DamageReactionTable.bxml and Yaz0: Difference between pages
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imported>Leoetlino (Created page with "{{stub}} <onlyinclude> {{Resloc|path=DamageParam/DamageReactionTable.bxml|locations=Bootup.pack}} </onlyinclude> {{Parameter archive infobox|param_type=xml|version=0|type...") |
imported>Leoetlino (Created page with "{{stub}} <onlyinclude>'''Yaz0''' is a compression algorithm used in many Nintendo games.</onlyinclude> == Tools == * [https://github.com/Shadsterwolf/BotWUnpacker BotW Unpack...") |
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<onlyinclude> | <onlyinclude>'''Yaz0''' is a compression algorithm used in many Nintendo games.</onlyinclude> | ||
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== Tools == | |||
* [https://github.com/Shadsterwolf/BotWUnpacker BotW Unpacker] | |||
* [https://szs.wiimm.de/wszst/ wszst] |
Revision as of 16:58, 9 September 2018
This article is a stub. You can help ZeldaMods (Breath of the Wild) by expanding it. (For a list of non-stub pages, see Project:Pages.) |
Yaz0 is a compression algorithm used in many Nintendo games.