evhb is a format for storing event actor hierarchy information for event flows.
evhbFile format |
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Endianness |
{{{endianness}}} |
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This article is about the file format in general. For actual values, check the game RomFS. |
Format
Offset
|
Type
|
Description
|
0x0
|
char[4]
|
Magic (evhb or EVHB )
|
0x4
|
u32
|
Version
|
0x8
|
u32
|
Number of entries
|
0xC
|
u32
|
Padding
|
All offsets are validated by the game. Strangely enough, some of the checks and relocation are skipped when the magic is EVHB
.
Entry
Offset
|
Type
|
Description
|
0x0
|
const char*
|
Event actor name
|
0x8
|
u32
|
Event actor name length
|
0xC
|
int
|
Index of parent event actor (-1 if none)
|