PauseMenuDataMgr: Difference between revisions

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(add description)
(Added Wii U init address)
 
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{{Subsystem infobox|name=PauseMenuDataMgr|is_name_official=1|description=Handles player inventory and equipment synchronization.|init_addr_switch150=000000710096B1CC}}
{{Subsystem infobox|name=PauseMenuDataMgr|is_name_official=1|description=Handles player inventory and equipment synchronization.|init_addr_switch150=000000710096B1CC|init_addr_wiiu150=02EADFDC}}
{{stub}}
{{stub}}


[[Category: Internals]]
[[Category: Internals]]
[[Category: Subsystems (BotW)]]
[[Category: Subsystems (BotW)]]

Latest revision as of 12:04, 8 April 2021

PauseMenuDataMgr
Subsystem
Official name Yes
Description Handles player inventory and equipment synchronization.
Init function Switch 1.5.0: 000000710096B1CC
Wii U 1.5.0: 02EADFDC
Debug only No