Scheduled system upgrade on Sunday 21 April 2024 15:00-16:00 UTC - On that day, the wiki and other services might go down for 5-15 minutes.
Content/Actor: Difference between revisions
< Content
Jump to navigation
Jump to search
imported>BravelyPeculiar No edit summary |
imported>BravelyPeculiar |
||
(12 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
{{Resloc|type=directory|locations=the content root, [[Bootup.pack]], [[TitleBG.pack]], and [[bactorpack]] archives)}} | |||
The ''Actor'' folder contains files defining the actor objects that populate the game world (e.g. enemies, buildings, NPCs). | |||
== Files == | == Files == | ||
=== [[ActorInfo.product.sbyml]] === | === [[ActorInfo.product.sbyml]] === | ||
{{Resloc|type=file|locations=Conte t/Actor}} | |||
A [[BYML]] file that contains some information about every actor in the game, allowing it to be read without loading the .sbactorpack. The values for weapon and armor stats that are displayed on the inventory screen are defined here. All actors in the game must have an entry in this file in order to be loaded properly. | A [[BYML]] file that contains some information about every actor in the game, allowing it to be read without loading the .sbactorpack. The values for weapon and armor stats that are displayed on the inventory screen are defined here. All actors in the game must have an entry in this file in order to be loaded properly. | ||
Line 10: | Line 11: | ||
=== Pack === | === Pack === | ||
Contains a collection of [[.sbactorpack]] | Contains a collection of [[.sbactorpack]] archives, each of which contains the data for one actor. |
Revision as of 17:48, 6 September 2018
This directory is found in the content root, Bootup.pack, TitleBG.pack, and bactorpack archives).
The Actor folder contains files defining the actor objects that populate the game world (e.g. enemies, buildings, NPCs).
Files
ActorInfo.product.sbyml
This file is found in Conte t/Actor.
A BYML file that contains some information about every actor in the game, allowing it to be read without loading the .sbactorpack. The values for weapon and armor stats that are displayed on the inventory screen are defined here. All actors in the game must have an entry in this file in order to be loaded properly.
Folders
Pack
Contains a collection of .sbactorpack archives, each of which contains the data for one actor.