Datasheet: Difference between revisions

From ZeldaMods (Link's Awakening)
Jump to navigation Jump to search
imported>Leoetlino
No edit summary
imported>Leoetlino
m (fix section order)
Line 1: Line 1:
{{Stub|what=}}'''GSHT''' (G?sheet) is a custom Grezzo binary serialization file format that is used to store structured, strongly typed data. GSHT documents are called '''datasheets'''.
{{Stub|what=}}
[[Category:File formats]]
{{File format|name=Datasheet|version=1|magic=gsht|endianness=little}}
{{File format|name=Datasheet|version=1|magic=gsht|endianness=little}}
'''GSHT''' (G?sheet) is a custom Grezzo binary serialization file format that is used to store structured, strongly typed data. GSHT documents are called '''datasheets'''.


== Format ==
== Format ==
Line 10: Line 10:


Text versions of datasheets are available in the [https://github.com/leoetlino/la-re-notes/tree/master/data/datasheets leoetlino/la-re-notes] repository on GitHub.
Text versions of datasheets are available in the [https://github.com/leoetlino/la-re-notes/tree/master/data/datasheets leoetlino/la-re-notes] repository on GitHub.
[[Category:File formats]]

Revision as of 15:39, 27 October 2019

Datasheet
File format
Magic gsht
Endianness little
Version 1
This article is about the file format in general. For actual values, check the game RomFS.

GSHT (G?sheet) is a custom Grezzo binary serialization file format that is used to store structured, strongly typed data. GSHT documents are called datasheets.

Format

Usage in Link's Awakening

Datasheets are extensively used to configure game logic and to store miscellaneous data. They are located in rom:/region_common/datasheets and their file extension is .gsheet.

Text versions of datasheets are available in the leoetlino/la-re-notes repository on GitHub.