lt;br /&gt;
|-&lt;br /&gt;
| ForceReturnNoCameraRad || 8.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 諦め (Assassin_Middle_Azito, 通常) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=諦め&lt;br /&gt;
|group_name=通常&lt;br /&gt;
|derived_from=EnemyLost&lt;br /&gt;
|aiprog=Assassin_Middle_Azito&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RailCheckInterval || 30&lt;br /&gt;
|-&lt;br /&gt;
| SealForceReturn || True&lt;br /&gt;
|-&lt;br /&gt;
| ForceReturnNoCameraRad || 8.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 不審物排除後 (Assassin_Middle_Azito, 通常) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=不審物排除後&lt;br /&gt;
|group_name=通常&lt;br /&gt;
|derived_from=EnemyLost&lt;br /&gt;
|aiprog=Assassin_Middle_Azito&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RailCheckInterval || 30&lt;br /&gt;
|-&lt;br /&gt;
| SealForceReturn || True&lt;br /&gt;
|-&lt;br /&gt;
| ForceReturnNoCameraRad || 8.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 諦め (Chuchu, 通常) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=諦め&lt;br /&gt;
|group_name=通常&lt;br /&gt;
|derived_from=EnemyLost&lt;br /&gt;
|aiprog=Chuchu&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RailCheckInterval || 30&lt;br /&gt;
|-&lt;br /&gt;
| SealForceReturn || True&lt;br /&gt;
|-&lt;br /&gt;
| ForceReturnNoCameraRad || 8.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 諦め (Wizzrobe, 通常) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=諦め&lt;br /&gt;
|group_name=通常&lt;br /&gt;
|derived_from=EnemyLost&lt;br /&gt;
|aiprog=Wizzrobe&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RailCheckInterval || 30&lt;br /&gt;
|-&lt;br /&gt;
| SealForceReturn || False&lt;br /&gt;
|-&lt;br /&gt;
| ForceReturnNoCameraRad || 8.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 帰還 (Lynel_Senior, プレイヤー発見) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=帰還&lt;br /&gt;
|group_name=プレイヤー発見&lt;br /&gt;
|derived_from=EnemyLost&lt;br /&gt;
|aiprog=Lynel_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RailCheckInterval || 30&lt;br /&gt;
|-&lt;br /&gt;
| SealForceReturn || True&lt;br /&gt;
|-&lt;br /&gt;
| ForceReturnNoCameraRad || 8.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 諦め (Lynel_Senior, 通常) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=諦め&lt;br /&gt;
|group_name=通常&lt;br /&gt;
|derived_from=EnemyLost&lt;br /&gt;
|aiprog=Lynel_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RailCheckInterval || 30&lt;br /&gt;
|-&lt;br /&gt;
| SealForceReturn || True&lt;br /&gt;
|-&lt;br /&gt;
| ForceReturnNoCameraRad || 8.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 諦め (Lizalfos_Fire, 通常) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=諦め&lt;br /&gt;
|group_name=通常&lt;br /&gt;
|derived_from=EnemyLost&lt;br /&gt;
|aiprog=Lizalfos_Fire&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RailCheckInterval || 30&lt;br /&gt;
|-&lt;br /&gt;
| SealForceReturn || True&lt;br /&gt;
|-&lt;br /&gt;
| ForceReturnNoCameraRad || 8.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 諦め (Bokoblin_Senior, 騎乗時通常) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=諦め&lt;br /&gt;
|group_name=騎乗時通常&lt;br /&gt;
|derived_from=EnemyLost&lt;br /&gt;
|aiprog=Bokoblin_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RailCheckInterval || 30&lt;br /&gt;
|-&lt;br /&gt;
| SealForceReturn || True&lt;br /&gt;
|-&lt;br /&gt;
| ForceReturnNoCameraRad || 8.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 諦め (Bokoblin_Senior, 通常) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=諦め&lt;br /&gt;
|group_name=通常&lt;br /&gt;
|derived_from=EnemyLost&lt;br /&gt;
|aiprog=Bokoblin_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RailCheckInterval || 30&lt;br /&gt;
|-&lt;br /&gt;
| SealForceReturn || True&lt;br /&gt;
|-&lt;br /&gt;
| ForceReturnNoCameraRad || 8.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 諦め (Bokoblin_Rapid, 騎乗時通常) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=諦め&lt;br /&gt;
|group_name=騎乗時通常&lt;br /&gt;
|derived_from=EnemyLost&lt;br /&gt;
|aiprog=Bokoblin_Rapid&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RailCheckInterval || 30&lt;br /&gt;
|-&lt;br /&gt;
| SealForceReturn || True&lt;br /&gt;
|-&lt;br /&gt;
| ForceReturnNoCameraRad || 8.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 諦め (Bokoblin_Rapid, 通常) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=諦め&lt;br /&gt;
|group_name=通常&lt;br /&gt;
|derived_from=EnemyLost&lt;br /&gt;
|aiprog=Bokoblin_Rapid&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RailCheckInterval || 30&lt;br /&gt;
|-&lt;br /&gt;
| SealForceReturn || True&lt;br /&gt;
|-&lt;br /&gt;
| ForceReturnNoCameraRad || 8.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 諦め (Lizalfos_Electric, 通常) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=諦め&lt;br /&gt;
|group_name=通常&lt;br /&gt;
|derived_from=EnemyLost&lt;br /&gt;
|aiprog=Lizalfos_Electric&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RailCheckInterval || 30&lt;br /&gt;
|-&lt;br /&gt;
| SealForceReturn || True&lt;br /&gt;
|-&lt;br /&gt;
| ForceReturnNoCameraRad || 8.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 諦め (Moriblin_Senior, 通常) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=諦め&lt;br /&gt;
|group_name=通常&lt;br /&gt;
|derived_from=EnemyLost&lt;br /&gt;
|aiprog=Moriblin_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RailCheckInterval || 99999999&lt;br /&gt;
|-&lt;br /&gt;
| SealForceReturn || True&lt;br /&gt;
|-&lt;br /&gt;
| ForceReturnNoCameraRad || 8.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 帰還 (Lynel_Middle, プレイヤー発見) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=帰還&lt;br /&gt;
|group_name=プレイヤー発見&lt;br /&gt;
|derived_from=EnemyLost&lt;br /&gt;
|aiprog=Lynel_Middle&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RailCheckInterval || 30&lt;br /&gt;
|-&lt;br /&gt;
| SealForceReturn || True&lt;br /&gt;
|-&lt;br /&gt;
| ForceReturnNoCameraRad || 8.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 諦め (Lynel_Middle, 通常) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=諦め&lt;br /&gt;
|group_name=通常&lt;br /&gt;
|derived_from=EnemyLost&lt;br /&gt;
|aiprog=Lynel_Middle&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RailCheckInterval || 30&lt;br /&gt;
|-&lt;br /&gt;
| SealForceReturn || True&lt;br /&gt;
|-&lt;br /&gt;
| ForceReturnNoCameraRad || 8.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 諦め (Assassin_Middle_Azito_DLC, 通常) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=諦め&lt;br /&gt;
|group_name=通常&lt;br /&gt;
|derived_from=EnemyLost&lt;br /&gt;
|aiprog=Assassin_Middle_Azito_DLC&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RailCheckInterval || 30&lt;br /&gt;
|-&lt;br /&gt;
| SealForceReturn || True&lt;br /&gt;
|-&lt;br /&gt;
| ForceReturnNoCameraRad || 8.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 不審物排除後 (Assassin_Middle_Azito_DLC, 通常) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=不審物排除後&lt;br /&gt;
|group_name=通常&lt;br /&gt;
|derived_from=EnemyLost&lt;br /&gt;
|aiprog=Assassin_Middle_Azito_DLC&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RailCheckInterval || 30&lt;br /&gt;
|-&lt;br /&gt;
| SealForceReturn || True&lt;br /&gt;
|-&lt;br /&gt;
| ForceReturnNoCameraRad || 8.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 諦め (Guardian_Mini_DetachLineBeam, 通常) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=諦め&lt;br /&gt;
|group_name=通常&lt;br /&gt;
|derived_from=EnemyLost&lt;br /&gt;
|aiprog=Guardian_Mini_DetachLineBeam&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RailCheckInterval || 30&lt;br /&gt;
|-&lt;br /&gt;
| SealForceReturn || False&lt;br /&gt;
|-&lt;br /&gt;
| ForceReturnNoCameraRad || 8.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 諦め (Keese, 通常) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=諦め&lt;br /&gt;
|group_name=通常&lt;br /&gt;
|derived_from=EnemyLost&lt;br /&gt;
|aiprog=Keese&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RailCheckInterval || 30&lt;br /&gt;
|-&lt;br /&gt;
| SealForceReturn || False&lt;br /&gt;
|-&lt;br /&gt;
| ForceReturnNoCameraRad || 8.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 諦め (Lizalfos_Bone, 通常) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=諦め&lt;br /&gt;
|group_name=通常&lt;br /&gt;
|derived_from=EnemyLost&lt;br /&gt;
|aiprog=Lizalfos_Bone&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RailCheckInterval || 30&lt;br /&gt;
|-&lt;br /&gt;
| SealForceReturn || True&lt;br /&gt;
|-&lt;br /&gt;
| ForceReturnNoCameraRad || 8.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 諦め (Moriblin_Blue, 通常) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=諦め&lt;br /&gt;
|group_name=通常&lt;br /&gt;
|derived_from=EnemyLost&lt;br /&gt;
|aiprog=Moriblin_Blue&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RailCheckInterval || 99999999&lt;br /&gt;
|-&lt;br /&gt;
| SealForceReturn || True&lt;br /&gt;
|-&lt;br /&gt;
| ForceReturnNoCameraRad || 8.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 諦め (Chuchu_Middle, 通常) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=諦め&lt;br /&gt;
|group_name=通常&lt;br /&gt;
|derived_from=EnemyLost&lt;br /&gt;
|aiprog=Chuchu_Middle&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RailCheckInterval || 30&lt;br /&gt;
|-&lt;br /&gt;
| SealForceReturn || True&lt;br /&gt;
|-&lt;br /&gt;
| ForceReturnNoCameraRad || 8.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 諦め (Stal_Moriblin_Bone, 通常) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=諦め&lt;br /&gt;
|group_name=通常&lt;br /&gt;
|derived_from=EnemyLost&lt;br /&gt;
|aiprog=Stal_Moriblin_Bone&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RailCheckInterval || 99999999&lt;br /&gt;
|-&lt;br /&gt;
| SealForceReturn || True&lt;br /&gt;
|-&lt;br /&gt;
| ForceReturnNoCameraRad || 8.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 諦め (GanonGrudge_Moriblin, 通常) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=諦め&lt;br /&gt;
|group_name=通常&lt;br /&gt;
|derived_from=EnemyLost&lt;br /&gt;
|aiprog=GanonGrudge_Moriblin&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RailCheckInterval || 30&lt;br /&gt;
|-&lt;br /&gt;
| SealForceReturn || False&lt;br /&gt;
|-&lt;br /&gt;
| ForceReturnNoCameraRad || 8.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 帰還 (Lynel, プレイヤー発見) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=帰還&lt;br /&gt;
|group_name=プレイヤー発見&lt;br /&gt;
|derived_from=EnemyLost&lt;br /&gt;
|aiprog=Lynel&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RailCheckInterval || 30&lt;br /&gt;
|-&lt;br /&gt;
| SealForceReturn || True&lt;br /&gt;
|-&lt;br /&gt;
| ForceReturnNoCameraRad || 8.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 諦め (Lynel, 通常) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=諦め&lt;br /&gt;
|group_name=通常&lt;br /&gt;
|derived_from=EnemyLost&lt;br /&gt;
|aiprog=Lynel&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RailCheckInterval || 30&lt;br /&gt;
|-&lt;br /&gt;
| SealForceReturn || True&lt;br /&gt;
|-&lt;br /&gt;
| ForceReturnNoCameraRad || 8.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 諦め (Guardian_Mini, 通常) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=諦め&lt;br /&gt;
|group_name=通常&lt;br /&gt;
|derived_from=EnemyLost&lt;br /&gt;
|aiprog=Guardian_Mini&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RailCheckInterval || 30&lt;br /&gt;
|-&lt;br /&gt;
| SealForceReturn || False&lt;br /&gt;
|-&lt;br /&gt;
| ForceReturnNoCameraRad || 8.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 諦め (Chuchu_Senior, 通常) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=諦め&lt;br /&gt;
|group_name=通常&lt;br /&gt;
|derived_from=EnemyLost&lt;br /&gt;
|aiprog=Chuchu_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RailCheckInterval || 30&lt;br /&gt;
|-&lt;br /&gt;
| SealForceReturn || True&lt;br /&gt;
|-&lt;br /&gt;
| ForceReturnNoCameraRad || 8.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 諦め (Lizalfos_Senior, 通常) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=諦め&lt;br /&gt;
|group_name=通常&lt;br /&gt;
|derived_from=EnemyLost&lt;br /&gt;
|aiprog=Lizalfos_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RailCheckInterval || 30&lt;br /&gt;
|-&lt;br /&gt;
| SealForceReturn || True&lt;br /&gt;
|-&lt;br /&gt;
| ForceReturnNoCameraRad || 8.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 諦め (GanonGrudge, 通常) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=諦め&lt;br /&gt;
|group_name=通常&lt;br /&gt;
|derived_from=EnemyLost&lt;br /&gt;
|aiprog=GanonGrudge&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RailCheckInterval || 30&lt;br /&gt;
|-&lt;br /&gt;
| SealForceReturn || False&lt;br /&gt;
|-&lt;br /&gt;
| ForceReturnNoCameraRad || 8.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 諦め (Lizalfos_Middle, 通常) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=諦め&lt;br /&gt;
|group_name=通常&lt;br /&gt;
|derived_from=EnemyLost&lt;br /&gt;
|aiprog=Lizalfos_Middle&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RailCheckInterval || 30&lt;br /&gt;
|-&lt;br /&gt;
| SealForceReturn || True&lt;br /&gt;
|-&lt;br /&gt;
| ForceReturnNoCameraRad || 8.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 諦め (Lizalfos_Ice, 通常) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=諦め&lt;br /&gt;
|group_name=通常&lt;br /&gt;
|derived_from=EnemyLost&lt;br /&gt;
|aiprog=Lizalfos_Ice&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RailCheckInterval || 30&lt;br /&gt;
|-&lt;br /&gt;
| SealForceReturn || True&lt;br /&gt;
|-&lt;br /&gt;
| ForceReturnNoCameraRad || 8.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>imported&gt;Leoetlino</name></author>
	</entry>
</feed>