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Bmscdef and AIDef:AI/PriestBossGiantEnemyRoot: Difference between pages

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imported>Leoetlino
(add stub articles for AAMP extensions)
 
imported>Leoetlino
(import AI definitions from 1.5.0)
 
Line 1: Line 1:
{{lowercase}}
{{AIDef
{{stub}}
|name=PriestBossGiantEnemyRoot
<onlyinclude>'''bmscdef''' files are [[AAMP]] files.</onlyinclude>
|type=AI
[[Category:File extensions]]
}}
[[Category:File extensions (AAMP)]]
 
== MapUnitInstParams ==
{|class="wikitable"
! Name !! Type !! Default value !! Description
|-
| EquipItem1 || String || Default ||
|-
| EquipItem2 || String || Default ||
|-
| EquipItem3 || String || Default ||
|-
| EquipItem4 || String || Default ||
|-
| RideHorseName || String ||  ||
|-
| ArrowName || String || NormalArrow ||
|-
| DropTable || String || Normal ||
|-
| IsNearCreate || Bool || False ||
|-
| DropActor || String ||  ||
|-
| SharpWeaponJudgeType || Int || 0 ||
|-
| LevelSensorMode || Int || 0 ||
|-
| DisableRankUpForHardMode || Bool || False ||
|-
|}
 
 
== StaticInstParams ==
{|class="wikitable"
! Name !! Type !! Default value !! Description
|-
| InvalidateIronBallDamageFrame || Int ||  ||
|-
| IsReactionOnDead || Bool ||  ||
|-
| InWaterDepth || Float ||  ||
|-
| OutOfWaterOffset || Float ||  ||
|-
| SpreadDist || Float ||  ||
|-
| SmallSpreadDist || Float ||  ||
|-
| FortressTag || String ||  ||
|-
| FallHeight || Float ||  ||
|-
| IgnoreHell || Bool ||  ||
|-
|}
 
 
== Children ==
{|class="wikitable"
! Name !! Description
|-
| フェイズ終了 ||
|-
| フェイズ開始 ||
|-
| リアクション ||
|-
| 呼ばれ ||
|-
| 奈落 ||
|-
| 所持 ||
|-
| 死亡生成 ||
|-
| 水中 ||
|-
| 落下 ||
|-
| 近接湧出 ||
|-
| 通常 ||
|-
| 騎乗 ||
|-
|}
 
== Derived definitions ==
=== 通常 (Priest_Boss_Giant, BaseAI) ===
{{AIDefDerived
|name=通常
|group_name=BaseAI
|derived_from=PriestBossGiantEnemyRoot
|aiprog=Priest_Boss_Giant
}}
{|class="wikitable"
! Name !! Value
|-
| InvalidateIronBallDamageFrame || 30
|-
| IsReactionOnDead || True
|-
| InWaterDepth || 1.6
|-
| OutOfWaterOffset || 0.1
|-
| SpreadDist || 0.0
|-
| SmallSpreadDist || 3.0
|-
| FortressTag || EnemyFortressMgr
|-
| FallHeight || -1.0
|-
| IgnoreHell || False
|-
|}

Revision as of 18:10, 14 October 2018

PriestBossGiantEnemyRoot
AI definition
Type AI

MapUnitInstParams

Name Type Default value Description
EquipItem1 String Default
EquipItem2 String Default
EquipItem3 String Default
EquipItem4 String Default
RideHorseName String
ArrowName String NormalArrow
DropTable String Normal
IsNearCreate Bool False
DropActor String
SharpWeaponJudgeType Int 0
LevelSensorMode Int 0
DisableRankUpForHardMode Bool False


StaticInstParams

Name Type Default value Description
InvalidateIronBallDamageFrame Int
IsReactionOnDead Bool
InWaterDepth Float
OutOfWaterOffset Float
SpreadDist Float
SmallSpreadDist Float
FortressTag String
FallHeight Float
IgnoreHell Bool


Children

Name Description
フェイズ終了
フェイズ開始
リアクション
呼ばれ
奈落
所持
死亡生成
水中
落下
近接湧出
通常
騎乗

Derived definitions

通常 (Priest_Boss_Giant, BaseAI)

Name Value
InvalidateIronBallDamageFrame 30
IsReactionOnDead True
InWaterDepth 1.6
OutOfWaterOffset 0.1
SpreadDist 0.0
SmallSpreadDist 3.0
FortressTag EnemyFortressMgr
FallHeight -1.0
IgnoreHell False