AIDef:AI/RemainsWindBatteryAttack and AIDef:AI/RememberMesOneActorEnemyRoot: Difference between pages
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imported>Leoetlino (import AI definitions from 1.5.0) |
imported>Leoetlino (import AI definitions from 1.5.0) |
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{{AIDef | {{AIDef | ||
|name= | |name=RememberMesOneActorEnemyRoot | ||
|type=AI | |type=AI | ||
}} | }} | ||
== | == MapUnitInstParams == | ||
{|class="wikitable" | {|class="wikitable" | ||
! Name !! Type !! Default value !! Description | ! Name !! Type !! Default value !! Description | ||
|- | |- | ||
| | | EquipItem1 || String || Default || | ||
|- | |||
| EquipItem2 || String || Default || | |||
|- | |||
| EquipItem3 || String || Default || | |||
|- | |||
| EquipItem4 || String || Default || | |||
|- | |||
| RideHorseName || String || || | |||
|- | |||
| ArrowName || String || NormalArrow || | |||
|- | |||
| DropTable || String || Normal || | |||
|- | |||
| IsNearCreate || Bool || False || | |||
|- | |||
| DropActor || String || || | |||
|- | |||
| SharpWeaponJudgeType || Int || 0 || | |||
|- | |||
| LevelSensorMode || Int || 0 || | |||
|- | |||
| DisableRankUpForHardMode || Bool || False || | |||
|- | |||
|} | |||
== StaticInstParams == | |||
{|class="wikitable" | |||
! Name !! Type !! Default value !! Description | |||
|- | |||
| RememberKey || String || || | |||
|- | |||
| InWaterDepth || Float || || | |||
|- | |||
| OutOfWaterOffset || Float || || | |||
|- | |||
| SpreadDist || Float || || | |||
|- | |||
| SmallSpreadDist || Float || || | |||
|- | |||
| FortressTag || String || || | |||
|- | |||
| FallHeight || Float || || | |||
|- | |||
| IgnoreHell || Bool || || | |||
|- | |- | ||
|} | |} | ||
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! Name !! Description | ! Name !! Description | ||
|- | |- | ||
| | | リアクション || | ||
|- | |||
| 呼ばれ || | |||
|- | |||
| 奈落 || | |||
|- | |- | ||
| | | 所持 || | ||
|- | |- | ||
| | | 死亡生成 || | ||
|- | |- | ||
| | | 水中 || | ||
|- | |- | ||
| | | 落下 || | ||
|- | |||
| 近接湧出 || | |||
|- | |||
| 通常 || | |||
|- | |||
| 騎乗 || | |||
|- | |- | ||
|} | |} | ||
== Derived definitions == | == Derived definitions == | ||
=== | === 通常 (Assassin_Junior_Shooter, BaseAI) === | ||
{{AIDefDerived | {{AIDefDerived | ||
|name= | |name=通常 | ||
|group_name= | |group_name=BaseAI | ||
|derived_from= | |derived_from=RememberMesOneActorEnemyRoot | ||
|aiprog= | |aiprog=Assassin_Junior_Shooter | ||
}} | }} | ||
{|class="wikitable" | |||
! Name !! Value | |||
|- | |||
| RememberKey || Memory_Actor | |||
|- | |||
| InWaterDepth || 1.6 | |||
|- | |||
| OutOfWaterOffset || 0.1 | |||
|- | |||
| SpreadDist || 0.0 | |||
|- | |||
| SmallSpreadDist || 0.0 | |||
|- | |||
| FortressTag || EnemyFortressMgr | |||
|- | |||
| FallHeight || 10.0 | |||
|- | |||
| IgnoreHell || False | |||
|- | |||
|} |
Revision as of 18:10, 14 October 2018
AI definition | |
---|---|
Type | AI |
MapUnitInstParams
Name | Type | Default value | Description |
---|---|---|---|
EquipItem1 | String | Default | |
EquipItem2 | String | Default | |
EquipItem3 | String | Default | |
EquipItem4 | String | Default | |
RideHorseName | String | ||
ArrowName | String | NormalArrow | |
DropTable | String | Normal | |
IsNearCreate | Bool | False | |
DropActor | String | ||
SharpWeaponJudgeType | Int | 0 | |
LevelSensorMode | Int | 0 | |
DisableRankUpForHardMode | Bool | False |
StaticInstParams
Name | Type | Default value | Description |
---|---|---|---|
RememberKey | String | ||
InWaterDepth | Float | ||
OutOfWaterOffset | Float | ||
SpreadDist | Float | ||
SmallSpreadDist | Float | ||
FortressTag | String | ||
FallHeight | Float | ||
IgnoreHell | Bool |
Children
Name | Description |
---|---|
リアクション | |
呼ばれ | |
奈落 | |
所持 | |
死亡生成 | |
水中 | |
落下 | |
近接湧出 | |
通常 | |
騎乗 |
Derived definitions
通常 (Assassin_Junior_Shooter, BaseAI)
Name | Value |
---|---|
RememberKey | Memory_Actor |
InWaterDepth | 1.6 |
OutOfWaterOffset | 0.1 |
SpreadDist | 0.0 |
SmallSpreadDist | 0.0 |
FortressTag | EnemyFortressMgr |
FallHeight | 10.0 |
IgnoreHell | False |