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Main Page and Yaz0: Difference between pages

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<strong>MediaWiki has been installed.</strong>
<onlyinclude>'''Yaz0''' is a compression algorithm used in many Nintendo games.</onlyinclude>


Consult the [https://www.mediawiki.org/wiki/Special:MyLanguage/Help:Contents User's Guide] for information on using the wiki software.
== Structure ==
The structure is documented on the [[mk8:YAZ0 (File Format)|MK8 wiki]].


== Getting started ==
== Usage in ''Breath of the Wild'' ==
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:Configuration_settings Configuration settings list]
Yaz0 is the only compression algorithm that is used in ''Breath of the Wild''. Many resources, such as [[bactorpack]]s and [[BYML]]s, are compressed. However, content files that are inside of archives that have already been compressed (such as [[ActorParam]] files) are typically uncompressed.
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:FAQ MediaWiki FAQ]
 
* [https://lists.wikimedia.org/mailman/listinfo/mediawiki-announce MediaWiki release mailing list]
== Tools ==
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Localisation#Translation_resources Localise MediaWiki for your language]
* [https://github.com/Shadsterwolf/BotWUnpacker BotW Unpacker]
* [https://www.mediawiki.org/wiki/Special:MyLanguage/Manual:Combating_spam Learn how to combat spam on your wiki]
* [https://szs.wiimm.de/wszst/ wszst]
[[Category:File formats]]

Revision as of 17:03, 9 September 2018

Yaz0 is a compression algorithm used in many Nintendo games.

Structure

The structure is documented on the MK8 wiki.

Usage in Breath of the Wild

Yaz0 is the only compression algorithm that is used in Breath of the Wild. Many resources, such as bactorpacks and BYMLs, are compressed. However, content files that are inside of archives that have already been compressed (such as ActorParam files) are typically uncompressed.

Tools