Evhb: Difference between revisions

95 bytes removed ,  4 years ago
imported>Leoetlino
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imported>Leoetlino
 
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|Magic (<code>evhb</code> or <code>EVHB</code>)
|Magic (<code>evhb</code>)
 
After pointer relocation, the magic is set to <code>EVHB</code>.
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|Padding
|Padding
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All offsets are validated by the game. Strangely enough, some of the checks and relocation are skipped when the magic is <code>EVHB</code>.


=== Entry ===
=== Entry ===
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