<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://zeldamods.org/wiki/AIDef:AI/DomesticNormal/history?feed=atom</id>
	<title>AIDef:AI/DomesticNormal - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://zeldamods.org/wiki/AIDef:AI/DomesticNormal/history?feed=atom"/>
	<link rel="alternate" type="text/html" href="https://zeldamods.org/wiki/AIDef:AI/DomesticNormal/history"/>
	<updated>2026-04-20T05:34:01Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.8</generator>
	<entry>
		<id>https://zeldamods.org/w_botw/index.php?title=AIDef:AI/DomesticNormal&amp;diff=5107&amp;oldid=prev</id>
		<title>imported&gt;Leoetlino: import AI definitions from 1.5.0 (add missing AITreeVariables)</title>
		<link rel="alternate" type="text/html" href="https://zeldamods.org/w_botw/index.php?title=AIDef:AI/DomesticNormal&amp;diff=5107&amp;oldid=prev"/>
		<updated>2018-10-22T15:00:32Z</updated>

		<summary type="html">&lt;p&gt;import AI definitions from 1.5.0 (add missing AITreeVariables)&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 15:00, 22 October 2018&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l3&quot;&gt;Line 3:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 3:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|type=AI&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|type=AI&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;== AITreeVariables ==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{|class=&quot;wikitable&quot;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;! Name !! Type !! Default value !! Description&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|-&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;| DomesticAnimalRailName || String ||  || &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|-&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== MapUnitInstParams ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== MapUnitInstParams ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>imported&gt;Leoetlino</name></author>
	</entry>
	<entry>
		<id>https://zeldamods.org/w_botw/index.php?title=AIDef:AI/DomesticNormal&amp;diff=5106&amp;oldid=prev</id>
		<title>imported&gt;Leoetlino: import AI definitions from 1.5.0</title>
		<link rel="alternate" type="text/html" href="https://zeldamods.org/w_botw/index.php?title=AIDef:AI/DomesticNormal&amp;diff=5106&amp;oldid=prev"/>
		<updated>2018-10-14T18:08:06Z</updated>

		<summary type="html">&lt;p&gt;import AI definitions from 1.5.0&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{AIDef&lt;br /&gt;
|name=DomesticNormal&lt;br /&gt;
|type=AI&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== MapUnitInstParams ==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Type !! Default value !! Description&lt;br /&gt;
|-&lt;br /&gt;
| IsLocatorCreate || Bool || False || &lt;br /&gt;
|-&lt;br /&gt;
| EnableNoEntryAreaCheck || Bool || True || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== StaticInstParams ==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Type !! Default value !! Description&lt;br /&gt;
|-&lt;br /&gt;
| DistUntilReturnToHomePos || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| WaitFramesAfterRunMin || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| WaitFramesAfterRunMax || Int ||  || &lt;br /&gt;
|-&lt;br /&gt;
| StaggerVelocityThreshold || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| DistHomePosFadeout || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| NumFailPathHomeFadeout || Int ||  || &lt;br /&gt;
|-&lt;br /&gt;
| IsUseEscapeState || Bool ||  || &lt;br /&gt;
|-&lt;br /&gt;
| IsPositiveAttacker || Bool ||  || &lt;br /&gt;
|-&lt;br /&gt;
| IsSearchTarget || Bool ||  || &lt;br /&gt;
|-&lt;br /&gt;
| IsEmitForceEscapeSignal || Bool ||  || &lt;br /&gt;
|-&lt;br /&gt;
| IsReceivedForceEscapeSignal || Bool ||  || &lt;br /&gt;
|-&lt;br /&gt;
| IsCheckSandStorm || Bool ||  || &lt;br /&gt;
|-&lt;br /&gt;
| ChangeBattleStateRadius || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| CounterAttackRadius || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| CounterAttackRate || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| AddCautionLevelVal || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| AutoReduceCautionLevelVal || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| LimitOverReduceCautionLevelVal || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| AwnRangeScaleWhenAttention || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| TargetLostTime || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| AllowRoarRadius || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| EscapeWaterFlowLimit || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| NewFoodAddTime || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Children ==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Description&lt;br /&gt;
|-&lt;br /&gt;
| ふり向き || &lt;br /&gt;
|-&lt;br /&gt;
| よろけ || &lt;br /&gt;
|-&lt;br /&gt;
| ターゲット通知 || &lt;br /&gt;
|-&lt;br /&gt;
| ダメージ逃走 || &lt;br /&gt;
|-&lt;br /&gt;
| ロケーター待機 || &lt;br /&gt;
|-&lt;br /&gt;
| 威嚇 || &lt;br /&gt;
|-&lt;br /&gt;
| 帰還 || &lt;br /&gt;
|-&lt;br /&gt;
| 徘徊 || &lt;br /&gt;
|-&lt;br /&gt;
| 戦闘 || &lt;br /&gt;
|-&lt;br /&gt;
| 最後の手段 || &lt;br /&gt;
|-&lt;br /&gt;
| 気づき || &lt;br /&gt;
|-&lt;br /&gt;
| 注目 || &lt;br /&gt;
|-&lt;br /&gt;
| 興味対象発見 || &lt;br /&gt;
|-&lt;br /&gt;
| 逃走 || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Derived definitions ==&lt;br /&gt;
=== 通常行動 (Sunazarashi_B, Root_0) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=通常行動&lt;br /&gt;
|group_name=Root_0&lt;br /&gt;
|derived_from=DomesticNormal&lt;br /&gt;
|aiprog=Sunazarashi_B&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| DistUntilReturnToHomePos || 10.0&lt;br /&gt;
|-&lt;br /&gt;
| WaitFramesAfterRunMin || 120.0&lt;br /&gt;
|-&lt;br /&gt;
| WaitFramesAfterRunMax || 240&lt;br /&gt;
|-&lt;br /&gt;
| StaggerVelocityThreshold || 0.025&lt;br /&gt;
|-&lt;br /&gt;
| DistHomePosFadeout || 300.0&lt;br /&gt;
|-&lt;br /&gt;
| NumFailPathHomeFadeout || 5&lt;br /&gt;
|-&lt;br /&gt;
| IsUseEscapeState || True&lt;br /&gt;
|-&lt;br /&gt;
| IsPositiveAttacker || False&lt;br /&gt;
|-&lt;br /&gt;
| IsSearchTarget || False&lt;br /&gt;
|-&lt;br /&gt;
| IsEmitForceEscapeSignal || False&lt;br /&gt;
|-&lt;br /&gt;
| IsReceivedForceEscapeSignal || False&lt;br /&gt;
|-&lt;br /&gt;
| IsCheckSandStorm || False&lt;br /&gt;
|-&lt;br /&gt;
| ChangeBattleStateRadius || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| CounterAttackRadius || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| CounterAttackRate || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| AddCautionLevelVal || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| AutoReduceCautionLevelVal || 1.0&lt;br /&gt;
|-&lt;br /&gt;
| LimitOverReduceCautionLevelVal || 1000.0&lt;br /&gt;
|-&lt;br /&gt;
| AwnRangeScaleWhenAttention || 1.1&lt;br /&gt;
|-&lt;br /&gt;
| TargetLostTime || 70.0&lt;br /&gt;
|-&lt;br /&gt;
| AllowRoarRadius || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| EscapeWaterFlowLimit || -1.0&lt;br /&gt;
|-&lt;br /&gt;
| NewFoodAddTime || 0.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 通常行動 (SunazarashiSP_C, Root_0) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=通常行動&lt;br /&gt;
|group_name=Root_0&lt;br /&gt;
|derived_from=DomesticNormal&lt;br /&gt;
|aiprog=SunazarashiSP_C&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| DistUntilReturnToHomePos || 10.0&lt;br /&gt;
|-&lt;br /&gt;
| WaitFramesAfterRunMin || 120.0&lt;br /&gt;
|-&lt;br /&gt;
| WaitFramesAfterRunMax || 240&lt;br /&gt;
|-&lt;br /&gt;
| StaggerVelocityThreshold || 0.025&lt;br /&gt;
|-&lt;br /&gt;
| DistHomePosFadeout || 300.0&lt;br /&gt;
|-&lt;br /&gt;
| NumFailPathHomeFadeout || 5&lt;br /&gt;
|-&lt;br /&gt;
| IsUseEscapeState || True&lt;br /&gt;
|-&lt;br /&gt;
| IsPositiveAttacker || False&lt;br /&gt;
|-&lt;br /&gt;
| IsSearchTarget || False&lt;br /&gt;
|-&lt;br /&gt;
| IsEmitForceEscapeSignal || False&lt;br /&gt;
|-&lt;br /&gt;
| IsReceivedForceEscapeSignal || False&lt;br /&gt;
|-&lt;br /&gt;
| IsCheckSandStorm || False&lt;br /&gt;
|-&lt;br /&gt;
| ChangeBattleStateRadius || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| CounterAttackRadius || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| CounterAttackRate || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| AddCautionLevelVal || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| AutoReduceCautionLevelVal || 1.0&lt;br /&gt;
|-&lt;br /&gt;
| LimitOverReduceCautionLevelVal || 1000.0&lt;br /&gt;
|-&lt;br /&gt;
| AwnRangeScaleWhenAttention || 1.1&lt;br /&gt;
|-&lt;br /&gt;
| TargetLostTime || 70.0&lt;br /&gt;
|-&lt;br /&gt;
| AllowRoarRadius || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| EscapeWaterFlowLimit || -1.0&lt;br /&gt;
|-&lt;br /&gt;
| NewFoodAddTime || 0.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== 通常行動 (DomesticAnimal, Root_0) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=通常行動&lt;br /&gt;
|group_name=Root_0&lt;br /&gt;
|derived_from=DomesticNormal&lt;br /&gt;
|aiprog=DomesticAnimal&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| DistUntilReturnToHomePos || 10.0&lt;br /&gt;
|-&lt;br /&gt;
| WaitFramesAfterRunMin || 120.0&lt;br /&gt;
|-&lt;br /&gt;
| WaitFramesAfterRunMax || 240&lt;br /&gt;
|-&lt;br /&gt;
| StaggerVelocityThreshold || 0.025&lt;br /&gt;
|-&lt;br /&gt;
| DistHomePosFadeout || 300.0&lt;br /&gt;
|-&lt;br /&gt;
| NumFailPathHomeFadeout || 5&lt;br /&gt;
|-&lt;br /&gt;
| IsUseEscapeState || True&lt;br /&gt;
|-&lt;br /&gt;
| IsPositiveAttacker || False&lt;br /&gt;
|-&lt;br /&gt;
| IsSearchTarget || False&lt;br /&gt;
|-&lt;br /&gt;
| IsEmitForceEscapeSignal || False&lt;br /&gt;
|-&lt;br /&gt;
| IsReceivedForceEscapeSignal || False&lt;br /&gt;
|-&lt;br /&gt;
| IsCheckSandStorm || False&lt;br /&gt;
|-&lt;br /&gt;
| ChangeBattleStateRadius || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| CounterAttackRadius || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| CounterAttackRate || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| AddCautionLevelVal || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| AutoReduceCautionLevelVal || 1.0&lt;br /&gt;
|-&lt;br /&gt;
| LimitOverReduceCautionLevelVal || 1000.0&lt;br /&gt;
|-&lt;br /&gt;
| AwnRangeScaleWhenAttention || 1.1&lt;br /&gt;
|-&lt;br /&gt;
| TargetLostTime || 70.0&lt;br /&gt;
|-&lt;br /&gt;
| AllowRoarRadius || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| EscapeWaterFlowLimit || -1.0&lt;br /&gt;
|-&lt;br /&gt;
| NewFoodAddTime || 0.0&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>imported&gt;Leoetlino</name></author>
	</entry>
</feed>