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Draft:Content

From ZeldaMods (Breath of the Wild)
Revision as of 16:21, 4 April 2019 by imported>BravelyPeculiar
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Just like most software, Breath of the Wild requires non-executable content files to work correctly. They are stored in the title content directory on Wii U and in the romfs on Switch.

To minimise loading times, files that are frequently loaded together or at the same time are packed into SARC archives. Because of this optimisation, a significant amount of game files are located within archives. Some files may also be present in more than a single archive with the same resource path.

Content

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Packed content

These content directories only exist inside SARC archives, and are not in the unpacked content files.

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