FixedHash
FixedHash is a custom Grezzo format for serializing hash tables that map string keys to arbitrary binary blobs.
File format | |
---|---|
Endianness | little |
Version | 1 |
This article is about the file format in general. For actual values, check the game RomFS. |
Hash function
String keys are hashed using the following hash function:
u32 Hash(const char* key) {
u32 hash = 0;
while (*key) {
hash ^= *key++ + (h >> 2) + (h << 5);
}
return hash;
}
Format
Offset | Type | Description |
---|---|---|
0x0 | u8 | Magic (must be 0x3D) |
0x1 | u8 | Version (must be 1) |
0x2 | u16 | Number of hash table buckets (N) |
0x4 | u16 | Number of child FixedHash nodes |
0x6 | u16 | Padding? [check] |
0x8 | u32[N + 1] | Offsets to the first entry in each bucket (relative to the Entries section) |
X = (0x8 + 4*(N+1) + 3) & -8 | u64 | Entries section size |
X + 8 | Entry[...] | Entries |
Y = align(X + entries section size, 8) | u64 | Entry offsets section size |
Y + 8 | u32[...] | Entry offsets (relative to the Entries section) |
Z = align(Y + entry offset section size, 8) | u64 | Data section size |
Z + 8 | any | Data |
A = align(Z + data section size, 4) | u32 | Name section size |
A + 4 | C strings | Names |