AIDef:AI/PriestBossLineFormationFall and AIDef:Query/IsBow: Difference between pages

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imported>Leoetlino
(import AI definitions from 1.5.0 (add missing AITreeVariables))
 
imported>Leoetlino
(import AI definitions from 1.5.0)
 
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{{AIDef
{{AIDef
|name=PriestBossLineFormationFall
|name=IsBow
|type=AI
|type=Query
}}
}}
== AITreeVariables ==
{|class="wikitable"
! Name !! Type !! Default value !! Description
|-
| PriestBossMetaAIUnit || AITreeVariablePointer ||  ||
|-
|}
== StaticInstParams ==
{|class="wikitable"
! Name !! Type !! Default value !! Description
|-
| WarpHightOffset || Float ||  ||
|-
|}
== Children ==
{|class="wikitable"
! Name !! Description
|-
| 分身消す ||
|-
| 待機 ||
|-
| 攻撃 ||
|-
| 攻撃前 ||
|-
| 攻撃後 ||
|-
| 陣形作成_消える ||
|-
| 陣形作成_現れる ||
|-
|}
== Derived definitions ==
=== 一列流星 (Priest_Boss_ShadowClone, シンクロモード_0) ===
{{AIDefDerived
|name=一列流星
|group_name=シンクロモード_0
|derived_from=PriestBossLineFormationFall
|aiprog=Priest_Boss_ShadowClone
}}
{|class="wikitable"
! Name !! Value
|-
| WarpHightOffset || 3.0
|-
|}
=== 一列流星 (Priest_Boss_ShadowClone_Real, シンクロモード_0) ===
{{AIDefDerived
|name=一列流星
|group_name=シンクロモード_0
|derived_from=PriestBossLineFormationFall
|aiprog=Priest_Boss_ShadowClone_Real
}}
{|class="wikitable"
! Name !! Value
|-
| WarpHightOffset || 3.0
|-
|}

Latest revision as of 18:13, 14 October 2018

IsBow
AI definition
Type Query