Versions

From ZeldaMods (Breath of the Wild)
Revision as of 19:08, 11 January 2019 by imported>Leoetlino (→‎1.2.0)
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Prerelease versions

E3 2016 version

12S

12S is a Switch demo version seen in January 2017.

0.9.0

0.9.0 is the version of the Wii U base title. None of the actorpacks or eventpacks are included. GameScene will request an update and refuse to boot if the version is 0.9.0.

1.0.0

1.0.0 is the first complete release version. It was released on 03/03/2017.

1.1.0

1.1.0 is a launch day update that adds basic support for add-on content. It was released on 03/03/2017.

Official changelog

  • The Nintendo eShop has been made accessible from the title screen for the purchase of the Expansion Pass. (For more information about the Expansion Pass, please see the official website.)
  • Adjustments have been made to make for a more pleasant gaming experience.

1.1.1

1.1.1 was released on 31/03/2017. It is said to have improved performance on the Switch.

Official changelog

  • Adjustments have been made to make for a more pleasant gaming experience.

1.1.2

1.1.2 was released on 11/04/2017.

  • Three glitches were patched according to TCRF (from which the following descriptions are taken):
    • Arrows shot from enemies are no longer collectible after the first 20 ones. This fixes a certain exploit where you could farm arrows using horseback Bokoblins.[1]
    • A bug was fixed where the Wolf Link amiibo would spawn a Wolf Link with 20 hearts (rather than 3) when registered with a Twilight Princess HD save file that did not enter the Cave of Shadows (just starting a new game and saving right away was enough).[1]
    • A bug was fixed that when Master Kohga fell into the hole, he wouldn't teleport back out, and the boss battle would end prematurely, making the Divine Beast Vah Naboris Quest unbeatable.[1]

Official changelog

  • Adjustments have been made to make for a more pleasant gaming experience.

1.2.0

1.2.0 was released on 01/05/2017.

  • Information on downloadable content can now be accessed from the System pause screen.
  • The exit sound and zoom level saving on the camera are broken.[1]
  • PlacementMgr spawns actors that should normally not appear during the final battle mode after a save reload.
    • This is because the FirstInHyruleCastleBossRoom flag — which is used by placement code to determine whether some actor spawns should be skipped — is not saved into save files anymore. In other words, it does not persist after a save reload.
    • This allows players to have a mostly normal playthrough even after escaping the Dark Beast Ganon light barrier.
  • The Birdman minigame event flow (MiniGame_HillTower_BirdMan) was altered to always reset any effects of landing in the castle sanctum :
    • When landing, the player is warped to (-1746.71, 329.065, -772.847).
    • When landing, the sky palette is reset to override the Hyrule Castle palette.
    • When landing, the IsPlayed_Demo141_{0,1,2,3} and LastBossIncompleteGanonGenerateFlag flags are cleared.
    • Every frame while flying, the FirstInHyruleCastleBossRoom flag is cleared.

Official changelog

  • Various fixes to improve the gameplay experience.
  • A feature has been added that allows you to choose from nine language options for in-game voices. You can access this setting from the Options menu on the title screen.
    • Languages Available:
      • Japanese
      • English
      • French (France)
      • French (Canada)
      • German
      • Spanish (Spain)
      • Spanish (Latin America)
      • Italian
      • Russian
    • If you try to change this setting by selecting Voice Language in the Options menu once the update data has downloaded, you will see a button that will take you to Nintendo eShop. Please go to Nintendo eShop and download the free DLC titled “The Legend of Zelda: Breath of the Wild-Option to Change Voice Language” in order to make use of this feature.

1.3.0

1.3.0 was released on 29/06/2017.

  • DLC1 content files, AI code and subsystems (aoc2) were added.
  • Some of the 1.2.0 changes were reverted (camera, spawn changes).[1]
  • The placement code was altered to check for the IsPlayed_Demo145_0 flag when setting up spawns: the FirstInHyruleCastleBossRoom flag is now automatically set when IsPlayed_Demo145_0 is set.
    • This effectively prevents players from keeping NPCs, shrines, etc. after escaping from the Ganon battle.

Official changelog

  • Expansion Pass: DLC Pack 1 “The Master Trials” is now available. If you have already pre-purchased this content, you can now play it by updating both the DLC and the software. You can update your purchased DLC through Nintendo eShop.
  • Various fixes to improve gameplay.

1.3.1

1.3.1 was released on 07/08/2017.

  • One PauseMenuDataMgr function was changed to return the number of items in the player's saved inventory instead of using the loaded inventory data (which might be a temporary quest inventory). This function is used by GameDataMgr to query how many arrows the player has.
    • This effectively patches the arrow restock glitch that allowed players to trigger restocks even if they had more than 50 arrows in their inventory simply by warping into the Trial of the Sword and waiting for midnight.
  • In the Switch version, the nxargs subsystem and supporting code were added to GameScene for the "receive item by reading news" feature.
  • Several changes were made to the Enemy defeated handlers (in the actor code) to make sure enemy defeats are counted correctly when Master Mode enemy rankup is active.
  • The Trial of the Sword game data reset glitch was patched; technical details are unknown at the moment.[check]

Official changelog

  • We have fixed the issue in Pack 1: The Master Trials of the Expansion Pass, in which defeating certain enemies for Kilton was not counted toward completion when playing in Master Mode.
  • In-game items can now be obtained from launching the software from certain articles distributed through a new News channel ("The Legend of Zelda: Breath of the Wild - Tips from the Wild") which can be accessed through News on the Home menu.[2]
    • This channel became available on 8/9/2017.
    • Depending on your game progress and location, certain items may not be obtainable.
  • Various fixes to improve gameplay.

1.3.3

1.3.3 was released on 08/11/2017.

Official changelog

  • The amiibo of the four Champions (Revali, Daruk, Urbosa, and Mipha) are now supported.
  • The side quest to receive Xenoblade Chronicles 2 collaboration gear is now available.
  • An issue preventing the × mark for Game Overs from being recorded in Hero’s Path mode from Ver.1.3.0 onward has been fixed.
  • Various fixes to improve gameplay.

1.3.4

1.3.4 was released on 21/11/2017.

Official changelog

  • Various fixes to improve gameplay.

1.4.0

1.4.0 was released on 07/12/2017.

Official changelog

  • Added support for DLC Pack 2, “The Champions’ Ballad.” Players who have pre-purchased this content can play it by updating the DLC and software.
    • For the DLC update, please follow the instructions displayed on the screen once you have updated the software.
  • Made various fixes to improve gameplay.

1.4.1

1.4.1 was released on 14/12/2017.

Official changelog

  • Various fixes to improve gameplay.

1.5.0

1.5.0 was released on 31/01/2018.

Official changelog

  • You can now select Chinese (Traditional), Chinese (Simplified), or Korean in the language settings menu on the Switch console to display text in the selected language.[2]
    • Voice Language selection is not supported for the above languages. If you choose “Match System Settings” in Options, voice data will be set to Japanese.
  • Various fixes to improve gameplay.

Wii U title versions

Version Title version
1.0.0 16
1.1.0 33
1.1.1 48
1.1.2 64
1.2.0 80
1.3.0 97
1.3.1 112
1.3.3 144
1.3.4 160
1.4.0 176
1.4.1 192
1.5.0 208

References