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	<id>https://zeldamods.org/wiki/AIDef:AI/EnemyChaseTargetAndAction/history?feed=atom</id>
	<title>AIDef:AI/EnemyChaseTargetAndAction - Revision history</title>
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	<updated>2026-04-08T17:44:09Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://zeldamods.org/w_botw/index.php?title=AIDef:AI/EnemyChaseTargetAndAction&amp;diff=5160&amp;oldid=prev</id>
		<title>imported&gt;Leoetlino: import AI definitions from 1.5.0</title>
		<link rel="alternate" type="text/html" href="https://zeldamods.org/w_botw/index.php?title=AIDef:AI/EnemyChaseTargetAndAction&amp;diff=5160&amp;oldid=prev"/>
		<updated>2018-10-14T18:08:19Z</updated>

		<summary type="html">&lt;p&gt;import AI definitions from 1.5.0&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{AIDef&lt;br /&gt;
|name=EnemyChaseTargetAndAction&lt;br /&gt;
|type=AI&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== StaticInstParams ==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Type !! Default value !! Description&lt;br /&gt;
|-&lt;br /&gt;
| RepathTime || Int ||  || &lt;br /&gt;
|-&lt;br /&gt;
| LostDist || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| LostSpeed || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| LostAng || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || Int ||  || &lt;br /&gt;
|-&lt;br /&gt;
| ReachTargetArea || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAng || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== DynamicInstParams ==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Type !! Default value !! Description&lt;br /&gt;
|-&lt;br /&gt;
| TargetActor || Actor ||  || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Children ==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Description&lt;br /&gt;
|-&lt;br /&gt;
| アクション || &lt;br /&gt;
|-&lt;br /&gt;
| ジャンプ || &lt;br /&gt;
|-&lt;br /&gt;
| 回転 || &lt;br /&gt;
|-&lt;br /&gt;
| 直進 || &lt;br /&gt;
|-&lt;br /&gt;
| 移動 || &lt;br /&gt;
|-&lt;br /&gt;
| 見まわす || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Derived definitions ==&lt;br /&gt;
=== 危険回避 (Stal_Bokoblin_Junior_Body, 近接戦闘) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=危険回避&lt;br /&gt;
|group_name=近接戦闘&lt;br /&gt;
|derived_from=EnemyChaseTargetAndAction&lt;br /&gt;
|aiprog=Stal_Bokoblin_Junior_Body&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RepathTime || 60&lt;br /&gt;
|-&lt;br /&gt;
| LostDist || 12.0&lt;br /&gt;
|-&lt;br /&gt;
| LostSpeed || 0.25&lt;br /&gt;
|-&lt;br /&gt;
| LostAng || 1.0472&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || -1&lt;br /&gt;
|-&lt;br /&gt;
| ReachTargetArea || 2.0&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAng || 1.0472&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 危険回避 (Stal_Bokoblin_Junior_Body, 素手) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=危険回避&lt;br /&gt;
|group_name=素手&lt;br /&gt;
|derived_from=EnemyChaseTargetAndAction&lt;br /&gt;
|aiprog=Stal_Bokoblin_Junior_Body&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RepathTime || 60&lt;br /&gt;
|-&lt;br /&gt;
| LostDist || 12.0&lt;br /&gt;
|-&lt;br /&gt;
| LostSpeed || 0.25&lt;br /&gt;
|-&lt;br /&gt;
| LostAng || 1.0472&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || -1&lt;br /&gt;
|-&lt;br /&gt;
| ReachTargetArea || 2.0&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAng || 1.0472&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 危険回避 (Stal_Bokoblin_Junior_Body, 通常) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=危険回避&lt;br /&gt;
|group_name=通常&lt;br /&gt;
|derived_from=EnemyChaseTargetAndAction&lt;br /&gt;
|aiprog=Stal_Bokoblin_Junior_Body&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RepathTime || 20&lt;br /&gt;
|-&lt;br /&gt;
| LostDist || 12.0&lt;br /&gt;
|-&lt;br /&gt;
| LostSpeed || 0.25&lt;br /&gt;
|-&lt;br /&gt;
| LostAng || 1.0472&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || -1&lt;br /&gt;
|-&lt;br /&gt;
| ReachTargetArea || 2.0&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAng || 1.0472&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 危険回避 (Lizalfos, 通常) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=危険回避&lt;br /&gt;
|group_name=通常&lt;br /&gt;
|derived_from=EnemyChaseTargetAndAction&lt;br /&gt;
|aiprog=Lizalfos&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RepathTime || 30&lt;br /&gt;
|-&lt;br /&gt;
| LostDist || 12.0&lt;br /&gt;
|-&lt;br /&gt;
| LostSpeed || 0.3&lt;br /&gt;
|-&lt;br /&gt;
| LostAng || 1.5708&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || -1&lt;br /&gt;
|-&lt;br /&gt;
| ReachTargetArea || 2.5&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAng || 1.0472&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 危険回避 (Bokoblin_Red, 近接戦闘) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=危険回避&lt;br /&gt;
|group_name=近接戦闘&lt;br /&gt;
|derived_from=EnemyChaseTargetAndAction&lt;br /&gt;
|aiprog=Bokoblin_Red&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RepathTime || 60&lt;br /&gt;
|-&lt;br /&gt;
| LostDist || 12.0&lt;br /&gt;
|-&lt;br /&gt;
| LostSpeed || 0.25&lt;br /&gt;
|-&lt;br /&gt;
| LostAng || 1.0472&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || -1&lt;br /&gt;
|-&lt;br /&gt;
| ReachTargetArea || 2.0&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAng || 1.0472&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 危険回避 (Bokoblin_Red, 素手) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=危険回避&lt;br /&gt;
|group_name=素手&lt;br /&gt;
|derived_from=EnemyChaseTargetAndAction&lt;br /&gt;
|aiprog=Bokoblin_Red&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RepathTime || 60&lt;br /&gt;
|-&lt;br /&gt;
| LostDist || 12.0&lt;br /&gt;
|-&lt;br /&gt;
| LostSpeed || 0.25&lt;br /&gt;
|-&lt;br /&gt;
| LostAng || 1.0472&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || -1&lt;br /&gt;
|-&lt;br /&gt;
| ReachTargetArea || 2.0&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAng || 1.0472&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 危険回避 (Bokoblin_Red, 通常) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=危険回避&lt;br /&gt;
|group_name=通常&lt;br /&gt;
|derived_from=EnemyChaseTargetAndAction&lt;br /&gt;
|aiprog=Bokoblin_Red&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RepathTime || 20&lt;br /&gt;
|-&lt;br /&gt;
| LostDist || 12.0&lt;br /&gt;
|-&lt;br /&gt;
| LostSpeed || 0.25&lt;br /&gt;
|-&lt;br /&gt;
| LostAng || 1.0472&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || -1&lt;br /&gt;
|-&lt;br /&gt;
| ReachTargetArea || 2.0&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAng || 1.0472&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 危険回避 (Assassin_Middle_Azito, 通常) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=危険回避&lt;br /&gt;
|group_name=通常&lt;br /&gt;
|derived_from=EnemyChaseTargetAndAction&lt;br /&gt;
|aiprog=Assassin_Middle_Azito&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RepathTime || 60&lt;br /&gt;
|-&lt;br /&gt;
| LostDist || 12.0&lt;br /&gt;
|-&lt;br /&gt;
| LostSpeed || 999.0&lt;br /&gt;
|-&lt;br /&gt;
| LostAng || 3.14159&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || -1&lt;br /&gt;
|-&lt;br /&gt;
| ReachTargetArea || 2.0&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAng || 1.0472&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 危険回避 (Assassin_Middle_Quest, 通常) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=危険回避&lt;br /&gt;
|group_name=通常&lt;br /&gt;
|derived_from=EnemyChaseTargetAndAction&lt;br /&gt;
|aiprog=Assassin_Middle_Quest&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RepathTime || 60&lt;br /&gt;
|-&lt;br /&gt;
| LostDist || 12.0&lt;br /&gt;
|-&lt;br /&gt;
| LostSpeed || 999.0&lt;br /&gt;
|-&lt;br /&gt;
| LostAng || 3.14159&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || -1&lt;br /&gt;
|-&lt;br /&gt;
| ReachTargetArea || 2.0&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAng || 1.0472&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 危険回避 (Lizalfos_Fire, 通常) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=危険回避&lt;br /&gt;
|group_name=通常&lt;br /&gt;
|derived_from=EnemyChaseTargetAndAction&lt;br /&gt;
|aiprog=Lizalfos_Fire&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RepathTime || 30&lt;br /&gt;
|-&lt;br /&gt;
| LostDist || 12.0&lt;br /&gt;
|-&lt;br /&gt;
| LostSpeed || 0.3&lt;br /&gt;
|-&lt;br /&gt;
| LostAng || 1.5708&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || -1&lt;br /&gt;
|-&lt;br /&gt;
| ReachTargetArea || 2.5&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAng || 1.0472&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 危険回避 (Golem_Little, 通常) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=危険回避&lt;br /&gt;
|group_name=通常&lt;br /&gt;
|derived_from=EnemyChaseTargetAndAction&lt;br /&gt;
|aiprog=Golem_Little&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RepathTime || 60&lt;br /&gt;
|-&lt;br /&gt;
| LostDist || 12.0&lt;br /&gt;
|-&lt;br /&gt;
| LostSpeed || 999.0&lt;br /&gt;
|-&lt;br /&gt;
| LostAng || 3.14159&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || -1&lt;br /&gt;
|-&lt;br /&gt;
| ReachTargetArea || 2.0&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAng || 1.0472&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 危険回避 (Bokoblin_Senior, 近接戦闘) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=危険回避&lt;br /&gt;
|group_name=近接戦闘&lt;br /&gt;
|derived_from=EnemyChaseTargetAndAction&lt;br /&gt;
|aiprog=Bokoblin_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RepathTime || 60&lt;br /&gt;
|-&lt;br /&gt;
| LostDist || 12.0&lt;br /&gt;
|-&lt;br /&gt;
| LostSpeed || 0.25&lt;br /&gt;
|-&lt;br /&gt;
| LostAng || 1.0472&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || -1&lt;br /&gt;
|-&lt;br /&gt;
| ReachTargetArea || 2.0&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAng || 1.0472&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 危険回避 (Bokoblin_Senior, 素手) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=危険回避&lt;br /&gt;
|group_name=素手&lt;br /&gt;
|derived_from=EnemyChaseTargetAndAction&lt;br /&gt;
|aiprog=Bokoblin_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RepathTime || 60&lt;br /&gt;
|-&lt;br /&gt;
| LostDist || 12.0&lt;br /&gt;
|-&lt;br /&gt;
| LostSpeed || 0.25&lt;br /&gt;
|-&lt;br /&gt;
| LostAng || 1.0472&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || -1&lt;br /&gt;
|-&lt;br /&gt;
| ReachTargetArea || 2.0&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAng || 1.0472&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 危険回避 (Bokoblin_Senior, 通常) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=危険回避&lt;br /&gt;
|group_name=通常&lt;br /&gt;
|derived_from=EnemyChaseTargetAndAction&lt;br /&gt;
|aiprog=Bokoblin_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RepathTime || 20&lt;br /&gt;
|-&lt;br /&gt;
| LostDist || 12.0&lt;br /&gt;
|-&lt;br /&gt;
| LostSpeed || 0.25&lt;br /&gt;
|-&lt;br /&gt;
| LostAng || 1.0472&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || -1&lt;br /&gt;
|-&lt;br /&gt;
| ReachTargetArea || 2.0&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAng || 1.0472&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 危険回避 (Bokoblin_Rapid, 近接戦闘) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=危険回避&lt;br /&gt;
|group_name=近接戦闘&lt;br /&gt;
|derived_from=EnemyChaseTargetAndAction&lt;br /&gt;
|aiprog=Bokoblin_Rapid&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RepathTime || 60&lt;br /&gt;
|-&lt;br /&gt;
| LostDist || 12.0&lt;br /&gt;
|-&lt;br /&gt;
| LostSpeed || 0.25&lt;br /&gt;
|-&lt;br /&gt;
| LostAng || 1.0472&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || -1&lt;br /&gt;
|-&lt;br /&gt;
| ReachTargetArea || 2.0&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAng || 1.0472&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 危険回避 (Bokoblin_Rapid, 素手) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=危険回避&lt;br /&gt;
|group_name=素手&lt;br /&gt;
|derived_from=EnemyChaseTargetAndAction&lt;br /&gt;
|aiprog=Bokoblin_Rapid&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RepathTime || 60&lt;br /&gt;
|-&lt;br /&gt;
| LostDist || 12.0&lt;br /&gt;
|-&lt;br /&gt;
| LostSpeed || 0.25&lt;br /&gt;
|-&lt;br /&gt;
| LostAng || 1.0472&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || -1&lt;br /&gt;
|-&lt;br /&gt;
| ReachTargetArea || 2.0&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAng || 1.0472&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 危険回避 (Bokoblin_Rapid, 通常) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=危険回避&lt;br /&gt;
|group_name=通常&lt;br /&gt;
|derived_from=EnemyChaseTargetAndAction&lt;br /&gt;
|aiprog=Bokoblin_Rapid&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RepathTime || 20&lt;br /&gt;
|-&lt;br /&gt;
| LostDist || 12.0&lt;br /&gt;
|-&lt;br /&gt;
| LostSpeed || 0.25&lt;br /&gt;
|-&lt;br /&gt;
| LostAng || 1.0472&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || -1&lt;br /&gt;
|-&lt;br /&gt;
| ReachTargetArea || 2.0&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAng || 1.0472&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 危険回避 (Lizalfos_Electric, 通常) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=危険回避&lt;br /&gt;
|group_name=通常&lt;br /&gt;
|derived_from=EnemyChaseTargetAndAction&lt;br /&gt;
|aiprog=Lizalfos_Electric&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RepathTime || 30&lt;br /&gt;
|-&lt;br /&gt;
| LostDist || 12.0&lt;br /&gt;
|-&lt;br /&gt;
| LostSpeed || 0.3&lt;br /&gt;
|-&lt;br /&gt;
| LostAng || 1.5708&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || -1&lt;br /&gt;
|-&lt;br /&gt;
| ReachTargetArea || 2.5&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAng || 1.0472&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 行動 (Moriblin_Senior, 危険回避) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=行動&lt;br /&gt;
|group_name=危険回避&lt;br /&gt;
|derived_from=EnemyChaseTargetAndAction&lt;br /&gt;
|aiprog=Moriblin_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RepathTime || 60&lt;br /&gt;
|-&lt;br /&gt;
| LostDist || 12.0&lt;br /&gt;
|-&lt;br /&gt;
| LostSpeed || 0.2&lt;br /&gt;
|-&lt;br /&gt;
| LostAng || 1.5708&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || -1&lt;br /&gt;
|-&lt;br /&gt;
| ReachTargetArea || 2.0&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAng || 1.0472&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 危険回避 (Assassin_Middle_Azito_DLC, 通常) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=危険回避&lt;br /&gt;
|group_name=通常&lt;br /&gt;
|derived_from=EnemyChaseTargetAndAction&lt;br /&gt;
|aiprog=Assassin_Middle_Azito_DLC&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RepathTime || 60&lt;br /&gt;
|-&lt;br /&gt;
| LostDist || 12.0&lt;br /&gt;
|-&lt;br /&gt;
| LostSpeed || 999.0&lt;br /&gt;
|-&lt;br /&gt;
| LostAng || 3.14159&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || -1&lt;br /&gt;
|-&lt;br /&gt;
| ReachTargetArea || 2.0&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAng || 1.0472&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 危険回避 (Lizalfos_Bone, 通常) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=危険回避&lt;br /&gt;
|group_name=通常&lt;br /&gt;
|derived_from=EnemyChaseTargetAndAction&lt;br /&gt;
|aiprog=Lizalfos_Bone&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RepathTime || 30&lt;br /&gt;
|-&lt;br /&gt;
| LostDist || 12.0&lt;br /&gt;
|-&lt;br /&gt;
| LostSpeed || 0.3&lt;br /&gt;
|-&lt;br /&gt;
| LostAng || 1.5708&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || -1&lt;br /&gt;
|-&lt;br /&gt;
| ReachTargetArea || 2.5&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAng || 1.0472&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 行動 (Moriblin_Blue, 危険回避) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=行動&lt;br /&gt;
|group_name=危険回避&lt;br /&gt;
|derived_from=EnemyChaseTargetAndAction&lt;br /&gt;
|aiprog=Moriblin_Blue&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RepathTime || 60&lt;br /&gt;
|-&lt;br /&gt;
| LostDist || 12.0&lt;br /&gt;
|-&lt;br /&gt;
| LostSpeed || 0.2&lt;br /&gt;
|-&lt;br /&gt;
| LostAng || 1.5708&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || -1&lt;br /&gt;
|-&lt;br /&gt;
| ReachTargetArea || 2.0&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAng || 1.0472&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 行動 (Stal_Moriblin_Bone, 危険回避) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=行動&lt;br /&gt;
|group_name=危険回避&lt;br /&gt;
|derived_from=EnemyChaseTargetAndAction&lt;br /&gt;
|aiprog=Stal_Moriblin_Bone&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RepathTime || 60&lt;br /&gt;
|-&lt;br /&gt;
| LostDist || 12.0&lt;br /&gt;
|-&lt;br /&gt;
| LostSpeed || 0.2&lt;br /&gt;
|-&lt;br /&gt;
| LostAng || 1.5708&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || -1&lt;br /&gt;
|-&lt;br /&gt;
| ReachTargetArea || 2.0&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAng || 1.0472&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 危険回避 (Lizalfos_Senior, 通常) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=危険回避&lt;br /&gt;
|group_name=通常&lt;br /&gt;
|derived_from=EnemyChaseTargetAndAction&lt;br /&gt;
|aiprog=Lizalfos_Senior&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RepathTime || 30&lt;br /&gt;
|-&lt;br /&gt;
| LostDist || 12.0&lt;br /&gt;
|-&lt;br /&gt;
| LostSpeed || 0.3&lt;br /&gt;
|-&lt;br /&gt;
| LostAng || 1.5708&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || -1&lt;br /&gt;
|-&lt;br /&gt;
| ReachTargetArea || 2.5&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAng || 1.0472&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 危険回避 (Golem_Little_Ice, 通常) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=危険回避&lt;br /&gt;
|group_name=通常&lt;br /&gt;
|derived_from=EnemyChaseTargetAndAction&lt;br /&gt;
|aiprog=Golem_Little_Ice&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RepathTime || 60&lt;br /&gt;
|-&lt;br /&gt;
| LostDist || 12.0&lt;br /&gt;
|-&lt;br /&gt;
| LostSpeed || 999.0&lt;br /&gt;
|-&lt;br /&gt;
| LostAng || 3.14159&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || -1&lt;br /&gt;
|-&lt;br /&gt;
| ReachTargetArea || 2.0&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAng || 1.0472&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 危険回避 (Golem_Little_Fire, 通常) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=危険回避&lt;br /&gt;
|group_name=通常&lt;br /&gt;
|derived_from=EnemyChaseTargetAndAction&lt;br /&gt;
|aiprog=Golem_Little_Fire&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RepathTime || 60&lt;br /&gt;
|-&lt;br /&gt;
| LostDist || 12.0&lt;br /&gt;
|-&lt;br /&gt;
| LostSpeed || 999.0&lt;br /&gt;
|-&lt;br /&gt;
| LostAng || 3.14159&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || -1&lt;br /&gt;
|-&lt;br /&gt;
| ReachTargetArea || 2.0&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAng || 1.0472&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 危険回避 (Lizalfos_Middle, 通常) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=危険回避&lt;br /&gt;
|group_name=通常&lt;br /&gt;
|derived_from=EnemyChaseTargetAndAction&lt;br /&gt;
|aiprog=Lizalfos_Middle&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RepathTime || 30&lt;br /&gt;
|-&lt;br /&gt;
| LostDist || 12.0&lt;br /&gt;
|-&lt;br /&gt;
| LostSpeed || 0.3&lt;br /&gt;
|-&lt;br /&gt;
| LostAng || 1.5708&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || -1&lt;br /&gt;
|-&lt;br /&gt;
| ReachTargetArea || 2.5&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAng || 1.0472&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 危険回避 (Lizalfos_Ice, 通常) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=危険回避&lt;br /&gt;
|group_name=通常&lt;br /&gt;
|derived_from=EnemyChaseTargetAndAction&lt;br /&gt;
|aiprog=Lizalfos_Ice&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| RepathTime || 30&lt;br /&gt;
|-&lt;br /&gt;
| LostDist || 12.0&lt;br /&gt;
|-&lt;br /&gt;
| LostSpeed || 0.3&lt;br /&gt;
|-&lt;br /&gt;
| LostAng || 1.5708&lt;br /&gt;
|-&lt;br /&gt;
| WeaponIdx || -1&lt;br /&gt;
|-&lt;br /&gt;
| ReachTargetArea || 2.5&lt;br /&gt;
|-&lt;br /&gt;
| TurnStartAng || 1.0472&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>imported&gt;Leoetlino</name></author>
	</entry>
</feed>