PauseMenuDataMgr: Difference between revisions

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imported>Leoetlino
(create stubs for all known subsystems)
 
(add description)
Line 1: Line 1:
{{Subsystem infobox|name=PauseMenuDataMgr|is_name_official=1|description=-|init_addr_switch150=000000710096B1CC}}
{{Subsystem infobox|name=PauseMenuDataMgr|is_name_official=1|description=Handles player inventory and equipment synchronization.|init_addr_switch150=000000710096B1CC}}
{{stub}}
{{stub}}


[[Category: Internals]]
[[Category: Internals]]
[[Category: Subsystems (BotW)]]
[[Category: Subsystems (BotW)]]

Revision as of 23:57, 20 January 2021

PauseMenuDataMgr
Subsystem
Official name Yes
Description Handles player inventory and equipment synchronization.
Init function Switch 1.5.0: 000000710096B1CC
Wii U 1.5.0: ???
Debug only No