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	<id>https://zeldamods.org/wiki/AIDef:AI/AmbushableWeaponShoot/history?feed=atom</id>
	<title>AIDef:AI/AmbushableWeaponShoot - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://zeldamods.org/wiki/AIDef:AI/AmbushableWeaponShoot/history?feed=atom"/>
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	<updated>2026-04-20T05:51:31Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://zeldamods.org/w_botw/index.php?title=AIDef:AI/AmbushableWeaponShoot&amp;diff=4903&amp;oldid=prev</id>
		<title>imported&gt;Leoetlino: import AI definitions from 1.5.0</title>
		<link rel="alternate" type="text/html" href="https://zeldamods.org/w_botw/index.php?title=AIDef:AI/AmbushableWeaponShoot&amp;diff=4903&amp;oldid=prev"/>
		<updated>2018-10-14T18:07:29Z</updated>

		<summary type="html">&lt;p&gt;import AI definitions from 1.5.0&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{AIDef&lt;br /&gt;
|name=AmbushableWeaponShoot&lt;br /&gt;
|type=AI&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== DynamicInstParams ==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Type !! Default value !! Description&lt;br /&gt;
|-&lt;br /&gt;
| TargetPos || Vec3 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Children ==&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name !! Description&lt;br /&gt;
|-&lt;br /&gt;
| 投擲 || &lt;br /&gt;
|-&lt;br /&gt;
| 迎撃 || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Derived definitions ==&lt;br /&gt;
=== 投げ (Bow, 通常) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=投げ&lt;br /&gt;
|group_name=通常&lt;br /&gt;
|derived_from=AmbushableWeaponShoot&lt;br /&gt;
|aiprog=Bow&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 投げ (ChemicalSpear, 通常) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=投げ&lt;br /&gt;
|group_name=通常&lt;br /&gt;
|derived_from=AmbushableWeaponShoot&lt;br /&gt;
|aiprog=ChemicalSpear&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 投げ (EquipItemKingStaff, 通常) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=投げ&lt;br /&gt;
|group_name=通常&lt;br /&gt;
|derived_from=AmbushableWeaponShoot&lt;br /&gt;
|aiprog=EquipItemKingStaff&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 投げ (Pipe, 通常) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=投げ&lt;br /&gt;
|group_name=通常&lt;br /&gt;
|derived_from=AmbushableWeaponShoot&lt;br /&gt;
|aiprog=Pipe&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 投げ (Rod, 通常) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=投げ&lt;br /&gt;
|group_name=通常&lt;br /&gt;
|derived_from=AmbushableWeaponShoot&lt;br /&gt;
|aiprog=Rod&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 投げ (DefaultWindWeapon, 通常) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=投げ&lt;br /&gt;
|group_name=通常&lt;br /&gt;
|derived_from=AmbushableWeaponShoot&lt;br /&gt;
|aiprog=DefaultWindWeapon&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 投げ (DeadlyBlowWeapon, 通常) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=投げ&lt;br /&gt;
|group_name=通常&lt;br /&gt;
|derived_from=AmbushableWeaponShoot&lt;br /&gt;
|aiprog=DeadlyBlowWeapon&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 投げ (EquipItemPlayAS, 通常) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=投げ&lt;br /&gt;
|group_name=通常&lt;br /&gt;
|derived_from=AmbushableWeaponShoot&lt;br /&gt;
|aiprog=EquipItemPlayAS&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 投げ (Stal_Boomerang_Arm, 通常) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=投げ&lt;br /&gt;
|group_name=通常&lt;br /&gt;
|derived_from=AmbushableWeaponShoot&lt;br /&gt;
|aiprog=Stal_Boomerang_Arm&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 投げ (Boomerang, 通常) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=投げ&lt;br /&gt;
|group_name=通常&lt;br /&gt;
|derived_from=AmbushableWeaponShoot&lt;br /&gt;
|aiprog=Boomerang&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 投げ (ChemicalWeapon, 通常) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=投げ&lt;br /&gt;
|group_name=通常&lt;br /&gt;
|derived_from=AmbushableWeaponShoot&lt;br /&gt;
|aiprog=ChemicalWeapon&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 投げ (BrightBow, 通常) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=投げ&lt;br /&gt;
|group_name=通常&lt;br /&gt;
|derived_from=AmbushableWeaponShoot&lt;br /&gt;
|aiprog=BrightBow&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 投げ (GuardianMiniSpear, 通常) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=投げ&lt;br /&gt;
|group_name=通常&lt;br /&gt;
|derived_from=AmbushableWeaponShoot&lt;br /&gt;
|aiprog=GuardianMiniSpear&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 投げ (SiteBossSwordWeapon, 通常) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=投げ&lt;br /&gt;
|group_name=通常&lt;br /&gt;
|derived_from=AmbushableWeaponShoot&lt;br /&gt;
|aiprog=SiteBossSwordWeapon&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 投げ (CutterRod, 通常) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=投げ&lt;br /&gt;
|group_name=通常&lt;br /&gt;
|derived_from=AmbushableWeaponShoot&lt;br /&gt;
|aiprog=CutterRod&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 投げ (FireRod, 通常) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=投げ&lt;br /&gt;
|group_name=通常&lt;br /&gt;
|derived_from=AmbushableWeaponShoot&lt;br /&gt;
|aiprog=FireRod&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 投げ (MasterSwordRoot, 通常) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=投げ&lt;br /&gt;
|group_name=通常&lt;br /&gt;
|derived_from=AmbushableWeaponShoot&lt;br /&gt;
|aiprog=MasterSwordRoot&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 投げ (EquipItemBase, 通常) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=投げ&lt;br /&gt;
|group_name=通常&lt;br /&gt;
|derived_from=AmbushableWeaponShoot&lt;br /&gt;
|aiprog=EquipItemBase&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 投げ (Spear, 通常) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=投げ&lt;br /&gt;
|group_name=通常&lt;br /&gt;
|derived_from=AmbushableWeaponShoot&lt;br /&gt;
|aiprog=Spear&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 投げ (GuardianMiniWeapon, 通常) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=投げ&lt;br /&gt;
|group_name=通常&lt;br /&gt;
|derived_from=AmbushableWeaponShoot&lt;br /&gt;
|aiprog=GuardianMiniWeapon&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 投げ (Stal_Bokoblin_Junior_Arm, 通常) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=投げ&lt;br /&gt;
|group_name=通常&lt;br /&gt;
|derived_from=AmbushableWeaponShoot&lt;br /&gt;
|aiprog=Stal_Bokoblin_Junior_Arm&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;br /&gt;
=== 投げ (Priest_Boss_Bow, 通常) ===&lt;br /&gt;
{{AIDefDerived&lt;br /&gt;
|name=投げ&lt;br /&gt;
|group_name=通常&lt;br /&gt;
|derived_from=AmbushableWeaponShoot&lt;br /&gt;
|aiprog=Priest_Boss_Bow&lt;br /&gt;
}}&lt;br /&gt;
No overridden parameters.&lt;/div&gt;</summary>
		<author><name>imported&gt;Leoetlino</name></author>
	</entry>
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