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	<id>https://zeldamods.org/wiki/AIDef:AI/ChildDeviceReflectArrow/history?feed=atom</id>
	<title>AIDef:AI/ChildDeviceReflectArrow - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://zeldamods.org/wiki/AIDef:AI/ChildDeviceReflectArrow/history?feed=atom"/>
	<link rel="alternate" type="text/html" href="https://zeldamods.org/wiki/AIDef:AI/ChildDeviceReflectArrow/history"/>
	<updated>2026-04-20T05:33:16Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.8</generator>
	<entry>
		<id>https://zeldamods.org/w_botw/index.php?title=AIDef:AI/ChildDeviceReflectArrow&amp;diff=5043&amp;oldid=prev</id>
		<title>imported&gt;Leoetlino: import AI definitions from 1.5.0</title>
		<link rel="alternate" type="text/html" href="https://zeldamods.org/w_botw/index.php?title=AIDef:AI/ChildDeviceReflectArrow&amp;diff=5043&amp;oldid=prev"/>
		<updated>2018-10-14T18:07:53Z</updated>

		<summary type="html">&lt;p&gt;import AI definitions from 1.5.0&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{AIDef&lt;br /&gt;
|name=ChildDeviceReflectArrow&lt;br /&gt;
|type=AI&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== MapUnitInstParams ==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Type !! Default value !! Description&lt;br /&gt;
|-&lt;br /&gt;
| AtMinDamage || Int || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| AttackPower || Int || 0 || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== StaticInstParams ==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Type !! Default value !! Description&lt;br /&gt;
|-&lt;br /&gt;
| ReflectCountMax || Int ||  || &lt;br /&gt;
|-&lt;br /&gt;
| ReflectAimSpeed || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| ReflectAccel || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Accel || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| AimSpeed || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| FallAccel || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| FallAimSpeed || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| Gravity || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| AtRange || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| AtImpulse || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| AtImpact || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| CanReflect || Bool ||  || &lt;br /&gt;
|-&lt;br /&gt;
| IsReflectToParent || Bool ||  || &lt;br /&gt;
|-&lt;br /&gt;
| ReflectOffset || Vec3 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| RotOffset || Vec3 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| IsDelete || Bool ||  || &lt;br /&gt;
|-&lt;br /&gt;
| AtAttr || Int ||  || &lt;br /&gt;
|-&lt;br /&gt;
| IsBreakIceBlock || Bool ||  || &lt;br /&gt;
|-&lt;br /&gt;
| StickTime || Int ||  || &lt;br /&gt;
|-&lt;br /&gt;
| IsAtHitPlayerIgnore || Bool ||  || &lt;br /&gt;
|-&lt;br /&gt;
| ReflectDamageRate || Float ||  || &lt;br /&gt;
|-&lt;br /&gt;
| TransOffset || Vec3 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| BindNodeName || String ||  || &lt;br /&gt;
|-&lt;br /&gt;
| IsDeleteAtHit || Bool ||  || &lt;br /&gt;
|-&lt;br /&gt;
| CallHitSEKey || String ||  || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Children ==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 刺さる || &lt;br /&gt;
|-&lt;br /&gt;
| 所持 || &lt;br /&gt;
|-&lt;br /&gt;
| 爆発 || &lt;br /&gt;
|-&lt;br /&gt;
| 発射 || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Derived definitions ==&lt;br /&gt;
=== Root (SiteBossArrowRain) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=Root&lt;br /&gt;
|group_name=&lt;br /&gt;
|derived_from=ChildDeviceReflectArrow&lt;br /&gt;
|aiprog=SiteBossArrowRain&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ReflectCountMax || 99&lt;br /&gt;
|-&lt;br /&gt;
| ReflectAimSpeed || 2.0&lt;br /&gt;
|-&lt;br /&gt;
| ReflectAccel || 1.1&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1.07&lt;br /&gt;
|-&lt;br /&gt;
| AimSpeed || 0.8&lt;br /&gt;
|-&lt;br /&gt;
| FallAccel || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| FallAimSpeed || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| Gravity || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| AtRange || 150.0&lt;br /&gt;
|-&lt;br /&gt;
| AtImpulse || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| AtImpact || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| CanReflect || False&lt;br /&gt;
|-&lt;br /&gt;
| IsReflectToParent || False&lt;br /&gt;
|-&lt;br /&gt;
| ReflectOffset || Vec3(x=0.0, y=5.0, z=0.0)&lt;br /&gt;
|-&lt;br /&gt;
| RotOffset || Vec3(x=0.0, y=0.0, z=0.0)&lt;br /&gt;
|-&lt;br /&gt;
| IsDelete || False&lt;br /&gt;
|-&lt;br /&gt;
| AtAttr || 2&lt;br /&gt;
|-&lt;br /&gt;
| IsBreakIceBlock || False&lt;br /&gt;
|-&lt;br /&gt;
| StickTime || 5&lt;br /&gt;
|-&lt;br /&gt;
| IsAtHitPlayerIgnore || False&lt;br /&gt;
|-&lt;br /&gt;
| ReflectDamageRate || 2.0&lt;br /&gt;
|-&lt;br /&gt;
| TransOffset || Vec3(x=0.0, y=0.0, z=0.0)&lt;br /&gt;
|-&lt;br /&gt;
| BindNodeName || Muzzle_A&lt;br /&gt;
|-&lt;br /&gt;
| IsDeleteAtHit || True&lt;br /&gt;
|-&lt;br /&gt;
| CallHitSEKey || Hit&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
=== Root (SiteBossReflectArrow) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=Root&lt;br /&gt;
|group_name=&lt;br /&gt;
|derived_from=ChildDeviceReflectArrow&lt;br /&gt;
|aiprog=SiteBossReflectArrow&lt;br /&gt;
}}&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Value&lt;br /&gt;
|-&lt;br /&gt;
| ReflectCountMax || 3&lt;br /&gt;
|-&lt;br /&gt;
| ReflectAimSpeed || 2.0&lt;br /&gt;
|-&lt;br /&gt;
| ReflectAccel || 1.1&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1.07&lt;br /&gt;
|-&lt;br /&gt;
| AimSpeed || 0.9&lt;br /&gt;
|-&lt;br /&gt;
| FallAccel || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| FallAimSpeed || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| Gravity || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| AtRange || 80.0&lt;br /&gt;
|-&lt;br /&gt;
| AtImpulse || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| AtImpact || 0.0&lt;br /&gt;
|-&lt;br /&gt;
| CanReflect || True&lt;br /&gt;
|-&lt;br /&gt;
| IsReflectToParent || True&lt;br /&gt;
|-&lt;br /&gt;
| ReflectOffset || Vec3(x=0.0, y=5.0, z=0.0)&lt;br /&gt;
|-&lt;br /&gt;
| RotOffset || Vec3(x=0.0, y=0.0, z=0.0)&lt;br /&gt;
|-&lt;br /&gt;
| IsDelete || False&lt;br /&gt;
|-&lt;br /&gt;
| AtAttr || 2&lt;br /&gt;
|-&lt;br /&gt;
| IsBreakIceBlock || False&lt;br /&gt;
|-&lt;br /&gt;
| StickTime || 0&lt;br /&gt;
|-&lt;br /&gt;
| IsAtHitPlayerIgnore || False&lt;br /&gt;
|-&lt;br /&gt;
| ReflectDamageRate || 2.0&lt;br /&gt;
|-&lt;br /&gt;
| TransOffset || Vec3(x=0.0, y=0.0, z=0.0)&lt;br /&gt;
|-&lt;br /&gt;
| BindNodeName || Muzzle_A&lt;br /&gt;
|-&lt;br /&gt;
| IsDeleteAtHit || True&lt;br /&gt;
|-&lt;br /&gt;
| CallHitSEKey || Hit&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>imported&gt;Leoetlino</name></author>
	</entry>
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